• Title/Summary/Keyword: Engine information

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Ubiquitous Architectural Framework for UbiSAS using Context Adaptive Rule Inference Engine

  • Yoo, Yoon-Sik;Huh, Jae-Doo
    • Proceedings of the Korea Society of Information Technology Applications Conference
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    • 2005.11a
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    • pp.243-246
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    • 2005
  • Recent ubiquitous computing environments increasingly impact on our lives using the current technologies of sensor network and ubiquitous services. In this paper, we propose ubiquitous architectural framework for ubiquitous sleep aid service(UbiSAS) in the subset of ubiquitous computing for refreshing of human's sleep. And we examine technical feasibility. Human can recover his health through refreshing sleep from fatigue. Ubiquitous architectural framework for UbiSAS in digital home offers agreeable sleeping environment and improves recovery from fatigue. So we present new concept of ubiquitous architectural framework dissolving stress. Specially, we apply context to context-aware framework module. This context is transferred to context adaptive inference engine which has service invocation function in intelligent agent module. Ubiquitous architectural framework for UbiSAS using context adaptive rule inference engine without user intervention is technical issue. That is to say, we should take sleep comfortably during our sleeping. And sensed information during sleeping is changed to context-aware information. This presents significant information in context adaptive rule inference engine for UbiSAS. This information includes all sleeping state during sleeping in context-aware computing technique. So we propose more effective and most suitable ubiquitous architectural framework using context adaptive rule inference engine for refreshing sleep in this paper.

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Research on User's Query Processing in Search Engine for Ocean using the Association Rules (연관 규칙 탐사 기법을 이용한 해양 전문 검색 엔진에서의 질의어 처리에 관한 연구)

  • 하창승;윤병수;류길수
    • Journal of the Korea Society of Computer and Information
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    • v.8 no.2
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    • pp.8-15
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    • 2003
  • Recently various of information suppliers provide information via WWW so the necessary of search engine grows larger. However the efficiency of most search engines is low comparatively because of using simple pattern match technique between user's query and web document. A specialized search engine returns the specialized information depend on each user's search goal. It is trend to develop specialized search engines in many countries. However, most such engines don't satisfy the user's needs. This paper proposes the specialized search engine for ocean information that uses user's query related with ocean and the association rules in web data mining can prove relation between web documents. So this search engine improved the recall of data and the precision in existent search method.

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Development of the Marine Engine Room Simulator

  • Jung, Byung-Gun;So, Myung-Ok;Eum, Pil-Yong;Paek, Se-Hwon;Kim, Chang-Hwa
    • Journal of Advanced Marine Engineering and Technology
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    • v.31 no.7
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    • pp.872-880
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    • 2007
  • The development of a Marine Engine Room Simulator system for training and research is described. Development objectives of the system are for both student training, research and development work. The system includes a distributed server/client architecture for 1 to 1, or 1 to many client simulation operation through OPC server, complete separation of visual elements from the controlling routines and the ability to work on the mathematical model independent of the controller and visual systems. A graphical user interface for the man-machine interface has been developed and the mathematical model has been updated. Various engine room operational situations can be simulated. The use of marine engine room simulator for training of sea going engineers and its competency for STCW-95 is discussed.

An Embedded Network-Engine for Video On Demand Service (VOD(Video On Demand) 서비스를 위한 임베디드 네트워크 엔진)

  • Md, Amiruzzaman;Son, Sung-Ok;No, Jae-Chun
    • Proceedings of the Korean Information Science Society Conference
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    • 2007.06a
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    • pp.145-148
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    • 2007
  • Although the embedded network-engine is a demand of time, it is observed that up to this time the network-engines are not sufficient to control the input and output device for Video On Demand (VOD). In this paper we have proposed the wireless network-engine with the capability of controlling the input and output device.

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Implementation of Workflow Composition Engine for Software Process (소프트웨어 프로세스를 위한 워크플로우 작성 엔진의 구현)

  • Kadel, Prakash;Park, Jun-Young;Choi, Ho-Jin
    • Proceedings of the Korea Information Processing Society Conference
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    • 2007.05a
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    • pp.249-252
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    • 2007
  • Workflow composition and management is a crucial part of Component Based Development (CBD). Workflows can be composed reusing existing workflows to improve efficiency during the various stages of software development process. Reusability of software process activities is improved by using existing workflows. This paper proposes a Workflow Composition Engine that generates workflow which consists of existing process activities and describes design of The Workflow Composition Engine. A prototype of the Workflow Composition Engine implemented is described.

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Distributed ECU System Design for High Speed and High Precision Control of a Marine Engine

  • Lee, Jong-Nyun
    • Journal of information and communication convergence engineering
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    • v.8 no.5
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    • pp.534-538
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    • 2010
  • Efficient control of a marine engine requires an engine control unit (ECU) system that handles fast and precise signal processes for in-coming and out-going signals from fast running engines. In order to handle these roles, the sequential control has been adapted in the ECU system in small and medium size ship engines, which has caused high production cost and complexity of the system. Hence, this paper is focused on developing an distributed ECU system for high speed and high precision control of a marine engine by efficiently combining a CPLD chip and a microprocessor. By sharing load at the MCU with the designed CPLD chip, we could achieve in driving a marine engine with high speed and precise control so that the ECU board has been simplified and its production cost has been reduced.

Web Based Comprehensive Environmental Control Engine (Web 기반의 종합적 환경제어시스템의 개발 및 적용)

  • Kim, Joon Hyun
    • Journal of Industrial Technology
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    • v.19
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    • pp.293-300
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    • 1999
  • This paper is aimed at the development of comprehensive environmental management system, which can be operated on the basis of world wide web. This study has been initiated as a topic of G7 project in 1988, and will be accomplished in 2001. Even thought there should be lots of works remaining to achieve this goal, preliminary products can be summarized as follows : 1) integrated environments information management system, 2) web based control engine, 3) surface water environment management system, 4) subsurface water environment management system, 5) sewer and waterworks management system. The core methodology of the engine is the generalized multidimensional finite element matrices to depict the terms in the analysis of various partial differential equations. Spatial information management system (ArcView) and Visual Basic were extensively employed to construct GUI oriented web based engine. Developed systems were consist with very intense computer codes due to the necessity of combinatory management of environmental problems. The web based engine could be served as a decision tool for the integrated management of environmental projects in Korea.

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Ensemble Engine: Framework Design for Visual Novel Game Production

  • Choi, Jong In;Kang, Shin Jin
    • Journal of the Korea Society of Computer and Information
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    • v.24 no.5
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    • pp.11-17
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    • 2019
  • In this study, we propose an ensemble engine, which is a framework for game engine optimized for visual novels genre, focusing on storytelling among various game genres. The game of Visual Nobel genre is based on multi-ending story and features branching of various scenarios according to user's choice. The proposed engine supports various multi-scenarios and multi-endings based on nodes according to the characteristics of these genres. In addition, it provides a convenient and intuitive user interface that not only enhances user immersion but also provides VR function to maximize the sense of presence. We will demonstrate the usefulness of the proposed game engine by designing the framework of a game engine suitable for this feature and actually creating variety stories automatically.

Users' Understanding of Search Engine Advertisements

  • Lewandowski, Dirk
    • Journal of Information Science Theory and Practice
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    • v.5 no.4
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    • pp.6-25
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    • 2017
  • In this paper, a large-scale study on users' understanding of search-based advertising is presented. It is based on (1) a survey, (2) a task-based user study, and (3) an online experiment. Data were collected from 1,000 users representative of the German online population. Findings show that users generally lack an understanding of Google's business model and the workings of search-based advertising. 42% of users self-report that they either do not know that it is possible to pay Google for preferred listings for one's company on the SERPs or do not know how to distinguish between organic results and ads. In the task-based user study, we found that only 1.3 percent of participants were able to mark all areas correctly. 9.6 percent had all their identifications correct but did not mark all results they were required to mark. For none of the screenshots given were more than 35% of users able to mark all areas correctly. In the experiment, we found that users who are not able to distinguish between the two results types choose ads around twice as often as users who can recognize the ads. The implications are that models of search engine advertising and of information seeking need to be amended, and that there is a severe need for regulating search-based advertising.

Development of Knocking discrimination and Engine balance Correction Algorithm of CRDI Engine ECU (CRDI 엔진 전자제어컨트롤러(ECU)의 노킹 판별 및 엔진 밸런스 보정 알고리즘 개발)

  • Kim, Hwa-Seon;Jang, Seong-Jin;Jang, Jong-Yug
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2012.05a
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    • pp.391-394
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    • 2012
  • Recently, for appling to industrial engines to CRDI diesel engine to meet enhanced emission regulatory standards in native and foreign, ECU that be controlled only automaker develop engine control algorithm that adjust injection timing and injection as user's need and use testing, verification for engine performance and emissions reduction. For development only CRDI diesel engine emulator, using CKP and CMP sensor performance property of CRDI engine control ECU input element, in this paper, there determine the diesel knocking and propose design methodology of engine balance correction algorithm design of the correction algorithm. And there propose efficient Improvement for fuel efficiency increasing and reduction of emissions.

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