• 제목/요약/키워드: Feedback-task

검색결과 233건 처리시간 0.032초

협력적 커뮤니케이션이 지식공유 의도에 미치는 영향: 업무 상호의존성과 지식 영역성의 조절 효과 분석 (The Influence of Collaborative Communication on the Intention to Share Knowledge: Analysis of the Moderating Effect of Task Interdependence and Territoriality)

  • 황인호
    • 융합정보논문지
    • /
    • 제11권7호
    • /
    • pp.91-103
    • /
    • 2021
  • 지식경영이 조직의 중요한 역량으로 인식되면서, 조직들은 지식경영 정책, 기술 등에 지속적으로 투자를 하고 있다. 지식경영은 조직원의 핵심 지식에 대한 공유가 선제적으로 요구되나, 지속적인 지식경영 활동을 위한 공유 활동이 이루어지지 못하고 있다. 본 연구의 목적은 조직의 협력적 커뮤니케이션을 통한 상호 교환 노력이 구성원의 지식공유 의도에 미치는 영향을 검증하는 것이다. 연구는 지식경영 정책을 도입한 조직의 근로자들을 대상으로 설문을 하였으며, 326개의 표본을 구조방정식모델링에 적용하여 연구 가설을 검증하였다. 분석 결과, 협력적 커뮤니케이션 구성 요인(합리성, 상호 피드백, 공식성)이 지식공유 의도에 긍정적 영향을 주었으며, 업무 상호의존성과 지식 영역성이 협력적 커뮤니케이션과 지식공유 의도 간의 관계를 조절하였다. 연구는 구성원의 지식공유 향상을 위해 조직이 추진해야 할 활동 전략을 제시하였다는 측면에서 시사점을 가진다.

Dual Mode Feedback-Controlled Cycling System for Upper Limb Rehabilitation of Children with Cerebral Palsy

  • Cho, Seung-Yeon;Kim, Jihun;Seo, Seong-Won;Kim, Sung-Gyung;Kim, Jaehyo
    • International Journal of Advanced Culture Technology
    • /
    • 제7권1호
    • /
    • pp.231-236
    • /
    • 2019
  • Background/Objectives: This paper proposes a dual mode feedback-controlled cycling system for children with spastic cerebral palsy to rehabilitate upper extremities. Repetitive upper limb exercise in this therapy aims to both reduce and analyze the abnormal torque patterns of arm movements in three- dimensional space. Methods/Statistical analysis: We designed an exercycle robot which consists of a BLDC motor, a torque sensor, a bevel gear and bearings. Mechanical structures are customized for children of age between 7~13 years old and induces reaching and pulling task in a symmetric circulation. The shafts and external frames were designed and printed using 3D printer. While the child performs active/passive exercise, angular position, angular velocity, and relative torque of the pedal shaft are measured and displayed in real time. Findings: Experiment was designed to observe the features of a cerebral palsy child's exercise. Two children with bilateral spastic cerebral palsy participated in the experiment and conducted an active exercise at normal speed for 3 sets, 15 seconds for each. As the pedal reached 90 degrees and 270 degrees, the subject showed minimum torque, in which the child showed difficulty in the pulling task of the cycle. The passive exercise assisted the child to maintain a relatively constant torque while visually observing the movement patterns. Using two types of exercise enabled the child to overcome the abnormal torque measured in the active data by performing the passive exercise. Thus, this system has advantage not only in allowing the child to perform the difficult task, which may contribute in improving the muscle strength and endurance and reducing the spasticity but also provide customizable system according to the child's motion characteristic. Improvements/Applications: Further study is needed to observe how passive exercise influences the movement characteristics of an active motion and how customized experiment settings can optimize the effect of pediatric rehabilitation for spastic cerebral palsy.

추출가능 상황에서 전자기기 사용유형에 따른 상대적 위험성평가: 운전 시뮬레이션 연구 (Relative Risk Evaluation of Front-to-Rear-End Collision when Drivers Using Electronic Devices: A Simulation Study)

  • 이세원;이재식
    • 한국안전학회지
    • /
    • 제24권4호
    • /
    • pp.104-110
    • /
    • 2009
  • In this driving simulation study, the impairing effects of various types of electronic devices usage(i. e., destination search by using in-vehicle navigation system, TV watching and dialing cellular phone) during driving on front-to-rear-end collision avoidance were investigated. Percentage of collisions, driving speeds when the drivers collided, and initial reaction time for collision avoidance were analyzed and compared as the dependent measures. The results indicated that (1) any types of electronic devices usage during driving induced more serious collision-related impairment than control condition where no additional task was required, and (2) in general, destination search task appeared to impair drivers collision avoidance performance more than the other task requirements in terms of percentage of collisions and initial reaction time for collision avoidance, but TV watching induced most serious collision impact. These results suggested that any types of electronic device usage could distract drivers attention from the primary task of driving, and be resulted in serious outcome in potentially risky situation of front-to-rear-end collision. In particular, mandatory use of eye-hand coordination and receiving feedback seemed to one of essential factor leading the drivers visual attentional distraction.

불안정한 지지면에서 과제운동이 뇌졸중 환자의 팔과 다리의 불수의적 움직임과 균형에 미치는 영향 (The Effect of Dual-Task Exercise on an Unstable Surface on Involuntary Arm and Leg Movement and Balance in Stroke Patients)

  • 강정일;백승윤;정대근
    • 대한물리의학회지
    • /
    • 제17권1호
    • /
    • pp.85-92
    • /
    • 2022
  • PURPOSE: This study aimed to analyze the effects of task exercise on an unstable surface on the involuntary arm and leg movement and balance in stroke patients. METHODS: 20 stroke patients were clinically sampled and randomly assigned to two groups of 10 patients each. Experimental group I received task exercise intervention on an unstable surface and experimental group II received task exercise intervention. The interventions were carried out 3 times a week for 4 weeks (30 minutes per session). The global synkinesis (GS) and Berg Balance Scale (BBS) of the patients were evaluated as pre-tests prior to intervention, and then the post-tests were re-measured in the same manner as the pre-tests after a 4-week intervention period. RESULTS: In the experimental group I, there were statistically significant differences in the changes in the arm and leg GS (p < .01) and in the BBS (p < .05). On the other hand, in the experimental group II, there were statistically significant differences in the changes only in the arm GS (p < .01) and in the BBS (p < .05). Also, in the comparison of the changes between the two groups, there was a statistically significant difference in the changes in the leg GS only (p < .05). CONCLUSION: In the experimental group I, the arm and leg GS were statistically significantly reduced, but the balance ability was statistically significantly improved. The reason was that in the experimental group I, similar movements of the paralyzed arm were promoted due to the double-task exercise on the unstable surface, and sensory feedback and posture strategies were well utilized in the legs, which was found to be effective in reducing the GS and improving the balance ability. Therefore, based on these results, the double-task exercise on an unstable surface should be fully utilized for the rapid rehabilitation of stroke patients.

생물 분류 탐구에서 과제 집착의 인지적 모형 규명 (Investigation of Cognitive Model of Task Commitment on Biology Classification Inquiry)

  • 권승혁;권용주
    • 과학교육연구지
    • /
    • 제37권1호
    • /
    • pp.170-185
    • /
    • 2013
  • 본 연구의 목적은 생물 분류 탐구에서 과제 집착의 인지적인 모형을 규명하는 것이다. 이를 위해 생명 과학 탐구에서 과제 집착에 대한 다양한 문헌들을 분석하여 과제 집착에 대한 가설적인 인지적 모형을 고안하였다. 이 후, 고안한 모형의 규명을 위해 과제 집착의 분석을 위한 과제를 개발하고 사고 발성법과 회상적 면접법을 이용하여 연구 참여자의 프로토콜을 수집, 분석함으로써 생물 분류 탐구에서 과제 집착의 인지적 모형을 규명하였다. 연구 결과, 문헌 기반의 모형을 고안하고 프로토콜 분석을 통하여 규명한 과제 집착의 인지적 모형을 크게 과제 집착 유발, 과제 집착 강화, 과제 집착 유지의 세 단계의 과정으로 구성하였다. 과제 집착 유발 단계에서는 과제에 대한 관찰, 과제 관련 경험 표상, 탐구 예비 수행, 목표 평가의 하위과정으로 구성하였다. 과제 집착 강화 단계는 경험 기반 탐구 계획 설정 또는 경험 미기반 탐구 계획 설정, 적극적인 수행 및 소극적인 수행, 탐구 수행중 자기 평가, 가설 검증까지 반복적인 수행의 하위 과정으로 구성하였다. 과제 집착 유지 단계에서는 완료 후 피드백 수행, 자발적인 후속 탐구 수행의 하위 과정으로 구성하였다. 각 단계마다 과제 집착 구성 요소인 자신감, 목표설정, 주의집중이 변화하는 것으로 구성하였다. 위 연구 결과에 의해 생물 분류 탐구에서 과제 집착의 인지적 모형을 통해 생물 분류 탐구에서 과제 집착 향상을 위한 구체적인 교수-학습 전략을 구성하기 위한 기초 정보를 제공할 수 있으며 탐구과정에서 과제 집착의 단계적인 평가와 피드백 제시에 도움이 될 것이다.

  • PDF

피드백 방법에 따른 수학 학습의 효과 (The Effects of Learning Mathematics According to Feedback Method)

  • 서종진
    • 한국학교수학회논문집
    • /
    • 제10권1호
    • /
    • pp.71-89
    • /
    • 2007
  • 본 연구는 피드백 집단(과제 평가 결과에 따른 교정 피드백 집단 I, 단계 분기의 피드백학습 집단 II)과 일반학습 집단(집단 III)간의 수학 성취도와 수학에 대한 태도의 변화를 조사하였다. 수학 성취도에서, 피드백 집단(집단 I, 집단 II)은 일반학습 집단(집단 III)보다 향상을 보였으나(p<.05), 집단 I과 집단 II간에는 유의한 차이가 없었다 (p>.05). 그리고 하 수준에서 피드백 집단(집단 I, 집단 II)과 일반학습 집단(집단 III)간에는 유의한 차이가 있었지만(p<.05), 상 수준에서 피드백 집단(집단 I, 집단 II)과 일반학습 집단(집단 III)간에는 유의한 차이가 없었다(p>.05). 수학에 대한 태도에서, 피드백학습 집단(집단 I, 집단 II)은 일반학습 집단(집단 III)보다 향상을 보였으나(p<.05), 집단 I과 집단 II간에는 유의한 차이가 없었다(p>.05). 수학 성취수준(상 하위수준)에 따라서는, 집단 I과 집단 II간에는 유의한 차이가 없었지만(p>.05), 피드백 집단(집단 I, 집단 II)과 일반학습 집단(집단 III)간에는 유의한 차이가 있었다(p<.05).

  • PDF

스테레오 비전정보를 사용한 휴머노이드 로봇 팔 ROBOKER의 동적 물체 추종제어 구현 및 실험 (Implementation and Experimentation of Tracking Control of a Moving Object for Humanoid Robot Arms ROBOKER by Stereo Vision)

  • 이운규;김동민;최호진;김정섭;정슬
    • 제어로봇시스템학회논문지
    • /
    • 제14권10호
    • /
    • pp.998-1004
    • /
    • 2008
  • In this paper, a visual servoing control technique of humanoid robot arms is implemented for tracking a moving object. An embedded time-delayed controller is designed on an FPGA(Programmable field gate array) chip and implemented to control humanoid robot arms. The position of the moving object is detected by a stereo vision camera and converted to joint commands through the inverse kinematics. Then the robot arm performs visual servoing control to track a moving object in real time fashion. Experimental studies are conducted and results demonstrate the feasibility of the visual feedback control method for a moving object tracking task by the humanoid robot arms called the ROBOKER.

Optimization of Finite Element Retina by GA for Plant Growth Neuro Modeling

  • Murase, H.
    • Agricultural and Biosystems Engineering
    • /
    • 제1권1호
    • /
    • pp.22-29
    • /
    • 2000
  • The development of bio-response feedback control system known as the speaking plant approach has been a challenging task for plant production engineers and scientists. In order to achieve the aim of developing such a bio-response feedback control system, the primary concern should be to develop a practical non-invasive technique for monitoring plant growth. Those who are skilled in raising plants can sense whether their plants are under adequate water conditions or not, for example, by merely observing minor color and tone changes before the plants wilt. Consequently, using machine vision, it may be possible to recognize changes in indices that describe plant conditions based on the appearance of growing plants. The interpretation of image information of plants may be based on image features extracted from the original pictorial image. In this study, the performance of a finite element retina was optimized by a genetic algorithm. The optimized finite element retina was evaluated based on the performance of neural plant growth monitor that requires input data given by the finite element retina.

  • PDF

Field-Robot의 안정적 파지운동 제어에 관한 연구 (Research of Stable Grapsing in Field Robot)

  • 박경택;심재군;한현용;양순용;이병룡
    • 한국정밀공학회:학술대회논문집
    • /
    • 한국정밀공학회 1997년도 추계학술대회 논문집
    • /
    • pp.492-495
    • /
    • 1997
  • This paper aims to derive a mathematical model of the dynamics of handling task in field robot which stable grasping and manipulates a rigid object with some dexterity. Firstly, a set of differential equation describing dynamics of the manipulators and object together with geometric constraints of tight area-contacts on motion of the overall system is analyzed and a method of computer simulation for overall system of differential-algebraic equations is presented. Thirdly, simulation results are shown and the effects of geometric constraints of contact-area are discussed. Finally, it is shown that even in the simplest case of dual single D.O.F. manipulators there exists a sensory feedback from sensing data of he rotational angle of the object to command inputs to joint actuators and this feedback connection from sensing to action eventually realizes secure grasping of the object, provided that he object is of rectangular shape and motion is confined to a horizontal

  • PDF

QoS sensitive VANET Control Scheme based on Feedback Game Model

  • Kim, Sungwook
    • KSII Transactions on Internet and Information Systems (TIIS)
    • /
    • 제9권5호
    • /
    • pp.1752-1767
    • /
    • 2015
  • As a special type of mobile ad-hoc network, Vehicular Ad-hoc Network (VANET) is considered as an attractive topic by many researchers. In VANETs, vehicles act as routers and clients, which are connected with each other through unreliable wireless links. Due to the dynamic nature of vehicles, developing communication protocols for VANETs is a challenging task. In this paper, we tackle the problem of real-world VANET operations and propose a new dual-level communication scheme through the combination of power and rate control algorithms. Based on the game theoretic approach, the proposed scheme effectively formulates the interactive situation among several vehicles. With a simulation study, it is confirmed that the proposed scheme can achieve better performance than other existing schemes under widely diverse VANET environments.