• Title/Summary/Keyword: Embodiment design

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Configuration Design using a Genetic Algorithm in the Embodiment Design Phase (유전알고리즘을 이용한 기본설계 단계에서의 구성설계)

  • 이인호;차주헌;김재정
    • Journal of the Korean Society for Precision Engineering
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    • v.21 no.2
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    • pp.145-152
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    • 2004
  • This paper proposes a representation for the embodiment design of mechanical structures and a genetic algorithm suited for the representation. In order to represent early stages and latter stages of the embodiment design, the designs are modeled as simultaneous multi-objective optimization problems of parametric designs for parts and of layout generation for structures. The study, thus, involves genotypes that are adequate to represent phenotypes of the models for the genetic algorithm to solve the given problems. We demonstrate the implementation of the genetic algorithm with the result applied to the gear equipment design.

A Study on Space Embodiment of Supermodern Fashion Design (슈퍼모던 패션 디자인의 공간성 구현 연구)

  • Kim, Wan-Joo;Lee, Keum-Hee
    • The Research Journal of the Costume Culture
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    • v.16 no.6
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    • pp.1064-1075
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    • 2008
  • The purpose of this study is to grasp the change of modern space concept and analyze how to adopt and embody the change in modern fashion. The study researched wearer's costume space and analyzed space shown in supermodern fashion design by classifying it into response to non-space, allowance of wearer-based space, scientific space of architectural skill and embodiment of space image. As a study method, literature and study material of sociology, anthropology, fashion sociology and design field were referred. For picture data of supermodern fashion work, specialized book, designer, brand collection material and internet site pictures were collected and analyzed. The study result shows the following features of fashion design space embodiment corresponding to the change of supermodern environment. First, supermodern design secures closet space like pocket for portable objects and uses design space in order to provide the space for convenience of movement. Second, supermodern design creates wearer-based independent space in order to secure person's physical and mental stability in city environment. Third, supermodern design uses space scientifically from the aspect of detail and shape by applying space of architectural skill to space. Fourth, supermodern design shows aesthetic feature that embodies interpretation of space by conceptualizing space image and using fashion.

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Developing the Course of Cornerstone Design Concentrating on Conceptual Design (개념설계에 치중하는 기초설계 과목 개발)

  • Kwon, Sunggyu
    • Journal of Engineering Education Research
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    • v.22 no.2
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    • pp.16-27
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    • 2019
  • In order to note some points necessary for developing the cornerstone design course concentrating on conceptual design through that students acknowledge that engineering design is not to make things but to produce knowledge not only meet requirements of clients, users, and stake holders but also to solve problems, this paper describes the contents for the course that covers conceptual design as well as embodiment design, explains some ways and tools both for guiding students and for asking for study of lecture materials, and discuss things to be considered when faculty designs the course.

Evaluating Impressions of Robots According to the Robot's Embodiment Level and Response Speed (로봇의 외형 구체화 정도 및 반응속도에 따른 로봇 인상 평가)

  • Kang, Dahyun;Kwak, Sonya S.
    • Design Convergence Study
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    • v.16 no.6
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    • pp.153-167
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    • 2017
  • Nowadays, as many robots are developed for desktop, users interact with the robots based on speech. However, due to technical limitations related to speech-based interaction, an alternative is needed. We designed this research to design a robot that interacts with the user by using unconditional reflection of biological signals. In order to apply bio-signals to robots more effectively, we evaluated the robots' overall service evaluation, perceived intelligence, appropriateness, trustworthy, and sociability according to the degree of the robot's embodiment level and the response speed of the robot. The result showed that in terms of intelligence and appropriateness, 3D robot with higher embodiment level was more positively evaluated than 2D robot with lower embodiment level. Also, the robot with faster response rate was evaluated more favorably in overall service evaluation, intelligence, appropriateness, trustworthy, and sociability than the robot with slower response rate. In addition, in service evaluation, trustworthy, and sociability, there were interaction effects according to the robot's embodiment level and the response speed.

Development of Intelligent Design System for Embodiment Design of Machine Tools(I) (공작기계 기본설계를 위한 지능형 설계시스템 개발)

  • Cha, Joo-Heon;Park, Myon-Woong;Park, Ji-Hyung;Kim, Jong-Ho
    • Transactions of the Korean Society of Mechanical Engineers A
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    • v.21 no.12
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    • pp.2134-2145
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    • 1997
  • We present a framework of an intelligent design system for embodiment design of machine tools which can support efficiently and systematically the machine design by utilizing design knowledge such as objects(part), know-how, public, evaluation, and procedures. The design knowledge of machining center has been accumulated through interview with design experts of machine tool companies. The processes of embodiment design of machining center are established and represented by the IDEF0 model from the field surveys. We also introduce a hybrid knowledge representation so that the system can easily deal with various and complicated design knowledge. The intelligent design system is being developed on the basis of object-oriented programming, and all parts of a design object, machining center, are also classified by the object-oriented modeling.

The Visual Expression Means in Human-Computer Interaction Design (인간-컴퓨터 상호작용 디자인(HCI Design)에서의 시각적 표현수단에 관한 연구)

  • 김명석;유시천
    • Archives of design research
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    • v.9
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    • pp.101-114
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    • 1994
  • This study deals with the issue of actual HCI design embodiment through the investigation on how to interpret and use visual expression means in HCI design in a semantic way. The purpose of this study is to provide the method by which designers can make the user-centered guidelines in HCI design. As a part of the user\ulcornercentered design approaches, this study is based on the understanding of user group types which are divided by his/her extent of exposure to computer especially and is focussed on applying the level of each group's apprehension of visual expression means to the embodiment of HCI design. Major findings of this study are: First, it proposes the 'Visual Tokens Models' as a basic source for the understanding and the embodiment of visual expression means in HCI design; Second, it has examined the correlations between the characteristics of Visual Tokens and user group types that is, naive users, casual users, and expert users; Third, it proposes guidelines for the user-centered embodiment of HCI design in accordance with the correlations.

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Development of Intellingent Design Support System for Machine Tools (지능형 공작기계 설계 지원 시스템 개발)

  • 차주헌;김종호;박면웅;박지형
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 1995.10a
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    • pp.1022-1027
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    • 1995
  • We present a framework of an intelligent design support system for embodiment design of machine tools which can support efficiently and systematically the machine design by utilizing design knowledge such as objects(part), know-how, public, evaluation, and procedures. The design knowledge of machining center has been accumulated through interview with design experts of machine tool companies. The processes of embodiment design of machining center are established. We also introduce a hybrid knowledge representation so that the systm can easily deal with various and complicated design knowledge. The intelligent design system is being developed on the basis of object-oriented programming, and all parts of a design object, machining center, are also classified by the object-oriented modeling. For the demonstration of effectiveness of the suggested system, a structural design system for machine tools is implemented.

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A Life Cycle Model for Computer Integrated Manufacturing Systems (컴퓨터통합제조시스템을 위한 수명주기 모형)

  • 이대주
    • Journal of the Korean Operations Research and Management Science Society
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    • v.21 no.3
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    • pp.127-141
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    • 1996
  • In this paper, we propose a 7-phase life cycle model which applies to Computer Integrated Manufacturing systems. The model emphasizes product design and manufacturing design activities of CIM to secure the critical success factors of CIM systems such as high quality, adaptability, productivity, and flexibility. It is argued that the product design aspect would be divided into three phases-conceptual design, embodiment design, and detialed design. The conceptual design phase is to build a conceptual model of the product based on requirements and specifications which reflect "the voice of the customer". THe embodiment design phase utilizes specific design tools such as DFM, CAE, and CAD, and results in a concrete model of the product and parts. The detailed design phase is to crete a working prototype of the product and design tools such as DFA. CAD and CAM are employed in this phase. The output of the product design activity is to be the input for the manufacturing design activity. Using the proposed model, one can effectively and efficiently manufacture a high-quality, low-cost product with short delivery time, and above all achieve customer'ssatisfaction.isfaction.

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Re-consideration of Adolf Loos′s Raumplan - As paradigm of residing space embodiment - (Adolf Loos의 Raumplan 재고찰 - 주거공간구현의 패러다임으로서 -)

  • 서동현;이현희
    • Proceedings of the Korean Institute of Interior Design Conference
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    • 2003.05a
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    • pp.150-155
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    • 2003
  • Modern house degraded by object of possession by industry and capitalistic development, and it is losing genuine meaning as order system to secure perpetuity of dwelling. Paradigm of space embodiment need first of all laying stress on human's life to overcome such modem dwelling crisis. In modern age Europe, Adolf Loos tried to embody residing space of human center within modernistic developing of technology, urbanization etc.. For such reason, Raumplan is worth reviewing. By treatise that research about Raumplan is many already presentation of the results of ones study do. But most discussions were limited by opinion which is 'Three-dimensional space plan techniques' that give attention to in physical characteristics of Raumplan, and by opinion which is 'Adolf Loos' criticism about culture with outside society. We reconsidered Raumplan in side of general paradigm of residing space embodiment that started from relevant resident's life in treatise that see as such reason. As a result, we knew that is near in residing space original target that Raumplan wishes to embody human's life to space, and this nowaday suitable candidate for marriage as excellent thanks for residing crisis conquest of done situation quote may.

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Effects of Agent Interaction on Driver Experience in a Semi-autonomous Driving Experience Context - With a Focus on the Effect of Self-Efficacy and Agent Embodiment - (부분자율주행 체험환경에서 에이전트 인터랙션 방식이 운전자 경험에 미치는 영향 - 자기효능감과 에이전트 체화 효과를 중심으로 -)

  • Lee, Jeongmyeong;Joo, Hyehwa;Choi, Junho
    • The Journal of the Convergence on Culture Technology
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    • v.5 no.1
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    • pp.361-369
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    • 2019
  • With the commercialization of the ADAS functions, the need for the experience of the autonomous driving system is increasing, and the role of the artificial intelligence agent is attracting attention. This study is an autonomous driving experience experiment that verifies the effect of self-efficacy and agent embodiment. Through a simulator experiment, we measured the effect of existence of self-efficacy and agent embodiment on social presence, perceived risk, and perceived ease of use. Results show that self-efficacy had a positive effect on social presence and perceived risk, and agent embodiment negatively affected perceived ease of use. Based on the results of the study, we proposed guidelines for agent design that can increase the acceptance of the semi-autonomous driving system.