• Title/Summary/Keyword: Fast Visualization

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Visualization System for Natural Disaster Data (자연재난 데이터 실감 가시화 시스템)

  • Kim, Jongyong;Jeong, Seokcheol;Lee, Gyeweon;Cho, Joonyoung;Kim, Dongwook;Park, Sanghun
    • Journal of the Korea Computer Graphics Society
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    • v.24 no.3
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    • pp.21-31
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    • 2018
  • We introduces a system that enables fast and effective visualization of natural disaster data such as typhoons, tsunamis, floods, and flooding to help make informed decisions in disaster situations. Data containing disaster information consists of a few hundred megabytes to many tens and hundreds of gigabytes, which can not be handled by a PC. This system was implemented in the form of a client-server based service to generate and output results from high-performance servers. The server in a built-in, high-performance cluster handles client requests and sends the result of visualization to the client. Clients can receive the results in any form of images, videos, or 3D graphic model by specifying a desired time frame, effectively viewing the results with a user-friendly GUI.

A Comparison Study of CFD Analysis and Flow Visualization on Behavior of Liquid Water in Cathode Channels of PEM Fuel Cells (PEM 연료전지 공기극 유로에서 물의 거동에 대한 CFD 해석과 가시화 실험의 비교 연구)

  • Kim, Hyun-Il;Nam, Jin-Hyun;Shin, Dong-Hoon;Chung, Tae-Yong;Kim, Young-Gyu;Seo, Won-Seok;Lee, Jung-Woon
    • Proceedings of the Korea Society for Energy Engineering kosee Conference
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    • 2008.04a
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    • pp.101-108
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    • 2008
  • Polymer electrolyte membrane (PEM) fuel cells are promising power generation devices which are ideal for residential and automobile applications, thanks to their fast transient characteristics. However, liquid water produced in PEM fuel cells should be properly managed to enhance the performances and durabilities of the cells. In this study, a visualization experiment was conducted to investigate the flow behavior of water droplets in cathode channels. The visualization experiment was done with four different model flow channels which were made by varying the material (Acrylic and Teflon) and the channel width (1 mm and 2 mm). Acrylic is hydrophilic (contact angle is about $80^{\circ}$) while Teflon is hydrophobic (contact angle is about $120^{\circ}$). A computational fluid dynamics (CFD) analysis was also performed to compare the observed and the simulated two-phase water/air flow characteristics in cathode channels. The computational models were made to be consistent with the geometries and surface properties of the model flow channels. Both the experimental and numerical results showed that the Teflon cathode channel with 1 mm width has the best water management performance among four model flow channels considered. A close correlation was found between the experimental visualization results and the numerical CFD simulation results.

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Estimation of Wall Wetting fuel by FRFID in an S.I. Engine (가솔린엔진에서 FRFID를 이용한 액막 연료량 추정)

  • 황승환;이종화;유재석
    • Transactions of the Korean Society of Automotive Engineers
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    • v.6 no.3
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    • pp.63-70
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    • 1998
  • According to the stringent exhaust emission regulation control of air fuel ratio is one of the most important issues on gasoline engine. Although many researches have been carried out to identify the fuel transport phenomena in a port fueled gasoline engine, complexity of fuel film behavior in the intake port makes it difficult. The fuel film behavior was investigated recently by using visualization method and these gave us qualitative understanding. In this paper, the quantitative measurement method for the port fuel film is studied by using Fast Response Flame Ionization Detector(FRFID). The mass of fuel film on the port wall was measured by using the methods of fuel injection off, injection on and regression. The Fuel film mass was increased with incresing load at the same engine speed.

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A Point Clouds Fast Thinning Algorithm Based on Sample Point Spatial Neighborhood

  • Wei, Jiaxing;Xu, Maolin;Xiu, Hongling
    • Journal of Information Processing Systems
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    • v.16 no.3
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    • pp.688-698
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    • 2020
  • Point clouds have ability to express the spatial entities, however, the point clouds redundancy always involves some uncertainties in computer recognition and model construction. Therefore, point clouds thinning is an indispensable step in point clouds model reconstruction and other applications. To overcome the shortcomings of complex classification index and long time consuming in existing point clouds thinning algorithms, this paper proposes a point clouds fast thinning algorithm. Specifically, the two-dimensional index is established in plane linear array (x, y) for the scanned point clouds, and the thresholds of adjacent point distance difference and height difference are employed to further delete or retain the selected sample point. Sequentially, the index of sample point is traversed forwardly and backwardly until the process of point clouds thinning is completed. The results suggest that the proposed new algorithm can be applied to different targets when the thresholds are built in advance. Besides, the new method also performs superiority in time consuming, modelling accuracy and feature retention by comparing with octree thinning algorithm.

A Fast Volume Rendering Algorithm for Virtual Endoscopy

  • Ra Jong Beom;Kim Sang Hun;Kwon Sung Min
    • Journal of Biomedical Engineering Research
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    • v.26 no.1
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    • pp.23-30
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    • 2005
  • 3D virtual endoscopy has been used as an alternative non-invasive procedure for visualization of hollow organs. However, due to computational complexity, this is a time-consuming procedure. In this paper, we propose a fast volume rendering algorithm based on perspective ray casting for virtual endoscopy. As a pre-processing step, the algorithm divides a volume into hierarchical blocks and classifies them into opaque or transparent blocks. Then, in the first step, we perform ray casting only for sub-sampled pixels on the image plane, and determine their pixel values and depth information. In the next step, by reducing the sub-sampling factor by half, we repeat ray casting for newly added pixels, and their pixel values and depth information are determined. Here, the previously obtained depth information is utilized to reduce the processing time. This step is recursively performed until a full-size rendering image is acquired. Experiments conducted on a PC show that the proposed algorithm can reduce the rendering time by 70- 80% for bronchus and colon endoscopy, compared with the brute-force ray casting scheme. Using the proposed algorithm, interactive volume rendering becomes more realizable in a PC environment without any specific hardware.

Development of Robot Simulator for Palletizing Operation Management S/W and Fast Algorithm for 'PLP' (PLP 를 위한 Fast Algorithm 과 팔레타이징 작업 제어 S/W 를 위한 로봇 시뮬레이터 개발)

  • Lim, Sung-Jin;Kang, Maing-Kyu;Han, Chang-Soo;Song, Young-Hoon;Kim, Sung-Rak;Han, Jeong-Su;Yu, Seung-Nam
    • Transactions of the Korean Society of Mechanical Engineers A
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    • v.31 no.5
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    • pp.609-616
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    • 2007
  • Palletizing is necessary to promote the efficiency of storage and shipping tasks. These are, however some of the most monotonous, heavy and laborious tasks in the factory. Therefore many types of robot palletizing systems have been developed, but many robot motion commands still depend on the teaching pendent. That is, an operator inputs the motion command lines one by one. It is very troublesome, and most of all, the user must know how to type the code. That is why we propose a new GUI (Graphic User Interface) Palletizing System. To cope with this issue, we proposed a 'PLP' (Pallet Loading Problem) algorithm, Fast Algorithm and realize 3D auto-patterning visualization interface. Finally, we propose the robot palletizing simulator. Internally, the schematic of this simulator is as follows. First, an user inputs the physical information of object. Second, simulator calculates the optimal pattern for the object and visualizes the result. Finally, the calculated position data of object is passed to the robot simulator. To develop the robot simulator, we use an articulated robot, and analyze the kinematics and dynamics. Especially, All problem including thousands of boxes were completely calculated in less than 1 second and resulted in optimal solutions by the Fast Algorithm.

Fluttering Characteristics of Free-falling Plates (자유낙하하는 판의 fluttering 특성 연구)

  • Hong, Seulki;Chae, Seokbong;Kim, Jooha
    • Journal of the Korean Society of Visualization
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    • v.15 no.2
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    • pp.33-40
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    • 2017
  • Abstract In the present study, the characteristics of kinematics and dynamics in the fluttering motion of free-falling plates are investigated at Reynolds number of $10^5$. We record quasi-two-dimensional trajectories of free-falling plates with and without superhydrophobic coating using high-speed camera, and compute the drag and lift forces by trajectory analysis. Translational and angular velocities are modeled as harmonic functions with specific phase differences. In particular, periodic mass elevations near turning points are explained using the suggested models. At each turning point, a sudden drop in lift and a rapid increase in drag occur simultaneously due to fast increase in angle of attack. However, the lift is increased over the buoyancy-corrected weight of plate during gliding flight, resulting in periodic mass elevations near turning points. Superhydrophobicity is shown to increase lift but to reduce drag on a fluttering plate, resulting in the decrease of mean descent speed.

Image Compression and Edge Detection Based on Wavelet Transforms (웨이블릿 기반의 영상 압축 및 에지 검출)

  • Jung il Hong;Kim Young Soon
    • Journal of Korea Multimedia Society
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    • v.8 no.1
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    • pp.19-26
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    • 2005
  • The basis function of wavelet transform used in this paper is constructed by using lifting scheme, which is different from general wavelet transform. Lifting scheme is a new biorthogonal wavelet con-structing method, that does not use Fourier transform for constructing its basis function. In this paper, an image compression and reconstruction method using the lifting scheme was proposed. And this method improves data visualization by supporting a partial reconstruction and a local reconstruction. Approx- imations at various resolutions allow extracting various sizes of feature from an image or signal with a small amount of original information. An approximation with small size of scaling coefficients gives a brief outline of features at fast. Image compression and edge detection techniques provide good frame- works for data management and visualization in multimedia database.

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2-Dimensional Visualization of the Flame Propagation in a Four-Valve Spark-Ignition Engine (가솔린엔진에서의 2차원 화염 가시화)

  • Bae, Choong-Sik
    • Journal of the Korean Society of Combustion
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    • v.1 no.1
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    • pp.65-73
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    • 1996
  • Flame propagation in a four-valve spark-ignition optical engine was visualized under lean-bum conditions with A/F=18 at 2000rpm. The early flame development in a four-valve pentroof-chamber single-cylinder engine was examined with imaging of the laser-induced Mie scattered light using an image-intensified CCD camera. Flame profiles along the line-of-sight were also visualized through a quartz piston window. Two-dimensional flame structures were visualized with a Proxitronic HF-1 fast motion camera system by Mie scattering from titanium dioxide particles along a planar laser sheet generated by a copper vapor laser. The flame propagation images were subsequently analysed with an image processing programme to obtain information about the flame structure under different tumble flow conditions generated by sleeved and non-sleeved intake ports. This allowed enhancement of the flame images and calculation of the enflamed area, and the displacement of its center, as a function of the tumble flow induced by the pentroof-chamber in the vicinity of spark plug. Image processing of the early flame development quantified the correlation between flame and flow characteristics near the spark plug at the time of ignition which has been known to be one of the most important factors in cyclic combustion variations in lean-burn engines. The results were also compared with direct flame images obtained from the natural flame luminosity of the lean mixture.

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Influence of Local Ultrasonic Forcing on a Turbulent Boundary Layer (국소적 초음파 가진이 난류경계층에 미치는 영향)

  • Park Young Soo;Sung Hyung Jin
    • Journal of the Korean Society of Visualization
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    • v.3 no.1
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    • pp.78-89
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    • 2005
  • An experimental study was carried out to investigate the effect of local ultrasonic forcing on a turbulent boundary layer. Stereoscopic particle image velocimetry (SPIV) was used to probe the characteristics of the flow. A ultrasonic forcing system was made by adhering six ultrasonic transducers to the local flat plate. Cavitation which generates uncountable minute air-bubbles having fast wall normal velocity occurs when ultrasonic was projected into water. The SPIV results showed that the wall normal mean velocity is increased in a boundary layer dramatically and the streamwise mean velocity is reduced. The skin friction coefficient (C$_{f}$) decreases 60$\%$and gradually recovers at the downstream. The ultrasonic forcing reduces wall-region streamwise turbulent intensity, however, streamwise turbulent intensity is increased away from the wall. Wall-normal turbulent intensity is almost the same near the wall but it increases away from the wall. In the vicinity of the wall, Reynold shear stress, sweep strength and production of turbulent kinetic energy were decreased. This suggests that the streamwise vortical structures are lifted by ultrasonic forcing and then skin friction is reduced.

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