• Title/Summary/Keyword: Educational Contents

Search Result 3,131, Processing Time 0.029 seconds

Development and Effects of Nocturnal Emission and Menstruation Education Program using CAI for Korean Elementary School Children (CAI (컴퓨터 이용학습)를 활용한 후기 학령기 아동의 몽정과 월경 교육 프로그램 개발 및 효과)

  • Lee, Yong Hwa
    • Korean Parent-Child Health Journal
    • /
    • v.16 no.1
    • /
    • pp.27-36
    • /
    • 2013
  • Purpose: The purpose of this study was to develop a nocturnal emission and menstruation education program using CAI for Korean elementary school children. Methods: The research design was methodological study a ISD model 4 fields into sub contents in each field of the nocturnal emission and menstruation by CD titles. And to verify the effect of the education program, performance evaluation of the educational program for structured questionnaire was conducted on 120 late school-age children on June, 2010. Results: The results of this study were as follows; Through this, developed program was proved its effectiveness in enhancing knowledge level on nocturnal emission and menstruation in late school-age children(t=14.03, p<.001, t=11.52, p<.001). Conclusion : Accordingly, this program is expected to be an educational program to be used in various educational institutes, communities, and home as well as self-study that allows children themselves to study repeatedly, choosing the contents they want, whenever they hope as an educational program on nocturnal emission and menstruation in school-age children. In addition, it is suggested that various fields of programs should develop in consideration of early sexual maturity.

  • PDF

Model for Film Education as Edutainment: Focusing on the Elementary and Middle School Course (에듀테인먼트로서 영화교육 모델 고찰: 초, 중등 과정을 중심으로)

  • Seo, In-Sook
    • The Journal of the Korea Contents Association
    • /
    • v.8 no.11
    • /
    • pp.144-153
    • /
    • 2008
  • Edutainment as a new form of educational method is being combined with the education and entertainment, which has possibility of open education improving learning effect for students who are interested in entertaining and studying at the same time. Film education, one of edutainment, offers a new paradigm of alternative educational method using of education as well as playing Therefore, this study will discuss about the purpose and effective forms of film education that should have for edutainment goal. Furthermore, this study offers educational examples of film program which are used for teaching for students. This study mostly suggests diverse educational matter and focuses on researching film education efficacy.

English Learning Application by Animation and Multimedia Software (애니메이션과 멀티미디어 소프트웨어의 영어 학습 연구)

  • Lee, Il Seok
    • Journal of Digital Contents Society
    • /
    • v.16 no.5
    • /
    • pp.707-715
    • /
    • 2015
  • With the development of computer technology, the multimedia mediums that allow for animated videos, conversational illustrations are increasingly receiving attention for materials for educational purposes. Accordingly, there is a need to research whether multimedia resources and material is more effective compared to traditional educational material and resources. This study aims to compare traditional English reading and writing learning methods with learning methods using educational multimedia mediums such as illustrations or animation. Students were divided into a experimental group and a control group, and during 6 months the groups were exposed to different educational resources and on the basis of student evaluation feedback and grades, a new approach to English education is offered.

A Study on the Operation of Education Using Library Using Flip Learning Techniques: Focusing on ubiquitous E-learning that reflects gaming elements

  • KIM, KiTae;WOO, HoSung
    • Fourth Industrial Review
    • /
    • v.2 no.2
    • /
    • pp.1-9
    • /
    • 2022
  • Purpose - The purpose is to present an efficient library-use education model in the form of flip learning, reflecting traditional teaching methods and gamification elements even in such non-face-to-face and face-to-face situations after COVID-19. Research design, data, and methodology - Research on library use education, research on ubiquitous environment and gamification instructional design, flip the learning, and gamification elements are classified, compared, and analyzed to present educational models for library education, COVID-19 Pandemic situation, and subsequent library use education. Result - We propose an e-learning content development strategy for flipped learning-based library education. First, benchmark and use the existing educational contents. Second, a user-friendly interface is configured so that learners can flexibly organize their learning contents. Third, it allows learners to experience it directly or indirectly in a virtual space. Conclusion - If the e-learning environment can be standardized to the level of schools or educational institutions, a good educational model that can be used not only in library user education but also in other fields will be possible.

Needs assessment of a home-visit safety management training program for visiting nurses (지역사회 방문간호사의 가정방문 안전관리를 위한 실무교육 요구 분석)

  • Kim, Eunjoo;Kim, Hyori
    • The Journal of Korean Academic Society of Nursing Education
    • /
    • v.29 no.2
    • /
    • pp.138-147
    • /
    • 2023
  • Purpose: This study aimed to identify the concrete educational needs of visiting nurses working in a community health setting in Korea. Methods: We conducted four focus group interviews from October 7 to October 18, 2021. Twenty-five visiting nurses who worked in public health centers were recruited through purposive sampling. A qualitative content analysis was used to analyze the interview data. Results: The demands of educational contents for visiting nurse safety management practical training were: (1) coping with physical and verbal violence, (2) coping with sexual violence, (3) infection control for infectious diseases with a high prevalence in the community, and (4) preventing and coping with animal bites during home visits. In addition, visiting nurses suggested training programs that comprised: (1) case-based learning, (2) short video clips, and (3) recurrent integrated education. Conclusion: Safety management training programs for visiting nurses should be implemented to the extent that they add no burden on their workload and are easily accessible at any time. In addition, training programs should be based on actual cases and be focused on contents that can be applied in home visit situations. A practical safety management training program should be developed based on the educational needs of visiting nurses, as identified through this study.

The Analysis of e-Learning Gap among Regions in the Context of Adult Learning (성인 인적자원개발 영역에서의 지역 간 교육격차 및 e-Learning 인식 수준 연구)

  • Cho, Jae-Jeong;Lee, Sook-Young
    • Journal of Digital Contents Society
    • /
    • v.11 no.2
    • /
    • pp.265-276
    • /
    • 2010
  • The purpose of this study was to investigate the Korean Local Government's recognition on the educational gap among regions in the filed of adult learning including vocational education and life long-learning. The study also tried to figure out the local government's recognition and infrastructure of e-Learning which is suggested as one of the solutions on the regional gap of educational opportunities and quality. This study took 12 HRD(Human Resources Development) centers funded and operated by the Korean Local Governments except Seoul and Kyong-Gi classified by the metropolitan areas in Korea. As a result, firstly it was found that the local governments had perception on the difference and gap of educational opportunities and quality among regions in the area of adult education. Especially, the perception was relatively more serious on quality than quantity. Secondly, the result showed the large gap among regions on the area of opening educational and training programs, the quality of teachers and tutors, the effectiveness and outcomes of educational programs. Thirdly, they perceived more serious educational gap on face-to-face classes rather than e-Learning in the context of educational methodology. It also revealed that the local governments had relatively better foundations on physical systems than other infrastructures and resources such as human-ware, culture-ware and soft-ware(contents, programs etc.). It was recommended to consider these findings in developing and implementing future educational policies to solve the problem of regional gap on education.

Design Strategy for the Implementation of Cooperative Group Games in Motion Based Arcade Game System

  • Joh, Yun-Sook
    • International Journal of Contents
    • /
    • v.7 no.4
    • /
    • pp.10-18
    • /
    • 2011
  • Cooperative Group Games (CGG) emphasize participation, challenges and fun by cooperation among group members rather than competition. CGGs have been proven to be an efficient education method that teaches the value of cultivating cooperation skills, discipline, and sense of public order for tackling problems together through various types of interactions. When integrated with computer game technology, the general classic CGG can be reborn with new educational and entertaining aspects. To combine the joy of physical movement of group games and the richness of computer game contents, a motion based arcade CGG has been developed in this study, based on the original ideas and structures of classic off-line CGGs. While implementing the classic game concepts in arcade environment, various design attributes have been considered and applied, which were supposed to promote cooperative game play. Overall, the process of the implementation and test results of our four CGGs suggest several design strategies for effective arcade CGGs.

EduCODE : Educational COntents DEvelopment method for SCORM supporting (EduCODE : SCORM 지원 교육용 컨텐츠 개발 방법)

  • Seo, Dae-Woo;Lee, Se-Hoon;Wang, Chang-Jong
    • The Journal of Korean Association of Computer Education
    • /
    • v.5 no.4
    • /
    • pp.123-133
    • /
    • 2002
  • In this paper we proposed EduCODE for educational contents development method and designed the system to support EduCODE. There are four models in EduCODE such as domain model, navigation model, abstract interface model, and asset model. The method includs graphic notations for contents structure. The system to support EduCODE consisted of authoring module and run-time module. The authoring module automatically generates ADL SCORM XML code using specifications produced by EduCODE and the code is serviced to a client by run-time module and web server.

  • PDF

A comparative study on the mathematics curriculum of Korea and Japan in the last of 20 century (1) - focusing on 7he elementary school Mathematics curriculum mainly - (20세기 말 개정된 한국과 일본의 수학과 교육과정 비교(1) - 초등학교 수학과 교육과정을 중심으로 -)

  • 임문규
    • Journal of Educational Research in Mathematics
    • /
    • v.11 no.2
    • /
    • pp.257-271
    • /
    • 2001
  • This study investigated the new revised Mathematics curriculums of elementary schools in Korea and Japan at the end of the 20th century. The comparison was made especially with revising direction, purposes, and contents of elementary school mathematics curriculum in both countries. I began by comparing and confirming the ratio of instruction hours of Mathematics to the total instruction hours of all the subjects at as whole. This comparison was done of the elementary and middle school mathematics. The next part of the study was to compare in detail the purposes of revised mathematics in elementary and middle schools of both countries. Particular attentions was paid to the important revised points of Japanese elementary school Mathematics. Finally, I concluded by comparing the contents of elementary school Mathematics of the two countries. New mathematic text books in both countries having been published by revised curriculum, puts the future task in comparing, in detail, the concrete contents of each textbook.

  • PDF

A Comparative Analysis on the Contents and Statements of Definitions in Elementary School Mathematics Textbooks of the 7th and the Revised 2007 Curricula (제7차와 2007년 개정 교육과정의 초등학교 수학 교과서에 제시된 '약속'의 내용과 서술 방식의 비교 분석)

  • Paek, Dae-Hyun
    • Journal of Educational Research in Mathematics
    • /
    • v.21 no.3
    • /
    • pp.261-278
    • /
    • 2011
  • Definitions in elementary school mathematics textbooks are given to represent mathematical contents in terms of mathematical symbols and terms. In this study, we investigate the definitions in elementary school mathematics textbooks of the 7th and the revised 2007 curricula to comparatively analyze their contents and the way they are stated and suggest implications on teaching and learning mathematics.

  • PDF