• Title/Summary/Keyword: Feedback History

Search Result 78, Processing Time 0.03 seconds

The Effect of Remedial Precepted Video Review on Clinical Performance Examination Scores (재교육으로서 비디오를 이용한 피드백이 임상수행평가 성적에 미치는 영향)

  • Kim, Jong Hoon
    • Korean Medical Education Review
    • /
    • v.14 no.1
    • /
    • pp.51-56
    • /
    • 2012
  • Purpose: Precepted video review (PVR) has been considered one of the methods for the remediation of clinical performance examinations (CPX). This study quantified the effect of brief PVR on CPX scores. Methods: For two years, final-year students (61 students in the 1st year's cohort and 54 in the 2nd year's cohort) participated in CPXs. The scores on the initial CPX were announced to the students shortly after that CPX administration. There was no PVR after the initial CPX in the 1st year. All participants of the 2nd year were notified of the opportunity to voluntarily receive brief PVR after the initial CPX. Several months after the initial CPX, the students took the latter CPX in both years. The differences of scores between initial and latter CPX were compared in good performers and poor performers of the initial CPX. Results: Thirteen poor performers and 8 good performers received PVR in the 2nd year. In the 1st year, history taking (Hx), physical examination, and patient physician interaction (PPI) scores of the good performers of the initial CPX were significantly decreased on the latter CPX. In the 2nd year, the Hx and PPI scores of the good performers of the initial CPX, who received PVR, were significantly decreased at the latter CPX. The Hx and PPI scores of the poor performers of the initial CPX were significantly increased at the latter CPX in both years regardless of PVR. Conclusion: The changes in CPX scores according to PVR did not show any consistent trend. Brief PVR appears to be not sufficient for improving CPX scores.

Content Management System for Content Development and Data Management (콘텐츠 개발 및 자료 관리시 콘텐츠 관리 시스템의 이용 방안)

  • Byeon, Hyeonsu
    • Journal of Digital Convergence
    • /
    • v.11 no.10
    • /
    • pp.277-285
    • /
    • 2013
  • This study focused on the state that CMS(Content Management System) is not widely implemented in Korea and many companies lack a sense of the necessity. The author proceeded as follows. First of all, the definition of CMS was mentioned. Next, the history and current state of CMS in domestic and foreign nations were proposed. And the methodology and rationales were explained to use CMS effectively. The results may be summarized as follows. First, the appropriate design should be processed. Second, value-oriented management (not technology-oriented) should be aimed. Third, feedback by publicity and responses should be activated. When a content provider adopts CMS, the provider should take special care of long-term communications and trust building with non-technical users.

History of the Korean Society of Blood Transfusion and Blood Services in Korea (대한수혈학회 창립 30주년을 기념하며)

  • Cho, Han Ik;Seo, Dong Hee;Kim, Hyun Ok
    • The Korean Journal of Blood Transfusion
    • /
    • v.23 no.2
    • /
    • pp.97-106
    • /
    • 2012
  • The Korean Society of Blood Transfusion (KSBT) was established in Seoul in 1982 by a group of physicians of clinical pathology (currently laboratory medicine), internal medicine, paediatrics, anaesthesiology, and surgery, who were members of the Korean Society of Hematology, in which they had been actively engaged as transfusion specialists. However, these physicians were dissatisfied with the lack of public recognition of blood transfusion and the unrealistic blood service system and therefore attempted to build an influential organization for improvement of blood services and transfusion medicine. The mission of the KSBT is to advance the science and practice of transfusion medicine. The KSBT advocates for education and research in the fields of transfusion medicine and for safe blood in blood services. The inaugural KSBT conference, with approximately 50 participants, was held in November, 1982; since then, annual conferences and educational workshops have been held regularly once or twice a year. Currently, the KSBT has approximately 800 members, who are practitioners of blood transfusion (holders of M.D.) or staff members of blood services (holders of other professional degrees). The Society also publishes the Korean Journal of Blood Transfusion (first issue published in 1990) and guidelines for blood services. A Society web site (http://www.transfusion.or.kr) was started in 2001, with the hope of increasingly providing information and feedback to members on a real-time basis. The KSBT has been an active participant in international activities. In 1995, the KSBT hosted the Sixth ISBT Western Pacific Regional Congress in Seoul and will host the $33^{rd}$ ISBT Congress in Seoul in 2014. Since its inauguration, the KSBT has had key roles not only in education and research in the fields of transfusion medicine but also in development of safe-blood services during the last 30 years.

An Analysis of the Achievement Test in the King Sejong Institute: Current Status of Applicants and their Performance (세종학당 성취도 평가 응시 현황 및 결과 분석 연구)

  • Kim, Jihye;Lee, Sunyoung;Park, Jinwook;Noh, Jungeun
    • Journal of Korean language education
    • /
    • v.29 no.3
    • /
    • pp.55-82
    • /
    • 2018
  • The purpose of this study is to analyze Language Achievement tests of King Sejong Institute which have been carried out from 2014 to 2017. Language Achievement tests of King Sejong Institute has been developed since 2014, the test is operated in 99 institutes of 46 countries now (As of first half of 2017) When this study analyzes the result of evaluation for 4 years, it was found that the number of nations enforcing the evaluation, institutes and examinees has continued its growth. In the early stage of evaluation, the examinees from Asian regions take up majority but the recent proportion of European region is getting bigger gradually. In addition, only beginner level evaluation was carried out in the early stage but recently its range is expanded to the intermediate level. This Language Achievement tests of King Sejong Institute can be utilized very valuable data which can diagnose the present and future of oversea Korean language education. In order to elevate public confidence as Korean language achievement test, this study suggested, first, increase the feedback effect of evaluation, second, establish the learning history information of examinees along with the test scores, third, conduct the training for evaluator in order to increase the validity and reliability of the evaluation, fourth, seek to utilize the results of the achievement test.

iOS-based Fitness Management System utilizing OpenWrt Server (OpenWrt 서버를 활용한 iOS기반 피트니스 케어 시스템)

  • Kye, Min-seok;Min, Joon-Ki;Yang, Seung-Eui;Park, Sang-No;Jung, Hoe-kung
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
    • /
    • 2014.10a
    • /
    • pp.687-689
    • /
    • 2014
  • Due to the development of health promotion and health care technology of smartphones paradigm from treatment to manage change, and this is increasing the fitness in time for the user. However, fitness club, users find the right exercise law-personal trainer must be costly to pay companies describes the management system is required in order to operate the high costs strain. In this paper, such as scalable servers to OpenWrt Fonera is mainly based on the client to configure the server iOS mobile sensors collect a user's movement through the history of the user's input. This data is sent to the Web and check whether the receiving system via a trainer is to record the users through weight training and to receive feedback.

  • PDF

A medium of Art as the Relational Circuit: Paul Ryan's Video Art (관계적 회로로서의 예술 미디어: 폴 라이언의 비디오아트)

  • Lim, Shan
    • The Journal of the Convergence on Culture Technology
    • /
    • v.5 no.3
    • /
    • pp.101-106
    • /
    • 2019
  • This paper considers the historicity and aesthetical implications of in the art world of Paul Ryan(1943-2013) who designed the aestheticization of relational circuit of society by realizing the value of social transformation being inherent in video with cultural practices and suggesting the interdisciplinary method of leaning and research in the early video art history. To do this, in Chapter II, I review the first artwork presented firstly in the art gallery exhibition "TV as a Creative Medium" in 1969, in which Ryan proposed a video medium as a communication system and experimented the concept of 'feedback' in Cybernetics. And Chapter III focuses Ryan's discursive activities contributed to magazine Radical Software and artist-collective Raindance Corporation with growing interest in communication technology. At this time, Ryan regarded video medium as the tool for cybernetic expansion. Finally Chapter IV deals with the development of ecological method based on "a shared perception of environmental realities" and verifies Ryan's vision that video medium would be most effective means of social change and communication.

A Case Study on the Learner's Engaged Learning Experience in Kinect Game Based Learning (Kinect 게임 활용 수업에서 학습자의 참여적 학습 경험에 대한 사례 연구)

  • Ryoo, EunJin;Kang, Myunghee;Park, Juyeon
    • Journal of The Korean Association of Information Education
    • /
    • v.23 no.4
    • /
    • pp.363-374
    • /
    • 2019
  • Recently, there is an increasing interest in game based learning as a teaching method for digital native learners. This study set kinect game contributes to engaged learning as the competition and cooperation play (achievement goals, interaction), the digital game play (multisensory stimulation, fantasy and curiosity, chance, accurate feedback, control), and the body movement play (embodied cognition, presence). After performing classes using the motion recognition game developed for the elementary school history class, this study conducted semi structured interviews based on engaged learning elements of kinect game based learning for students who were successfully participating in learning. In the result, each element appeared to a successful learner. Based on these results, this study hopes to assist researchers as a basic evidence to introduce kinect game-based learning for engaged learning.

A Study on Government Service Innovation with Intelligent(AI): Based on e-Government Website Assessment Data (전자정부 웹사이트 평가 결과 데이터 기반 지능형(AI) 정부 웹서비스 관리 방안 연구)

  • Lee, Eun Suk;Cha, Kyung Jin
    • Journal of Information Technology Services
    • /
    • v.20 no.2
    • /
    • pp.1-11
    • /
    • 2021
  • As a key of access to public participation and information, e-government is taking the active role of public service by relevant laws and policy measures for universal use of e-government websites. To improve the accessibility of web contents, the level of deriving the results for each detailed evaluation item according to the Korean web contents accessibility guideline is carried out, which is an important factor according to the detailed evaluation items for each website property and requires data-based management. In this paper, detailed indicators are analyzed based on the quality control level diagnosis results of existing domestic e-government websites, and the results are classified according to high and low to propose new improvement directions and induce detailed improvement. Depending on the necessity of management according to the detailed indicators for each website attribute, not only results but also level diagnosis to strengthen web service quality suggests directions for future improvement through accurate detailed analysis and research for policy feedback. This study ultimately makes it possible to expect government system management based on predicted data through deduction history management based on evaluation score data on public websites. And it provides several theoretical and practical implications through correlation and synergy. The characteristics of each score for the quality management of public sector websites were identified, and the accuracy of evaluation, the possibility of sophisticated analysis, such as analysis of characteristics of each institution, were expanded. With creating an environment for improving the quality of public websites and it is expected that the possibility of evaluation accuracy and elaborate analysis can be expanded in the e-government performance and the post-introduction stage of government website service.

Improvement of Navigation System for Visually Impaired using Smart Watch Vibration and Safety Route First Algorithm (스마트워치의 진동과 안전 경로 우선 알고리즘을 이용한 시각 장애인 길 안내 시스템의 개선)

  • Kitae, Hwang;Seo, Young-Shin;Seul-Ah, Lim;Han-Byeol, Lee;In-Hwan, Jung;Jae-Moon, Lee
    • The Journal of the Institute of Internet, Broadcasting and Communication
    • /
    • v.23 no.1
    • /
    • pp.117-122
    • /
    • 2023
  • This paper introduces the improved and expanded contents of the previous research that implemented a system that guides the visually impaired using the vibration of a smart watch. In the previous study, we proposed an algorithm that recommends the most safe route based on calculating negative and positive values for the topography of the route and the features installed on the route. In addition, by designing several vibration patterns, a system that guides the user through vibration was proposed and implemented. In this paper, the user's personal preferences are reflected in the algorithm that recommends the safe route first. In addition, an automatic feedback function was added to the algorithm so that the user's satisfaction evaluation on the recommended route was immediately reflected. A history simulation function was added so that the past route could be reviewed, and the compass of a smart watch was used to help visually impaired people find directions at junctions.

A Basic Study on Effects of Psychological Symptom Analysis in a Movie on Understanding of Psychiatric Disease - Focusing on Students at a Korean Medical University (영화 속 정신증상 분석이 정신질환 이해에 미치는 영향에 대한 초보적 고찰 - 일개 한의과대학 대학생을 대상으로)

  • Kim, Kyung-Soo;Bae, Jin-soo;Jeong, Seo-yun;Jeong, Hyeonu;Kim, Kyeong-ok
    • Journal of Oriental Neuropsychiatry
    • /
    • v.32 no.4
    • /
    • pp.329-335
    • /
    • 2021
  • Objectives: The purpose of this study was to determine how analyzing movies, including mental symptoms, according to a certain method, might affect the understanding of psychiatric disorders. Methods: Forty-four oriental medicine students who had completed Korean medicine neuropsychiatric science were required to submit reports on episode analysis, psychiatric personal history investigation, diagnostic criteria, and the connection between Korean medicine and psychiatric diseases after watching a movie, including psychiatric symptoms. After submitting the report, a questionnaire related to understanding before and after watching the movie was asked to be filled out. Demographic survey, frequency analysis, and response sample t-test were performed based on 42 questionnaires. Results: Results of analyzing the questionnaire were as follows. 1. The average number of movies watched was three. 2. Psychiatric disorders and psychiatric symptoms, diagnostic criteria, psychiatric personal investigation, and understanding of the connection between Korean medicine and psychiatric diseases all increased statistically significantly. 3. A separate process might be needed to improve the understanding of psychiatric personal strength investigation and oriental medicine connection. Conclusions: Movie analysis, including individual mental symptoms, could improve students' understanding of psychiatric disorders in psychiatric symptoms, diagnostic criteria, and psychiatric personal investigation, but some students might need feedback.