• 제목/요약/키워드: Empty Point

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V3C: V-PCC Encoder improvement for empty partition

  • Tianyu Dong;Qiong Jia;Euee S. Jang
    • 한국방송∙미디어공학회:학술대회논문집
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    • 한국방송∙미디어공학회 2022년도 추계학술대회
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    • pp.47-50
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    • 2022
  • In this paper, we proposed a method for Video-based point cloud compression reference software TMC2 encoder with an option for empty partitions in point cloud encoding. This encoder option allows tile initialization and process for an empty partition. The proposed method provides the TMC2 encoder the robustness to process dynamic point clouds.

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국민학교(國民學校) 여유교실(餘裕敎室) 활용(活用) 대책(對策)에 관한 연구(硏究) (A Study on Utilization Policy of Empty Classrooms in Elementary School)

  • 박영숙
    • 교육시설
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    • 제2권3호
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    • pp.19-30
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    • 1995
  • The primary purpose of this study is to suggest the policy for the effective utilization of empty classrooms in elementary school. The empty classroom in this study means the classroom that is not used now since the number of students decreases, but can be usable for other needs in future. The following results are obtained through this survey; 1) about forty percent of classrooms are empty classrooms, 2) the ratio of empty classrooms is higher in urban area than rural area, 3) the smaller the size of classroom is, the higher the ratio is, and 4) 56.5% of the schools have one to three empty classrooms and 30.0% have four to six empty classrooms. In conclusion it is suggested that 1) the reutilization plan of empty classrooms be established according to particular situation of each school, 2) the government develop the guidelines for reutilization and administrative procedures for renewal, 3) the reutilization plan be established from the view point of the quality improvement of schooling, and 4) the enlargement and rearranagemt of learning space be considerd when reutilization is planned.

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장애물의 기하투영에 의한 일차매개곡선을 이용한 충돌회피 경로계획 (A collision-free path planning using linear parametric curve based on geometry mapping of obstacles)

  • 남궁인
    • 대한기계학회논문집A
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    • 제21권12호
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    • pp.1992-2007
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    • 1997
  • A new algorithm for planning a collision-free path is developed based on linear prametric curve. In this paper robot is assumed to a point, and two linear parametric curve is used to construct a path connecting start and goal point, in which single intermediate connection point between start and goal point is considered. The intermediate connection point is set in polar coordinate(${\theta}{\delta}$) , and the interference between path and obstacle is mapped into CPS(connection point space), which is defined a CWS GM(circular work space geometry mapping). GM of all obstacles in workspace creates overlapping images of obstacle in CPS(Connection Point Space). The GM for all obstacles produces overlapping images of obstacle in CPS. The empty area of CPS that is not occupied by obstacle images represents collision-free paths in Euclidian Space. A GM based on connection point in elliptic coordinate(${\theta}{\delta}$) is also developed in that the total length of path is depend only on the variable .delta.. Hence in EWS GM(elliptic work space geometry mapping), increasing .delta. and finding the value of .delta. for collision-free path, the shortest path can be searched without carring out whole GM. The GM of obstacles expersses all possible collision-free path as empty spaces in CPS. If there is no empty space available in CPS, it indicates that path planning is not possible with given number of connection points, i.e. path planning is failed, and it is necessary to increase the number of connection point. A general case collision-free path planning is possible by appling GM to configuration space obstacles. Simulation of GM of obstacles in Euclidian space is carried out to measure performance of algorithm and the resulting obstacle images are reported.

Investigation of Empty Space in Nanoscale Double Gate (ESDG) MOSFET for High Speed Digital Circuit Applications

  • Kumari, Vandana;Saxena, Manoj;Gupta, R.S.;Gupta, Mridula
    • JSTS:Journal of Semiconductor Technology and Science
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    • 제13권2호
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    • pp.127-138
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    • 2013
  • The impact of Empty Space layer in the channel region of a Double Gate (i.e. ESDG) MOSFET has been studied, by monitoring the DC, RF as well as the digital performance of the device using ATLAS 3D device simulator. The influence of temperature variation on different devices, i.e. Double Gate incorporating Empty Space (ESDG), Empty Space in Silicon (ESS), Double Gate (DG) and Bulk MOSFET has also been studied. The electrical performance of scaled ESDG MOSFET shows high immunity against Short Channel Effects (SCEs) and temperature variations. The present work also includes the linearity performance study in terms of $VIP_2$ and $VIP_3$. The proper bias point to get the higher linearity along with the higher transconductance and device gain has also been discussed.

원격 작업을 위한 3 차원 점군 데이터기반의 실시간 폴리곤 생성 및 텍스처 맵핑 기법 (Real-time Polygon Generation and Texture Mapping for Tele-operation using 3D Point Cloud Data)

  • 장가람;신용득;윤재식;박재한;배지훈;이영수;백문홍
    • 제어로봇시스템학회논문지
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    • 제19권10호
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    • pp.928-935
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    • 2013
  • In this paper, real-time polygon generation algorithm of 3D point cloud data and texture mapping for tele-operation is proposed. In a tele-operation, it is essential to provide more highly realistic visual information to a tele-operator. By using 3D point cloud data, the tele-operator can observe the working environment from various view point with a reconstructed 3D environment. However, there are huge empty space in 3D point cloud data, since there is no environmental information among the points. This empty space is not suitable for an environmental information. Therefore, real-time polygon generation algorithm of 3D point cloud data and texture mapping is presented to provide more highly realistic visual information to the tele-operator. The 3D environment reconstructed from the 3D point cloud data with texture mapped polygons is the crucial part of the tele-operation.

Flexural behavior of cold-formed steel concrete composite beams

  • Valsa Ipe, T.;Sharada Bai, H.;Manjula Vani, K.;Zafar Iqbal, Merchant Mohd
    • Steel and Composite Structures
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    • 제14권2호
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    • pp.105-120
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    • 2013
  • Flexural behavior of thin walled steel-concrete composite sections as cross sections for beams is investigated by conducting an experimental study supported by applicable analytical predictions. The experimental study consists of testing up to failure, simply supported beams of effective span 1440 mm under two point loading. The test specimens consisted of composite box and channel (with lip placed on tension side and compression side) sections, the behavior of which was compared with companion empty sections. To understand the role of shear connectors in developing the composite action, some of the composite sections were provided with novel simple bar type and conventional bolt type shear connectors in the shear zone of beams. Two RCC beams having equivalent ultimate moment carrying capacities as that of composite channel and box sections were also considered in the study. The study showed that the strength to weight ratio of composite beams is much higher than RCC beams and ductility index is also more than RCC and empty beams. The analytical predictions were found to compare fairly well with the experimental results, thereby validating the applicability of rigid plastic theory to cold-formed steel concrete composite beams.

컴퓨터 바둑에서 돌의 영향력, 영향력점 그리고 영향력영역에 대한 연구 (A Study of Stone Influence, Influence Point, and Influence Area in Computer Go)

  • 박현수
    • 한국게임학회 논문지
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    • 제7권4호
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    • pp.117-123
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    • 2007
  • 본 논문은 컴퓨터 바둑에서 돌의 영향력(Stone Influence)과 영향력점(Influence Point) 그리고 영향력 영역(Influence Area)을 제안한다. 돌의 영향력은 놓인 돌과 빈 정점사이의 거리에 따라 정의하며, 영향력점은 돌의 영향력에 대해 임계치를 이용하여 정의한다. 형세평가를 위한 요소로 영향력 영역을 영향력점 덩어리와 코어를 이용하여 정의한다. 저자는 정석 자료를 이용한 실험을 통해서 영향력점의 임계치를 구하였으며, 영향력 영역이 바둑 게임에서 세력으로 성공적으로 적용 가능하였습니다.

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컴퓨터 바둑에서 String Graph를 사용한 정적분석 (Static Analysis In Computer Go By Using String Graph)

  • 박현수;김항준
    • 전자공학회논문지CI
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    • 제41권4호
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    • pp.59-66
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    • 2004
  • 본 논문은 정적 분석을 하기 위해서 SG(String Graph)를 정의하고 ASG(Alive String Graph)를 정의한다. String의 사활의 판단을 위해 돌이 포함되지 않은 상태와 돌이 포함된 상태로 나누어 Rule을 적용한다. 돌이 포함되지 않은 상태에서 SR(String Reduction), ER(Empty Reduction), ET(Edge Transform), 그리고 CG(Circular Graph) Rule을 정의한다. 돌이 포함되어진 상태에서 DESR(Dead Enemy Strings Reduction)과 SCSR(Same Color String Reduction) Rule을 정의한다. 이러한 Rule을 사용하여 SG(String Graph)가 ASG(Alive String Graph)인지를 평가한다. 그리고 관절점의 개수에 따라 사활을 판단하기 위해 APC(Articulation Point Check)를 사용하였다. 우리의 방법에 대한 성능은 Computer Go Test Collection의 IGS_31_counted 문제 집합에 대해 실험했다. 이 Test set은 11,191 Points와 1,123 Strings을 가진다. 우리는 실험 결과에서 Points에 대해 92.5% 정확성과 Strings에 대해 95.7%의 정확성을 얻었다.