• 제목/요약/키워드: Dynamic textures

검색결과 21건 처리시간 0.01초

Exploiting Chaotic Feature Vector for Dynamic Textures Recognition

  • Wang, Yong;Hu, Shiqiang
    • KSII Transactions on Internet and Information Systems (TIIS)
    • /
    • 제8권11호
    • /
    • pp.4137-4152
    • /
    • 2014
  • This paper investigates the description ability of chaotic feature vector to dynamic textures. First a chaotic feature and other features are calculated from each pixel intensity series. Then these features are combined to a chaotic feature vector. Therefore a video is modeled as a feature vector matrix. Next by the aid of bag of words framework, we explore the representation ability of the proposed chaotic feature vector. Finally we investigate recognition rate between different combinations of chaotic features. Experimental results show the merit of chaotic feature vector for pixel intensity series representation.

Flowing Water Editing and Synthesis Based on a Dynamic Texture Model

  • Zhang, Qian;Lee, Ki-Jung;WhangBo, Taeg-Keun
    • 한국멀티미디어학회논문지
    • /
    • 제11권6호
    • /
    • pp.729-736
    • /
    • 2008
  • Using video synthesis to depict flowing water is useful in virtual reality, computer games, digital movies and scientific computing. This paper presents a novel algorithm for synthesizing dynamic water scenes through a sample video based on a dynamic texture model. In the paper, we treat the video sample as a 2-D texture image. In order to obtain textons, we analyze the video sample automatically based on dynamic texture model. Then, we utilize a linear dynamic system (LDS) to describe the characteristics of each texton. Using these textons, we synthesize a new video for dynamic flowing water which is prolonged and non-fuzzy in vision. Compared with other classical methods, our method was tested to demonstrate the effectiveness and efficiency with several video samples.

  • PDF

Chaotic Features for Dynamic Textures Recognition with Group Sparsity Representation

  • Luo, Xinbin;Fu, Shan;Wang, Yong
    • KSII Transactions on Internet and Information Systems (TIIS)
    • /
    • 제9권11호
    • /
    • pp.4556-4572
    • /
    • 2015
  • Dynamic texture (DT) recognition is a challenging problem in numerous applications. In this study, we propose a new algorithm for DT recognition based on group sparsity structure in conjunction with chaotic feature vector. Bag-of-words model is used to represent each video as a histogram of the chaotic feature vector, which is proposed to capture self-similarity property of the pixel intensity series. The recognition problem is then cast to a group sparsity model, which can be efficiently optimized through alternating direction method of multiplier algorithm. Experimental results show that the proposed method exhibited the best performance among several well-known DT modeling techniques.

연기 영상의 정적 및 동적 텍스처를 이용한 강인한 연기 검출 (Reliable Smoke Detection using Static and Dynamic Textures of Smoke Images)

  • 김재민
    • 한국콘텐츠학회논문지
    • /
    • 제12권2호
    • /
    • pp.10-18
    • /
    • 2012
  • 감시 카메라를 이용하여 화재 연기를 자동 검출하는 시스템은 신뢰도 높은 연기 영상의 검출 방법을 필요로 한다. 카메라를 이용하여 공기 중에 확산하는 연기의 영상을 연속적으로 획득하였을 때, 연기 영상의 각 장면은 독특한 텍스처(정적 텍스처)를 가지며, 연기의 확산 운동으로 인하여 그 차분 영상 또한 다른 물체와 구별이 되는 독특한 텍스처(동적 텍스처)를 가진다. 특정 객체가 연기와 유사한 정적 텍스처를 가지고 있을 지라도 그 움직임의 특성이 연기 특유의 확산 운동과 다르다면, 그 차분 영상의 텍스처는 연기의 차분 영상 텍스처와 유사할 수 없다. 본 논문에서는 이 두 가지 정적 및 동적 텍스처를 이용하여 신뢰도 높은 연기 영상 검출 방법을 제안한다. 제안하는 방법은 누적된 장면 차분 영상을 이용하여 변화 영역을 일차적으로 검출하고, 검출된 변화 영역의 정적 및 동적 텍스처로부터 추출한 Haralick 특징 벡터 이용하여 최종적으로 연기로 인한 변화 영역을 검출한다.

열간 압연한 AZ31 마그네슘합금 판재의 미세조직 발달에 관한 연구 (A Study on Microstructural Evolution of Hot Rolled AZ31 Magnesium Alloy Sheets)

  • 김수현;임창동;유봉선;서영명;정인상
    • 한국소성가공학회:학술대회논문집
    • /
    • 한국소성가공학회 2004년도 제5회 압연심포지엄 신 시장 개척을 위한 압연기술
    • /
    • pp.63-71
    • /
    • 2004
  • Recently, a sheet forming process of Mg alloys is highlighted again due to increasing demand for Mg wrought alloys in the applications of casings of mobile electronics and outer-skins of light-weight transportation. Microstructure control is essential for the enhancement of workability and formability of Mg alloy sheets. In this research, AZ31 Mg alloy sheets were prepared by hot rolling process and the rolling condition dependency of the microstructure and texture evolution was studied by employing a conventional rolling mill as well as an asymmetric rolling mill. When rolled through multiple passes with a small reduction per pass, fine-grained and homogeneous microstructure evolved by repetitive dynamic and static recrystallization. With higher rolling temperature, dynamic recrystallization was initiated in lower reduction. However with increasing reduction per pass, deformation was locallized in band-like regions, which provided favorable nucleation sites f3r dynamic recrystallization. Through post annealing process, the microstructures could be transformed to more equiaxed and homogeneous grain structures. Textures of the rolled sheets were characterized by $\{0002\}$ basal plane textures and retained even after post annealing. On the other hand, asymmetrically rolled and subsequently annealed sheets exhibited unique annealing texture, where $\{0002\}$ orientation was rotated to some extent to the rolling direction and its intensity was reduced.

  • PDF

Content Based Dynamic Texture Analysis and Synthesis Based on SPIHT with GPU

  • Ghadekar, Premanand P.;Chopade, Nilkanth B.
    • Journal of Information Processing Systems
    • /
    • 제12권1호
    • /
    • pp.46-56
    • /
    • 2016
  • Dynamic textures are videos that exhibit a stationary property with respect to time (i.e., they have patterns that repeat themselves over a large number of frames). These patterns can easily be tracked by a linear dynamic system. In this paper, a model that identifies the underlying linear dynamic system using wavelet coefficients, rather than a raw sequence, is proposed. Content based threshold filtering based on Set Partitioning in a Hierarchical Tree (SPIHT) helps to get another representation of the same frames that only have low frequency components. The main idea of this paper is to apply SPIHT based threshold filtering on different bands of wavelet transform so as to have more significant information in fewer parameters for singular value decomposition (SVD). In this case, more flexibility is given for the component selection, as SVD is independently applied to the different bands of frames of a dynamic texture. To minimize the time complexity, the proposed model is implemented on a graphics processing unit (GPU). Test results show that the proposed dynamic system, along with a discrete wavelet and SPIHT, achieve a highly compact model with better visual quality, than the available LDS, Fourier descriptor model, and higher-order SVD (HOSVD).

손등피부의 운동마찰계수 획득을 위한 컨트롤 요소 및 측정에 관한 연구 (A Study on Quality Control and Measurement for Acquisition of Dynamic Friction Coefficient on Back-hand Skin)

  • 이재훈;송한욱;박연규;김종열
    • 한국한의학연구원논문집
    • /
    • 제14권3호
    • /
    • pp.103-111
    • /
    • 2008
  • Recently, skin diagnosis has been suggested as a promising tool for discrimination of Sasang Constitution, reported by examining the skin characteristics such as thickness, stiffness, slip, and skin textures like wrinkles and furrows. However, the works had a limitation in that clinical decision on the skin characteristics was made by relying upon oriental medicine doctors' subjective sense of touch. In order to objectify the skin diagnosis and claim its efficacy on the discrimination of the Sasang Constitutions, it is necessary to demonstrate its discrimination capability by providing numerical values in terms of physical quantities obtained from measurements using today's sensors and equipment technologies, which motivated this work as a priliminary step towards objectification of skin diagnosis. The skin characteristics focused in this work is the slip property of the back-hand skin that has been exploited using the dynamic friction measurement system. First, curved geometric effects of the back-hand skin on the measured lateral/vertical force signals were estimated using the artificially designed silicon coated structures, which led to a suggestion on a quality controlled experimental design based upon a empirical analysis model. Second, the experimental design thus suggested has been applied to the measurement of dynamic friction coefficients for two healthy male subjects of Taeumin (TE) and Soyangin (SY), respectively. The result shows that the dynamic friction coefficient is less for the SY subject than for the TE subject around the area of the skin used for diagnosis by the oriental medicine doctor, implying the TE subject's skin is more slippery than the SE subject's that is consistent with the oriental medicine doctor's diagnosis. Hopefully, this work can provide guidelines for obtaining quality data in friction measurement to be collected for discussion on the efficacy of the skin diagnosis and its objectification through statistical analysis.

  • PDF

시간일관성을 이용한 그림자 텍스처 생성방법 (Shadow Texture Generation Using Temporal Coherence)

  • 오경수;신병석
    • 한국멀티미디어학회논문지
    • /
    • 제7권11호
    • /
    • pp.1550-1555
    • /
    • 2004
  • 그림자는 화상의 사실성을 높이며 물체들 사이의 공간적 관계를 유추할 수 있도록 해준다. 기존의 그림자 텍스처 생성 방법에서는 한 물체의 텍스처를 생성하기 위해서 다른 모든 물체들을 렌더링 해야만 하므로 Ν개의 물체가 있을 때 모든 물체들의 그림자 텍스처를 만들기 위해서는 Ο(Ν$^2$)의 시간이 필요했다. 이 논문에서는 깊이버퍼를 그림자 텍스처 생성에 사용하여 각 물체들에 대해서 상수 시간에 그림자 텍스처를 생성하는 알고리즘을 제안한다. 또한 시간 일관성을 이용해서 속도를 더욱 향상시키는 방법을 제안한다. 정적인 물체의 깊이 값은 시간이 지나도 변화가 없다. 이 값들을 재사용하여 정적인 물체들은 되도록 그리지 않고 동적인 물체들만 렌더링 함으로써 깊이버퍼와 그림자 텍스처를 효율적으로 생성할 수 있다. 이 방법의 비용은 움직이는 물체의 개수에만 비례한다.

  • PDF

Image Contrast Enhancement Based on a Multi-Cue Histogram

  • Lee, Sung-Ho;Zhang, Dongni;Ko, Sung-Jea
    • IEIE Transactions on Smart Processing and Computing
    • /
    • 제4권5호
    • /
    • pp.349-353
    • /
    • 2015
  • The conventional intensity histogram does not indicate edge information, which is important in the perception of image contrast. In this paper, we propose a multi-cue histogram (MCH) to represent a collaborative distribution of both the intensity and the edges of an image. Based on the MCH, if the intensity values have high frequency and a large gradient magnitude, they are spread into a larger dynamic range. Otherwise, the intensity values are not strongly stretched. As a result, image details, such as edges and textures, can be enhanced while artifacts and noise can be prevented, as demonstrated in the experimental results.

현대 가구디자인에 나타난 감성디자인 연구 -2005, 2006 밀라노국제가구박람회를 중심으로- (A Study on the Emotion Design appeared in Modern Furniture Design -Focused on the analysis of Salone del Mobile 2005, 2006-)

  • 이현정
    • 한국가구학회지
    • /
    • 제18권1호
    • /
    • pp.31-38
    • /
    • 2007
  • The most important issue of today in design genre is the comprehensive design that overcomes the limitations of the rational and logical designs of functionalism that has had influences in entire 20th century and encompasses even the emotional aspect of humans. The emotional design factors in furniture designs will be analyzed in order to analyze their effects and values on the consumers of present times. The emotional uses of the patterns with the motive of nature expressing papers, flowers, wood textures, natural phenomena etc as they are and the colors with the vivid feeling of primary colors represent more dynamic and cheerful life style and the designs are characterized by the warm primary colors that give the feeling that the nature has been transferred to the designs as it is. Diverse materials such as leather, fur, fabric and the materials with soft and flexible feeling such as silicone material have been used more widely and they are used as the materials expressing freedom not being formalized. The designs that can produce diverse spaces desired by users by gathering unit modules can be said to be the outcome of the emotional designs combined with the needs of modern peoples that aspire their own designs.

  • PDF