• Title/Summary/Keyword: Embodiment design

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A Research of the Architectural Embodiment Design-Method of Won-Buddhism Doctrine (원불교 교리의 현대적 건축 구현 방법 연구)

  • Joh, Hahn;Kim, Won-Suk
    • Korean Institute of Interior Design Journal
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    • v.17 no.5
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    • pp.31-39
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    • 2008
  • Each human era has its own unique architectural embodiment of religious philosophy at the time. Though, many modern religions have developed their own architectural expression based upon each own religious doctrine, one of the main native Korean religions, Won-Buddhism, has not developed its own proper architectural expression yet. So, the goal of this research is to find the probable architectural design methods for Won-Buddhism doctrines. 1) The history of Won-Buddhism architecture is comparatively analyzed to find the architectural trend of Won-Buddhism. 2) Modern religious architectural cases are analysed and compared between plastic expression and spatial expression types. 3) Won-Buddhism doctrines are analysed to find key characteristics to be used as architectural design concepts and method. Based upon analyses, the main characteristics of Won-Buddhism doctrine are synchronicity, circularity, and liminality, which are found to be similar to the trans-boundary characteristics of contemporary architecture. In the future, more study on these characteristics and how they are materialized, the probable design methodology for Won-Buddhism Doctrines can be proposed.

A Study on the Embodiment -Factors of the Sense of Place in Interior Space -Focused on residential environment (실내공간에서의 장소성 구현 요소에 관한 연구 -주거공간을 중심으로-)

  • 류호창
    • Korean Institute of Interior Design Journal
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    • no.7
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    • pp.56-63
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    • 1996
  • Architectural works build with a modernistic viewpoint led to standardization and low of peculiarity , and which resulted in isolation of people from their environment. In that context, the sense of place can be a new paradigm replacing modernism and reflect the fundamental value and meaning of architecture. Interior space as a place can be analyzed from the viewpoint of existentialism. The purpose of this research is to define the concept of place based on C. N. Schulz's theory of space, and aims at embodiment of the sense of place in interior, especially residential , environment through applying emotional and psychological factors. Spatial characteristics that help to form and enhance the sense of place are center, axis and direction, and boundary and enclosure. Some psychological factors, in other words, people's psychological needs, affect the continuation of the sense of place, especially in residential environment where we reside comparatively for a long period and use the same place repeatedly , security, hierarchy/order, aesthetics, variety, and sociability. The sense of place is embodied and lasted mainly by personalization through the process of visualization , symbolization , and complementation of above mentioned properties and elements.

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A Model Design on the Korean AGT System (한국형 경량 전철 모델 연구)

  • 최출헌;한석윤;신학수
    • Proceedings of the KSR Conference
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    • 2001.05a
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    • pp.114-122
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    • 2001
  • As of these, the exterior design of the public transportation systems, especially electric multiple, tends to mimic advanced country's design rather than design of car shape reflecting cultural and spiritual background. However, in the new transportation system, the design which satisfies the transportation demand must be changed into the design which creates transportation demand. In this respect, this research focuses on the factor's embodiment which is perceived by Korean passenger sympathetic to cultural and spiritual needs. The results of this research are Korean AGT design on rubber tire AGT, steel wheel AGT, LM AGT system and environmental design related to AGT systems.

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Cruise Liner of 21st Century (21세기 크루즈 객선)

  • 박명규
    • Journal of the Korean Society of Marine Environment & Safety
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    • v.2 no.1
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    • pp.157-180
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    • 1996
  • The improvement in the high-class planning, design, and construction characteristics of new model Cruise Liner has been required. To find design philosophy way to improve the total Cruise, we need a world Cruise Fleet which agrees well with design morphology results. This paper describes the creation of world Cruise Fleet from conceptual design to total Cruise model and procedures to confirm the model with embodiment design test result.

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Tangible Media based on Interactive Technology;iT_Media

  • Yoon, Joong-Sun;Yoh, Myeung-Sook;Lee, Hye-Won
    • 제어로봇시스템학회:학술대회논문집
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    • 2004.08a
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    • pp.794-799
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    • 2004
  • Recent paradigm in technology shifts from object-based technology to environment-based technology. Issue here is interaction among humans and the world around humans, which is natural and artificial "space." Holistic interactions based on "Mom (embodiment)" suggest a good starting point for exploring this issue. Soft engineering, "Mom," holistic interactions, tangible space, ubiquitous computing, science of emotion, and interactive media are key concepts in interactive technology. Interactive tangible media "iT_Media" is proposed to explore and synthesize these ideas. Interactive technology initiative (ITI) is an interdisciplinary research group to search for the proper technology and the proper way of implementing technology: "interactive technology" or "soft engineering." Some experimental activities conducted by ITI are presented in this session, "Interactive Technology."

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Tangible Media based on Interactive Technology: A Tutorial

  • Yoon, Joongsun;Yoh, Myeungsook;Lee, Hyewon
    • International Journal of Fuzzy Logic and Intelligent Systems
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    • v.4 no.2
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    • pp.241-248
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    • 2004
  • Recent paradigm in technology shifts from object-based technology to environment-based technology. Issue here is interaction among humans and the world around humans. The world we consider includes natural and artificial "space." Interactive technology, which explore holistic interactions based on "Mom (embodiment)," suggests a good starting point for exploring this issue. Soft engineering, "Mom," holistic interactions, tangible space, ubiquitous computing, science of emotion, and interactive media are key concepts in interactive technology. Interactive tangible media "iT_Media" is proposed to explore and synthesize these ideas. Interactive technology initiative (ITI) is an interdisciplinary research group to search for the proper technology and the proper way of implementing technology: "interactive technology" or "soft engineering." Some experimental activities conducted by ITI are presented in this paper.tal activities conducted by ITI are presented in this paper.

Study on the Streamline Nose Approach Method Using the Image Implementation Technique (형상구현기법을 응용한 전두부 이미지 도출 방법에 관한 연구)

  • Seok, Jae-Heuck;Han, Jung-Wan
    • Proceedings of the KSR Conference
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    • 2008.06a
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    • pp.883-891
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    • 2008
  • The design shows the high-technology of the High Speed Train and its renovated services which is still to be solved. This research presents the process held in approaching the design of the streamline nose using the ‘Image Implementation Technique’. The image that has been brought out through the ‘Image Implementation Technique’ and applied to 'Idea-Creation' and 'Idea-Embodiment' is in order to embody the identity of the nose. We have drawn design and form elements through scientific and analytic approach, bringing up the image of the nose.

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A Study on the Embodiment of Architectural Concept in Felix Nussbaum Museum (펠릭스 누스바움 박물관의 건축 개념 구현 방식에 관한 연구)

  • Chung, Tae-Yong
    • Korean Institute of Interior Design Journal
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    • v.20 no.3
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    • pp.49-58
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    • 2011
  • The purpose of this study is to find out the way of embodying architectural concept in Nussbaum Museum for complementing present abstract and generalized research. This study tries to examine the close relationship between a certain concept and Nussbaum museum through analyzing architectural characteristics and searching its principles by concrete application of concept. The Architectural concept "Museum without exit", which Libeskind applied to Nussbaum Museum, is based on the dramatic life of Jewish painter Felix Nussbaum with relation to Holocaust, physical background of site and features of program, Libeskind Applied his architectural concept from the beginning to the most parts of the museum. His new museum subverts notions and logic of general features of existing museums. Libeskind's architectural concepts are especially applied to site plan, massing, circulation and spatial configuration. "Museum without exit" creates labyrinth like circulation based on stories including Nussbaum's life, his painting tendency and circumstances of those days. It also realize sensuous space through spatial shape and light control. Although some critics criticize that this museum is not suitable for paint collection because of overwhelming strength of architectural space. However, considering this museum's function of a kind of Holocaust museum beyond personal art gallery, Libeskind's 'museum without exit' shows effective realization of architectural concept for Jewish painter Felix Nussbaum's museum.

A Study on the Embodying the Sense of Place in Children's Libraries (어린이 도서관에 있어서 장소성 구현에 관한 연구)

  • Lee, Jeong-Mi;Kwack, Dong-Wha;Cheon, Hye-Sun
    • Korean Institute of Interior Design Journal
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    • v.19 no.5
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    • pp.198-208
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    • 2010
  • The purpose of this study is to elicit the planning factors for the embodiment of sense of place in public library. This study analyzes qualitatively the good places where the children seek for and evaluate in children's library. The primary method of survey in this study is the caption evaluation. The survey is conducted in libraries of three types. In the caption evaluation, children take good places into photograph by themselves and are asked for reasons, features and physical characteristics for the pictures on good places. Through the study of the preceding studies, this study takes four analysis frames, Path, Occupancy Place, Edge and Mark. According to four analysis frames, the principal features, physical characteristics and the examples in libraries of domestic and foreign country are put in order. The meanings of this study are summarized as followings; presenting the method of user's positive evaluation, studying the sense of place in children's view point, and presenting the interrelation pattern for embodiment of the rich sense of place.

Study on the Sense Space by Merleau-Ponty's Phenomenological body Perception (메를로-퐁티의 신체지각을 통한 감성 공간 연구)

  • Lee, Chan;Choi, Young-Jae
    • Korean Institute of Interior Design Journal
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    • v.17 no.2
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    • pp.39-46
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    • 2008
  • This paper is a research about the expression and characteristics of sense space by a phenomenological approach through body from an anthropocentric point of view. The phenomenological expression elements of sense space have been abstracted by putting the characteristics of body perception into shape through the phenomenological approach. This research aims to provide the expression and characteristics of sense space that can be applied by phenomenological elements of emotional expression, and analyze their application level by phenomenological body perception in space through corresponding examples. As a result of this research, the expressions of sense space approach - such as migration of moving lines, reiteration and segmentation of region, spatial flexibility, transferal of sense, stimulation of combined senses, symbolic abstraction of memory, perception of environment and space, time by light, phenomenal water space, time expression by surrounding environments etc. - and the characteristics of sense space according to each expression have been obtained through the phenomenological expression elements in sense space such as expansive perception by consecutive scenes, spatial and sensory experience, embodiment of place, phenomenal change by time. It aims to grope for a new approach and possibility to the embodiment and expression of sense space through the expression of sense space approach based on the phenomenological body perception.