• Title/Summary/Keyword: Fast search

Search Result 932, Processing Time 0.02 seconds

Approach toward footstep planning considering the walking period: Optimization-based fast footstep planning for humanoid robots

  • Lee, Woong-Ki;Kim, In-Seok;Hong, Young-Dae
    • ETRI Journal
    • /
    • v.40 no.4
    • /
    • pp.471-482
    • /
    • 2018
  • This paper proposes the necessity of a walking period in footstep planning and details situations in which it should be considered. An optimization-based fast footstep planner that takes the walking period into consideration is also presented. This footstep planner comprises three stages. A binary search is first used to determine the walking period. The front stride, side stride, and walking direction are then determined using the modified rapidly-exploring random tree algorithm. Finally, particle swarm optimization (PSO) is performed to ensure feasibility without departing significantly from the results determined in the two stages. The parameters determined in the previous two stages are optimized together through the PSO. Fast footstep planning is essential for coping with dynamic obstacle environments; however, optimization techniques may require a large computation time. The two stages play an important role in limiting the search space in the PSO. This framework enables fast footstep planning without compromising on the benefits of a continuous optimization approach.

Fast Implementation Algorithms for EVRC (EVRC의 고속 구현 알고리듬)

  • 정성교;최용수;김남건;윤대희
    • The Journal of the Acoustical Society of Korea
    • /
    • v.20 no.1
    • /
    • pp.43-49
    • /
    • 2001
  • EVRC (Enhanced Variable Rate Codec) has been adopted as a standard coder for the CDMA digital cellular system in North America and Korea, and known to provide good call quality at 8kbps. In this paper, fast implementation algorithms for EVRC encoder are proposed. The proposed algorithms are based on both efficient pitch detection scheme and fast fixed codebook search algorithm. In the codebook search, computational complexity is reduced down to 70% of the original EVRC by limiting the number of pulse position combination and by using a truncated impulse response. The proposed algorithms enable us to implement the EVRC with much smaller computational works. Also, informal subjective tests confirmed that the difference in the speech quality between the original EVRC and the proposed method was indistinguishable.

  • PDF

Adaptive motion estimation based on spatio-temporal correlations (시공간 상관성을 이용한 적응적 움직임 추정)

  • 김동욱;김진태;최종수
    • The Journal of Korean Institute of Communications and Information Sciences
    • /
    • v.21 no.5
    • /
    • pp.1109-1122
    • /
    • 1996
  • Generally, moving images contain the various components in motions, which reange from a static object and background to a fast moving object. To extract the accurate motion parameters, we must consider the various motions. That requires a wide search egion in motion estimation. The wide search, however, causes a high computational complexity. If we have a few knowledge about the motion direction and magnitude before motion estimation, we can determine the search location and search window size using the already-known information about the motion. In this paper, we present a local adaptive motion estimation approach that predicts a block motion based on spatio-temporal neighborhood blocks and adaptively defines the search location and search window size. This paper presents a technique for reducing computational complexity, while having high accuracy in motion estimation. The proposed algorithm is introduced the forward and backward projection techniques. The search windeo size for a block is adaptively determined by previous motion vectors and prediction errors. Simulations show significant improvements in the qualities of the motion compensated images and in the reduction of the computational complexity.

  • PDF

A Scheme of Adaptive Search Point Placement using DCT

  • Park, Young-Min;Chang, Chu-Seok;Lee, Changsoo
    • Proceedings of the Korea Society for Industrial Systems Conference
    • /
    • 2001.05a
    • /
    • pp.318-324
    • /
    • 2001
  • In this paper we propose the adaptive scheme to place more search points as long as the operation tapability of the motion estimator in the video codec permits. And the proposed algorithm takes advantage of the intuitive fact that the quality of the decoded video is more degraded as the spatial frequency of the corresponding block is increased due to the augmentation of local minima per unit area. Thererore, we propose the scheme to enhance the quality by locating relatively more search points in the block with high frequency components by analyzing the spatial frequencies of the video sequence. As a result, the proposed scheme can adaptively place more search points possibly permitted by the motion estimator and guarantees better quality compared to the TSS and FS.

  • PDF

A Fast Block Matching Algorithm Using Mean Absolute Error of Neighbor Search Point and Search Region Reduction (이웃 탐색점에서의 평균 절대치 오차 및 탐색영역 줄임을 이용한 고속 블록 정합 알고리듬)

  • 정원식;이법기;한찬호;권성근;장종국;이건일
    • The Journal of Korean Institute of Communications and Information Sciences
    • /
    • v.25 no.1B
    • /
    • pp.128-140
    • /
    • 2000
  • In this paper, we propose a fast block matching algorithm using the mean absolute error (MAE) of neighbor search point and search region reduction. The proposed algorithm is composed of two stages. At the first stage,the search region is divided into nonoverlapped 3$\times$3 areas and MAE of the center point of each area iscalculated. The minimum MAE value of all the calculated MAE's is determined as reference MAE. At thesecond stage, because the possibility that final motion vector exist near the position of reference MAE is veryhigh, we use smaller search region than first stage, And, using the MAE of center point of each area, the lowerbound of rest search point of each area is calculated and block matching process is performed only at the searchpoints that the lower bound is smaller than reference MAE. By doing so, we can significantly reduce thecomputational complexity while keep the increasement of motion estimation error small.

  • PDF

A Two-Stage Fast Block Matching Algorithm Using Mean Absolute Error of Neighbor Search Point (이웃 탐색점에서의 평균 절대치 오차를 이용한 2단계 고속 블록 정합 알고리듬)

  • Cheong, Won-Sik;Lee, Bub-Ki;Kwon, Seong-Geun;Han, Chan-Ho;Shin, Yong-Dal;Sohng, Kyu-Ik;Lee, Kuhn-Il
    • Journal of the Institute of Electronics Engineers of Korea SP
    • /
    • v.37 no.3
    • /
    • pp.41-56
    • /
    • 2000
  • In this paper, we propose a two-stage fast block matching algorithm using the mean absolute error (MAE) of neighbor search point that can reduce the computational complexity to estimate motion vector while the motion estimation error performance is nearly the same as full search algorithm (FSA) In the proposed method, the lower bound of MAE 6at current search point IS calculated using the MAE of neighbor search point And we reduce the computational complexity by performing the block matching process only at the search point that has to be block matched using the lower bound of MAE The proposed algorithm is composed of two stages The experimental results show that the proposed method drastically reduces the computational complexity while the motion compensated error performance is nearly kept same as that of FSA.

  • PDF

Fast Motion Estimation Technique using Efficient Prediction of Motion Vectors (움직임 벡터의 효율적 예측을 이용한 고속 움직임 추정 기법)

  • Kim, Jongho
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
    • /
    • 2009.10a
    • /
    • pp.945-949
    • /
    • 2009
  • This paper proposes an enhanced motion estimation that is one of core parts affecting the coding performance and visual quality in video coding. Although the full search technique, which is the most basic method of the motion estimation, presents the best visual quality, its computational complexity is great, since the search procedures to find the best matched block with each block in the current frame are carried out for all points inside the search area. Thus, various fast algorithms to reduce the computational complexity and maintain good visual quality have been proposed. The PMVFAST adopted the MPEG-4 visual standard produces the visual quality near that by the full search technique with the reduced computational complexity. In this paper, we propose a new motion vector prediction method using median processing. The proposed method reduces the computational complexity for the motion estimation significantly. Experimental results show that the proposed algorithm is faster than the PMVFAST and better than the full search in terms of search speed and average PSNR, respectively.

  • PDF

An Approximate Euclidean Distance Calculation for Fast VQ Encoding

  • Baek, Seong-Joon;Kim, Jin-Young;Kang, Sang-Ki
    • Speech Sciences
    • /
    • v.11 no.2
    • /
    • pp.211-216
    • /
    • 2004
  • In this paper, we present a fast encoding algorithm for vector quantization with an approximate Euclidean distance calculation. An approximation is performed by converting floating point to the near integer. An inequality between the approximate Euclidean distance and the nearest distance is developed to avoid unnecessary distance calculations. Since the proposed algorithm rejects those codewords that are impossible to be the nearest codeword, it produces the same output as conventional full search algorithm.

  • PDF

A Multiple Vehicle Object Detection Algorithm Using Feature Point Matching (특징점 매칭을 이용한 다중 차량 객체 검출 알고리즘)

  • Lee, Kyung-Min;Lin, Chi-Ho
    • The Journal of The Korea Institute of Intelligent Transport Systems
    • /
    • v.17 no.1
    • /
    • pp.123-128
    • /
    • 2018
  • In this paper, we propose a multi-vehicle object detection algorithm using feature point matching that tracks efficient vehicle objects. The proposed algorithm extracts the feature points of the vehicle using the FAST algorithm for efficient vehicle object tracking. And True if the feature points are included in the image segmented into the 5X5 region. If the feature point is not included, it is processed as False and the corresponding area is blacked to remove unnecessary object information excluding the vehicle object. Then, the post processed area is set as the maximum search window size of the vehicle. And A minimum search window using the outermost feature points of the vehicle is set. By using the set search window, we compensate the disadvantages of the search window size of mean-shift algorithm and track vehicle object. In order to evaluate the performance of the proposed method, SIFT and SURF algorithms are compared and tested. The result is about four times faster than the SIFT algorithm. And it has the advantage of detecting more efficiently than the process of SUFR algorithm.

A Fast Encoding Algorithm for Image Vector Quantization Based on Prior Test of Multiple Features (복수 특징의 사전 검사에 의한 영상 벡터양자화의 고속 부호화 기법)

  • Ryu Chul-hyung;Ra Sung-woong
    • The Journal of Korean Institute of Communications and Information Sciences
    • /
    • v.30 no.12C
    • /
    • pp.1231-1238
    • /
    • 2005
  • This paper presents a new fast encoding algorithm for image vector quantization that incorporates the partial distances of multiple features with a multidimensional look-up table (LUT). Although the methods which were proposed earlier use the multiple features, they handles the multiple features step by step in terms of searching order and calculating process. On the other hand, the proposed algorithm utilizes these features simultaneously with the LUT. This paper completely describes how to build the LUT with considering the boundary effect for feasible memory cost and how to terminate the current search by utilizing partial distances of the LUT Simulation results confirm the effectiveness of the proposed algorithm. When the codebook size is 256, the computational complexity of the proposed algorithm can be reduced by up to the $70\%$ of the operations required by the recently proposed alternatives such as the ordered Hadamard transform partial distance search (OHTPDS), the modified $L_2-norm$ pyramid ($M-L_2NP$), etc. With feasible preprocessing time and memory cost, the proposed algorithm reduces the computational complexity to below the $2.2\%$ of those required for the exhaustive full search (EFS) algorithm while preserving the same encoding quality as that of the EFS algorithm.