• Title/Summary/Keyword: Film Art

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Policing the Border: Is Kitsch Still the Antagonist of Art? (예술과 문화의 영역에 대한 재고 - 문화의 타자 키치, 아직도 예술의 적인가?)

  • Kim, Hee-Young
    • The Journal of Art Theory & Practice
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    • no.5
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    • pp.25-41
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    • 2007
  • Despite continuous efforts to redraw the boundaries between art and culture, the conventional concept of originality has persisted in approaches to the practice of contemporary art. In the discourse of originality, various forms of lesser arts that employ the method of replication have been referred to as kitsch, or "rear-guard," the opposite of avant-garde. This categorization points to the contested issue regarding the oppositional relation between modernism and mass culture. With its easily accessible content and financial affordability, mass culture has become both an irresistible attraction and a most powerful threat to modernism. This threat has instigated a discursive system that has situated mass culture as a cultural other of modernism. Taking the marginalized category of kitsch as the area of contention, this paper examines a discursive repression of kitsch. It analyzes the conceptual framework that defends originality and autonomy in art and, conversely, degrades kitsch as an inferior and dangerous cultural category. Greenberg'S concept of kitsch as a by-product of industrialization evolved into the criticism that advocates the autonomy of art. The Frankfurt School scholars, particularly Theodor Adorno and Max Horkheimer, practiced comparable cultural critiques. Focusing on mass culture such as film, radio, and television, instead of art works, they critically analyzed the system of mass culture and theorized the negative implications of the ubiquitous presence of kitsch. Some critics, on the other hand, perceived the growth of mass culture as opening possibilities in cultural development. Walter Benjamin and Harold Rosenberg asserted the socio-cultural dynamics of mass culture underlining the potential for continual transformation in reality and in the subject. They acknowledged that technological advances changed the condition of creation and enabled unmediated interactions between media. By scrutinizing conflicting views on kitsch, this paper intends to reassess arts that draw "the forces of the outside."

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Prospects & Issues of NFT Art Contents in Blockchain Technology (블록체인 NFT 문화예술콘텐츠의 현황과 과제)

  • Jong-Guk Kim
    • Journal of Information Technology Applications and Management
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    • v.30 no.1
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    • pp.115-126
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    • 2023
  • In various fields such as art, design, music, film, sports, games, and fashion, NFTs (Non-Fungible Tokens) are creating new economic value through trading platforms dedicated to NFT art and content. In this article, I analyze the current state of blockchain technology and NFT art content in the context of an expanding market for blockchain-based NFT art content in the metaverse. I also propose several tasks based on the economic and industrial logic of technological innovation. The first task proposed is to integrate cultural arts on blockchain, metaverse, and NFT platforms through digital innovation, instead of separating or distinguishing between creative production and consumption. Before the COVID-19 pandemic, there was a clear separation between creators and consumers. However, with the rise of Web 3.0 platforms, any user can now create and own their own content. Therefore, it is important to promote a collaborative and integrated approach to cultural arts production and consumption in the blockchain and metaverse ecosystem. The second task proposed is to align the legal framework with blockchain-based technological innovation. The enactment and revision of relevant laws should focus on promoting the development of the NFT trading platform ecosystem, rather than merely regulating it for user protection. As blockchain-based technology continues to evolve, it is important that legal systems adapt to support and promote innovation in the space. This shift in focus can help create a more conducive environment for the growth of blockchain-based NFT platforms. The third task proposed is to integrate education on digital arts, including metaverse and NFT art contents, into the current curriculum. This education should focus on convergence and consilience, rather than merely mixing together humanities, technology, and arts. By integrating digital arts education into the curriculum, students can gain a more comprehensive understanding of the potential of blockchain-based technologies and NFT art. This article examines the digital technological innovation such as blockchain, metaverse, and NFT from an economic and industrial point of view. As a limitation of this research, the critical mind such as philosophical thinking or social criticism on technological innovation is left as a future task.

A Study on Image Representation of Bisexual Lighting (바이섹슈얼 라이팅(Bisexual Lighting)의 영상 표현 연구)

  • QIAO, YINA
    • Trans-
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    • v.11
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    • pp.119-142
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    • 2021
  • Video was a cultural practice based on image. The audience longs to experience new things, not everyday things through by video images. There are many components of the image, but among them, color, a visual representation, plays a big role. Since the advent of color films, color has constantly evolved as an important component of visual art and has become an important role in innovative visual art design. According to film history data, filmmakers were interested in color since the film was created in 1895, but in the early stages of film development, film colors were only black and white. Because these two colors no longer satisfy viewers, more natural colors began to emerge from the film as it was colored. However, with the development of historical paintings, the lack of artistic creation and the public's level increased, making people more active in using colors because simple reproduction of natural colors alone does not satisfy people. The colors in the video are both techniques of expression and can be understood by mind and thought. It is also an indication that colors do not just exist, but they work strongly on human psychology. Now people are so motivated by repetitive and unimportant information that they find that the human intuitive system simplifies the information they receive unconsciously that they have certain customs and characteristics when they see things. Color is part of the film language, or color language can express the film's ideological themes or portray vivid characters in the film, and people are receiving more intuitive messages. This study analyzed the basic color components of bisexual lighting, namely, pink, blue, and purple, and analyzed how human psychology is affected through color, combining the scenes from the video. The purpose of this paper is to explore what color language bisexual lighting is expressed using color properties in images and how bisexual lighting interacts with human psychology through color.

Film Production Using Artificial Intelligence with a Focus on Visual Effects (인공지능을 이용한 영화제작 : 시각효과를 중심으로)

  • Yoo, Tae-Kyung
    • Journal of Korea Entertainment Industry Association
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    • v.15 no.1
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    • pp.53-62
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    • 2021
  • After the first to present projected moving pictures to audiences, the film industry has been reshaping along with technological advancements. Through the full-scale introduction of visual effects-oriented post-production and digital technologies in the film-making process, the film industry has not only undergone significant changes in the production, but is also embracing the cutting edge technologies broadly and expanding the scope of industry. Not long after the change to digital cinema, the concept of artificial intelligence, first known at the Dartmouth summer research project in 1956, before the digitalization of film, is expected to bring about a big transformation in the film industry once again. Large volume of clear digital data from digital film-making makes easy to apply recent artificial intelligence technologies represented by machine learning and deep learning. The use of artificial intelligence techniques is prominent around major visual effects studios due to automate many laborious, time-consuming tasks currently performed by artists. This study aims to predict how artificial intelligence technology will change the film industry in the future through analysis of visual effects production cases using artificial intelligence technology as a production tool and to discuss the industrial potential of artificial intelligence as visual effects technology.

Metamorphosis (<미적 감각자극 생성 시스템> 새로운 출발)

  • Choi, Moon-Chan;Lee, Jun-Haeng;Kim, Hyung-Gi;Paik, Joon-Ki
    • 한국HCI학회:학술대회논문집
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    • 2006.02b
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    • pp.468-473
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    • 2006
  • 본 논문은 인간의 마음을 움직이는 감각자극과 그것을 생성해 내는 시스템 구현에 관한 연구이다. 마음을 움직이거나, 어떤 행동을 유발하는 정신작용의 과정에 관여하는 요소들을 밝히고, 그 구조와 효과 등을 알아내는 일이 중요하며, 이러한 연구의 성과물들은 정신작용에 관여하는 요소들을 조작, 변수처리 하여 의도적인 정신작용 감각자극을 만들어 낼 수 있는 시스템 구현을 가능하게 할 수 있다. 인간은 감각자극으로 인지된 정보를 자신의 정신적인 필터를 통해 개념화하게 되는데, 이 시스템은 의식에 직접 관여하거나, 우회하는 감각자극에 대한 것들을 제공 할 수 있도록 인간의 개념화의 과정을 의식하여 시스템의 구조를 구현 했다. 인간의 기억데이터와 비슷하다 할 수 있는 구조적 위치의 소스데이터가 있다. 그리고 이것을 현실의 시공간에서 얻어지는 미적 행위와 자극의 반복을 통해 얻어진 결과로 만들어 내거나, 이러한 미적 결과물을 유저는 커뮤니케이션의 도구로 사용할 수 있다. 이와 같은 것의 시작으로, 우리의 삶 깊숙이 침투해 있는 미디어의 감각자극들을 수동적으로 수용하는 것이 아니라 능동적으로 생산해 내는 것이다. 이런 행위는 자신을 가꾸고 만드는 자기최면적인 도구나, 대상을 갖는 커뮤니케이션의 도구를 만들어내는 연구가 될 수 있다. 자신이 필요로 하는 정신적 바탕을 스스로 만들어가는 도구로써, 자신의 메시지를 대상에게 감동을 통해 전달하는 도구로써, 그 역할을 운운하기에는 시기상조인 감이 있다. 하지만 이 시스템은 이러한 비전을 가지고 개발과 발전을 거듭해 인공감성지능 감각자극 생성과 커뮤니케이션 시스템으로 성장 할 것이다.

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Conceptual Difference between Artwork and Contents concerning the Recipient: Focusing on the Role of Audience in Film (수용자의 관점에서 살펴본 작품과 콘텐츠의 개념적 차이: 영화 <새>에서 관객 역할을 중심으로)

  • Kim, Moo-Kyu
    • The Journal of the Korea Contents Association
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    • v.12 no.9
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    • pp.106-115
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    • 2012
  • This paper focuses on the systematic conceptualization of the 'contents' through the differentiation between the meanings of the work of art and the contents. The 'contents' are referred to as various media products, but they are all the audience-oriented work of art. From the beginning of its birth the film medium turned out to be a kind of contents, which is involved in the specific role of audience. It also implies that the film medium could not exist without the interaction of the media text and audience. In order to understand this context, this paper analyzes the film of Alfred Hitchcock.

6·4이후 중국 영화에 표출된 냉소주의 양상고찰

  • Park, Wan-Ho
    • 중국학논총
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    • no.58
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    • pp.91-119
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    • 2018
  • As for the various pathological phenomena of the society which is getting worse without any improvement, the film paints the phenomenon nakedly with the cold and cynical gaze on the basis of realism. These attempts originated in the Chinese art world, and they cynically sketched a Chinese society that lost hope after 6·4. The cynicism of the art world contains meanings such as instruction, meanness, passion, indifference, and mockery. In particular, the distrust of the social system after 6·4 and the collapse of the Soviet and Eastern European socialist nations gave the Chinese people a skeptical view of socialism. This situation of the times has a cynical viewpoint to face as it is instead of prudent criticism. This cynical view was embraced by filmmakers who were not silent on The pathological phenomenon of society, and they were directed to films. is a film about the love, separation, suicide, frustration and reconciliation of youth in the era of identity confusion after 6·4. The characters in the film did not mention a single word about the state power that made them do it. based on the characteristics of women in northeast China and the murder that occurred around a woman with a beauty that was not like a laundry employee. Centered around the unresolved slice murder case, expressed human moral ambiguity that does not distinguish good fortune from human instinct for struggle for survival, and portrayed the scenery of a very cold northeast small city. But it does not show any criticism of the crime. Based on the true story of the 2000s, the portrays the uncomfortable aspects of China that established Chinese socialism. A film composed of four short episodes conveys the destiny set by God.

The Using of Music for Psychological Expression in the Film 「Punch-Drunk Love」 (영화 「펀치 드렁크 러브(Punch-Drunk Love)」에서 심리표현을 위한 음악의 활용)

  • Ahn, Seongae;Lee, Seungyon-Seny
    • The Journal of the Korea Contents Association
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    • v.18 no.7
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    • pp.120-126
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    • 2018
  • The film is an audiovisual art and conveys stories using various audiovisual techniques. Among the auditory elements, music has a wide variety of expressive techniques, a wide range of applications, and is sometimes used as a proprietary tool to convey stories. This study examines the musical expression technique for expressing the psychology of the character in the film by using the movie "Punch Drunk Love" as a subject of study. We study the use of music used to reveal meaning that does not appear on the screen in the film story flow, which is a tool to create the hidden meaning of the person's inner psychology and situation. This provides an example and perspective of the contrast and symbolic expression of character psychology in film music.