• Title/Summary/Keyword: Face synthesis

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Style Synthesis of Speech Videos Through Generative Adversarial Neural Networks (적대적 생성 신경망을 통한 얼굴 비디오 스타일 합성 연구)

  • Choi, Hee Jo;Park, Goo Man
    • KIPS Transactions on Software and Data Engineering
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    • v.11 no.11
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    • pp.465-472
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    • 2022
  • In this paper, the style synthesis network is trained to generate style-synthesized video through the style synthesis through training Stylegan and the video synthesis network for video synthesis. In order to improve the point that the gaze or expression does not transfer stably, 3D face restoration technology is applied to control important features such as the pose, gaze, and expression of the head using 3D face information. In addition, by training the discriminators for the dynamics, mouth shape, image, and gaze of the Head2head network, it is possible to create a stable style synthesis video that maintains more probabilities and consistency. Using the FaceForensic dataset and the MetFace dataset, it was confirmed that the performance was increased by converting one video into another video while maintaining the consistent movement of the target face, and generating natural data through video synthesis using 3D face information from the source video's face.

Accurate Face Pose Estimation and Synthesis Using Linear Transform Among Face Models (얼굴 모델간 선형변환을 이용한 정밀한 얼굴 포즈추정 및 포즈합성)

  • Suvdaa, B.;Ko, J.
    • Journal of Korea Multimedia Society
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    • v.15 no.4
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    • pp.508-515
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    • 2012
  • This paper presents a method that estimates face pose for a given face image and synthesizes any posed face images using Active Appearance Model(AAM). The AAM that having been successfully applied to various applications is an example-based learning model and learns the variations of training examples. However, with a single model, it is difficult to handle large pose variations of face images. This paper proposes to build a model covering only a small range of angle for each pose. Then, with a proper model for a given face image, we can achieve accurate pose estimation and synthesis. In case of the model used for pose estimation was not trained with the angle to synthesize, we solve this problem by training the linear relationship between the models in advance. In the experiments on Yale B public face database, we present the accurate pose estimation and pose synthesis results. For our face database having large pose variations, we demonstrate successful frontal pose synthesis results.

Face Sketch Synthesis Based on Local and Nonlocal Similarity Regularization

  • Tang, Songze;Zhou, Xuhuan;Zhou, Nan;Sun, Le;Wang, Jin
    • Journal of Information Processing Systems
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    • v.15 no.6
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    • pp.1449-1461
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    • 2019
  • Face sketch synthesis plays an important role in public security and digital entertainment. In this paper, we present a novel face sketch synthesis method via local similarity and nonlocal similarity regularization terms. The local similarity can overcome the technological bottlenecks of the patch representation scheme in traditional learning-based methods. It improves the quality of synthesized sketches by penalizing the dissimilar training patches (thus have very small weights or are discarded). In addition, taking the redundancy of image patches into account, a global nonlocal similarity regularization is employed to restrain the generation of the noise and maintain primitive facial features during the synthesized process. More robust synthesized results can be obtained. Extensive experiments on the public databases validate the generality, effectiveness, and robustness of the proposed algorithm.

Personalized Face Modeling for Photorealistic Synthesis

  • Kim, Kyungmin;Shim, Hyunjung
    • Journal of International Society for Simulation Surgery
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    • v.2 no.2
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    • pp.47-51
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    • 2015
  • Faces play a key role in revealing the personalized attributes such as the identity, emotion, health condition, etc. Due to the importance of faces, computer-assisted face modeling and reconstruction have been actively studied both in computer vision and graphics community. Especially, face reconstruction and realistic face synthesis are well-grounded research problems and various approaches have been proposed during the last decade. In this paper, we discuss a wide range of existing work in face modeling by introducing their target applications, categorizing them upon their methodology and addressing their strength and weakness on performance. Finally, we introduce remaining research issues and suggest the future research direction in face modeling. We believe that this paper provides a high-level overview on face modeling techniques and helps understand the major research issues and the trends of methodology.

A Face Tracking Algorithm for Multi-view Display System

  • Han, Chung-Shin;Go, Min Soo;Seo, Young-Ho;Kim, Dong-Wook;Yoo, Ji-Sang
    • IEIE Transactions on Smart Processing and Computing
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    • v.2 no.1
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    • pp.27-35
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    • 2013
  • This paper proposes a face tracking algorithm for a viewpoint adaptive multi-view synthesis system. The original scene captured by a depth camera contains a texture image and 8 bit gray-scale depth map. From this original image, multi-view images that correspond to the viewer's position can be synthesized using geometrical transformations, such as rotation and translation. The proposed face tracking technique gives a motion parallax cue by different viewpoints and view angles. In the proposed algorithm, the viewer's dominant face, which is established initially from a camera, can be tracked using the statistical characteristics of face colors and deformable templates. As a result, a motion parallax cue can be provided by detecting the viewer's dominant face area and tracking it, even under a heterogeneous background, and synthesized sequences can be displayed successfully.

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Facial Image Synthesis by Controlling Skin Microelements (피부 미세요소 조절을 통한 얼굴 영상 합성)

  • Kim, Yujin;Park, In Kyu
    • Journal of Broadcast Engineering
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    • v.27 no.3
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    • pp.369-377
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    • 2022
  • Recent deep learning-based face synthesis research shows the result of generating a realistic face including overall style or elements such as hair, glasses, and makeup. However, previous methods cannot create a face at a very detailed level, such as the microstructure of the skin. In this paper, to overcome this limitation, we propose a technique for synthesizing a more realistic facial image from a single face label image by controlling the types and intensity of skin microelements. The proposed technique uses Pix2PixHD, an Image-to-Image Translation method, to convert a label image showing the facial region and skin elements such as wrinkles, pores, and redness to create a facial image with added microelements. Experimental results show that it is possible to create various realistic face images reflecting fine skin elements corresponding to this by generating various label images with adjusted skin element regions.

Face Image Synthesis using Nonlinear Manifold Learning (비선형 매니폴드 학습을 이용한 얼굴 이미지 합성)

  • 조은옥;김대진;방승양
    • Journal of KIISE:Software and Applications
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    • v.31 no.2
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    • pp.182-188
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    • 2004
  • This paper proposes to synthesize facial images from a few parameters for the pose and the expression of their constituent components. This parameterization makes the representation, storage, and transmission of face images effective. But it is difficult to parameterize facial images because variations of face images show a complicated nonlinear manifold in high-dimensional data space. To tackle this problem, we use an LLE (Locally Linear Embedding) technique for a good representation of face images, where the relationship among face images is preserving well and the projected manifold into the reduced feature space becomes smoother and more continuous. Next, we apply a snake model to estimate face feature values in the reduced feature space that corresponds to a specific pose and/or expression parameter. Finally, a synthetic face image is obtained from an interpolation of several neighboring face images in the vicinity of the estimated feature value. Experimental results show that the proposed method shows a negligible overlapping effect and creates an accurate and consistent synthetic face images with respect to changes of pose and/or expression parameters.

3D Facial Modeling and Synthesis System for Realistic Facial Expression (자연스러운 표정 합성을 위한 3차원 얼굴 모델링 및 합성 시스템)

  • 심연숙;김선욱;한재현;변혜란;정창섭
    • Korean Journal of Cognitive Science
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    • v.11 no.2
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    • pp.1-10
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    • 2000
  • Realistic facial animation research field which communicates with human and computer using face has increased recently. The human face is the part of the body we use to recognize individuals and the important communication channel that understand the inner states like emotion. To provide the intelligent interface. computer facial animation looks like human in talking and expressing himself. Facial modeling and animation research is focused on realistic facial animation recently. In this article, we suggest the method of facial modeling and animation for realistic facial synthesis. We can make a 3D facial model for arbitrary face by using generic facial model. For more correct and real face, we make the Korean Generic Facial Model. We can also manipulate facial synthesis based on the physical characteristics of real facial muscle and skin. Many application will be developed such as teleconferencing, education, movies etc.

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Eating Self-Efficacy: Development of a Korean Version of the Weight Efficacy Life-Style Questionnaire - A Cross-Cultural Translation and Face-Validity Study (식이 자기 효능감: 한국어판 Weight Efficacy Life-Style 설문지 개발 - 횡문화적 번역 및 안면 타당도 검증)

  • Seo, Hee-Yeon;Ok, Ji-Myung;Kim, Seo-Young;Lim, Young-Woo;Park, Young-Bae
    • Journal of Korean Medicine for Obesity Research
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    • v.19 no.1
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    • pp.24-30
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    • 2019
  • Objectives: Eating self-efficacy is an important predictor of successful weight control behaviors during obesity treatment. The Weight Efficacy Life-Style Questionnaire (WEL) is an internationally used measure of eating self-efficacy. The objective of this study was to develop the Korean version of WEL (K-WEL) and verify face validity. Methods: According to previously published guidelines, the cross-cultural translation was conducted through organizing the expert committee, translation, back-translation, synthesis, grammar review, and final synthesis. Following the translation of the WEL into Korean, face validity was performed for 35 subjects. Results: After all the versions of the questionnaire were examined, the translated WEL questionnaires were finally synthesized and licensed by the developer in writing. Regarding the translated WEL questionnaires, seven out of 35 subjects (20%) offered ideas about ambiguous expressions in them. All four points indicated in the face validity verification were additionally modified for greater clarity and understanding. Conclusions: We developed the Korean version of WEL and completed face validity. In future research, it would be necessary to provide further study on the reliability and validity of the Korean version of WEL.

Face Tracking for Multi-view Display System (다시점 영상 시스템을 위한 얼굴 추적)

  • Han, Chung-Shin;Jang, Se-Hoon;Bae, Jin-Woo;Yoo, Ji-Sang
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.30 no.2C
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    • pp.16-24
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    • 2005
  • In this paper, we proposed a face tracking algorithm for a viewpoint adaptive multi-view synthesis system. The original scene captured by a depth camera contains a texture image and 8 bit gray-scale depth map. From this original image, multi-view images can be synthesized which correspond to viewer's position by using geometrical transformation such as a rotation and a translation. The proposed face tracking technique gives a motion parallax cue by different viewpoints and view angles. In the proposed algorithm, tracking of viewer's dominant face initially established from camera by using statistical characteristics of face colors and deformable templates is done. As a result, we can provide motion parallax cue by detecting viewer's dominant face area and tracking it even under a heterogeneous background and can successfully display the synthesized sequences.