• 제목/요약/키워드: Exhibition-Spatial

검색결과 136건 처리시간 0.021초

생태전시관의 친환경 공간 이미지에 관한 연구 - 어휘평가를 중심으로 - (A Study on the Eco-Friendly Spatial Images of Ecological Museum - Focus on the Vocabulary Evaluation -)

  • 오지영;박혜경
    • 한국실내디자인학회논문집
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    • 제21권1호
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    • pp.220-227
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    • 2012
  • After The Ramsar Convention took place in Korea in 2008, public interest in environment heightened, and the government has been allocating its budget for conserving our environment. Therefore, the present study focuses on eco-friendly spatial images particularly shown in ecological museums in Korea which recognizes the value of the environment and the ecology and tries to both protect them and alert people about it. The purpose of this study is proving what consist of eco-friendly spatial images by analyzing the expressive word of eco-friendly images and the image of space, providing a basic data for future space planning of ecological museums. To do this, the present study proceeds in three steps. First of all, the base of research in analyzing stage is firmly established by grasping general theories and terms regarding spatial image. As a second step, the composition and the characteristics of exhibition is clarified through on-spot investigation to provide comparative data for spatial image assessment in the future. Also through this step, we could understand how the exhibits are designed currently. In the last stage of research, expressive words regarding eco-friendly spatial images are extracted and used to analyze the spatial image of ecological museums. And the following three conclusions is deduced. First, the expressive words of eco-friendly spatial image that are extracted are as following: "healthy", "coexisting", "clean", "blending", "warm", "soft", "lively", "pure", "cool", "fresh ", "comfortable", "relaxed", "mild", "free", "harmonious", and "healing". As the second conclusion, color, and material, the formation which is an architectural factor did not have a great impact on forming eco-friendly image, but the color and the material did. The third conclusion was that the display with natural aspects actively utilized increased eco-friendly spatial image.

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다원적 사회로의 변화가 뮤지엄 건축의 공간에 미친 영향에 관한 연구 (How the museum architecture has been affected by the social shift to the plural society since 1990)

  • 고재민;문정묵;임채진
    • 한국실내디자인학회:학술대회논문집
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    • 한국실내디자인학회 2004년도 춘계학술발표대회 논문집
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    • pp.116-122
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    • 2004
  • Since the 18th century the museums in Europe have accepted the social demand of the publicity and have played a role of social education and it lasted to the present. Recently, the society began to change it's direction. It is from the Universalism to the Pluralism. The Universalism is due to democratic society after 'the Civil Revolution' and standardized social system after 'the Industrial Revolution' The Pluralism that starts with the decrease of the modern society is about the diversity and the activation of identity which has been disregarded since the Modernism. This study is to analyze and to clarify how the museum's educational environment which had begun since the 18th century has been changed since 1990 and how these are related to the social alteration from the Universalism to the Pluralism. As a result of this study, it was confirmed that there had been a simple circulation system and a unified spatial experience in the museum of Europe since 18th century to 1980's(phl) while there had been a complex circulation system and a diverse spatial experience in the museum of Europe after 1990's(ph2). These mean that the museum of phl gave a unified social education to the visitors and they came to have a similar knowledge and emotion after their seeing the exhibition material while the museums of 'ph2' gave a diverse one and the visitor came to have a different knowledge and emotion to the same exhibition material. The museum which gives a unified social education is to produce a unified thoughts of people and it is because the social direction is the Universalism. In addition to this, the museum of diverse social education is to produce people of diversity and it is related to the Pluralism.

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안전체험관 공간구성과 전시매체의 현황조사 및 필요성에 관한 연구 - 시민안전체험관의 성인 교육을 중심으로 - (A Study on the status and the necessity of Space Configuration and Exhibit Method for Safety Experience Hall - Focused on Citizen Safety Experience Hall for the adult education center -)

  • 이영화;한혜련
    • 한국실내디자인학회논문집
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    • 제21권3호
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    • pp.144-153
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    • 2012
  • This study analyzed and investigated problems of local safety experience halls' spatial structure and media status. Improvements would be suggested after comprehending the need to execute safety education based on citizen's satisfaction and requests. Contents of safety experience space concept, display characteristics and types applied to local institution were analyzed. Safety experience centers with systemized protocols that opened after 2003 and were bigger than $5,000m^2$ were selected. We had three candidates and they were Seoul Gwangnaru Safety Experience Center, Boramea Safety Experience Center and Daegu Safety Theme Park. Going through checklists and interviewing official institutions that were in charge of safety hall educations helped comprehension of sample space status and detailed experimental presentation media. A survey was created based on this study and was distributed to users and non-users of safety experience halls. The survey consisted of general questions covering situations, awareness, level of interests, frequency and satisfaction level. The results were extracted with SPSS 18.0 through frequency analysis and cross tabulations. This research improvements through synthesized contemplation. For the resuits First, various experimental programs need to be supplemented in order to prevent accidents. Second, vivid experimental spaces need to be planned for active participation and users should be fully aware of safety hazard through education. Third, there weren't enough institutions compared to the education needs. Promoting and building more safety experience halls are dire. Finally, these suggestions of the results will be distributed in the planning of the exhibit hall.

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고령자의 신체특성을 반영한 전시시설 환경디자인 체크리스트 개발에 관한 연구 (Study on the Development of Environmental Design Checklist at Exhibition Facility Based on Physical Characteristics of the Elderly)

  • 오지영;박혜경
    • 한국과학예술포럼
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    • 제20권
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    • pp.267-277
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    • 2015
  • 전 세계적으로 고령화시대에 접어들면서 고령자에게도 시대의 변화에 따라 지식과 기술을 습득하는 '평생교육'의 중요성이 대두되고 있다. 전시시설은 전시컨텐츠와 전시물의 공간적 구성에 의해 교육을 제공하는 평생학습 공간으로서의 시대적 역할이 요구됨에 따라 주 이용자층의 범위 역시 청소년, 청·장년층에서 고령자로 확대되어진다는 사실을 예견할 수 있다. 그러므로 고령자에게는 전시시설이 또 다른 학습공간이 될 수 있으며, 이러한 학습이 원활하게 이루어지기 위해서는 고령자의 신체특성을 고려한 물리적 환경지원이 필요하다. 본 연구는 고령자의 신체특성에 따른 전시시설 환경디자인 체크리스트를 개발하여 전시시설에서의 고령자의 원활한 전시관람 및 교육을 지원하는 환경계획의 틀을 마련하고자 한다. 고령자의 신체적 특성을 '감각(시력, 청력, 촉감)' 과 '운동(골격, 이동, 체력, 근력)'으로 구분하고 전시시설을 진입공간, 전시공간, 공공서비스공간, 교육활동공간, 이동공간으로 분류하여 각 공간에서의 환경디자인 체크리스트를 도출하였다. 기존 관련 법령, 매뉴얼, 선행연구를 종합하여 전시시설에서의 고령자 관람자를 위한 환경디자인 체크리스트를 새롭게 구성하였고, 후속연구를 위한 현장실측항목과 설문항목을 도출하였다.

앙리 시리아니의 박물관 건축에 나타난 빛의 건축적 표현 (Architectural Expression of Light Appeared in Museums Designed by Henri E. Ciriani)

  • 김창성
    • 한국실내디자인학회논문집
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    • 제23권2호
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    • pp.3-11
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    • 2014
  • Light has been considered as one of the most important elements in architectural design. Light provides occupants in buildings a lot of architectural experiences by interrelating the space, shape and other design elements. Especially, natural light is the valuable source to create the better indoor space compared to artificial light. It is a sustainable energy source and offers a more natural environment. It also enables occupants to perceive the form and depth of space. In general. many of architects including Henri Ciriani have tried to design buildings with natural light expecting optimum indoor environment. Therefore, this paper tried to examine the works of Henri Ciriani and analyze how to control the light in his works. For this purpose, two museums designed by Henri Ciriani-Arles Museum of Archaeology and Great War Historical Museum in Peronne - were selected to analyze how Henri Ciriani used light in his design phase and applied it to his museum works. According to the results of the study, it has been proved that Henri Ciriani tried to realize a space continuum through the spatial expansion, openness and closeness by natural light and incorporate the architectural form, interior space and exhibition circulation with natural light in order to create innovative exhibition space in museum buildings.

Web GIS 도형 자료 구축을 위한 문화재 3차원 모델링 기법 (3D Modeling Method for Cultural Properties Web GIS Database Construction)

  • 정성혁;이재기
    • 대한공간정보학회지
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    • 제12권2호
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    • pp.37-42
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    • 2004
  • 반만년 숭고한 문화유산을 지니고 있는 민족으로서 우수한 문화유산을 영구 보존하고 후손에 잘 전승하여야 하며, 세계에 널리 알려야 할 필요가 있다. 이러한 필요성을 인식하고 컴퓨터 기술의 발단에 따라 최근 국내외에서 문화재 및 역사적 가치를 지닌 구조물에 대한 3차원 데이터베이스 구축, 문화재 복원 및 사이버 공간에서 전시 기술 등에 관한 연구가 활발히 이루어지고 있다. 따라서, 본 연구에서는 문화재의 3차원 도형자료를 3차원 좌표취득이 용이한 사진측량기법으로 취득하고, VRML을 이용하여 문화재의 다양한 색상이나 질감 등 정성적 특성을 표현할 수 있는 3차원 모델링 기법을 제시하고자 한다.

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'사건'개념을 적용한 박물관 전시의 스토리텔링에 관한 연구 - 유대인박물관을 중심으로 - (A Study on an Storytelling of Museum's exhibition by applying concept of 'Event' - Focusing on Holocaust Museum -)

  • 이세영;윤재은
    • 한국실내디자인학회논문집
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    • 제21권3호
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    • pp.58-66
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    • 2012
  • In the modern era, perceived as the century of culture, the pure meaning of information in various medium is becoming extinct and the distinction between media and reality being faded away. Such phenomenon is called "simulracre". Gilles Deleuze defines "simulracre" as an event that passes by momentarily. To the modern people, the museum should be sublimated into a space that reflects not only the various surroundings but also education and should be a space that can provide diverse experiences. For museum exhibit communication, storytelling is a method that can meet the need of audience and take one step forward in educational and emotion aspect. Considering such relationship, "event" can be an evidence to build a space by establishing relations with subject and determine the meaning of space. First, characteristics of event and requisite and the theoretical view of storytelling will be examined, followed by the analysis of event storytelling by selecting Holocaust Museum which attempted a new approach that has dealt with what is important to the Jews: 'holocaust'. The purpose of this study is to identify how "event", not remaining as an abstract term, is being present in Holocaust Museum with a new spatial perspective, and to provide the public with a different set of thinking and experience.

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메타버스 기반 기록정보서비스 적용 방안 연구 (A Study on Application of Archival Information Services Based on Metaverse)

  • 김현진;임진희
    • 기록학연구
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    • 제74호
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    • pp.119-153
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    • 2022
  • 메타버스는 현실과 가상의 세계를 결합하여 시공간의 제약 없이 현실에서의 모든 경험과 활동이 그대로 가상에서도 가능한 세계이다. 현재 사회, 경제, 문화의 영역으로 메타버스 기술이 확대 및 융합되고 있으며, 특히 주 이용자층인 MZ세대는 메타버스 세계에서 게임, 콘텐츠, 문화, 전시, 공연 등 다양한 문화 활동을 영위하고 있다. 문화기관 중 하나인 기록물관리기관은 MZ세대에게 기록물의 가치와 의미를 알릴 수 있도록 기록정보서비스를 메타버스 기술과 융합하여 새로운 형태의 서비스를 제공해야 한다. 이는 MZ세대들의 흥미를 유발시켜 자연스레 기록관의 인지도 상승과 방문 및 이용 증가로 이어질 것이며, 이용자 저변을 확대할 수 있는 계기가 될 것이다. 이에 본 연구에서는 메타버스의 개념, 유형, 서비스별 특징에 대하여 살펴보고, 서비스별 대표 메타버스 플랫폼을 선정하여 전시, 체험, 홍보 등의 기록정보서비스에 적합한 플랫폼 활용 방안을 제안하였다. 또한, 블록체인 기반 소셜형 메타버스 플랫폼인 '스페이셜(Spatial)'을 활용하여 직접 전시콘텐츠를 제작해봄으로써 제안하는 고려사항과 제작 공정 및 메타버스 전시의 이점을 확인하고자 한다.

공간적 개념이 적용된 가구디자인의 사례와 특성에 관한 연구 (A Study on the Cases and Characteristics of the Furniture Design of Spatial Concept)

  • 김진우
    • 한국가구학회지
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    • 제19권1호
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    • pp.44-54
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    • 2008
  • The blur phenomenon, in which the boundaries of fields or roles become vague, has become an important concept of design in the 21st century. In furniture design, the physical boundary between furniture and space and that between space and furniture has been broken down and their meaning tends to be redundant. This concept was begun by a variety of furniture designers who led the trends about 30 years ago. A progressive exhibition titled ${\ulcorner}$Living Tomorrow${\lrcorner}$, which was included in the Koln International Mobelmess from 1968 to 1970, showed that the blur phenomenon in furniture design has never actually been novel. These exhibitions and the works exhibited in the events are still recognized as progressive examples that proposed an avant-garde concept of life. They are in line with the current furniture design based on spatial concepts, which has been created by the blur phenomenon. The purposes of this study are to determine the cases of furniture design that enable the so-called spatial functions beyond the simple functions of seating, use, and display, from those of furniture design and to research their characteristics. In this study, furniture based on spatial concepts means furniture that creates 3D spaces consisting of the floor, walls, and ceiling by the blur phenomenon that occurs from the spaces among these pieces of furniture. The organization of this study is as follows; In Chapter 2, a background on the generation of furniture design based on spatial concepts is described based on the research literature of this socio-cultural phenomena. In Chapter 3, the cases of relevant furniture design redescribed. In Chapter 4, the collected cases are analyzed and their characteristics described. In Chapter 5, Chapter 1 to Chapter 4 are summarized and conclusions are given. In addition, future research is proposed.

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농업혁신도시의 표준 프레임워크 도출에 관한 연구 (A Study on the Planning of Agropolis Framework)

  • 최수명;김영주
    • 농촌계획
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    • 제11권4호
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    • pp.17-24
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    • 2005
  • The sustainable development of local communities is faced with limitation due to poor infrastructure and lack of cooperation among stake-holders. To overcome such circumstances and thus to ensure balanced development of the local communities, the central government is driving construction of innovative cities mainly through transfer of public institutions to local cities. In this study, to contribute to the development of plans for the future agropolis' associated with the transfer of public institutions, efficient organization mechanisms of the agropolis such as basic structure and spatial allocation was examined through analyses of advanced cases(Sophia Antipolis, St. Hyacinthe Science Part Food Valley, Stoneleigh Park) of foreign countries. The analyses showed that the organization of agropolis were consisted of three main components; 1) agricultural and food industry complex conducting R&D, 2) service facilities(information, trade, consulting and advertisement) supporting agricultural and food industries and rural enterprise center in charge of a variety of events including exhibition, rural experience, education, and contest, 3) silver facilities such as hospital and town providing medical service and residence. Based on the results, inventories of facilities which are necessary in 'the future agropolis' and their spatial allocation were suggested.