• Title/Summary/Keyword: Federate

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A Design and Implementation of ROM Framework for Developing HLA Federate (HLA 패더레이트 개발을 위한 ROM 프레임워크 설계 및 구현)

  • Kim, Dae-Seog;Bae, Jong-Hwan;Ryou, Jae-Cheol
    • The KIPS Transactions:PartD
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    • v.9D no.6
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    • pp.1137-1144
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    • 2002
  • Possibility of federation improvement requires flexibility and adaptability of member federates. Moreover, to develop and convert a non-HLA(High Level Architecture) compliant model as a HLA federate and allow this federate to be integrated with a changeable federation, more time and efforts will be necessary. In this research, I proposed a method to design and implement a ROM (RTI Object Model) Framework as a solution to this problem. ROM completely separates RTI (Run-Time Infrastructure) programming and simulation programming therefore providing epochal efficiencies in cost and productivity to the development a HLA federate that supports a changeable FOM. That is, ROM contains two layers : 1) a management layer that manages RTI services between the RTI and the federate and 2) a Foundation Class layer that actually updates/reflects objects and interactions. These two layers allow federate developers to use more generalized HLA services and automates the iterative, low-level RTI programming process.

The DEVS-based Detailed Implementation Method of the Command and Fire Control System for the Underwater Vehicle DEVS-HLA Simulation in the Engagement Level (교전급 수중운동체 DEVS-HLA 시뮬레이션을 위한 전술통제체계의 DEVS 기반 상세 구현 방법)

  • Son, Myeong-Jo;Cha, Ju-Hwan;Kim, Tae-Wan;Lee, Kyu-Yeul;Nah, Young-In
    • Journal of the Society of Naval Architects of Korea
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    • v.47 no.4
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    • pp.628-645
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    • 2010
  • To perform the engagement level simulation between the underwater vehicle model and the surface model those are constituted with various systems/ sub-systems, we implemented four different federates as a federation according to the IEEE 1516 HLA (High Level Architecture) protocol that is the international standard in the distributed simulation. Those are CFCS (Command and Fire Control System) federate, motion federate, external entities (torpedos, countermeasure and surfaceship) federate, and visualization federate that interacts with OSG (Open Scene Graph)-based visualization rendering module. In this paper, we present the detailed method about the model constitution for discrete event simulation in the distributed environment. For the sake of this purpose, we introduce the DEVS (Discrete Event System Specification)-HLA-based modeling method of the CFCS federate that reflects not only the interations between models, but also commands from user and tactics manager that is separated from the model. The CFCS federate makes decisions in various missions such as the normal diving, the barrier misision, the target motion analysis, the torpedo launch, and the torpedo evasion. In the perspective of DEVS modeling, the CFCS federate is the coupled model that has the tactical data process model, command model and fire control model as an atomic model. The message passing and time synchronization with other three federates are settled by the $m\ddot{a}k$ RTI (Runtime Infrastructure) that supports IEEE 1516. In this paper, we provides the detailed modeling method of the complicated model that has hierarchical relationship such as the CFCS system in the submarine and that satisfies both of DEVS modeling method for the discrete event simulation and HLA modeling method for the distributed simulation.

Design and Implementation of Distributed Object Communication Framework for the Development of Simulation Software based HLA (HLA기반 시뮬레이션 소프트웨어 개발을 위한 분산객체 통신 프레임워크 설계 및 구현)

  • Shim, Jun-Yong;Wi, Soung-Hyouk;Kim, Sae-Hwan
    • Journal of the Korea Society for Simulation
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    • v.20 no.4
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    • pp.97-104
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    • 2011
  • Defense M&S software industry has carried out a variety of studies related to an efficient implementation of large-scale simulation and interoperability with respect to each of the system and HLA has been developed to provide a common architecture for distributed simulation of them. HLA defines Federate interface specification and provides services through RTI. Meanwhile, the difficulty lies in developing the software based HLA. Federate developer needs to understand how to handle Metadata produced RTI and has to modify the interface code whenever FDD is modified. This paper presents the implementation method of SOM interface using the code generation technique and middleware architecture for providing simple API. It solves the problem for implementing the framework of distributed object communication by using proposed method.

(Object-Oriented Federate Modeling and Implementation using HLA Interface Specification 1.3) (HLA Interface Specification 1.3를 이용한 OO기반의 페더레이트 모델링 및 구현)

  • Choi, Woong-Chul;Yu, Ki-Hun
    • Journal of the military operations research society of Korea
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    • v.35 no.1
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    • pp.95-103
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    • 2009
  • HLA is the IEEE 1516 standard for the interoperation among heterogeneous simulations and RTI is a technology which provides a lower infrastructure service to interoperation. In this paper, we propose a Object-Oriented federate model architecture to enhance code reusability. It improves an efficiency of the system development process, and results in development time reduction and cost saving. It also is verified its practical effect through acting HLA certification on an software developed proposed architecture.

An Implementation of IEEE 1516.1-2000 Standard with the Hybrid Data Communication Method (하이브리드 데이터 통신 방식을 적용한 IEEE 1516.1-2000 표준의 구현)

  • Shim, Jun-Yong;Wi, Soung-Hyouk
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.37C no.11
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    • pp.1094-1103
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    • 2012
  • Recently, software industry regarding national defense increases system development of distributed simulation system of M&S based to overcome limit of resource and expense. It is one of key technologies for offering of mutual validation among objects and reuse of objects which are discussed for developing these systems. RTI, implementation of HLA interface specification as software providing these technologies uses Federation Object Model for exchanging information with joined federates in the federation and each federate has a characteristic that is supposed to have identical FOM in the federation. This technology is a software which is to provide the core technology which was suggested by the United state's military M&S standard framework. Simulator, virtual simulation, and inter-connection between military weapons system S/W which executes on network which is M&S's core base technology, and it is a technology which also can be used for various inter-connection between S/W such as game and on-line phone. These days although RTI is used in military war game or tactical training unit field, there is none in Korea. Also, it is used in mobile-game, distribution game, net management, robot field, and other civilian field, but the number of examples are so small and informalized. Through this developing project, we developed the core technique and RTI software and provided performance of COTS level to improve communication algorithms.

A Method of Integration Testing for Federation using Mock Object Patterns (모형 객체 패턴을 이용한 Federation 통합시험 방법)

  • Shim, Jun-Yong;Lee, Young-Heon;Lee, Seung-Young;Kim, Seh-Hwan
    • Journal of the Korea Society for Simulation
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    • v.20 no.4
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    • pp.41-48
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    • 2011
  • The act of writing a unit test is more an act of design than of verification. It is also more an act of documentation than of verification. The act of writing a unit test closes a remarkable number of feedback loops, the least of which is the one pertaining to verification of function. Unit testing is a fundamental practice in Extreme Programming, but most non-trivial code is difficult to test in isolation. Normal unit testing is hard because It is trying to test the code from outside. On the other hand, developing unit tests with Mock Objects leads to stronger tests and to better structure of both domain and test code. In this paper, I first describe how Mock Objects are used for unit testing of federation integration. Then I describe the benefits and costs of Mock Objects when writing unit tests and code. Finally I describe a design of Mock federate for using Mock objects.

Variable Feedrate Interpolator for NURBS Curve Considering Material Removal Rate (소재 제거율을 고려한 이송속도 가변형 NURBS 보간기)

  • 마르첸코티혼;고태조;김희술;김정현
    • Transactions of the Korean Society of Machine Tool Engineers
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    • v.12 no.2
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    • pp.1-8
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    • 2003
  • Conventionally used linear or circular interpolator is undesirable for the precision machining of 3D free-form surface as the following reason: the transmission errors due to the huge number of data, discontinuity of segmentation, unsmooth motion speed. To this regard, modern CNC machine tools are designed with the function of machining arbitrary parametric curves. However, these systems don't consider the adaptive federate, which dominates the quality of the machining process. This paper proposes a NURBS interpolator for the constant material removal rate. That is accomplished by the variable federate using curvature of curve. The curvature-compensated feederate system has important Potential applications in ensuring part accuracy and protecting cutting tool. The simulated result show it can be applicable to the real machining.

IN HLA RTI Design and Implementation of FMS (Federation Management System) (HLA RTI에서의 FMS(Federation Management System)의 Design 및 Implementation)

  • 황정연;김호경;정창성
    • Proceedings of the Korean Information Science Society Conference
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    • 2002.10d
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    • pp.64-66
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    • 2002
  • HLA(High Level Architecture)를 기반으로 한 시뮬레이션들은 분산 환경에서 수행되는 특징을 갖는다. 이러한 시뮬레이션들은 지난 몇 년 동안 계속해서 그 규모가 커지고, 복잡해지고 있다. 이런 분산 시뮬레이션을 실행시킬 때 페더레이트(federate)들의 오동작으로 네트워크의 혼잡을 유발하는 등의 문제점이 생길 수 있다. 이러한 문제점을 효율적으로 해결하기 위해서는 이와 같은 분산 시뮬레이션을 관리 할 수 있는 수단이 필요하게 되었다. HLA 개발자들은 페더레이션(federation)의 내부를 알기 위해서 객체 모델을 개발했고, 이것을 Management Object Model(MOM) 이라고 한다. HLA MOM은 페더레이션을 모니터링과 컨트롤하며 관리 할 수 있게 한다. HLA RTI는 페더레이트간에 효율적으로 정보를 교환하게 하는 분산 운영 시스템이며 MOM을 통해서 RTI의 운영정보에 접근하고, 수행을 통제 할 수 있는 방법을 제공하고 있다. MOM을 이용할 경우 RTI 운영 정보들은 기존의 RTI 서비스를 이용해서 전달될 수 있으며, 이런 특성으로 인해 시스템 관리를 목적으로 하는 어플리케이션을 용이하게 구현 할 수 있다. 따라서 본 논문에서는 HLA MOM을 이용한 페더레이션을 관리 하는 FMS(federation Management System)을 개발하고자 한다.

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Performance Analysis of Interoperated HLA Federations for MOM Service (MOM 서비스에 의한 HLA 페더레이션 연동 성능 분석)

  • Yoo, Min-Wook;Kim, Tag-Gon
    • Journal of the Korea Institute of Military Science and Technology
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    • v.14 no.6
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    • pp.1081-1090
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    • 2011
  • High Level Architecture(HLA) is a specification for interoperation among heterogeneous simulators which are executed in a distributed environment. HLA originally allows a number of federates to join in a federation using a single RTI(Run-Time Infrastructure). To interoperate federations without modifying RTI, agent federate, which represents behavior of a federation, can be used. Agent federate can use MOM(Management Object Model) service or agent-user protocol to acquire information of a federation. This paper performs various experiments to measure performance of two architectures. MOM service shows a loss of performance but can be applied without modifying user federates. Experiment results can be used to determine appropriate architecture for interoperation of federations.

Design and Implementation of Data Distribution Management Module for IEEE 1516 HLA/RTI (IEEE 1516 HLA/RTI 표준을 만족하는 데이터 분산 관리 모듈의 설계 및 구현)

  • Ahn, Jung-Hyun;Hong, Jeong-Hee;Kim, Tag-Gon
    • Journal of the Korea Society for Simulation
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    • v.17 no.2
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    • pp.21-29
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    • 2008
  • The High Level Architecture(HLA) specifies a framework for interoperation between heterogeneous simulators, and Run-Time Infrastructure(RTI) is a implementation of the HLA Interface Specification. The Data Distribution Management(DDM) services, one category of IEEE 1516 HLA/RTI management services, control filters for data transmission and reception of data volume among simulators. In this paper, we propose design concept of DDM and show its implementation for light-weighted RTI. The design concept of DDM is to minimize total amount of message that each federate and a federation process generate using the rate of RTI service execution. The design of our proposed DDM follows that a data transfer mechanism is differently applied as the rate of RTI service execution. A federate usually publishes or subscribes data when it starts. The federate constantly updates the data and modifies associated regions while it continues to advance its simulation time. Therefore, the proposed DDM design provides fast update or region modification in exchange of complex publish and subscribe services. We describe how to process the proposed DDM in IEEE 1516 HLA/RTI and experiment variable scenarios while modifying region, changing overlap ratio, and increasing data volume.

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