• 제목/요약/키워드: Emotional space

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What is meaning of internet game to the University students?

  • Kim, Jung-Ae
    • International Journal of Internet, Broadcasting and Communication
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    • 제8권2호
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    • pp.75-80
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    • 2016
  • Objectives : The objective of this study is to examine the experiences of Internet game experience targeting to University students in Korea. Research topics was "What is meaning of internet game to the University students?" Methods : Classical phenomenology underpinned this study. Seven qualitative studies of University students were conducted between 20 and 23 years old. Semi-structured interviews were conducted. Interviews were audio recorded and transcribed verbatim. Phenomenological thematic analysis of data was undertaken. Results : The findings pivot around three interconnected themes :[Expectations for the emotional needs], [Spend time in the cyberspace], [Relieve stress throughout the game], [Instead of satisfaction from virtual reality], [Internet gaming repeat and desires]. The basic need for getting into internet game was [satisfaction from virtual reality was identified]. While internet games was eliminated stress, [Expectations for the emotional needs] and [Spend time in the cyberspace] were the catalyst that makes them repeatedly getting into Internet the game. Based on the result, I suggest that Internet gaming should be recognized as a tool to relieve stress for college students, But it is not satisfied with the reality in virtual space. Therefore, the strategy must be to recognize reality accompanying. And Using a lot of time in cyberspace make them cause of internet game addiction. Therefore, it requires a systematic strategy for the Internet using time limits. Also the emotional needs met were motivated to repeat an Internet game. So another way to meet the emotional needs to college students should be sought.

Exploring the Effects of the Virtual Human with Physicality on Co-presence and Emotional Response

  • Shin, Kwang-Seong;Jo, Dongsik
    • 한국컴퓨터정보학회논문지
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    • 제24권1호
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    • pp.67-71
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    • 2019
  • With continued technology innovation in the fields of computer graphics (CG) and virtual reality (VR), digital animated avatars (or virtual humans) are evolving into ones that are more interactive at a suitable location such as museum, airport, and shopping mall. Specially, the form of the avatar (or the virtual human) realistically need to be expressed in a way that matches the users' physical space. In recent many researches, the form of virtual human has been expressed as mixed-reality human (MRH)-the virtual human combines with the physicality as the real part. In this paper, we propose to carry out a study comparing various MRH on co-presence and emotional response in two-typed virtual humans depending on how many actual parts are included: (1) (Level 1) small parts in the virtual human combined virtual components (e.g., the head only) and (2) (Level 2) large parts in the virtual human with the physicality as the real part such as head, arms, and upper body). We report on the implemented results of our virtual humans and experimental results on co-presence and emotional response.

대학생들의 웰다잉에 대한 인식 태도 및 공간 계획요소 중요도 연구 (A Study on Importance Evaluation on Planning Factors of Well-dying Space and Recognition Attitude of Well-dying in College Students)

  • 유복희;이민아
    • 한국주거학회논문집
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    • 제28권1호
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    • pp.63-72
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    • 2017
  • The purpose of this study is to investigate the overall recognition on attitudes of well-dying and evaluation the importance of planning factors of well-dying space in college students. This will serve as a basis to accumulate materials on the recognition of well-dying and well-dying spaces of various generations of South Korea. This study conducted a survey from October 4th to 8th, 2016 with 119 college students from U University and K University. As the contents of the survey, were comprised of general socio-demographic elements, subjective recognition and attitudes toward well-dying, and the importance of the planning factors of the physical, emotional, social and spiritual environments of the well-dying space. The main results are as follows. (1) The interest of university students on death education is high, and there was a preference for 'home' where they could be comfortable and be with loved ones as the space for dying. Also, in case of events of bereaving them after death, formal grieving ceremonies were undesired. The funeral was desired to be simple, serene, and not too sad. (2) In evaluation of the importance of physical, emotional, and spiritual environmental planning factors, physical environmental factors were considered to be the most important overall, and the recognition of importance of the planning factors of spiritual environment was low.

메를로-퐁티의 신체지각을 통한 감성 공간 연구 (Study on the Sense Space by Merleau-Ponty's Phenomenological body Perception)

  • 이찬;최영재
    • 한국실내디자인학회논문집
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    • 제17권2호
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    • pp.39-46
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    • 2008
  • This paper is a research about the expression and characteristics of sense space by a phenomenological approach through body from an anthropocentric point of view. The phenomenological expression elements of sense space have been abstracted by putting the characteristics of body perception into shape through the phenomenological approach. This research aims to provide the expression and characteristics of sense space that can be applied by phenomenological elements of emotional expression, and analyze their application level by phenomenological body perception in space through corresponding examples. As a result of this research, the expressions of sense space approach - such as migration of moving lines, reiteration and segmentation of region, spatial flexibility, transferal of sense, stimulation of combined senses, symbolic abstraction of memory, perception of environment and space, time by light, phenomenal water space, time expression by surrounding environments etc. - and the characteristics of sense space according to each expression have been obtained through the phenomenological expression elements in sense space such as expansive perception by consecutive scenes, spatial and sensory experience, embodiment of place, phenomenal change by time. It aims to grope for a new approach and possibility to the embodiment and expression of sense space through the expression of sense space approach based on the phenomenological body perception.

유치원(幼稚園)과 국민학교(國民學校) 저학년(低學年) 건축(建築)의 연계성(連繫性)에 관(關)한 연구(硏究) (A Study on the Linkage between the Kindergarten and The Lower Level Elementary School Buildings)

  • 윤천근
    • 교육시설
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    • 제2권2호
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    • pp.51-64
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    • 1995
  • This study investigates possible of linkage between kindergarten infants and the lower level elementary school students so aims to take a triangular position which direction of architectural space plan. The results of the study are as follows: 1) The results of analysis which infants and lower level elementary school students' behavior and activity showed similar play patterns in space attitude, rule of space use, similar to satisfaction and kinds of play, the time required, groups scale and place of play. 2) Architectures of kindergarten and lower level elementary school can classify style of selfhelp-singleness, establishment as an annex-singleness, establishment as an annex-attachment and divides space of education, management, service and analogized kinds of necessary space. 3) Infants of four, five years old and six, seven years old(first, second elementary school students) are similar to physical, intellectual, emotional development and have special characters of successions so kindergarten and lower level elementary school buildings must be necessary for organic linkage and intergration.

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알바로.시저의 교육시설에 나타나는 공간적 특성에 관한 연구 - 학습공간 및 전이공간을 중심으로 - (A Study on the Spatial Characteristics of Alvaro Siza's Education Facilities - Focused on the Planning of Learning & Transitional Space -)

  • 김진모
    • 교육시설
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    • 제16권1호
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    • pp.79-86
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    • 2009
  • The purpose of this study is to suggest the design guidance of education facilities by analysing Alvaro Siza's education facilities of which considered having idiosyncratic spatial characteristics. Focusing on the his planning of learning and transitional space of education facilities, this study aims at eliciting the spatial characteristics of his architecture. In doing so, this study tries to figure out his basic method of reification of his basic architectural concept which is articulated in learning space and transitional space of education facilities by introducing the boundary element and penetration of light in order to support student's learning activity and foster abundant cognitive experiences. Therefore, this study presents the feasible supplementary design method for future education facilities to be appropriate not just for quantitative factors, but for qualititative aspects such as user's psychological fulfillment, and emotional satisfaction.

경험디자인의 개념과 특성에 관한 연구 - 인간의 공간 인지 과정을 중심으로 - (A Study on Definition and Characteristic of Experience Design - Focused on Human's Cognition Process in Space -)

  • 김예진;이정욱
    • 한국실내디자인학회논문집
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    • 제15권4호
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    • pp.138-146
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    • 2006
  • Main elements in definition of space value were physical, formal, and reasonable characteristics in the past. Howener recently, definition of space value is changing by being advanced about study concerned with human's cognition and thinking way in definition and analysis of space. As you see, cognitive psychologists have emphasized the importance of human's cognitive structure and process and studied diverse aspects of human's thinking ; consciousness, perception, memory, image, language, decision-making, inference, and so on. Therefore main elements in definition of space value are five-dimensional, psychological, symbolic, mental, emotional characteristics above physical, formal, and reasonable characteristics. As mentioned above, the conversion of thinking focused on reason to thinking focused on human's spirit and emotion is achieved in contemporary architecture and 'human's experience' in space becomes a very important factor. For that reason, the purpose of this study is consideration of human's cognitive process in space by conversion of thinking and gives a definition about experience. And, I would like to define 'experience design' whose main attribute is experience in space and establish theoretical basis of experience design through theoretical researches about experience. This study on experience design that induces users to participate in space and stimulate human's spirit is a important point in definition of space value not only contemporary interior architecture but also prospective generation.

대학생의 주거의미 및 주거선택시 고려요인에 관한 연구 (A Study on the Meaning and Choice Factors of Housing by University Student)

  • 신화경;조인숙
    • 한국생활과학회지
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    • 제23권5호
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    • pp.957-968
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    • 2014
  • The purpose of the study was to find out the meaning of housing and choice factors of housing of the university students. The snowballing method was used to collect the data for analysis. The data were collected from April 4th to 14, 2013, and the sample consisted of 122 university students and 40 pairs of university students and their parents in Seoul. It was examined the meaning of housing and choice factors by university students. The finding of this study was as follows: 1) The meaning of housing was composed of 9types : 'Family harmony space', 'Emotional space', 'Social status space', 'Life space', 'Social relations space', 'Economic space', 'Perform the role space', 'Physical safety space' and 'Privacy space'. 2) The choice factors of housing were composed of 7types : 'Social status', 'Life with Neighborhood', 'Safety and security', 'Transportation and education', 'Ease of use of facilities', 'Economic' and 'Environment'.

휴대폰 네트워크 속 인간 육체의 활동과 감정의 도시 공간 (The Urban Space of the Motions and Emotions of Human Bodies in Mobile Networks)

  • 이희상
    • 대한지리학회지
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    • 제41권5호
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    • pp.561-581
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    • 2006
  • 기계, 도시 그리고 육체는 오랜 시간 동안 함께 진화되어 왔으며, 최근 정보 통신 기술의 발달은 도시와 육체를 새로운 형태로 변형시켜 왔다. 본 논문은, 기계, 도시 그리고 육체의 관계에 관심을 가지면서, 휴대폰 네트워크가 어떻게 도시의 물리적 공간과 육체의 심리적 공간과 관계되는지를 탐구한다. 이를 위해 본 논문은 네 개의 주요 절로 구성된다. 먼저 휴대폰 네트워크가 도시 공간과 인간 육체를 변형시키는 방식에 대한 이론적 검토를 제공한다. 둘째로, 한국에서 기술적 및 제도적 변화를 통한 휴대폰 네트워크의 형성을 설명한다. 셋째로 일상 생활에서 휴대폰 이용자들의 활동 및 실천과 관련하여 휴대폰 네트워크의 사회-공간적 규모와 시-공간 경관을 살펴본다. 마지막으로, 휴대폰 네트워크와 연결 혹은 분리되고자 하는 휴대폰 이용자들의 감정 및 욕망과 관련하여 휴대폰 네트워크가 패러독스적인 감정 공간을 수반하는 방식에 주목한다.

A Case Study on the Role of LED Lighting at the Residential Space

  • Kim, Hye Young
    • International Journal of Advanced Culture Technology
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    • 제4권4호
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    • pp.6-12
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    • 2016
  • Due to the development of technology, the modern people became to require not only more convenient life but also more comfortable and emotional environment, and individually suitable living environment is applied to residents in a residential space. Recently, while the LED lighting was variously attempted in every sector in society, it is needed to express differentiated lighting according to the resident's individual lifestyle in a residential space. In this paper, we analyze the role of LED lighting suitable for the digitalized lifestyle of the modern people through the relevant literature survey and case studies. The following results are obtained in summary of the rapidly changed recent trends of LED lighting. First, LED light replace existing light sources due to the advanced new technology in LED industry, and take the spotlight as a new lighting solution with the development of variable color LED bulb and the control technology by the wired and wireless communications. Second, LED lighting can be structurally applicable to every lighting device because of its compact and lightweight units, can produce abundant light environment by expression of variable colors and moods with the easy coloring and dimming control, can be reborn as emotional lighting design. Third, as recently practices are constantly appeared that integrate LED lights in the interior elements, such as object and furniture, and combine advanced LED lighting technology to new materials, the portion of illumination on the indoor environment is further increased after integrating the LED lighting and interior elements make boundaries of lighting and product architecture become blurred. LED lighting is confirmed that is being changed from the external functionality including material, shape, color, and etc. into the contextual emotion design including the lights expression, variable color, brightness control, making image, and etc. as the light source in current smart lighting era.