• Title/Summary/Keyword: Environment of CAD

Search Result 384, Processing Time 0.029 seconds

A study on a design for a centrifugal pump impeller shape (원심펌프 회전차 형상 설계에 대한 연구)

  • 김진환
    • Journal of Ocean Engineering and Technology
    • /
    • v.11 no.4
    • /
    • pp.213-220
    • /
    • 1997
  • In this study, a design for a shape of centrifugal pump impeller has been performed using a p.c. under a Windows environment. Interaction between a user and a computer has been easily established using the Visual Basic. In determining an outer diameter of an impeller, steps are divided into two, a basic computational step and a refinment step. In this way user can enter his/her experience at the refinment step and hence can expect to lessen the nonlinear nature inherent to the design. In determining a shape of a side view of an impeller, the Bezier cubic curve has been used, and it can be seen that the Bezier cubic curves are well suited in the shape design under a Windows environment. By simply manipulating the four control points, one can generate various cubic curves among which one is selected. Also, a simple method, which can determine the curved position of an impeller vane, has been developed. These data can be used for final CAD drawings.

  • PDF

A Study on Collaborative Environment for Development of Submarine: Focusing on Modeling System for Digital Submarine

  • Oh, Dae-Kyun;Shin, Jong-Gye;Jeong, Yeon-Hwan
    • International Journal of Ocean System Engineering
    • /
    • v.2 no.4
    • /
    • pp.214-222
    • /
    • 2012
  • The shipbuilding process is changing due to changes in the development environment and technological requirements for military ships. This would also hold true for a submarine, because its shipbuilding process includes complicated design and construction conditions. System improvement efforts for the design and construction of military ships have continued with the goal of overcoming these conditions. At present, the Korea Navy is developing a 3,000 ton-class Korean type submarine, and its design is progressing by the introduction of a full 3D-ship CAD system. Although the 3D modeling system was introduced for effective design realization through the introduction of collaborative design and active utilization of M&S (modeling and simulation), the introduction effects are not yet generally obvious, according to the characteristics of ship design. The present paper discusses the collaborative environment for developing a submarine to enhance this. This paper proposes the architecture and data structure of a system for realizing collaborative design and discusses a case system developed on the basis of this.

A Study on the Usage of STEP data on the Construction CALS/EC Environment - Focusing on linking the Drawing Information and Material Information - (건설 CALS/EC 환경에서의 STEP 데이터 활용방안에 관한 연구 - 도면정보와 자재정보 연계 중심으로 -)

  • 서종철;김인한
    • The Journal of Society for e-Business Studies
    • /
    • v.8 no.1
    • /
    • pp.121-139
    • /
    • 2003
  • Currently, it is not popular to use the STEP based product information in the construction drawing files, in spite of the importance and possibility of using various product data in drawing files on the CALS/EC environment. This paper aims to demonstrate a construction drawing information management system based on ISO 10303/STEP. To achieve this aim, the authors have analyzed the current construction drawing information classification hierarchy widely used for domestic and international, and examined the material data connection mechanism within CAD drawing data, and finally investigated the management systems for construction documentations and drawings in a public companies. Therefore, the expected benefit of the proposed system is that STEP drawing information management will be done standardization and the information of STEP construction drawing can be managed, shared and supported design business through materials data connection.

  • PDF

Progress on the development of FMC control software for CIM (CIM 구축을 위한 FMC 운용 소프트웨어 개발)

  • 이경휘;김의석;정무영;서석환;고병철
    • 제어로봇시스템학회:학술대회논문집
    • /
    • 1991.10a
    • /
    • pp.821-825
    • /
    • 1991
  • This paper presents an architecture and control logic of a Flexible Manufacturing Cell (FMC) which is one of the important elements under Computer Integrated Manufacturing (CIM) environment. To implement FMC, it is very important to develop a software which can control and monitor the overall system in an integrated environment. Our primary concern in this research is not to develop individual systems, but to integrate them in the hierarchical control level. Progress on the research of integrating CAD/CAM, Process Planning, Off-line Robot Programming and Simulation module into FMC control system is reported. FMC hardware system used here has an Automated Storage & Retrieval System (AS/RS), a conveyor system, a transfer robot, a CNC milling machine, a bar-code system, and an IBM PC/AT as Cell Control System (CCS). In order to demonstrate the operational result, the name plates, text-carved aluminium plates, are manufactured by this system.

  • PDF

A Study on the development of Collaborative Design system for exchanged Architectural Detail Data using internet environment (인터넷 환경에서 상세 설계정보 교환을 위한 공동설계 시스템 개발에 관한 연구)

  • 조성오
    • Korean Institute of Interior Design Journal
    • /
    • no.22
    • /
    • pp.132-138
    • /
    • 2000
  • Internet services are utilizing a variety of server/client technologies. In particular internet technologies provide improved accessibility to information for facility management customers and users for the systems. This study is the architectural data exchange system development more effective management and accept using on Internet web environment. This paper is the explore the use of computers in architectural planning that how the information may be extracted drawing entered into database and exchanged architectural detail data interfaces. System support communication and interactive collaboration among designers through complex Building object during the Design. There are four part in collaborative design system. User Management system, Standard Database System, Project Database System and Interface system. All Data are recognizable format include drawing file and contents. Web/DB server supported communication and collaboration among partners in the building design and construction process. Collaborative Design system is provide new conceptual framework that exist in the Web.

  • PDF

A Study of Augmented Reality based Visualization using Shape Information of Building Information Modeling (BIM 형상정보를 이용한 증강현실기반 가시화 사례)

  • Heo, Kyung-Jin;Lee, Seok-Jun;Jung, Soon-Ki
    • Spatial Information Research
    • /
    • v.20 no.2
    • /
    • pp.1-11
    • /
    • 2012
  • In the current construction planning and designing process, an architectural miniature model was designed to verify the interior or exterior spatial sense of a building structure, but building of the miniature model is demand much more effort and time; in addition to this it has limitation to identify interior information of the building. For a complement of it, CAD would be used in the existing planning and designing process to visualize the building information, but its visualization is not satisfactory for the 3D volume which could be easily verified with the miniature model. CAD is the specific software for designing building structures and the 3D results are usually rendered on 2D monitor screen. Therefore, there is a shortage of cognitive immersion for the 3D space. In this paper, we introduce the conversion process of BIM shape data into the Augmented Reality contents by using a series of softwares. As a result of modification on construction plan or design we reduced the cost and time to reconstruct the final visualization. We have shown that the interior or exterior information of the building structures are easily visualized with BIM shape data on augmented reality environment. Several proposed interaction methods, such as rem oval of building components, and slice-cut operation, provide the user for the effective manipulation of models on the augmented reality environment.

A Study on a Quantified Structure Simulation Technique for Product Design Based on Augmented Reality (제품 디자인을 위한 증강현실 기반 정량구조 시뮬레이션 기법에 대한 연구)

  • Lee, Woo-Hun
    • Archives of design research
    • /
    • v.18 no.3 s.61
    • /
    • pp.85-94
    • /
    • 2005
  • Most of product designers use 3D CAD system as a inevitable design tool nowadays and many new products are developed through a concurrent engineering process. However, it is very difficult for novice designers to get the sense of reality from modeling objects shown in the computer screens. Such a intangibility problem comes from the lack of haptic interactions and contextual information about the real space because designers tend to do 3D modeling works only in a virtual space of 3D CAD system. To address this problem, this research investigate the possibility of a interactive quantified structure simulation for product design using AR(augmented reality) which can register a 3D CAD modeling object on the real space. We built a quantified structure simulation system based on AR and conducted a series of experiments to measure how accurately human perceive and adjust the size of virtual objects under varied experimental conditions in the AR environment. The experiment participants adjusted a virtual cube to a reference real cube within 1.3% relative error(5.3% relative StDev). The results gave the strong evidence that the participants can perceive the size of a virtual object very accurately. Furthermore, we found that it is easier to perceive the size of a virtual object in the condition of presenting plenty of real reference objects than few reference objects, and using LCD panel than HMD. We tried to apply the simulation system to identify preference characteristics for the appearance design of a home-service robot as a case study which explores the potential application of the system. There were significant variances in participants' preferred characteristics about robot appearance and that was supposed to come from the lack of typicality of robot image. Then, several characteristic groups were segmented by duster analysis. On the other hand, it was interesting finding that participants have significantly different preference characteristics between robot with arm and armless robot and there was a very strong correlation between the height of robot and arm length as a human body.

  • PDF

FADIS : An Integrated Development Environment for Automatic Design and Implementation of FLC (FADIS : 퍼지제어기의 설계 및 구현 자동화를 위한 통합 개발환경)

  • 김대진;조인현
    • Journal of the Korean Institute of Intelligent Systems
    • /
    • v.8 no.5
    • /
    • pp.83-97
    • /
    • 1998
  • This paper developes an integrated environment CAD system that can design and implement an accurate and cost-effective FLC automatically. For doing this, an integrated development environment (IDE) (called FADIS; FLC Automatic Design and Implementation Station) is built by the seemless coupling of many existing. CAD tools in an attempt to the FADIS performs various functions such that (1) i~utomatically generate the VHDL components appropriate for the proposed FLC architecture from the various design parameters (2) simulate the generated VHDL code on the Synopsys's VHDL Simulator, (3) automatically compiler, (4) generate the optimized, placed, and routed rawbit files from the synthesized modules by Xilinx's XactStep 6.0, (5) translate the rawbit files into the downloadable ex- [:cution reconfigurable FPGA board (VCC's EVCI), and (7) continuously monitor the control status graphically by communicating the FLC with the controlled target via S-bus. The developed FADIS is tested for its validity by carrying out the overall procedures of designing and implementing the FLC required for the truck-backer upper control, the reduction of control execution time due to the controller's FPGA implementation is verified by comparing with other implementations.

  • PDF

Development of VR Ship Environment for The Educational Training of Ship Survey (선박 검사 교육훈련을 위한 VR 선박 환경 구축)

  • Kil, WooSung;Son, Myeong-Jo;Lee, Jeong-Youl
    • Journal of the Society of Naval Architects of Korea
    • /
    • v.55 no.4
    • /
    • pp.361-369
    • /
    • 2018
  • The ship surveyor makes a scheme of reasonable ship operation by examining whether the ship has been properly constructed in accordance with the rule of classification societies and international conventions or whether the facilities of the ship in operation meet the standard stipulated by law. Even though the ship surveyors of classification society generally consist of people who have the skill of design or operation of a ship, it takes a long time to train a surveyor to the maturity level. This paper describes the development of survey simulator based on virtual ship environment that enables the surveyor minimize trial and errors to survey the ships. By using VR(Virtual Reality) based survey simulator, surveyors possibly achieve improvement of competence in survey quality by means of safe and immersive training environment. In order to improve the usability and utility of the VR simulator, the ship 3D model has been generated using 3D CAD model for design and production in shipyard. Through this, we suggested the possibility of consistent use of 3D model as the digital twin of a ship.

Traffic Fuzzy Control : Software and Hardware Implementations

  • Jamshidi, M.;Kelsey, R.;Bisset, K.
    • Proceedings of the Korean Institute of Intelligent Systems Conference
    • /
    • 1993.06a
    • /
    • pp.907-910
    • /
    • 1993
  • This paper describes the use of fuzzy control and decision making to simulate the control of traffic flow at an intersection. To show the value of fuzzy logic as an alternative method for control of traffic environments. A traffic environment includes the lanes to and from an intersection, the intersection, vehicle traffic, and signal lights in the intersection. To test the fuzzy logic controller, a computer simulation was constructed to model a traffic environment. A typical cross intersection was chosen for the traffic environment, and the performance of the fuzzy logic controller was compared with the performance of two different types of conventional control. In the hardware verifications, fuzzy logic was used to control acceleration of a model train on a circular path. For the software experiment, the fuzzy logic controller proved better than conventional control methods, especially in the case of highly uneven traffic flow between different directions. On the hardware si e of the research, the fuzzy acceleration control system showed a marked improvement in smoothness of ride over crisp control.

  • PDF