• Title/Summary/Keyword: Ease

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Comparative Analysis of Pants Pattern and Virtual Appearance Evaluation for Men's Single-pleated Pants (남성 싱글플리티드 팬츠 패턴비교분석 및 가상착의평가)

  • Hong, Eun-Hee;Kim, Kyung-A;Uh, Mi-Kyung
    • Journal of the Korea Fashion and Costume Design Association
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    • v.17 no.1
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    • pp.105-115
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    • 2015
  • This study aims to compare the ease of men's single-pleated pants patterns, and to analyze the fit and appearance through the 3D virtual garment system. The researchers selected five(four educational materials and one industrial pattern) slim-fit single-pleated pants which is the current fashion trend in menswear. The CLO 3D Modelist program was utilized to carry out the appearance evaluation through virtual wearing, opacity, and clothing pressure. The results showed that D pants had the greatest ease on the waist circumference, while C pants had the least ease. The E pants had the greatest ease on the hip circumference, then B pants and C pants showed less ease. Also, the E pants had the longest on the pants length, then D pants showed the shortest. In the appearance evaluation, A pants received the most favorable results, followed by D, B, E, and C pants, in descending order. The clothing pressure appeared to be mainly red on the waist, crotch, and hem in all pants, so the clothing pressure was high. From the results, we can understand that each of the 5 single-pleated pants patterns has different ease amount and silhouette.

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The Influence of a Mobile Platform for Food Delivery Services on Perceived Ease of Use and Customer Satisfaction (모바일 배달 전문 플랫폼의 서비스 특성이 지각된 용이성과 고객 만족도에 미치는 영향)

  • Kim, Gyu-sik;Choi, Jae-boong
    • Journal of Information Technology Services
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    • v.18 no.5
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    • pp.119-132
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    • 2019
  • This study aims to analyze how specific features of a mobile platform such as economic feasibility, interactivity, safety, and design are correlated with perceived ease of use and customer satisfaction, targeting those who purchase delivery food on a mobile platform dedicated to delivery services. A survey was conducted on customers who had bought delivery food on a mobile platform and the data collection was conducted from August 19, 2019 to September 18, 2019, using 300 mobile platform service users. A total of 300 copies were retrieved. 249 valid samples of 300 copies were analyzed with SPSS 23.0 and AMOS 23, and In addition, programs including SPSS and AMOS were used for the analysis of frequency, confirmatory factor, reliability and validity, correlation and structural equation model. Major findings of such analysis are as follows. First, design characteristic of a mobil platform had relevant impacts on perceived ease of use. However, economic feasibility, interactivity, and safety did not significantly affect perceived ease of use. Second, perceived ease of use had a significantly influenced on the extent of customer satisfaction. Hence, from practical and academical point of views based on the results of this analysis, this study is expected to provide directions and some practical and useful implications for a mobile platform for food delivery services.

A Study on the Ease of the Total Crotch Length of Slacks (슬랙스원형의 밑위앞뒤길이 여유분에 관한 연구)

  • 박재경;임원지
    • Journal of the Korean Society of Clothing and Textiles
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    • v.18 no.5
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    • pp.602-614
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    • 1994
  • The purpose of this study was to suggest the proper ease of total crotch length concerning both appearance and comfort. The research processes as follows. 1) For the purpose of obtaining the necessary ease of slacks in body movement, experimental slacks of no ease of total crotch length were made. Three college girls putting on these experimental slacks were examined on their back middle waist lines using cross-cut method. 2) Experimental slacks for suggesting the proper ease consist of 7 types; slacks CO, Wl, W3, W5, W7, C3, C5. The sensory evaluation for appearance and comfort was applied to evaluate the 7 slacks. The results can be summarized as follows. 1. As the leg-movement angle increased, the vertical space increased and the horizontal space decreased. There was negative relationship between vertical and horizontal space. And as the leg.movement angle increased, the area of space increased. The shapes of space showed the amounts of space and the direction of force by the movements. 2. The appearances of slacks C3, W3, C5 were better than the other slacks. The eases of the crotch were better than those of the waist line in appearance. And slakcs W7 was better than any other , ;lacks in comfort. When the amount of each part of eases was same, the comfort in eases of crotch was not as good as that of waist line. 3. In slacks, the proper ease of total crotch length was 3% and 5% of total crotch length.

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Relationships among Mobile Fashion Shopping Characteristics, Perceived Usefulness, Perceived Enjoyment, and Purchase Intention -Mediating Effect of Ease of Use- (모바일 패션 쇼핑 특성, 지각된 유용성과 즐거움, 구매의도의 관계 -사용용이성의 매개효과-)

  • Kim, Chunyeon;Hwang, Jin Sook;Cho, Jaejeong
    • Journal of the Korean Society of Clothing and Textiles
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    • v.39 no.2
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    • pp.161-174
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    • 2015
  • This study investigates relationships among mobile fashion shopping characteristics, perceived usefulness, perceived enjoyment, and purchase intention as well as examines the mediating effect of ease of use in mobile fashion shopping. A final sample of 379 (from the distributed questionnaires) was used for data analysis. The statistical analyses used for the study were PASW 18.0 to verify the reliability of items and AMOS 16.0 to conduct confirmatory factor analysis and structural equation modeling. The results were as follows. Both measurement models and structural models showed an acceptable model fit. Three constructs of mobile fashion shopping characteristics were significantly associated with perceived usefulness, perceived enjoyment, and ease of use. In addition, ease of use influenced perceived usefulness and perceived enjoyment. Perceived usefulness and perceived enjoyment had a positive impact on attitude and attitude influenced purchase intention positively. Finally, there was a mediating effect of ease of use on the relationship of mobile fashion shopping characteristics, perceived usefulness and perceived enjoyment. The findings provide useful implications for fashion marketers to build effective mobile fashion shopping strategies.

A Study on the Factors of Mobile Applications Adoption (모바일 어플리케이션 수용 요인에 관한 연구)

  • Han, Pil-Koo;Park, Jae-Seok;Jun, Byoung-Ho;Kang, Byung-Goo
    • Journal of Information Technology Services
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    • v.9 no.3
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    • pp.65-82
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    • 2010
  • Mobile applications market has emerged as new business model. The purpose of this study is to analyze the factors of mobile applications adoption. Based on prior studies of TAM and mobile technology/service, service quality, user experience, OS compatibility, self-efficacy, innovativeness, perceived usefulness, perceived ease of use, and cost were identified as affecting factors of mobile applications adoption. According to the results, service quality is significantly related to the perceived usefulness, and self-efficacy and innovativeness are significantly related to the perceived ease of use. User experience was also found to be related to both the perceived usefulness and the perceived ease of use. In case of OS compatibility, it was found to be significantly related to the perceived ease of use, but not to the perceived usefulness. Both the perceived usefulness and the perceived ease of use were found to be related to the adoption of mobile applications. However, cost was not found to be significant to the relationship between the perceived usefulness/the perceived ease of use and the adoption of mobile applications. This study contributes to provide the base of activation strategies and practical implications for mobile applications.

Quantitative Interchangeability Evaluation Method Considering Part Replacement Decision Algorithm of Small Equipment (소형장비의 부품 교체단위결정 알고리즘을 고려한 정량적인 교체성 평가방법)

  • Kim, Jong-Do;Son, Woo-Hyun;Park, Sang-Jin;Mok, Hak-Soo
    • Journal of the Korean Society of Industry Convergence
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    • v.22 no.5
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    • pp.537-544
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    • 2019
  • In currently electronic systems, the speed of information integration has increased due to the development of electronic technology. However, due to the increase in the number of parts and groups, the product structure has become complicated. In this paper, a study was conducted to evaluate quantitatively the replacement of a small equipment. First, the level of the replacement was determined through the algorithm for the replacement level of parts. Next, we defined the ease of detail replacment, and the factors for each detail replacement. In order to calculate the weighting of the detail ease, we performed the analysis of the replacement process of subcomponents of communication exchanger and defined the evaluation criteria. Finally, the completion of the evaluation check sheet and the evaluation score table.

Research on the Influence of the Use of VR Technology in Dance Creation on the Willingness of Dance Directors to Use: Focusing on the Ease of Cognition and the Mediating Effect of Usefulness

  • Wu, Nuowa
    • Journal of the Korea Society of Computer and Information
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    • v.24 no.6
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    • pp.117-124
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    • 2019
  • In the field of dance creation, the use of film and television skills, cyberspace, action sets, computer graphics and other technology and media technology have made the creative environment for dance art that it rapidly improves and presents a new situation. Especially in the dance creation part, VR technology can show many possibilities and can be used as a tool to fully satisfy the choreographer's intention and imagination. Therefore, this study analyzes the acceptance model of virtual reality technology in dance creative education, and we will examine the effect of social influence, shared trust, innovation, interest, and self-efficacy on perceived usefulness and perceived ease. Second, we will examine the effect of perceived usefulness and perceived ease on intention to use. The study is targeted at ordinary dance creators who currently reside in Hebei Province, China. The survey was conducted for approximately 30 days from March 16th to April 17th. The total number of valid samples collected was 377. The results of the identification of the hypotheses between variables based on the questionnaire data are as follows: Firstly, social influence, shared trust, innovation, interest, and self-efficacy have a positive impact on perceived usefulness, perceived ease. Secondly, perceived usefulness, perceived ease has a positive effect on the intention to use. In view of the above research results, the theoretical significance and limitations of this research and the future research directions are discussed in depth.

Factors Influencing Behavioral Intention to Use Online Learning Systems from Student's Perspective: An Extended TAM Model

  • Yang, Yi;Kim, Min-Yong
    • The Journal of Information Systems
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    • v.32 no.4
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    • pp.95-118
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    • 2023
  • Purpose This study employed the Technology Acceptance Model (TAM) to understand students' acceptance of online learning systems. Specifically, this study investigated the factors influencing the behavioral intention of South Korean major university students to use online learning systems for educational purposes in the period when their university life had largely returned to the state it was in before the COVID-19 pandemic. Design/methodology/approach This study examined the impact of four external factors: self-efficacy, personal innovativeness, perceived enjoyment, and system quality, on two TAM constructs: perceived ease of use and perceived usefulness. Additionally, this study explored how perceived ease of use and perceived usefulness affect the behavioral intention to use online learning systems. We conducted an online-based survey using a structured questionnaire. The data collected from the survey were then subjected to Structural Equation Modeling (SEM) analysis to test the study's hypotheses and examine the relationships among the various constructs. Findings The findings reveal that perceived usefulness and ease of use significantly influence students' behavioral intentions to use online learning systems. Furthermore, factors of self-efficacy, perceived enjoyment, and system quality positively affect perceived usefulness and ease of use. Notably, personal innovativeness impacts ease of use but not perceived usefulness.

Effects of Ease of Use and Usefulness of Smart Phones on Switching Barrier, Customer Loyalty (스마트폰의 사용 용이성과 유용성이 전환장벽과 고객충성도에 미치는 영향)

  • Lee, Jin-Choon
    • Journal of Korea Society of Industrial Information Systems
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    • v.16 no.5
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    • pp.115-126
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    • 2011
  • This study focused on analyzing the effects of ease of use, usefulness on switching barrier and loyalty in the Korean telecommunication market. This study formulated a structural equational model, in which ease of use was adapted as an exogenous variable and in which usefulness, switching barrier were included as intermediate variables, having influences to the endogenous variable such as customer satisfaction and loyalty. In this study 6 hypotheses had been formulated, on which this research model was based, in order to test the significance of structured paths, suggested, in the previous articles, that having high interactive effects. This study collected the effective questionnaires of 452 respondents who had jobs nationwide and who used the telecommunication terminals and then analyzed with AMOS19 and SPSS19 to test the hypotheses. As a result, the conclusions are as follows: First, the ease of use and usefulness had significant effects on the switching barrier. Secondly, ease of use had a significant effect on the usefulness of customers, by which customers' satisfaction was influenced at low significant level. After all, the effects of ease of use and usefulness on switching barrier and satisfaction of the users of smart phones had been shown at the highest level.

The Design of Slacks Pattern for Women in Early Twenties (20대 초반 여성을 위한 슬랙스 패턴 설계 연구)

  • Ryu, Sin-A;Shin, Dong-Ok;Park, Kil-Soon
    • The Research Journal of the Costume Culture
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    • v.14 no.5
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    • pp.699-714
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    • 2006
  • The purpose of this study is to suggest a methodology to grasp the design method of industrial slacks pattern for women in their early twenties. The result of this study is as follows: 1. The result of the questionnaire showed that the design of rear center gradient was most important and the rear center gradient was designed by shifting waist line and hip line to a suitable degree.; below the waist by 4cm, the girth was measured and the ease of $0{\sim}1cm$ was applied to it, and the ease of hip girth was $3.2{\pm}1.2cm$, and rear center gradient was $2.2{\pm}1cm$, and front crotch extension was $2.8{\pm}0.5cm$, while rear crotch extension was $6.3{\pm}0.5cm$. 2. By comparing rear center gradient which was selected as an important design item with total crotch length and hip girth, I selected industrial pattern and educational pattern, and evaluated them on human bodies. In the result of ANOVA analysis, there were meaningful differences in 8 items: the ease of front waist girth, the ease of front abdomen, the ease of front hip girth, rumples in the side lines, the location of rear waist line, etc. 3. The design method of slacks pattern suitable for women in their early twenties was suggested as follows: the location of waist girth is below waist by $2.5{\sim}3cm$; the ease of waist girth is $0{\sim}1cm$; the ease of hip girth is $2{\sim}3cm$; total crotch length is body size - 5cm; rear center gradient is $2.5{\pm}0.5cm$; rear crotch extension is $7{\pm}0.5cm$; front crotch extension is 3cm.

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