• Title/Summary/Keyword: Embedded Software Architecture

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A Technique of ADD-based Architecture Design for Low Power Embedded Software (저전력 임베디드 소프트웨어 개발을 위한 ADD 기반의 아키텍처 설계 기법)

  • Lee, Jae-Wuk;Hong, Jang-Eui
    • IEMEK Journal of Embedded Systems and Applications
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    • v.8 no.4
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    • pp.195-204
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    • 2013
  • The embedded software has been developed in the forms of various versions that provides similar service based on product family. For increase usefulness of product family, software must has well-structured and reusable properties. Software architecture is important to improve adaptability in model-based development of embedded software mounted onto product family. In this paper, we proposed a technique of ADD(Attribute-Driven Design)-based software architecture design for low power software development. This technique provides a chance to consider the power consumption issue in design phase of software, and makes possible to develop low power embedded software.

Development of the Engagement Control Software Architecture Based on UML 2.0 Model (UML 2.0 모델 기반의 교전통제 소프트웨어 아키텍처 개발)

  • Yoo, Myong-Hwan;Bae, Jung-Il;Shin, Jin-Hwa;Cho, Kil-Seok
    • Journal of the Korea Institute of Military Science and Technology
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    • v.10 no.4
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    • pp.20-29
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    • 2007
  • The engagement control software embedded in the weapon control computer of the fire control center for air defense missile system is large-scale real-time software. The use of typical software development methodologies is not appropriate to develop such large-scale embedded software in terms of reusability, reliability, and productivity for the reason that it is significantly complicated, and highly dependent on hardware platforms and developers. In this paper, a model-based software architecture using components based on UML 2.0 for the engagement control software is presented in order to solve these problems. This software architecture is verified using the black-box test, the scenario-based test, and the Ethernet packet monitoring test methods. The results demonstrate that the developed software architecture can be employed to enhance reusability, maintainability, and productivity of large-scale embedded software.

TToSA: An Architecture Model Translator toward Embedded Software Product Line Engineering (TToSA : 제품계열공학으로의 전이를 위한 임베디드 소프트웨어의 모델 기반 아키텍처 변환기)

  • Hong, Jang-Eui;Oh, Gi-Young;Kim, Jong-Phil
    • The KIPS Transactions:PartD
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    • v.13D no.6 s.109
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    • pp.807-814
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    • 2006
  • Along with the enlargement of application scope, the growth of requirements complexity, and the fast development of product for embedded system, lots of industries developing embedded software try to evolve their traditional development environment into the new paradigm such as product line engineering approach. In order to sufficiently support the evolution, software architecture is essentially required to develop the embedded software. In this paper, we propose a tool, named TToSA which translates the conventional software models to software architecture models. Our TToSA is developed with the critical implication about that an industry can approach toward the new development paradigm without the big change of the existing software development method.

Architecture Design for Real-time Mobile Embedded Software Test Tools (실시간 이동형 내장 소프트웨어 시험 도구의 구조 설계)

  • Kim, Sang-Il;Lee, Nam-Yong;Rhew, Sung-Yul
    • Journal of KIISE:Software and Applications
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    • v.33 no.4
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    • pp.388-401
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    • 2006
  • A tool for analyzing and testing software in real-time is required for the efficient development of highly reliable real-time mobile embedded software This too] requires various technologies, such as source code based white-box test and real-time system monitoring and control. The tool also should be designed to improve reusability and portability by considering the interaction with other kinds of real-time system. This paper identifies and analyzes the functional requirements for the test tool on real-time mobile embedded software and suggests an adequate tool architecture based on the collected requirements. It also suggests the specific implementation technology and architecture design pattern to support the tool's expandability and portability.

A Development Environment for Embedded Software

  • Kang, Byeong-Do
    • Proceedings of the Korea Society of Information Technology Applications Conference
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    • 2005.11a
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    • pp.39-44
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    • 2005
  • In recent years, embedded systems have become so complex and the development time to market is required to be shorter than before. As embedded systems include more functions for new services, embedded software gradually grow in size, and development costs and time are increasing. In order to overcome this serious matter, we need a customized design and test technique for embedded software. In this paper, we present a software architecture style for embedded software. It facilitates the composition of reusable functions and helps developers to reduce development time. Because the costs associated with revealing errors of embedded software in applications are rising. we propose a test method and tools for target environments.

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Development of RTE and Generator for Supporting AUTOSAR Standard Platform for Vehicle (차량용 AUTOSAR 표준 플랫폼 지원을 위한 RTE 및 Generator 개발)

  • Piao, Shi-Quan;Jo, Hyun-Chul;Cho, Sung-Rae;Ryu, Hyun-Ki;Jung, Woo-Young
    • IEMEK Journal of Embedded Systems and Applications
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    • v.2 no.4
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    • pp.251-259
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    • 2007
  • AUTOSAR is a partnership of automotive manufacturers and suppliers working together to develop and establish a de-facto open industry standard for automotive software architectures. In the AUTOSAR architecture, the runtime environment is at in the heart of the AUTOSAR architecture to provides the infrastructure services that enable communication between software components and between software components and basic software components. The RTE generator is an automated generation tool for AUTOSAR specification based RTE according to the ECU configuration. It generates communication API function for the software components and the basic software components like OS and COM of the application. The availability and the accuracy of the RTE generator are important for the automobile software which is based on AUTOSAR architecture, this paper proposes an architectural design of the RTE generator for auto-generation of the AUTOSAR based RTE.

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A Design of Development Process Model of Product Lines for Developing Embedded Software (임베디드 소프트웨어 개발을 위한 제품계열 중심의 개발프로세스 모델 설계)

  • Hong, Ki-Sam;Yoon, Hee-Byung
    • Journal of KIISE:Software and Applications
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    • v.33 no.11
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    • pp.915-922
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    • 2006
  • Recently, the requirements of the embedded software are getting diverse as the diversity of embedded software application fields increases. The systematic development methods are issued to deal with the dependency between hardware and software. However, the existing development methods have not considered the software's close connection to hardware and the high-level reusability for common requirements of several similar domains. In this paper, we propose a design method of development process model of product lines to support an efficient development method for embedded software. For this, we firstly suggest a domain scoping method and an IDEF0(Integration DEFinition)-based business model for extracting the efficient requirements. Next, we present a component deriving method based on the service architecture and an architecture design method after considering the hardware dependency. And we explain the artifacts of MSDFS(Multi Sensor Data Fusion System) at each design step in order to show how the proposed model can be applied to the embedded software development.

A Partition Technique of UML-based Software Models for Multi-Processor Embedded Systems (멀티프로세서용 임베디드 시스템을 위한 UML 기반 소프트웨어 모델의 분할 기법)

  • Kim, Jong-Phil;Hong, Jang-Eui
    • The KIPS Transactions:PartD
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    • v.15D no.1
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    • pp.87-98
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    • 2008
  • In company with the demand of powerful processing units for embedded systems, the method to develop embedded software is also required to support the demand in new approach. In order to improve the resource utilization and system performance, software modeling techniques have to consider the features of hardware architecture. This paper proposes a partitioning technique of UML-based software models, which focus the generation of the allocatable software components into multiprocessor architecture. Our partitioning technique, at first, transforms UML models to CBCFGs(Constraint-Based Control Flow Graphs), and then slices the CBCFGs with consideration of parallelism and data dependency. We believe that our proposition gives practical applicability in the areas of platform specific modeling and performance estimation in model-driven embedded software development.

AUTOSAR-ready Light Software Architecture for Automotive Embedded Control Systems (차량용 전자제어시스템을 위한 AUTOSAR 대응 경량화 소프트웨어 아키텍처 연구)

  • Lee, Kangseok;Park, Inseok;SunWoo, Myoungho;Lee, Wootaik
    • Transactions of the Korean Society of Automotive Engineers
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    • v.21 no.1
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    • pp.68-77
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    • 2013
  • This paper presents AUTOSAR-ready light software architecture (AUTOSAR-Lite), which is a light weighted version of the AUTOSAR, for automotive embedded control systems. The proposed AUTOSAR-Lite reduces overhead problems caused by the excessive standard specifications of AUTOSAR. Concurrently, AUTOSAR-Lite keeps advantages of AUTOSAR such as a scalability, re-usability, reliability, and transferability. The fundamental design of AUTOSAR-Lite is originated from the AUTOSAR standard. AUTOSAR-Lite is composed of three layers such as an application software, runtime environment, and basic software layer. The application software layer adopts component-based design methodology as AUTOSAR. The runtime environment layer integrates interfaces between application and basic software layers. In case of the basic software layer, restrictions of the module configurations and interfaces of basic software are minimized. In order to validate the feasibility of AUTOSAR-Lite, a software design result based on AUTOSAR-Lite software architecture for electronic throttle control (ETC) system is suggested.

Design of Layered Software Architecture Based on ROS That Reflects the Requirements of Underwater Robot Software System (수중로봇 소프트웨어 시스템의 요구사항을 반영한 ROS 기반의 계층화된 소프트웨어 아키텍처의 설계)

  • Lee, Jung-Woo;Choi, Young-Ho;Lee, Jong-Deuk;Yun, Sung-Jo;Suh, Jin-Ho
    • IEMEK Journal of Embedded Systems and Applications
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    • v.12 no.5
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    • pp.303-310
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    • 2017
  • Underwater robots operating in constrained underwater environment have requirements for software systems. Firstly, it is necessary to provide reusable common software components for hardware interface of sensors and actuators that are frequently used in underwater robots. Secondly, it is required to support distributed execution environment on multiple embedded controllers. Thirdly, it is need to implement a monitoring system capable of high-speed and large-data transmission for underwater robots operating in an environment where it is difficult to check the robot status. For these requirements, we have designed the layered architecture pattern and applied several design patterns to enhance the reusability and the maintainability of software components, In addition, we overlaid the broker architecture pattern to support distributed execution environments. Finally, we implemented the underwater robot software system using ROS framework based on the software architecture design. In order to evaluate the performance of the implemented software system, we performed an experiment to measure the response time between components and the transmission rate of the monitoring data, and obtained the results satisfying the required performance.