• Title/Summary/Keyword: Event State

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Rule-based and Probabilistic Event Recognition of Independent Objects for Interpretation of Emergency Scenarios (긴급 상황 시나리오 해석을 위한 독립 객체의 규칙 기반 및 확률적 이벤트 인식)

  • Lee, Jun-Cheol;Choi, Chang-Gyu
    • Journal of Korea Multimedia Society
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    • v.11 no.3
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    • pp.301-314
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    • 2008
  • The existing event recognition is accomplished with the limited systematic foundation, and thus much longer learning time is needed for emergency scenario interpretation due to large scale of probability data. In this paper, we propose a method for nile-based event recognition of an independent object(human) which extract a feature vectors from the object and analyze the behavior pattern of each object and interpretation of emergency scenarios using a probability and object's events. The event rule of an independent object is composed of the Primary-event, Move-event, Interaction-event, and 'FALL DOWN' event and is defined through feature vectors of the object and the segmented motion orientated vector (SMOV) in which the dynamic Bayesian network is applied. The emergency scenario is analyzed using current state of an event and its post probability. In this paper, we define diversified events compared to that of pre-existing method and thus make it easy to expand by increasing independence of each events. Accordingly, semantics information, which is impossible to be gained through an.

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A Synchronized Scheme Applying on Hybrid in On-Line Game (온라인 게임에서의 하이브리드기법을 적용한 동기화 기법)

  • Kime, Hye-Young
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.11 no.2
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    • pp.7-12
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    • 2011
  • Because development of high speed network, spread of internet, and high quality of computer performance, request and internet about massive multiplayer playing the game, is increasing. In order to experience realistic game play which is one of the most importance factor in massive multiplayer on-line, synchronization is importance matter. We propose synchronized and optimized scheme that combined FSM (Finite State Machine) and event holding method for efficient state synchronization for massive multiplayer on-line, and we show the effectiveness and reliability of our proposed scheme through the implementing and testing of the game server applying on our proposed scheme.

Hybrid System Modeling and Control for Path Planning and Autonomous Navigation of Wheeled Mobile Robots (차륜형 이동로봇의 경로 계획과 자율 주행을 위한 하이브리드 시스템 모델과 제어)

  • Im, Mi-Seop;Im, Jun-Hong
    • The Transactions of the Korean Institute of Electrical Engineers D
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    • v.49 no.1
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    • pp.33-40
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    • 2000
  • In this paper, an integrated method for the path planning and motion control of wheeled mobile robots using a hybrid system model and control is presented. The hybrid model including the continuous dynamics and discrete dynamics with the continuous and discrete state vector is derived for a two wheel driven mobile robot. The architecture of the hybrid control system for real time path planning and following is designed which has the 3-layered hierarchical structure : the discrete event system using the digital automata as the higher process, the continuous state system for the wheel velocity controls as the lower process, and the interface system as the interaction process between the continuous system as the low level and the discrete event system as the high level. The reference motion commands for autonomous navigation are generated by the abstracted motion in the discrete event system. The motion control tasks including the feasible path planning and autonomous motion control with various initial conditions are investigated as the applications by the simulation studies.

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A Novel Approach for Deriving Test Scenarios and Test Cases from Events

  • Singh, Sandeep K.;Sabharwal, Sangeeta;Gupta, J.P.
    • Journal of Information Processing Systems
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    • v.8 no.2
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    • pp.213-240
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    • 2012
  • Safety critical systems, real time systems, and event-based systems have a complex set of events and their own interdependency, which makes them difficult to test ma Safety critic Safety critical systems, real time systems, and event-based systems have a complex set of events and their own interdependency, which makes them difficult to test manually. In order to cut down on costs, save time, and increase reliability, the model based testing approach is the best solution. Such an approach does not require applications or codes prior to generating test cases, so it leads to the early detection of faults, which helps in reducing the development time. Several model-based testing approaches have used different UML models but very few works have been reported to show the generation of test cases that use events. Test cases that use events are an apt choice for these types of systems. However, these works have considered events that happen at a user interface level in a system while other events that happen in a system are not considered. Such works have limited applications in testing the GUI of a system. In this paper, a novel model-based testing approach is presented using business events, state events, and control events that have been captured directly from requirement specifications. The proposed approach documents events in event templates and then builds an event-flow model and a fault model for a system. Test coverage criterion and an algorithm are designed using these models to generate event sequence based test scenarios and test cases. Unlike other event based approaches, our approach is able to detect the proposed faults in a system. A prototype tool is developed to automate and evaluate the applicability of the entire process. Results have shown that the proposed approach and supportive tool is able to successfully derive test scenarios and test cases from the requirement specifications of safety critical systems, real time systems, and event based systems.

이벤트 스테이트 모델링(Event &State Modeling) 기법을 활용한 HMI(Human- Machine Interface) 제품 디자인 및 응용 사례 연구

  • 배석훈
    • Proceedings of the Korea Multimedia Society Conference
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    • 2002.11b
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    • pp.482-486
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    • 2002
  • 본 논문에서는 기능성 보유 제품에 대한 사용자의 편의성과 효율성을 배려한 인터페이스 제작 기술 고찰의 일환으로 이벤트 스테이트 모델링(Event& State Modeling) 기법을 활용한 HMI (Human -Machine Interface) 모델링의 방법론을 소개하고자 한다. 이벤트 드리븐 형식으로 생성하는 모델 방법론, 스테이트를 기반으로 생성하는 모델링 방법론, 이 두 가지의 장점을 병합하여 개발된 PlayMo라는 저작도구의 이벤트 스테이트 모델 방법론을 분석하고 이를 기반으로 제품 기능 구현의 사실도(fidelity)가 어느 정도까지 가능한지를 제시하고자 한다. 이와 더불어 한 제품의 외관 디자인, 설계 및 정량적 유저 인터페이스(UI:User Interface) 측정의 방법을 사례를 중심으로 소개하고자 한다. 또한 이벤트 스테이트 모델링 방식으로 구성된 컨텐츠를 활용하여 인터랙션과 멀티미디어요소가 강화된 기존의 방식과는 차별화 된 전자 카탈로그, 전자 매뉴얼, 트러블 슈팅 등의 다양한 컨텐츠 활용방안을 제시하여 제품 기획 생산에서 분석 검증 및 마케팅활동, 고객 지원에 이르는 일련의 제품 생산 주기에 따른 데이터 활용 방안을 실제활용 사례를 중심으로 고찰하고자 한다.

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System Design Using Discrete Event Simulation (이산사건 시뮬레이션을 사용한 시스템의 설계)

  • 이영해
    • Proceedings of the Korea Society for Simulation Conference
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    • 1998.03a
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    • pp.50-55
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    • 1998
  • In this paper we use discrete simulation method to get the criteria of system evaluation required in the case of designing the complicated probabilistic event system having discrete probabilistic variables and to search the effective and reliable alternatives to satisfy the objective value of the given system through on-line, single run within the short time period. If we find the alternative we construct the algorithm which change values of decision variables and determining alternative by using the stopping algorithm which end the simulation in the steady state of system. In order to prevent the loss of data when we analyze the acquired design alternative in the steady state we provide the background of the estimation of the autoregressive model and mean and confidence interval for evaluating correctly the objective function obtained by the small amount of output data through the short time period simulation.

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Hierarchical Verification Methodology of Discrete Event Systems (이산사건 시스템의 계층적 검증방법론)

  • Song, Hae-Sang;Lee, Wan-Bok
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.11 no.5
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    • pp.1029-1036
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    • 2007
  • State explosion is a well-known problem that impedes analysis md testing of discrete event systems, thus making the verification of large systems intrinsically difficult job. This paper suggests a hierarchical verification methodology of untimed DEVS model which can alleviate the state explosion problem. The method is a repetitive procedure of designing and verifying between the upper level and the lower level models abstracting away the unnecessary information with respect to a given verification task. A small example was employed to show our suggested method in detail.

Study on Adopting EDR Report for Traffic Accident Analysis (교통사고분석에서 EDR 기록정보의 채택에 관한 고찰)

  • Park, Jongjin;Park, Jeongman;Lee, Yeonsub
    • Journal of Auto-vehicle Safety Association
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    • v.12 no.3
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    • pp.52-60
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    • 2020
  • Usage of EDR(Event Data Recorder) report for traffic accident analysis is currently increasing due to government regulation of EDR data release. Nevertheless, a lot of investigators simply adopt by comparing the number of ignition cycles(crash) at event to the number of ignition cycles(download) without an exact judgment whether event data occurred by this accident or not. In the EDR report, besides ignition cycles, there are many factors such as event record type, algorithm active(rear/rollover/side/frontal), time between events, event severity status(rollover/rear/right side/reft side/frontal), belt switch circuit status, driver/passenger pretensioner/air-bag deployment, PDOF(Principal Direction of Force) by ΔV to be able to decide whether or not to adopt. also the event data is considered enough to vehicle damaged state, accident situation at the scene of the accident. and there is described in "all data should be examined in conjunction with other available physical evidence from the vehicle and scene" in the CDR(Crash Data Retrieval) report. Therefore many investigators have to decide whether or not to adopt after they consider sufficiently to above factors when they are the traffic accident analysis and investigate the causes of a accident on the adopted event data. In this paper, we report to traffic accident investigators notable points and analysis methods on the basis of thousands of cases and the results of one's own experiment in NFS(National Forensic Service).

Partially Folded States of Mutant Ubiquitin in Mild Denaturing Conditions

  • Park, Soon-Ho
    • Bulletin of the Korean Chemical Society
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    • v.30 no.7
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    • pp.1567-1572
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    • 2009
  • Conformational change of ubiquitin variant with valine to alanine mutation at sequence position 26 was studied by varying solvent pH. Fluorescence emission spectra indicated that this variant ubiquitin has some residual structures in acidic and basic solution as compared to denaturant-induced unfolded state. Far-UV circular dichroic spectra indicated that the base-denatured state had more secondary structure than the acid-denatured state. Near-UV circular dichroic spectra indicated that the aromatic side-chains were in the relatively more rigid environment in the base-denatured state than those in the acid-denatured state. Although it appears that the more tertiary structure present in the base-denatured state, refolding reactions measured by stopped-flow fluorescence device suggest that both the acid- and base-denatured states occur before the major folding transition state. The acid- and base-denatured states are considered to reflect the early event of protein folding process.