• Title/Summary/Keyword: Frame Morphing Technique

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Pivot Interpolation for Dynamic Locomotion Expression of Fishes (어류의 역동적 움직임 표현을 위한 기준점 적용 보간법)

  • Ryu, Nam-Hoon;Lee, Hye-Mi;Yoo, Bong-Gil;Kim, Eung-Kon
    • The Journal of the Korea institute of electronic communication sciences
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    • v.5 no.5
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    • pp.415-420
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    • 2010
  • Due to the improvement in PC performance and the development of computer graphics technology, high quality computer animation in various industrials is on the rise. This study suggests pivot interpolation to realize the process of expressing dynamic and natural motion of fish, the key of expressing the ocean landscape through the morphing technique. By applying fish tail motion, this study solves unnatural speed of the previous morphing technique and realizes the realistic swimming way without simple motion.

Frame Morphing Technique for the Expression of Fish Growth Process (어류 성장과정 표현을 위한 프레임 모핑 기법)

  • Lee, HyeMi;Ryu, NamHoon;Lee, SangJin;Oh, KyeongSug;Kim, EungKon
    • Proceedings of the Korea Contents Association Conference
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    • 2009.05a
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    • pp.759-764
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    • 2009
  • With its rapid growth, the digital contents-related industry is drawing attention as an industry generating a high value added. Specifically, the 3D morphing technology often used in the appearance or movement of each object comprising contents makes it possible to compose various contents by inferring the appearance and movement of the object. For a realistic swimming appearance of fish by using fish that swim in the water, this paper proposes a technique that applies the same speed concept as a physical pendulum to a swimming cycle and applies a frame morphing technique that is able to express the growth process from fry to adult fish. This article is capable of realistically reviving the fish growth process, and can through magnified applying can be applied to in 3D fishes encyclopedias or virtual underwater expressions etc. in the viewpoint which is oceanography.

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Design and Implementation of Fishes Growth Process System using Morphing Techniques (모핑 기법을 활용한 어류 성장 과정 시스템 설계 및 구현)

  • Kim, Eung-Kon;Ryu, Nam-Hoon;Lee, Hye-Mi;Oh, Kyeong-Sug;Ban, Kyeong-Jin;Han, Jae-Jeong;Park, Yeong-Og
    • The Journal of the Korea institute of electronic communication sciences
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    • v.5 no.1
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    • pp.102-108
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    • 2010
  • With gradual growth of digital image contents industry connected with computer graphics technology, users require high-quality animations similar to real world and want to observe the type of fishes or their swimming types through cyber aquarium and fish encyclopedia. This study designed and developed fish growth process system to express natural and dynamic movement of fish, which is the critical in expressing submarine environment. This system proposes new mopping technique not presented in existing mopping studies as well as simulation using algorithm that newly supplemented existing fish swimming types. In addition, disease infection status is realistically expressed, which may occur depending on environmental factors during their growth process. With comprehensive fish studies, different from existing fish studies, this study examines the overall features of fish with realistic simulation.