• Title/Summary/Keyword: Engagement simulation

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A Study on Trainer and Cover Recognition Algorithm for Posture Recognition of Virtual Shooting Trainer (가상 사격 훈련자 자세인식을 위한 훈련자와 엄폐물 인식 알고리즘 연구)

  • Kim, Hyung-O;Hong, ChangHo;Cho, Sung Ho;Park, Youster
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2021.05a
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    • pp.298-300
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    • 2021
  • The Ministry of National Defense decided to build a realistic combat simulation training system based on virtual reality and augmented reality in accordance with the expansion of the scientific training system of "Defense Reform 2.0". The realistic combat simulation training system should be able to maximize the tension and training effect as in actual combat through engagement between trainers. In addition, it should be possible to increase the effectiveness of survival training at the same time as shooting training similar to actual combat through cover training. Previous studies are suitable techniques to improve the shooting precision of the trainee, but it is difficult to practice bilateral engagement like in actual combat, and it is particularly insufficient for combat shooting training using cover. Therefore, in this paper, we propose a S/W algorithm for generating a virtual avatar by recognizing the shooting posture of the opponent on the screen of the virtual shooting trainer. This S/W algorithm can recognize the trainer and the cover based on the depth information acquired through the depth sensor and estimate the trainer's posture.

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The LVC Linkage for the Interoperability of the Battle Lab (Battle Lab에서의 상호운용성을 위한 LVC 연동방안)

  • Yun, Keun-Ho;Shim, Shin-Woo;Lee, Dong-Joon
    • Journal of the Korea Society for Simulation
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    • v.21 no.1
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    • pp.81-88
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    • 2012
  • In the M&S filed, The Battle Lab is available for acquisition, design, development tool, validation test, and training in the weapon system of development process. Recently, the Battle Lab in the military of Korea is still in an early stage, in spite of importance of battle lab construction. In the environment of network centric warfare, a practical use of the M&S which is connecting live, virtual and constructive model can be applied to all field of System Engineering process. It is necessary thar the Battle Lab is not restricted by time and space, and is possible for the technical implementation. In this paper, to guarantee the interoperability of live and virtual simulation, virtual simulators connect live simulators by using the tactical data link. To guarantee the interoperability of virtual and constructive simulation, both virtual simulators and constructive simulators use the RTI which is the standard tool of M&S. We propose the System that constructed the Air Defence Battle Lab. In case of the approach of target tracks, The Air Defence Battle Lab is the system for the engagement based on a command of an upper system in the engagement weapon system. Constructive simulators which are target track, missile, radar, and launcher simulator connect virtual simulators which are MCRC, battalion, and fire control center simulators using the RPR-FOM 1.0 that is a kind of RTI FOM. The interoperability of virtual simulators and live simulators can be guaranteed by the connection of the tactical data links which are Link-11B and ATDL-1.

Evaluation of the Combat Aircraft Susceptibility Against Surface-Based Threat Using the Weighted Score Algorithm

  • Kim, Joo-Young;Kim, Jin-Young;Lee, Kyung-Tae
    • International Journal of Aeronautical and Space Sciences
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    • v.12 no.4
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    • pp.396-402
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    • 2011
  • Aircraft combat survivability is an essential factor in the design of combat aircrafts that operate in an enemy air defense area. The combat aircrafts will be confronted with anti-aircraft artillery and/or surface-to-air missiles (SAM) from the ground, and their survivability can be divided into two categories: susceptibility and vulnerability. This article studies the prediction of susceptibility in the case of a one-on-one engagement between the combat aircraft and a surface-based threat. The weighted score method is suggested for the prediction of susceptibility parameters, and Monte Carlo simulations are carried out to draw qualitative interpretation of the susceptibility characteristics of combat aircraft systems, such as the F-16 C/D, and the hypersonic aircraft, which is under development in the United States, versus ground threat from the SAM SA-10.

Interoperability between Combat 21 and K1 Tank Simulators using a Converter (모델 변환기를 이용한 전투 21과 K1 전차 시뮬레이터의 연동 방안)

  • Ko, Sung-Gil;Lee, Tae-Eog;Kim, Dae-Kyu;Choi, Mi-Seon
    • Journal of the Korea Institute of Military Science and Technology
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    • v.13 no.5
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    • pp.841-851
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    • 2010
  • We examine interoperability for integrated training simulation of a mechanized infantry battalion that uses a war game model of Korean army, Combat 21, and virtual simulators of K1 tanks. We discuss issues and problems for integrated simulation of the virtual and constructive models, including differences between the model scopes, model resolutions, engagement algorithms, and data consistency and training audiences of the war game model and virtual simulators. From these, we identify interoperability requirements. We propose ways of resolving the problems using a model converter.

The Development of Torpedo Defense Experimental Technique based on M&S (M&S 기반 어뢰방어전 모의실험 기술 구현)

  • Nah, Young-In;Lee, Sim-Yong;Yoon, Han-Saem
    • Journal of the Korea Institute of Military Science and Technology
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    • v.13 no.5
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    • pp.818-823
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    • 2010
  • Exploiting models and simulations are encouraged among the defense acquisition society, as now enforced by the Defense Aquisition Program Administration's regulations. They are useful and, sometimes, inevitable especially in an earlier phase of system development. Computer-simulation-based experimentation technique for the system operational performance analysis for a torpedo defense system is introduced in this paper. Problem definition for the torpedo defense system analysis and engineering efforts for models and simulations development are presented here, including defining measures of performance and effectiveness for the torpedo defense system, conceptual modeling for torpedo engagement and defense simulation, design of experimentation, design of simulator and experimentor, and hardware and software implementation of an analysis support tool - a system operations demonstration and experimentation simulator.

Research of Interopaeration Simulation between War Game Simulator and Communication Effect Simulator using HLA/RTI (HLA/RTI를 이용한 워게임 시뮬레이터와 통신 효과 시뮬레이터의 연동 시뮬레이션 연구)

  • Kim, Deok-Su;Bae, Jang Won;Park, Soo Bum;Kim, Tag Gon
    • Journal of the Korea Institute of Military Science and Technology
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    • v.18 no.1
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    • pp.46-54
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    • 2015
  • Wargame simulators are widely used in the field of defence modeling and simulation. Because of increasing importance of communication effects on the warfare, the war game simulator is also required to reflect communication effects. One way to satisfy the requirement is the interoperation simulation between war game simulator and communication effect simulators. This paper shows the application of interoperation simulation between war game and communication effect simulators using HLA(High-Level Architecture)/RTI(RunTime Infrastructure). The war game simulator mainly deal with the engagement of troops and the troops communicate each other at the mission execution level. In the other hand, The communication effect simulator perform communication actions between the troops in the engineering level. Using the interoperation simulation, we can reflect the communication effects on the war game simulation. We show various applications of the interoperation simulation with the point of the war game and communication effect simulator. with a case study, we explain the interoperation simulation improves the reality and fidelity of the war game simulator and how the interoperation simulation can be applied to developing doctrines and real communication system.

A Study of Experimental Design for Unmanned Ground Vehicle Effectiveness Based on a Small Unit Combat Scenario (소부대 전투시나리오 기반의 UGV 효과분석 실험방안 연구)

  • Lee, Jaeyeong;Kim, Chongman;Park, Keonyoung;Kim, Junsoo;Sin, Sunwoo;Pyun, Jaijeong;Bae, Sungmin
    • Journal of Korean Society for Quality Management
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    • v.42 no.4
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    • pp.591-606
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    • 2014
  • Purpose: The purpose of this study is to design an experimental simulation model for evaluating the UGV(Unmanned Ground Vehicle) effectiveness in a small unit combat scenario. Methods: We design and build a simulation model to evaluate the combat effectiveness of UGV in a small unit combat scenario. In order to build a simulation model, we used AnyLogic software tool which has functional advantages to describe agent-based simulation model. As for the combat scenario, we applied the typical engagement of mechanized unit equal or lower than battalion level. Analysis process follows the three phases. 1) Design an agent based conceptual medel in a small unit combat scenario. 2) Build a simulation medel using AnyLogic tool. 3) Analyze the simulation results and evaluate the UGV effectiveness. Results: The UGV effectiveness was measured and presented as a numeric values. Those numeric values were represented as a MOE(Measure of Effectiveness) which was the blue survival ratio. Conclusion: We developed an agent based simulation model which can provide a pattern of change how UGV effectiveness varied depending upon the number of UGV in a small unit combat scenario. We also found that the UGV effectiveness grows in the given scenario as the number of UGV increases.

A Study on Intercept Probability and Cost based Multi-layer Defense Interceptor Operating Method using Mathematical Model (수리모형을 이용한 요격확률 및 비용 기반의 다층 방어 요격미사일 운용방법 연구)

  • Seo, Minsu;Ma, Jungmok
    • Journal of the Korea Society for Simulation
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    • v.29 no.2
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    • pp.49-61
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    • 2020
  • It is important to operate a limited number of interceptors effectively to counter ballistic missile threats. The existing interceptor operating method determines the number of interceptors according to the level of TBM (Theater Ballistic Missile) engagement effectiveness applied to a defended asset. It can cause either excessive interceptor waste compared to the intercept probability or the intercept probability decrease. Thus, interceptor operating method must be decided considering the number of ballistic missiles, intercept probability and cost. This study proposes a mathematical model to improve the existing interceptor operating method. In addition, the efficiency indicator is proposed for trade-off between intercept probability and cost. As a result of the simulations, the mathematical model-based interceptor operating method can achieve better results than the existing interceptor operating method.

Centrifugal Clutch Design for Unmanned Helicopter - Simulation of Optimal Factors - (농용 무인헬리콥터의 원심클러치 설계 - 최적 설계치의 시뮬레이션 -)

  • Lee, J.H.;Koo, Y.M.
    • Journal of Biosystems Engineering
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    • v.34 no.2
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    • pp.89-94
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    • 2009
  • Aerial application using an agricultural unmanned helicopter was suggested for an alternative against current pesticide application methods. Centrifugal clutches play important roles in the performance and safety of the helicopter operation. A previous study analyzed and verified the power transfer theory of the guide type centrifugal clutch. Based on the clutch theory, optimal designs of the clutch became possible and feasible using a simulation method. Design criteria of the clutch were the power transfer capacity of 24.66 kW(33.5 PS) at the rated engine speed and the engaging range speed of 3,000${\sim}$3,500 rpm. Various designs were accomplished using the simulation. An optimal clutch was simulated by determining the values of spring constant and mass of friction sector, which were 94,700 N/m and 123.7 g, respectively. The design performed the power capacity of 24.86 kW(33.8 PS) and engagement speed of 3,069 rpm, meeting the design criteria. Using the designed clutch, an efficient transfer of the power would be possible for the unmanned agricultural helicopter.

Design of a HLA/RTI-based Federation Architecture Between OneSAF and NBC Contamination Prediction Models (OneSAF와 화생방 오염예측모델 간 HLA/RTI 기반 연동 구조 설계)

  • Han, Sang Woo;Pyun, Jai Jeong;Shim, Woo Sup;Chung, Hoe Young
    • Journal of the Korea Institute of Military Science and Technology
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    • v.18 no.5
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    • pp.582-593
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    • 2015
  • For military training and course-of-action analysis, OneSAF Int'l version being used in ROK Army has a limited capability to simulate NBC(nuclear, biological, and chemical) damages. For high-fidelity NBC combat simulation, it is required to visualize NBC contamination dispersion in consideration of weather conditions and terrain characteristics. However, OneSAF itself handling interaction among thousands of combat entities cannot carry out a simulation of NBC contamination dispersion because it brings about an excess burden. To resolve this problem, this research aims to design simulation federation for analysis on NBC operational effects. After examining design consideration to connect OneSAF and a NBC contamination dispersion model, we design a federation architecture that facilitates the interaction between OneSAF and a NBC contamination dispersion model. Afterwards, we implement a federation interface to share simulation data by publish-subscribe pattern and to translate them into the proprietary format for each model. We prove the possibility of federation between both models, as showing that dispersion of NBC contaminated cloud and changes in concentration are reflected in OneSAF-based engagement simulation.