• Title/Summary/Keyword: Encoder Model

Search Result 356, Processing Time 0.026 seconds

Korean Dependency Parsing Using Stack-Pointer Networks and Subtree Information (스택-포인터 네트워크와 부분 트리 정보를 이용한 한국어 의존 구문 분석)

  • Choi, Yong-Seok;Lee, Kong Joo
    • KIPS Transactions on Software and Data Engineering
    • /
    • v.10 no.6
    • /
    • pp.235-242
    • /
    • 2021
  • In this work, we develop a Korean dependency parser based on a stack-pointer network that consists of a pointer network and an internal stack. The parser has an encoder and decoder and builds a dependency tree for an input sentence in a depth-first manner. The encoder of the parser encodes an input sentence, and the decoder selects a child for the word at the top of the stack at each step. Since the parser has the internal stack where a search path is stored, the parser can utilize information of previously derived subtrees when selecting a child node. Previous studies used only a grandparent and the most recently visited sibling without considering a subtree structure. In this paper, we introduce graph attention networks that can represent a previously derived subtree. Then we modify our parser based on the stack-pointer network to utilize subtree information produced by the graph attention networks. After training the dependency parser using Sejong and Everyone's corpus, we evaluate the parser's performance. Experimental results show that the proposed parser achieves better performance than the previous approaches at sentence-level accuracies when adopting 2-depth graph attention networks.

Road Extraction from Images Using Semantic Segmentation Algorithm (영상 기반 Semantic Segmentation 알고리즘을 이용한 도로 추출)

  • Oh, Haeng Yeol;Jeon, Seung Bae;Kim, Geon;Jeong, Myeong-Hun
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
    • /
    • v.40 no.3
    • /
    • pp.239-247
    • /
    • 2022
  • Cities are becoming more complex due to rapid industrialization and population growth in modern times. In particular, urban areas are rapidly changing due to housing site development, reconstruction, and demolition. Thus accurate road information is necessary for various purposes, such as High Definition Map for autonomous car driving. In the case of the Republic of Korea, accurate spatial information can be generated by making a map through the existing map production process. However, targeting a large area is limited due to time and money. Road, one of the map elements, is a hub and essential means of transportation that provides many different resources for human civilization. Therefore, it is essential to update road information accurately and quickly. This study uses Semantic Segmentation algorithms Such as LinkNet, D-LinkNet, and NL-LinkNet to extract roads from drone images and then apply hyperparameter optimization to models with the highest performance. As a result, the LinkNet model using pre-trained ResNet-34 as the encoder achieved 85.125 mIoU. Subsequent studies should focus on comparing the results of this study with those of studies using state-of-the-art object detection algorithms or semi-supervised learning-based Semantic Segmentation techniques. The results of this study can be applied to improve the speed of the existing map update process.

Design and Implementation of Hybrid Network Associated 3D Video Broadcasting System (이종망 연동형 3D 비디오 방송시스템 설계 및 구현)

  • Yun, Kugjin;Cheong, Won-Sik;Lee, Jinyoung;Kim, Kyuheon
    • Journal of Broadcast Engineering
    • /
    • v.19 no.5
    • /
    • pp.687-698
    • /
    • 2014
  • ATSC is currently working on standardization of hybrid 3DTV broadcasting service in heterogenous network environment after completion of service-compatible 3DTV broadcasting service standard based on broadcasting channel. This paper proposes a convergence 3D video broadcasting method on broadcasting and IP network while guaranteeing a Full-HD 3D quality without degrading the image quality of legacy DTV. Specifically, this paper describes transmission of the 3D additional video using the ISO/IEC 23009-1 DASH, robust synchronization method under heterogenous network environments and system target decoder model for hybrid 3DTV receiver. Based on experimental results, we confirm that proposed technologies can be used as a core technology in the hybrid 3DTV standardization and a reference model for a development of hybrid 3DTV encoder and receiver.

VIBRATION ANALYSIS OF PCB MANUFACTURING SYSTEM USING MASKLESS EXPOSURE METHOD (Maskless 방식을 이용한 PCB 생산시스템의 진동 해석)

  • Jang, Won-Hyuk;Lee, Jae-Mun;Cho, Myeong-Woo;Kim, Joung-Su;Lee, Chul-Hee
    • Proceedings of the Korean Society for Noise and Vibration Engineering Conference
    • /
    • 2009.10a
    • /
    • pp.421-426
    • /
    • 2009
  • This paper presents vibration analysis of maskless exposure module in Printed Circuit Board (PCB) manufacturing system. In order to complete exposure process in PCB, masking type module has been widely used in electronics industries. However, masking process confronts some limitations of application due to higher production cost for masking as well as lower printing resolution. Therefore, maskless exposure module is started to be in the spotlight for flexible production system to meet the needs of fabrication in variable patterns at low cost. Since maskless exposure process adopts direct patterning to PCB, vibration problems become more critical compared to conventional masking type process. Moreover, movements of exposure engine as well as stage generate vibration sources in the system. Thus, it is imperative to analyze the vibration characteristics for the maskless exposure module to improve the quality and accuracy of PCB. In this study, vibration analysis using the Finite Element Analysis is conducted to identify the critical structural parts deteriorating vibration performance. Also, Experimental investigations are conducted by single/dual encoder measurement process under the operating module speed. Measurement points of vibration are selected by three places, which are base of stage, exposure engine and top of stage, to check the effect of vibration from the exposure engine. Comparisons between analysis results and experimental measurement are conducted to confirm the accuracy of analysis results including the developed FE model. Finally, this studies show feasibility of optimal design using the developed FE analysis model.

  • PDF

A Fast Decision Method of Quadtree plus Binary Tree (QTBT) Depth in JEM (차세대 비디오 코덱(JEM)의 고속 QTBT 분할 깊이 결정 기법)

  • Yoon, Yong-Uk;Park, Do-Hyun;Kim, Jae-Gon
    • Journal of Broadcast Engineering
    • /
    • v.22 no.5
    • /
    • pp.541-547
    • /
    • 2017
  • The Joint Exploration Model (JEM), which is a reference SW codec of the Joint Video Exploration Team (JVET) exploring the future video standard technology, provides a recursive Quadtree plus Binary Tree (QTBT) block structure. QTBT can achieve enhanced coding efficiency by adding new block structures at the expense of largely increased computational complexity. In this paper, we propose a fast decision algorithm of QTBT block partitioning depth that uses the rate-distortion (RD) cost of the upper and current depth to reduce the complexity of the JEM encoder. Experimental results showed that the computational complexity of JEM 5.0 can be reduced up to 21.6% and 11.0% with BD-rate increase of 0.7% and 1.2% in AI (All Intra) and RA (Random Access), respectively.

2D Game Image Color Synthesis System Using Convolutional Neural Network (컨볼루션 인공신경망을 이용한 2차원 게임 이미지 색상 합성 시스템)

  • Hong, Seung Jin;Kang, Shin Jin;Cho, Sung Hyun
    • Journal of Korea Game Society
    • /
    • v.18 no.2
    • /
    • pp.89-98
    • /
    • 2018
  • The recent Neural Network technique has shown good performance in content generation such as image generation in addition to the conventional classification problem and clustering problem solving. In this study, we propose an image generation method using artificial neural network as a next generation content creation technique. The proposed artificial neural network model receives two images and combines them into a new image by taking color from one image and shape from the other image. This model is made up of Convolutional Neural Network, which has two encoders for extracting color and shape from images, and a decoder for taking all the values of each encoder and generating a combination image. The result of this work can be applied to various 2D image generation and modification works in game development process at low cost.

A Deep Learning-Based Face Mesh Data Denoising System (딥 러닝 기반 얼굴 메쉬 데이터 디노이징 시스템)

  • Roh, Jihyun;Im, Hyeonseung;Kim, Jongmin
    • Journal of IKEEE
    • /
    • v.23 no.4
    • /
    • pp.1250-1256
    • /
    • 2019
  • Although one can easily generate real-world 3D mesh data using a 3D printer or a depth camera, the generated data inevitably includes unnecessary noise. Therefore, mesh denoising is essential to obtain intact 3D mesh data. However, conventional mathematical denoising methods require preprocessing and often eliminate some important features of the 3D mesh. To address this problem, this paper proposes a deep learning based 3D mesh denoising method. Specifically, we propose a convolution-based autoencoder model consisting of an encoder and a decoder. The convolution operation applied to the mesh data performs denoising considering the relationship between each vertex constituting the mesh data and the surrounding vertices. When the convolution is completed, a sampling operation is performed to improve the learning speed. Experimental results show that the proposed autoencoder model produces faster and higher quality denoised data than the conventional methods.

Fast Distributed Video Decoding Using BER model for Applications with Motion Information Feedback (움직임 정보 피드백이 가능한 응용을 위한 BER모델을 이용한 고속 분산 비디오 복호화 기법)

  • Kim, Man-Jae;Kim, Jin-Soo
    • The Journal of the Korea Contents Association
    • /
    • v.12 no.12
    • /
    • pp.14-24
    • /
    • 2012
  • DVC (Distributed Video Coding) techniques need feedback channel for parity bit control to achieve the good RD performances, however, this causes the DVC system to have high decoding latency. In order to implement in real time environments and to accelerate commercializations, many research works have been focusing on the development of fast video decoding algorithm. As one of the real time implementations, this paper deals with a novel DVC scheme suitable for some application areas where source statistics such as motion information can be provided to the encoder side from the decoder side. That is, this paper propose a fast distributed video decoding scheme to improve the decoding speed by using the feedback of motion information derived in SI generation. Through computer simulations, it is shown that the proposed method outperforms the conventional fast DVC decoding schemes.

Vibration Analysis of PCB Manufacturing System Using Maskless Exposure Method (Maskless 방식을 이용한 PCB생산시스템의 진동 해석)

  • Jang, Won-Hyuk;Lee, Jae-Mun;Cho, Myeong-Woo;Kim, Joung-Su;Lee, Chul-Hee
    • Transactions of the Korean Society for Noise and Vibration Engineering
    • /
    • v.19 no.12
    • /
    • pp.1322-1328
    • /
    • 2009
  • This paper presents vibration analysis of maskless exposure module in printed circuit board(PCB) manufacturing system. In order to complete exposure process in PCB, masking type module has been widely used in electronics industries. However, masking process confronts some limitations of application due to higher production cost for masking as well as lower printing resolution. Therefore, maskless exposure module is started to be in the spotlight for flexible production system to meet the needs of fabrication in variable patterns at low cost. Since maskless exposure process adopts direct patterning to PCB, vibration problems become more critical compared to conventional masking type process. Moreover, movements of exposure engine as well as stage generate vibration sources in the system. Thus, it is imperative to analyze the vibration characteristics for the maskless exposure module to improve the quality and accuracy of PCB. In this study, vibration analysis using the finite element analysis is conducted to identify the critical structural parts deteriorating vibration performance. Also, Experimental investigations are conducted by single/dual encoder measurement process under the operating module speed. Measurement points of vibration are selected by three places, which are base of stage, exposure engine and top of stage, to check the effect of vibration from the exposure engine. Comparisons between analysis results and experimental measurement are conducted to confirm the accuracy of analysis results including the developed FE model. Finally, this studies show feasibility of optimal design using the developed FE analysis model.

Mouthpiece Modeling of the Electronic Wind Instrument Using a Propeller and Linear Analysis for Fast Tracking Wind Velocity (빠른 바람의 세기 추적을 위한 프로펠러를 사용한 전자 관악기 취구의 선형 모델링)

  • Kwak, Jae-Hyung;Lee, Gang-Seong
    • The Journal of Korean Institute of Communications and Information Sciences
    • /
    • v.35 no.3C
    • /
    • pp.295-301
    • /
    • 2010
  • In this paper, we propose a new mouthpiece model for the electronic wind instrument using a propeller and linear analysis for fast tracking wind velocity blown. This method is a modification of the velocity anemometer for fast tracking wind velocity by the propeller's angular velocity (speed of revolution). In the case of velocity anemometer, wind velocity is calculated using the property that wind velocity is in proportion to the propeller's angular velocity. However, wind velocity and angular velocity of the propeller are not in one-one correspondence because wind velocity takes some transitional time for the expected wind velocity to be calculated from angular velocity. To resolve this problem, we propose a method for finding the impulse response of the system which can be considered as a linear system, and for estimating the wind velocity by deconvolving the propeller's angular velocity with the impulse response. To experiment and to prove the validity of the proposed system, we designed a mouthpiece model which consists of a motor, a propeller and an encoder. The result of estimated wind velocity in this method showed that this system is about eightfold faster than the method by the conventional velocity anemometer.