• Title/Summary/Keyword: Fast Simulation

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A design of fractional-N phase lock loop (Fractional-N 방식의 주파수 합성기 설계)

  • Kim, Min-A;Choi, Young-Shig
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.11 no.8
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    • pp.1558-1563
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    • 2007
  • In this paper, phase-locked loop (PLL) of a combinational architecture consisting of an adaptive bandwidth and fractional-N is presented to improve performances and reduce the order of ${\Delta}{\Sigma}$ modulator while maintaining equivalent or better performance with fast locking. The architecture of adaptive bandwidth PLL was simulated by HSPICE using 0.35m CMOS parameters. The behavioral simulation of the proposed adaptive bandwidth fractional-N PLL with a ${\Delta}{\Sigma}$ modulator was carried out by using MatLab to determine if the architecture could achieve the objectives. The HSPICE simulation showed that this type of PLL was able to fast locking, and reduce fractional spurs about 20dB.

Capless Low Drop Out Regulator With Fast Transient Response Using Current Sensing Circuit (전류 감지 회로를 이용한 빠른 과도응답특성을 갖는 capless LDO 레귤레이터)

  • Jung, Jun-Mo
    • Journal of IKEEE
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    • v.23 no.2
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    • pp.552-556
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    • 2019
  • This paper present a capless low drop out regulator (LDO) that improves the load transient response characteristics by using a current regulator. A voltage regulator circuit is placed between the error amplifier and the pass transistor inside the LDO regulator to improve the current characteristics of the voltage line, The proposed fast transient LDO structure was designed by a 0.18 um process with cadence's virtuoso simulation. according to test results, the proposed circuit has a improved transient characteristics compare with conventional LDO. the simulation results show that the transient of rising increases from 1.954 us to 1.378 us and the transient of falling decreases from 19.48 us to 13.33 us compared with conventional capless LDO. this Result has improved response rate of about 29%, 28%.

Neutronic simulation of the CEFR experiments with the nodal diffusion code system RAST-F

  • Tran, Tuan Quoc;Lee, Deokjung
    • Nuclear Engineering and Technology
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    • v.54 no.7
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    • pp.2635-2649
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    • 2022
  • CEFR is a small core-size sodium-cooled fast reactor (SFR) using high enrichment fuel with stainless-steel reflectors, which brings a significant challenge to the deterministic methodologies due to the strong spectral effect. The neutronic simulation of the start-up experiments conducted at the CEFR have been performed with a deterministic code system RAST-F, which is based on the two-step approach that couples a multi-group cross-section generation Monte-Carlo (MC) code and a multi-group nodal diffusion solver. The RAST-F results were compared against the measurement data. Moreover, the characteristic of neutron spectrum in the fuel rings, and adjacent reflectors was evaluated using different models for generation of accurate nuclear libraries. The numerical solution of RAST-F system was verified against the full core MC solution MCS at all control rods fully inserted and withdrawn states. A good agreement between RAST-F and MCS solutions was observed with less than 120 pcm discrepancies and 1.2% root-mean-square error in terms of keff and power distribution, respectively. Meanwhile, the RAST-F result agreed well with the experimental values within two-sigma of experimental uncertainty. The good agreement of these results indicating that RAST-F can be used to neutronic steady-state simulations for small core-size SFR, which was challenged to deterministic code system.

Evaluation of neutron attenuation properties using helium-4 scintillation detector for dry cask inspection

  • Jihun Moon;Jisu Kim;Heejun Chung;Sung-Woo Kwak;Kyung Taek Lim
    • Nuclear Engineering and Technology
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    • v.55 no.9
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    • pp.3506-3513
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    • 2023
  • In this paper, we demonstrate the neutron attenuation of dry cask shielding materials using the S670e helium-4 detector manufactured by Arktis Radiation Ltd. In particular, two materials expected to be applied to the TN-32 dry cask manufactured by ORANO Korea and KORAD-21 by the Korea Radioactive Waste Agency (KORAD) were utilized. The measured neutron attenuation was compared with our Monte Carlo N-Particle Transport simulation results, and the difference is given as the root mean square (RMS). For the fast neutron case, a rapid decline in neutron counts was observed as a function of increasing material thickness, exhibiting an exponential relationship. The discrepancy between the experimentally acquired data and simulation results for the fast neutron was maintained within a 2.3% RMS. In contrast, the observed thermal neutron count demonstrated an initial rise, attained a maximum value, and exhibited an exponential decline as a function of increasing thickness. In particular, the discrepancy between the measured and simulated peak locations for thermal neutrons displayed an RMS deviation of approximately 17.3-22.4%. Finally, the results suggest that a minimum thickness of 5 cm for Li-6 is necessary to achieve a sufficiently significant cross-section, effectively capturing incoming thermal neutrons within the dry cask.

A Study on a Dynamics Simulation Program Development for Floating Wind Turbines (부유식 풍력발전 시스템 동역학 해석 프로그램 개발 연구)

  • Rim, Chae-Whan;Song, Jin-Seop;Chung, Tae-Young;Moon, Seok-Jun;Go, Jin-Yong;Lee, Sung-Kyun;Bae, Dae-Sung;Bae, Dong-Hee
    • Journal of Wind Energy
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    • v.2 no.2
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    • pp.30-37
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    • 2011
  • A floating wind turbine dynamic simulation program, WindHydro, is newly developed taking into account wind inflow and incident wave. WindHydro consists of 5 modules, HDFloat for hydrodynamics, HDProp for hydrodynamic property calculation, HDMoor for mooring dynamics, AeroDyn for aerodynamics, DAFUL for multi-body dynamics with nonlinear elasticity, and interface program that connects each calculation module. A turbulent wind and regular wave load case is simulated for the 5-MW OC3-Hywind with a spar bouy platform and catenary mooring lines. The results are compared with the results of the FAST(developed by NREL). As a result, the overall system responses from WindHydro and FAST agree well although some differences in the generator responses are observed.

Real-Time Water Wave Simulation with Surface Advection based on Mass Conservancy

  • Kim, Dong-Young;Yoo, Kwan-Hee
    • International Journal of Contents
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    • v.4 no.2
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    • pp.7-12
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    • 2008
  • In this paper, we present a real-time physical simulation model of water surfaces with a novel method to represent the water mass flow in full three dimensions. In a physical simulation model, the state of the water surfaces is represented by a set of physical values, including height, velocity, and the gradient. The evolution of the velocity field in previous works is handled by a velocity solver based on the Navier-Stokes equations, which occurs as a result of the unevenness of the velocity propagation. In this paper, we integrate the principle of the mass conservation in a fluid of equilateral density to upgrade the height field from the unevenness, which in mathematical terms can be represented by the divergence operator. Thus the model generates waves induced by horizontal velocity, offering a simulation that puts forces added in all direction into account when calculating the values for height and velocity for the next frame. Other effects such as reflection off the boundaries, and interactions with floating objects are involved in our method. The implementation of our method demonstrates to run with fast speed scalable to real-time rates even for large simulation domains. Therefore, our model is appropriate for a real-time and large scale water surface simulation into which the animator wishes to visualize the global fluid flow as a main emphasis.

A Study on the Urban Heat Simulation Model Incorporating the Climate Changes (기후변화가 반영된 도시 열환경 시뮬레이션 모델의 연구)

  • Kang, Jonghwa;Kim, Wansoo;Yun, Jeongim;Lee, Joosung;Kim, Seogcheol
    • Journal of Korean Society for Atmospheric Environment
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    • v.34 no.5
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    • pp.697-707
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    • 2018
  • A fast running model comprising the climate change effects is proposed for urban heat environment simulations so as to be used in urban heat island studies and/or the urban planning practices. By combining Hot City Model, a high resolution urban temperature prediction model utilizing the Lagrangian particle tracing technique, and the numerical weather simulation data which are constructed up to year of 2100 under the climate change scenarios, an efficient model is constructed for simulating the future urban heat environments. It is applicable to whole city as well as to a small block area of an urban region, with the computation time being relatively short, requiring the practically manageable amount of the computational resources. The heat environments of the entire metropolitan Seoul area in South Korea are investigated with the aid of the model for the present time and for the future. The results showed that the urban temperature gradually increase up to a significant level in the future. The possible effects of green roofs on the buildings are also studied, and we observe that green roofs don't lower the urban temperature efficiently while making the temperature fields become more homogeneous.

Realtime Fire Simulation and Rendering on Mobile Environment (모바일 환경에서 불꽃의 실시간 시뮬레이션과 렌더링)

  • Woo, Sang-Hyuk;Jo, Mi-Ri-Na;Park, Dong-Gyu
    • Journal of Korea Multimedia Society
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    • v.10 no.7
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    • pp.934-943
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    • 2007
  • This paper presents a real-time fire simulation on the mobile phone using stable fluid animation techniques. Stable and fast fluid simulation methods are developed in PC and console games, but fluid simulation and interactive fluid models require too much system resources for applying on mobile environment. We studied and implemented physics-based models for fluids like fire and smoke effects using billboard and stable fluids simulation method on mobile 3D system. The mobile platform of our system is WIPI, which is the standard mobile platform in Korea, also we adopted NF3D API for our 3D programming API. We implemented real-time fire simulation and added it in mobile 3D game, "Rupee Story".

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A Template Based Process Modeling Methodology for Control Simulation (제어 시뮬레이션을 위한 템플릿기반 공정 모델링 방법론)

  • Shin, Hye-Seon;Ko, Min-Suk;Hong, Sang-Hyun;Park, Sang-Chul;Wang, Gi-Nam
    • Korean Journal of Computational Design and Engineering
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    • v.16 no.5
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    • pp.351-360
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    • 2011
  • Product systems are quickly and frequently changed because Product Life Cycle is continuously reduced and adopting new product is steadily fast. Thus, various studies are progressed using simulation which is one of digital manufacturing. The research that is concerning simulation of control verification for shorten the commissioning which has a lot of trial and error is in progress. Also, simulation of control verification has strength that it can catch the errors in advance. However, a control program in simulation needs virtual factory for representation of control information. For this reason, excessive time and energy is put into controlling the virtual factory. So, in this paper, we construct library which is using exist data, in order to overcome limitation of these problems. Furthermore, we suggest methodology which can model and verify the process more speedy using library. Especially, we give body to the BB/BR Line process which has many altering equipment and need high technology effectively using physical and logical modeling. We can set up a control simulation environment very rapidly, as well as cut process time down using our suggestion.

Comparison of the Finite Element Analysis and Experimental Result for Green Body Density of Alumina Ceramics (알루미나 압축성형체의 성형밀도와 유한요소 시뮬레이션 결과의 비교)

  • Yook, Young-Jin;Im, Jong-In
    • Journal of the Korean Ceramic Society
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    • v.44 no.4 s.299
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    • pp.235-239
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    • 2007
  • For the pressure compaction process of the ceramic powder, the density distribution is very important for the uniform shrinkages at the sintered body. In this paper, we fabricated alumina green body using compaction process and simulated about same condition. Then comparison of simulation and experimental result confirmed that accuracy of simulation. On the average density of top and lower part was each $2.41g/cm^3,\;2.27g/cm^3$ and deviation at final step was calculated with 0.06 in simulation. Also, experiments show that total density of top and lower part was each $2.59g/cm^3,\;2.36g/cm^3$, and deviation was 0.09. Conclusion, that was not a difference to the simulation and experimental result. The application using the finite element simulation method is possible optimization of the compressing process, predict generated part of cracks and there is a possibility of getting result of more fast, more accurate then existing experience method.