• Title/Summary/Keyword: Fuzzy-study-rule

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Influence of Major Urban Construction on Atmospheric Particulates and Emission Reduction Measures

  • Wang, Shunyi;Zhou, Ping;Lin, Limin;Liu, Chuankun;Huang, Tao
    • Asian Journal of Atmospheric Environment
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    • v.12 no.3
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    • pp.215-231
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    • 2018
  • In order to understand the variation of air quality and the concentration of atmospheric particulates in Chengdu Second Ring Road renovation project, this paper starts to investigate the surrounding residents' opinions on the influenced environment and their daily lives via questionnaires. Then the study numerically simulates the change rule of atmospheric particulates in terms of time and space by using the Gaussian dispersion-deposition model and the compartment model. The optimized scientific scheme is selected by the improved fuzzy analytical hierarchy process(FAHP) to help decision making for the future urban reconstructions. Finally, the reduced emissions of atmospheric particulates are measured when the improvement scheme is provided. According to the study, it can be concluded that the concentration of atmospheric particulates increases rapidly in central Chengdu city during the renovation project, which results in worsening air quality in Chengdu during March 2012 to March 2013. Taking related measures on energy saving and emission reduction can effectively reduce the concentration of atmospheric particulates and promote economic, environmental and social coordination.

Datamining: Roadmap to Extract Inference Rules and Design Data Models from Process Data of Industrial Applications

  • Bae Hyeon;Kim Youn-Tae;Kim Sung-Shin;Vachtsevanos George J.
    • International Journal of Fuzzy Logic and Intelligent Systems
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    • v.5 no.3
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    • pp.200-205
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    • 2005
  • The objectives of this study were to introduce the easiest and most proper applications of datamining in industrial processes. Applying datamining in manufacturing is very different from applying it in marketing. Misapplication of datamining in manufacturing system results in significant problems. Therefore, it is very important to determine the best procedure and technique in advance. In previous studies, related literature has been introduced, but there has not been much description of datamining applications. Research has not often referred to descriptions of particular examples dealing with application problems in manufacturing. In this study, a datamining roadmap was proposed to support datamining applications for industrial processes. The roadmap was classified into three stages, and each stage was categorized into reasonable classes according to the datamining purposed. Each category includes representative techniques for datamining that have been broadly applied over decades. Those techniques differ according to developers and application purposes; however, in this paper, exemplary methods are described. Based on the datamining roadmap, nonexperts can determine procedures and techniques for datamining in their applications.

A Study for Autonomous Intelligence of Computer-Generated Forces (가상군(Computer-Generated Forces)의 자율지능화 방안 연구)

  • Han, Chang-Hee;Cho, Jun-Ho;Lee, Sung-Ki
    • Journal of the Korea Society for Simulation
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    • v.20 no.1
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    • pp.69-77
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    • 2011
  • Modeling and Simulation(M&S) technology gets an attention from various parts such as industry and military. Especially, military uses the technology to cope with a different situation from the one in the Cold War and maximize the effect of training against the cost in the new environment. In order for the training based on M&S technology to be effective, the situations of a battlefield and a combat must be more realistically simulated. For this, a technique development on Computer-Generated Forces(CGF) which represents a unit's simulation logic and a human's simulated behaviors is focused. The CGF simulating a human's behaviors can be used in representing an enemy force, experimenting behaviors in a future war, and developing a new combat idea. This paper describes a methodology to accomplish Computer-Generated Forces' autonomous intelligence. It explains the process of applying a task behavior list based on the METT+T element onto CGFs. On the other hand, in the domain knowledge of military field manual, fuzzy facts such as "fast" and "sufficient" whose real values should be decided by domain experts can be easily found. In order to efficiently implement military simulation logics involved with such subjectivity, using a fuzzy inference methodology can be effective. In this study, a fuzzy inference methodology is also applied.

A Study on a Sensitivity Analysis using Color Information and Fuzzy Reasoning Rule (색채 정보와 퍼지 추론 규칙을 이용한 감성 분석에 관한 연구)

  • Park, Seung-Eun;Cho, Jae-Hyun;Lee, Jong-Hee;Kim, Kwang-Baek
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2008.05a
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    • pp.321-328
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    • 2008
  • 인간이 그린 그림은 자신의 심리적 상태와 성격, 정서적인 갈등과 같이 자기표현을 나타낸다. 그림을 통해서 색채 정보와 그린 물체의 위치를 통하여 그린 사람의 심리 상태를 파악하고 치료 할 수 있다. 이러한 그림 치료를 통해서 갈등을 조정하고, 자기 표현과 승화 과정을 통해 자아의 성장 과정을 도울 수 있고, 내담자들의 객관적이고 의식적인 서술만으로 파악하기 어려운 문제를 그림을 통해 무의식 세계를 쉽게 알 수 있다. 본 논문에서는 인간이 그린 그림에서 색채정보와 물체의 위치 정보를 분석하고 퍼지추론 규칙을 이용하여 감성 상태를 파악하는 방법을 제안한다. 제안된 방법을 알슈울러와 해트릭(Alschuler and Hattwick)의 색채에 따른 감성상태와 Grunwald의 그림 표현의 공간 구성에 따른 심리상태에 적용한 결과, 제안된 감성 분석 방법이 효율적인 것을 확인하였다.

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Safety Assessment and Management Planning of Agricultural Facilities using Neural Network (신경망 이론을 이용한 농업 구조물의 안전도 평가 및 관리계획)

  • Kim, Min-Jong;Lee, Jeong-Jae;Su, Nam-Su
    • Proceedings of the Korean Society of Agricultural Engineers Conference
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    • 2001.10a
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    • pp.156-161
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    • 2001
  • Currently, agricultural facilities are evaluated using either basic inspections or detailed analysis. However, conventional analyses as well as methods based on fuzzy logic and rule of thumb have not been very successful in providing a clear relationship between rating and real state of agricultural facilities, because they can't provide exactly acceptable reliability of degraded structures with manager or supervisor. Therefore, in this stage, we must define probabilistic variables for representing degradation of structures being given damages during a survival time. This paper describes the application of neural network system in developing the relation between subjective ratings and parameters of agricultural reservoir as well as that between subjective and analytical ratings. It is shown that neural networks can be trained and used successfully in estimating a rating based on several parameters. The specific application problem for agricultural reservoir in the rural area of Korea is presented and database is constructed to maintain training data set, the information of inspection and facilities. This study showed that a successful training of a neural network could be useful, especially if the input data set for target problem contains parameters with a diverse combination of inter-correlation coefficients. And the networks had a prediction rating of about $^{\ast}^{\ast}^{\ast}%$. The neural network system is expected to show high performance fairly in estimate than statistical method to use equation that is consisted of very lowly interrelated variables.

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A study on gap treatment in EMS type Maglev (상전도 흡입식 자기부상열차에서 공극처리방식에 대한연구)

  • Sung, Ho-Kyung;Jho, Jeong-Min;Lee, Jong-Moo;Kim, Dong-Sung
    • Proceedings of the KSR Conference
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    • 2006.11a
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    • pp.189-197
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    • 2006
  • Maglev using EMS becomes unstable by unexpected big air-gap disturbance. The main causes of the unexpected air-gap disturbance are step-wise rail joint and large distance between rail splices. For the stable operation of the Maglev, the conventional system uses the threshold method, which selects one gap sensor among two gap sensors installed on the magnet to read the gap between magnet and guide rail. But the threshold method with a wide bandwidth makes the discontinuous air-gap signal at the rail joints because of the offset in air gap sensors and/or the step-wise rail joins. Further more, in the case of the one with a narrow bend-width, it makes Maglev system unstable because of frequent alternation. In this paper, a new method using fuzzy rule to reduce air-gap disturbances proposed to improve the stability of Maglev system. It treats the air-gap signal from dual gap sensors effectively to make continuous signal without air gap disturbance. Simulation and experiment results proved that the proposed scheme was effective to reduce air-gap disturbance from dual gap sensors in rail joints.

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A Noisy Infrared and Visible Light Image Fusion Algorithm

  • Shen, Yu;Xiang, Keyun;Chen, Xiaopeng;Liu, Cheng
    • Journal of Information Processing Systems
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    • v.17 no.5
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    • pp.1004-1019
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    • 2021
  • To solve the problems of the low image contrast, fuzzy edge details and edge details missing in noisy image fusion, this study proposes a noisy infrared and visible light image fusion algorithm based on non-subsample contourlet transform (NSCT) and an improved bilateral filter, which uses NSCT to decompose an image into a low-frequency component and high-frequency component. High-frequency noise and edge information are mainly distributed in the high-frequency component, and the improved bilateral filtering method is used to process the high-frequency component of two images, filtering the noise of the images and calculating the image detail of the infrared image's high-frequency component. It can extract the edge details of the infrared image and visible image as much as possible by superimposing the high-frequency component of infrared image and visible image. At the same time, edge information is enhanced and the visual effect is clearer. For the fusion rule of low-frequency coefficient, the local area standard variance coefficient method is adopted. At last, we decompose the high- and low-frequency coefficient to obtain the fusion image according to the inverse transformation of NSCT. The fusion results show that the edge, contour, texture and other details are maintained and enhanced while the noise is filtered, and the fusion image with a clear edge is obtained. The algorithm could better filter noise and obtain clear fused images in noisy infrared and visible light image fusion.

Auxiliary Reinforcement Method for the Safety of Tunnelling Face (터널 막장안정성에 따른 보강공법 적용)

  • Kim, Chang-Yong;Park, Chi-Hyun;Bae, Gyu-Jin;Hong, Sung-Wan;Oh, Myung-Ryul
    • Journal of Korean Tunnelling and Underground Space Association
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    • v.2 no.2
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    • pp.11-21
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    • 2000
  • Tunnelling has been created as a great extent in view of less land space available because the growth of population in metropolitan has been accelerated at a faster pace than the development of the cities. In tunnelling, it is often faced that measures are obliged to be taken without confirmation for such abnormality as diverged movement of surrounding rock mass, growing crack of shotcrete and yielding of rockbolts. In this case, it is usually said that the judgments of experienced engineers for the selection of measure are importance and allowed us to get over the situations in many construction sites. But decrease of such experienced engineers need us to develop the new system to assist the selection of measures for the abnormality without any experiences of similar tunnelling sites. In this study, After a lot of tunnelling reinforcement methods were surveyed and the detail application were studied, an expert system was developed to predict the safety of tunnel and choose proper tunnel reinforcement system using fuzzy quantification theory and fuzzy inference rule based on tunnel information database. The expert system developed in this study have two main parts named pre-module and post-module. Pre-module decides tunnel information imput items based on the tunnel face mapping information which can be easily obtained in-situ site. Then, using fuzzy quantification theory II, fuzzy membership function is composed and tunnel safety level is inferred through this membership function. The comparison result between the predicted reinforcement system level and measured ones was very similar. In-situ data were obtained in three tunnel sites including subway tunnel under Han river. This system will be very helpful to make the most of in-situ data and suggest proper applicability of tunnel reinforcement system developing more resonable tunnel support method from dependance of some experienced experts for the absent of guide.

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An Implementation of Lighting Control System using Interpretation of Context Conflict based on Priority (우선순위 기반의 상황충돌 해석 조명제어시스템 구현)

  • Seo, Won-Il;Kwon, Sook-Youn;Lim, Jae-Hyun
    • Journal of Internet Computing and Services
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    • v.17 no.1
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    • pp.23-33
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    • 2016
  • The current smart lighting is shaped to offer the lighting environment suitable for current context, after identifying user's action and location through a sensor. The sensor-based context awareness technology just considers a single user, and the studies to interpret many users' various context occurrences and conflicts lack. In existing studies, a fuzzy theory and algorithm including ReBa have been used as the methodology to solve context conflict. The fuzzy theory and algorithm including ReBa just avoid an opportunity of context conflict that may occur by providing services by each area, after the spaces where users are located are classified into many areas. Therefore, they actually cannot be regarded as customized service type that can offer personal preference-based context conflict. This paper proposes a priority-based LED lighting control system interpreting multiple context conflicts, which decides services, based on the granted priority according to context type, when service conflict is faced with, due to simultaneous occurrence of various contexts to many users. This study classifies the residential environment into such five areas as living room, 'bed room, study room, kitchen and bath room, and the contexts that may occur within each area are defined as 20 contexts such as exercising, doing makeup, reading, dining and entering, targeting several users. The proposed system defines various contexts of users using an ontology-based model and gives service of user oriented lighting environment through rule based on standard and context reasoning engine. To solve the issue of various context conflicts among users in the same space and at the same time point, the context in which user concentration is required is set in the highest priority. Also, visual comfort is offered as the best alternative priority in the case of the same priority. In this manner, they are utilized as the criteria for service selection upon conflict occurrence.

A Control Method for designing Object Interactions in 3D Game (3차원 게임에서 객체들의 상호 작용을 디자인하기 위한 제어 기법)

  • 김기현;김상욱
    • Journal of KIISE:Computing Practices and Letters
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    • v.9 no.3
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    • pp.322-331
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    • 2003
  • As the complexity of a 3D game is increased by various factors of the game scenario, it has a problem for controlling the interrelation of the game objects. Therefore, a game system has a necessity of the coordination of the responses of the game objects. Also, it is necessary to control the behaviors of animations of the game objects in terms of the game scenario. To produce realistic game simulations, a system has to include a structure for designing the interactions among the game objects. This paper presents a method that designs the dynamic control mechanism for the interaction of the game objects in the game scenario. For the method, we suggest a game agent system as a framework that is based on intelligent agents who can make decisions using specific rules. Game agent systems are used in order to manage environment data, to simulate the game objects, to control interactions among game objects, and to support visual authoring interface that ran define a various interrelations of the game objects. These techniques can process the autonomy level of the game objects and the associated collision avoidance method, etc. Also, it is possible to make the coherent decision-making ability of the game objects about a change of the scene. In this paper, the rule-based behavior control was designed to guide the simulation of the game objects. The rules are pre-defined by the user using visual interface for designing their interaction. The Agent State Decision Network, which is composed of the visual elements, is able to pass the information and infers the current state of the game objects. All of such methods can monitor and check a variation of motion state between game objects in real time. Finally, we present a validation of the control method together with a simple case-study example. In this paper, we design and implement the supervised classification systems for high resolution satellite images. The systems support various interfaces and statistical data of training samples so that we can select the most effective training data. In addition, the efficient extension of new classification algorithms and satellite image formats are applied easily through the modularized systems. The classifiers are considered the characteristics of spectral bands from the selected training data. They provide various supervised classification algorithms which include Parallelepiped, Minimum distance, Mahalanobis distance, Maximum likelihood and Fuzzy theory. We used IKONOS images for the input and verified the systems for the classification of high resolution satellite images.