• Title/Summary/Keyword: Free allocation

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Quick Semi-Buddy Scheme for Dynamic Storage Allocation in Real-Time Systems (실시간 시스템에서의 동적 스토리지 할당을 위한 빠른 수정 이진 버디 기법)

  • 이영재;추현승;윤희용
    • Journal of the Korea Society for Simulation
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    • v.11 no.3
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    • pp.23-34
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    • 2002
  • Dynamic storage allocation (DSA) is a field fairly well studied for a long time as a basic problem of system software area. Due to memory fragmentation problem of DSA and its unpredictable worst case execution time, real-time system designers have believed that DSA may not be promising for real-time application service. Recently, the need for an efficient DSA algorithm is widely discussed and the algorithm is considered to be very important in the real-time system. This paper proposes an efficient DSA algorithm called QSB (quick semi-buddy) which is designed to be suitable for real-time environment. QSB scheme effectively maintains free lists based on quick-fit approach to quickly accommodate small and frequent memory requests, and the other free lists devised with adaptation upon a typical binary buddy mechanism for bigger requests in harmony for the .improved performance. Comprehensive simulation results show that the proposed scheme outperforms QHF which is known to be effective in terms of memory fragmentation up to about 16%. Furthermore, the memory allocation failure ratio is significantly decreased and the worst case execution time is predictable.

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Event-Driven Real-Time Simulation Based On The RM Scheduling and Lock-free Shared Objects

  • Park, Hyun Kyoo
    • Journal of the military operations research society of Korea
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    • v.25 no.1
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    • pp.199-214
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    • 1999
  • The Constructive Battle Simulation Model is very important to the recent military training for the substitution of the field training. However, real battlefield systems operate under real-time conditions, they are inherently distributed, concurrent and dynamic. In order to reflect these properties by the computer-based simulation systems which represent real world processes, we have been developing constructive simulation model for several years. Conventionally, scheduling and resource allocation activities which have timing constraints, we elaborated on these issues and developed the simulation system on commercially available hardware and operating system with lock-free resource allocation scheme and rate monotonic scheduling.

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Task Allocation of Intelligent Warehouse Picking System based on Multi-robot Coalition

  • Xue, Fei;Tang, Hengliang;Su, Qinghua;Li, Tao
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.13 no.7
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    • pp.3566-3582
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    • 2019
  • In intelligent warehouse picking system, the allocation of tasks has an important influence on the efficiency of the whole system because of the large number of robots and orders. The paper proposes a method to solve the task allocation problem that multi-robot task allocation problem is transformed into transportation problem to find a collision-free task allocation scheme and then improve the capability of task processing. The task time window and the power consumption of multi-robot (driving distance) are regarded as the utility function and the maximized utility function is the objective function. Then an integer programming formulation is constructed considering the number of task assignment on an agent according to their battery consumption restriction. The problem of task allocation is solved by table working method. Finally, simulation modeling of the methods based on table working method is carried out. Results show that the method has good performance and can improve the efficiency of the task execution.

Contention Free Period Allocation by Axiomatic Bargaining Game in Multi-WBAN Overlapped Environment (중첩된 다수의 WBAN 환경에서 공리적 Bargaining Game를 이용한 비경쟁구간 할당방안)

  • Su, Wei-Dong;Shin, Sang-Bae;Cho, Jin-Sung
    • Proceedings of the Korean Information Science Society Conference
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    • 2012.06d
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    • pp.246-248
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    • 2012
  • In this paper, we recommend some game theoretical schemes try to get reliability transmission and resource allocation of the contention free period in overlapped WBAN(Wireless Body Area Net works) environment. Cooperative bargaining game is considered to guarantee a reliability conflict-free transmission. We study it by considering the priorty of device and the demand number of allocated timeslots in the CFP (Contention Free Period), and guarantee the least requested timeslots through bargaining between each user.

Performance Analysis of Block Allocation of File Systems on Linux Environment (리눅스 환경에서 파일 시스템들의 블록 할당 성능 분석)

  • Choi, Jin-oh
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2014.05a
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    • pp.355-357
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    • 2014
  • Linux environment that is commonly used at embedded systems, supports various file systems as Ext2, FAT, NTFS, ets. The file system that is equiped on the embedded system is mostly implemented on mini hard disk or flash memory. The types of the file system of the system make an effect on the performance of a application programs. The factors of file system performance on a same media are block allocation and block free time. On these factors, block free time is not so different according to the type of file systems. This thesis performs the performance benchmark of a Ext2, FAT and NTFS file systems about block allocation performance. As the result, it is discussed that what file system is better at which case.

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Lock-free unique identifier allocation for parallel macro expansion

  • Son, Bum-Jun;Ahn, Ki Yung
    • Journal of the Korea Society of Computer and Information
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    • v.27 no.4
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    • pp.1-8
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    • 2022
  • In this paper, we propose a more effective unique identifier allocation method for macro expansion in a single-process multicore parallel computing environment that does not require locks. Our key idea for such an allocation method is to remove sequential dependencies using the remainder operation. We confirmed that our lock-free method is suitable for improving the performance of parallel macro expansion through the following benchmark: we patched an existing library, which is based on a sequential unique identifier allocation, with our proposed method, and compared the performances of the same program but using two different versions of the library, before and after the patch.

A Two-Step Scheduling Algorithm to Support Dual Bandwidth Allocation Policies in an Ethernet Passive Optical Network

  • Lee, Ho-Sook;Yoo, Tae-Whan;Moon, Ji-Hyun;Lee, Hyeong-Ho
    • ETRI Journal
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    • v.26 no.2
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    • pp.185-188
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    • 2004
  • In this paper, we design a two-step scheduling algorithm to support multiple bandwidth allocation policies for upstream channel access in an Ethernet passive optical network. The proposed scheduling algorithm allows us a simultaneous approach for multiple access control policies: static bandwidth allocation for guaranteed bandwidth service and dynamic bandwidth allocation for on-demand, dynamic traffic services. In order to reduce the scheduling complexity, we separate the process of the transmission start- time decision from the process of grant generation. This technique does not require the timing information of other bandwidth allocation modules, so respective modules are free from a heavy amount of timing information or complex processing.

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The Real-Time Constructive Simulation With the RM scheduling and Lock-free Shared Objects (RM 스케쥴링과 Lock-Free 공유개체에 의한 실시간 시뮬레이션)

  • 박현규
    • Proceedings of the IEEK Conference
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    • 1998.10a
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    • pp.519-522
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    • 1998
  • The Constructive Battle simulation Model is very important to the recent military training for the substitution of the field training. However, real battlefield systems operate under rea-time conditions, they are inherently distributed, concurrent and dynamic. In order to reflect these properties by the computer-based simulation systems which represent real world processes, we have been developing constructive simulation model for several years. The constructive simulation system is one of the famous real-time system software, nd the one common feature of all real-time systems is defined as the correctness of the system depend not only on the logical result of computation, but also on the time at which the results are produced. Conventionally, scheduling and resource allocation activities which have timing constraints are major problem of real-time computing systems. To overcome these constraints, we elaborated on these issues and developed the simulation system on commercially available hardware and operating system with lock-free resource allocation scheme and rae monotonic scheduling.

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Energy-efficient mmWave cell-free massive MIMO downlink transmission with low-resolution DACs and phase shifters

  • Seung-Eun Hong;Jee-Hyeon Na
    • ETRI Journal
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    • v.44 no.6
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    • pp.885-902
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    • 2022
  • The mmWave cell-free massive MIMO (CFmMIMO), combining the advantages of wide bandwidth in the mmWave frequency band and the high- and uniform-spectral efficiency of CFmMIMO, has recently emerged as one of the enabling technologies for 6G. In this paper, we propose a novel framework for energy-efficient mmWave CFmMIMO systems that uses low-resolution digital-analog converters (DACs) and phase shifters (PSs) to introduce lowcomplexity hybrid precoding. Additionally, we propose a heuristic pilot allocation scheme that makes the best effort to slash some interference from copilot users. The simulation results show that the proposed hybrid precoding and pilot allocation scheme outperforms the existing schemes. Furthermore, we reveal the relationship between the energy and spectral efficiencies for the proposed mmWave CFmMIMO system by modeling the whole network power consumption and observe that the introduction of low-resolution DACs and PSs is effective in increasing the energy efficiency by compromising the spectral efficiency and the network power consumption.

A Submesh Allocation Scheme Based on Classification of Tasks and Submeshes (태스크와 서브메쉬의 유형별 분류에 기반한 서브메쉬 할당방법)

  • Lee, Won-Joo;Jeon, Chang-Ho
    • The KIPS Transactions:PartA
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    • v.10A no.6
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    • pp.643-650
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    • 2003
  • This paper presents a new submesh allocation scheme for mesh-connected multicomputer systems. The key idea in the proposed allocation scheme is to reduce the submesh search time using classified free submesh lists (CFSL). This scheme reduces the submesh search time by classifying independent free submeshes according to their types (square, horizontal rectangle, vertical rectangle) and searching the best-fit submesh from the classified free submesh list. When no suitable submesh is found, the search can be continued by using the expansion index (El), which is stored as an attribute of each submesh, is used to form a larger submesh. Through simulation, we show that the proposed strategy improves the performance compared to previous strategies with respect to submesh search time.