• Title/Summary/Keyword: Fast Search Algorithm

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A New Cross and Hexagonal Search Algorithm for Fast Block Matching Motion Estimation (십자와 육각패턴을 이용한 고속 블록 정합 동작 예측 기법)

  • Park, In-Young;Nam, Hyeon-Woo;Wee, Young-Cheul;Kim, Ha-Jine
    • The KIPS Transactions:PartB
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    • v.10B no.7
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    • pp.811-814
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    • 2003
  • In this paper, we propose a fast block-matching motion estimation method using the cross pattern and the hexagonal pattern. For the block-matching motion estimation method, full search finds the best motion estimation, but it requires huge search time because it has to check every search point within the search window. The proposed method makes use of the fact that most of motion vectors lie near the center of block. The proposed method first uses the cross pattern to search near the center of block, and then uses the hexagonal pattern to search larger motion vectors. Experimental results show that our method is better than recently proposed search algorithms in terms of mean-square error performance and required search time.

A Fast Motion Estimation Algorithm using Adaptive Search According to Importance of Search Ranges (탐색영역의 중요도에 따라 적응적인 탐색을 이용한 고속 움직임 예측 알고리즘)

  • Kim, Tae Hwan;Kim, Jong Nam;Jeong, Shin Il
    • Journal of Korea Multimedia Society
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    • v.18 no.4
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    • pp.437-442
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    • 2015
  • Voice activity detection is very important process that voice activity separated form noisy speech signal for speech enhance. Over the past few years, many studies have been made on voice activity detection, but it has poor performance in low signal to noise ratio environment or fickle noise such as car noise. In this paper, it proposed new voice activity detection algorithm using ensemble variance based on wavelet band entropy and soft thresholding method. We conduct a survey in a lot of signal to noise ratio environment of car noise to evaluate performance of the proposed algorithm and confirmed performance of the proposed algorithm.

Design of a motion estimator with systolic array structure (Systolic array 구조를 갖는 움직임 추정기 설계)

  • 정대호;최석준;김환영
    • Journal of the Korean Institute of Telematics and Electronics C
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    • v.34C no.10
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    • pp.36-42
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    • 1997
  • In the whole world, the research about the VLSI implementation of motion estimation algorithm is progressed to actively full (brute force) search algorithm research with the development of systolic array possible to parallel and pipeline processing. But, because of processing time's limit in a field to handle a huge data quantily such as a high definition television, many problems are happened to full search algorithm. In the paper, as a fast processing to using parallel scheme for the serial input image data, motion estimator of systolic array structure verifying that processing time is improved in contrast to the conventional full search algorithm.

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A search mechanism for moving objects in a spatial database (공간 데이타베이스에서 이동 객체의 탐색기법)

  • 유병구;황수찬;백중환
    • Journal of the Korean Institute of Telematics and Electronics C
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    • v.35C no.1
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    • pp.25-33
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    • 1998
  • This paepr presents an algorithm for searching an object in a fast way which contains a continuous moving object in multi-dimensional spatical databases. This algorithm improves the search method of R-tree for the case that a target object is continuously moving in a spatial database. It starts the searching from the current node instead of the root of R-tree. Thus, the algorithm will find the target object from the entries of current node or sibling nodes in the most cases. The performance analysis shows that it is more efficient than the existing algorithm for R-tree when search windows or target objects are continuously moving.

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An Study Adaptive Winoow Size based NTSS Algorithm (적응형 윈도우 크기 기반 NTSS(New Three-Step Search Algorithm) 알고리즘 방법)

  • 유종훈;오승준;안창범
    • Proceedings of the Korean Information Science Society Conference
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    • 2004.10c
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    • pp.451-453
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    • 2004
  • NTSS(New Three-Step Search Algorithm)는 대표적인 Fast BMA(Block Matching 시gorithm)인 TSS(Three-Step Search Algorithm)에 중앙 편향적(Center-Biased) 특성을 고려하여 향상시킨 방법이다. 그러나 NTSS는 움직임이 작은 영상인 경우에는 TSS보다 개선된 성능을 보여주지만, 움직임이 큰 영상에 대해서는 TSS와 큰 차이가 없으며 탐색영역이 커질수록 오히려 성능이 떨어지는 단점이 있다. 본 논문에서는 움직임 벡터의 특성에 맞는 탐색영역을 적용시킴으로써 탐색영역의 증가로 발생되는 NTSS의 단점을 보완하여 움직임이 큰 영상에 대해서도 향상된 성능을 갖는 방법을 제안한다. 제안된 방법을 적용 하였을때 움직임이 작은 영상에서는 기존의 방법과 동등한 결과를 얻었으며 움직임이 큰 영상에서는 최고 0.5db이상 성능이 개선되었다.

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A Method for Improvement of Coding Efficiency in Scalability Extension of H.264/AVC (H.264/AVC Scalability Extension의 부호화 효율 향상 기법)

  • Kang, Chang-Soo
    • 전자공학회논문지 IE
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    • v.47 no.2
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    • pp.21-26
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    • 2010
  • This paper proposed an efficient algorithm to reduce the amount of calculation for Scalability Extension which takes a great deal of the operational time in H.264/AVC. This algorithm decides a search range according to the direction of predicted motion vector, and then performs an adaptive spiral search for the candidates with JM(Joint Model) FME(Fast Motion Estimation) which employs the rate-distortion optimization(RDO) method. Experimental results by applying the proposed method to various video sequences showed that the process time was decreased up to 80% comparing to the previous prediction methods. The degradation of video Quality was only from 0.05dB to 0.19dB and the compression ratio decreased as small as 0.58% in average. Therefore, we are sure that the proposed method is an efficient method for the fast inter prediction.

Approach toward footstep planning considering the walking period: Optimization-based fast footstep planning for humanoid robots

  • Lee, Woong-Ki;Kim, In-Seok;Hong, Young-Dae
    • ETRI Journal
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    • v.40 no.4
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    • pp.471-482
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    • 2018
  • This paper proposes the necessity of a walking period in footstep planning and details situations in which it should be considered. An optimization-based fast footstep planner that takes the walking period into consideration is also presented. This footstep planner comprises three stages. A binary search is first used to determine the walking period. The front stride, side stride, and walking direction are then determined using the modified rapidly-exploring random tree algorithm. Finally, particle swarm optimization (PSO) is performed to ensure feasibility without departing significantly from the results determined in the two stages. The parameters determined in the previous two stages are optimized together through the PSO. Fast footstep planning is essential for coping with dynamic obstacle environments; however, optimization techniques may require a large computation time. The two stages play an important role in limiting the search space in the PSO. This framework enables fast footstep planning without compromising on the benefits of a continuous optimization approach.

Fast Implementation Algorithms for EVRC (EVRC의 고속 구현 알고리듬)

  • 정성교;최용수;김남건;윤대희
    • The Journal of the Acoustical Society of Korea
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    • v.20 no.1
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    • pp.43-49
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    • 2001
  • EVRC (Enhanced Variable Rate Codec) has been adopted as a standard coder for the CDMA digital cellular system in North America and Korea, and known to provide good call quality at 8kbps. In this paper, fast implementation algorithms for EVRC encoder are proposed. The proposed algorithms are based on both efficient pitch detection scheme and fast fixed codebook search algorithm. In the codebook search, computational complexity is reduced down to 70% of the original EVRC by limiting the number of pulse position combination and by using a truncated impulse response. The proposed algorithms enable us to implement the EVRC with much smaller computational works. Also, informal subjective tests confirmed that the difference in the speech quality between the original EVRC and the proposed method was indistinguishable.

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New Fast Motion Estimation Search With Subsmapling Method (서브샘플링을 이용한 새로운 고속 움직임 예측 알고리즘)

  • 김철중;채병조;오승준;정광수
    • Proceedings of the Korean Information Science Society Conference
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    • 2001.10c
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    • pp.781-783
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    • 2001
  • 동영상을 효율적으로 압축하기 위한 움직임벡터 예측에 관한 많은 연구가 진행되어 왔다. 가장 일반적인 FBMA(Full search-based Block Matching Algorithm)는 화질은 좋지만 계산량이 많기 때문에 실시간 인코딩을 요구하는 시스템에서 사용하는데 문제가 있다. 좋은 화질을 유지하면서 인코딩 속도를 해결하기 위한 많은 알고리즘들이 제안되어 왔지만 ASIC이나 소형 시스템에서 사용할 수 있는 방법이 계속 요구되고 있다. 본 논문에서는 계산량을 더욱 줄여 속도향상을 가져오면서 FBMA와 비숫한 SNR을 유지하는 방법인 NMS(New Fast Motion Estimation Search With Subsmapling Method)를 제안하였다. NMS는 서브샘플림한 값을 이용하여 SAD값을 구하고 또한 새로운 Search를 제안하여 기존 방법들이 제공하는 주관적 화질이나 PSNR을 높게 유지하면서도 속도를 10~15% 정도 개선시킬 수 있다.

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A Fast Motion Detection and Tracking Algorithm for Automatic Control of an Object Tracking Camera (객체 추적 카메라 제어를 위한 고속의 움직임 검출 및 추적 알고리즘)

  • 강동구;나종범
    • Journal of Broadcast Engineering
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    • v.7 no.2
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    • pp.181-191
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    • 2002
  • Video based surveillance systems based on an active camera require a fast algorithm for real time detection and tracking of local motion in the presence of global motion. This paper presents a new fast and efficient motion detection and tracking algorithm using the displaced frame difference (DFD). In the Proposed algorithm, first, a Previous frame is adaptively selected according to the magnitude of object motion, and the global motion is estimated by using only a few confident matching blocks for a fast and accurate result. Then, a DFD is obtained between the current frame and the selected previous frame displaced by the global motion. Finally, a moving object is extracted from the noisy DFD by utilizing the correlation between the DFD and current frame. We implement this algorithm into an active camera system including a pan-tilt unit and a standard PC equipped with an AMD 800MHz processor. The system can perform the exhaustive search for a search range of 120, and achieve the processing speed of about 50 frames/sec for video sequences of 320$\times$240. Thereby, it provides satisfactory tracking results.