• Title/Summary/Keyword: Environment Mapping

Search Result 816, Processing Time 0.025 seconds

Real-time Polygon Generation and Texture Mapping for Tele-operation using 3D Point Cloud Data (원격 작업을 위한 3 차원 점군 데이터기반의 실시간 폴리곤 생성 및 텍스처 맵핑 기법)

  • Jang, Ga-Ram;Shin, Yong-Deuk;Yoon, Jae-Shik;Park, Jae-Han;Bae, Ji-Hun;Lee, Young-Soo;Baeg, Moon-Hong
    • Journal of Institute of Control, Robotics and Systems
    • /
    • v.19 no.10
    • /
    • pp.928-935
    • /
    • 2013
  • In this paper, real-time polygon generation algorithm of 3D point cloud data and texture mapping for tele-operation is proposed. In a tele-operation, it is essential to provide more highly realistic visual information to a tele-operator. By using 3D point cloud data, the tele-operator can observe the working environment from various view point with a reconstructed 3D environment. However, there are huge empty space in 3D point cloud data, since there is no environmental information among the points. This empty space is not suitable for an environmental information. Therefore, real-time polygon generation algorithm of 3D point cloud data and texture mapping is presented to provide more highly realistic visual information to the tele-operator. The 3D environment reconstructed from the 3D point cloud data with texture mapped polygons is the crucial part of the tele-operation.

Sonar Grid-map based Localization for Autonomous Mobile Robots (초음파 확률격자지도에 기반을 둔 자율이동로봇의 위치추정)

  • Lee, Yu-Cheol;Lee, Se-Jin;Cho, Dong-Woo;Kang, Chul-Ung;Lim, Jong-Hwan
    • Proceedings of the KIEE Conference
    • /
    • 2005.10b
    • /
    • pp.83-85
    • /
    • 2005
  • Exploration involving mapping and localization in an unknown environment is an important task in mobile robots. For this, robot must be able to build a reliable map of surroundings and to estimate the position of it. In this paper, we developed technique for gird-based localization of a mobile robot with ultrasonic sensors using EKF(Extended Kalman Filter). We also describe the information about landmarks detected in the environment. Finally, the robot experiments show the efficiency of our approach in the real environment.

  • PDF

Geophysical Surveys for Investigating the Groundwater Environment of the Chojeong, Chungbuk (충북 초정지역의 지하수환경 조사를 위한 지표지구물리탐사)

  • 김지수;한수형;김경호;신재우
    • Proceedings of the Korean Society of Soil and Groundwater Environment Conference
    • /
    • 2000.11a
    • /
    • pp.103-106
    • /
    • 2000
  • Geophysical data sets from the Chojeong area in the Chungbuk-Do are compositely studied in terms of multi-attribute interpretation for the subsurface mapping of shallow fracture zones, associated with groundwater reservoir. Utilizing a GIS software, the attribute data are implemented to a database; a lineament from the satellite image, electrical resistivities and its standard deviation, radioactivity, seismic velocity, bedrock depth from exploration data. In an attempt to interpret 1-D electrical sounding data in 2-D and 3-D views, 2-D resistivities structures are firstly made by interpolating 1-D plots. Reconstruction of a resistivity volume is found to be an effective scheme for subsurface mapping of shallow fracture zones. Shallow fracture zones in the southeastern part of the study area are commonly correlated in the various exploration data.

  • PDF

Semantic Visual Place Recognition in Dynamic Urban Environment (동적 도시 환경에서 의미론적 시각적 장소 인식)

  • Arshad, Saba;Kim, Gon-Woo
    • The Journal of Korea Robotics Society
    • /
    • v.17 no.3
    • /
    • pp.334-338
    • /
    • 2022
  • In visual simultaneous localization and mapping (vSLAM), the correct recognition of a place benefits in relocalization and improved map accuracy. However, its performance is significantly affected by the environmental conditions such as variation in light, viewpoints, seasons, and presence of dynamic objects. This research addresses the problem of feature occlusion caused by interference of dynamic objects leading to the poor performance of visual place recognition algorithm. To overcome the aforementioned problem, this research analyzes the role of scene semantics in correct detection of a place in challenging environments and presents a semantics aided visual place recognition method. Semantics being invariant to viewpoint changes and dynamic environment can improve the overall performance of the place matching method. The proposed method is evaluated on the two benchmark datasets with dynamic environment and seasonal changes. Experimental results show the improved performance of the visual place recognition method for vSLAM.

A Mapping Method for a Logical Volume Manager in SAN Environment (SAN 논리볼륨 관리자를 위한 매핑 기법)

  • 남상수;송석일;유재수;김창수;김명준
    • Journal of KIISE:Computing Practices and Letters
    • /
    • v.9 no.6
    • /
    • pp.718-731
    • /
    • 2003
  • SAN(Storage Area Network) was developed in response to the requirements of high availability of data, scalable growth, and system performance. In order to use the SAN more efficiently, most of the SAN operating software supports storage virtualization concepts that allow users to view physical storage devices of the SAN as a large volume. A logical volume manager plays a key role in storage virtualization. It realizes the storage virtualization by mapping logical addresses to physical addresses. In this paper, we design and implement an efficient and flexible mapping method for the logical volume manager. Additionally we also design and implement a free space management method for flexible mapping. Our mapping method supports a snapshot that preserves a volume image at certain time and on-line reorganization to allow users to add or remove storage devices to and from the SAN even while the system is running. To justify our mapping method, we compare it with the mapping method of the GFS (Global File System) through various experiments.

A Study on the Convergence Contents of Projection Mapping in China (중국에서 프로젝션 맵핑을 활용한 융합콘텐츠 사례 연구)

  • Shi, Yu;Chung, Jean-Hun
    • Journal of Digital Convergence
    • /
    • v.16 no.1
    • /
    • pp.311-316
    • /
    • 2018
  • Projection mapping is one of the convergence contents combined with digital technology. After entering the Chinese market, with its fantastic shock of visual impact, it becomes China's most shocking, most popular, and most commercial value of marketing means, to be widely used in advertising, construction, tourism and other fields. But in China, the lack of projection mapping professionals and professional will affect the development of the entire industry. The study analysed the case of projection mapping in China, and discovered the future direction development of projection mapping. Projection mapping will keep going based on local cultural environment, and combined with other intelligent technologies, and spreading to daily life, also expanding the using area, creating the manifestation pattern then contributing greatly to the entertainment content industry.

A Study of Realtime Geographic Information Transmission for the Mobile Mapping System (모바일매핑시스템에서의 실시간 지리정보 전송을 위한 연구)

  • Bae Sang-Keun;Park Young-Moo;Kim Byung-Guk
    • Spatial Information Research
    • /
    • v.13 no.1 s.32
    • /
    • pp.91-101
    • /
    • 2005
  • The Mobile Mapping System using the vehicle equipped the GPS, IMU, CCD Cameras is the effective system for the management of the road facilities, update of the digital map, and etc. If the geographic information which is acquired by the Mobile mapping System can be transmitted in realtime, users can process what they want using the latest data. In this research, the effective method was suggested for the transmission of the geographic information acquired by mobile mapping System such as position data, attitude data, and image data in the wireless internet environment in realtime.

  • PDF

An algorithm to infer the central location of a solenoid coil for the mapping process based on harmonic analysis (조화해석 기반의 맵핑을 위한 솔레노이드 코일의 중심위치 추론 알고리즘)

  • Lee, Woo-Seung;Ahn, Min-Cheol;Hahn, Seung-Yong;Ko, Tae-Kuk
    • Progress in Superconductivity and Cryogenics
    • /
    • v.14 no.1
    • /
    • pp.14-19
    • /
    • 2012
  • Shimming, active and/or passive, is indispensable for most MR (magnetic resonance) magnets where homogeneous magnetic fields are required within target spaces. Generally, shimming consists of two steps, field mapping and correcting of fields, and they are recursively repeated until the target field homogeneity is reached. Thus, accuracy of the field mapping is crucial for fast and efficient shimming of MR magnets. For an accurate shimming, a "magnetic" center, which is a mathematical origin for harmonic analysis, must be carefully defined, Although the magnetic center is in general identical to the physical center of a magnet, it is not rare that both centers are different particularly in HTS (high temperature superconducting) magnets of which harmonic field errors, especially high orders, are significantly dependent on a location of the magnetic center. This paper presents a new algorithm, based on a field mapping theory with harmonic analysis, to define the best magnetic center of an MR magnet in terms of minimization of pre-shimming field errors. And the proposed algorithm is tested with simulation under gaussian noise environment.

Construction of Roads for Vehicle Simulator Using GIS Map (GIS 데이터를 이용한 차량 시뮬레이터용 도로 구축에 관한 연구)

  • 임형은;성원석;황원걸;주승원
    • Journal of the Korean Society for Precision Engineering
    • /
    • v.21 no.4
    • /
    • pp.88-94
    • /
    • 2004
  • Recently, vehicle simulators are widely used to evaluate driver's responses and driver assistance systems. It needs much effort to construct the virtual driving environment for a vehicle simulator. In this study, it is described how to make effectively the roads and the driving environment for a vehicle simulator. The GIS (Geographic Information System) is used to construct the roads and the environment effectively. Because the GIS is the integrated system of geographical data, it contains useful data to make virtual driving environment. First, the outline and centerline of roads is abstracted from the GIS. From the road outline, the road width is calculated. Using the centerline, the grid model of roads is constructed. The final graphic model of roads is constructed by mapping road image to the grid model according to the number of lanes and the kind of surface. Data of buildings from the GIS are abstracted. Each shape and height of buildings is determined according to kind of buildings, the final graphic model of buildings is constructed. Then, the graphic model of roadside tree is also constructed. Finally, the driving environment for driving simulator is constructed by converting the three graphic models with the graphic format of Direct-X and by joining the three graphic models.