• Title/Summary/Keyword: Dynamic Environment Information

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Efficient Spectrum Allocation Method for Cognitive Radio in IEEE 802.22 WRAN (IEEE 802.22 WRAN에서 Cognitive Radio를 위한 효율적인 Spectrum 할당 기법)

  • Kim, Joo-Seok;Kim, Kyung-Seok;Park, Woo-Goo;Kim, Jin-Up
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.31 no.12B
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    • pp.1068-1075
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    • 2006
  • Frequency resource value is growing bigger more with the development of the wireless communication. But Frequency shortage phenomenon is risen seriously because the need of Frequency resource is very many compared with the supply in an information society of the future. So we need Cognitive technique Radio which is taking the attention recently to use Frequency resource not to be not using efficiently. We propose efficient Dynamic Spectrum Allocation method in IEEE a 802.22 WRAN environment of CR foundation in this paper. To share spectrum more efficiently, we presented some Dynamic Spectrum Allocation technique to apply the Variable bandwidth, Mobility and verified this through the result of the simulations.

An effective background subtraction in dynamic scene. (동적 환경에서의 효과적인 움직이는 객체 추출)

  • Han, Jae-Hyek;Kim, Yong-Jin;Ryu, Sae-Woon;Lee, Sang-Hwa;Park, Jong-Il
    • 한국HCI학회:학술대회논문집
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    • 2009.02a
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    • pp.631-636
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    • 2009
  • Foreground segmentation methods have steadily been researched in the field of computer vision. Especially, background subtraction which extracts a foreground image from the difference between the current frame and a reference image, called as "background image" have been widely used for a variety of real-time applications because of low computation and high-quality. However, if the background scene was dynamically changed, the background subtraction causes lots of errors. In this paper, we propose an efficient background subtraction method in dynamic environment with both static and dynamic scene. The proposed method is a hybrid method that uses the conventional background subtraction for static scene and depth information for dynamic scene. Its validity and efficiency are verified by demonstration in dynamic environment, where a video projector projects various images in the background.

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Robust Features and Accurate Inliers Detection Framework: Application to Stereo Ego-motion Estimation

  • MIN, Haigen;ZHAO, Xiangmo;XU, Zhigang;ZHANG, Licheng
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.11 no.1
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    • pp.302-320
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    • 2017
  • In this paper, an innovative robust feature detection and matching strategy for visual odometry based on stereo image sequence is proposed. First, a sparse multiscale 2D local invariant feature detection and description algorithm AKAZE is adopted to extract the interest points. A robust feature matching strategy is introduced to match AKAZE descriptors. In order to remove the outliers which are mismatched features or on dynamic objects, an improved random sample consensus outlier rejection scheme is presented. Thus the proposed method can be applied to dynamic environment. Then, geometric constraints are incorporated into the motion estimation without time-consuming 3-dimensional scene reconstruction. Last, an iterated sigma point Kalman Filter is adopted to refine the motion results. The presented ego-motion scheme is applied to benchmark datasets and compared with state-of-the-art approaches with data captured on campus in a considerably cluttered environment, where the superiorities are proved.

Virtual Standards Development Environments for Concurrent Standardization Process

  • Kim, Hyoung-Jun;Park, Ki-Shik;Chin, Byoung-Moon;Park, Chee-Hang
    • ETRI Journal
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    • v.21 no.1
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    • pp.55-71
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    • 1999
  • Recently, the increased handling of on-line standards information has emerged as an important feature of information and communications technology (ICT) standardization. In order to meet market needs for on-time standards deployment, most standards organizations are actively seeking more efficient ways of standardization using electronic means in order to accelerate the standards making process. This paper suggests a virtual standard development environment designed for standards developers to carry out their standards-related activities on-line. In this paper, we outline a conceptual model of a concurrent standardization process and describe the design and implementation of an Extranet-based network system called standards information cooperative network (SICN). The system was created with a view to fostering faster standards development with functionalities such as a virtual management of networked standards developers, collaboration support tools, a workflow-based electronic signature system, and dynamic links for ready retrieval of standards information stored in a database. We conclude this paper with an introduction to the concept of a virtual standards development organization (VSDO) that supports all the features needed by the relevant standards making bodies to carry out their activities in a dynamic on-line environment.

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Software Climate Change and its Disruptive Weather: A Potential Shift from "Software Engineering" to Vibrant/Dynamic Softology

  • Ghani, Imran;Jeong, Seung Ryul
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.10 no.8
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    • pp.3925-3942
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    • 2016
  • Like natural climate change on the planet earth, the climate in software development environments is also changing (fast). Like the natural weather, the software environment is also disruptive. As the climate experts alert and suggest taking necessary measures to overcome certain challenges to make this earth a safer and comfortable living place, likewise this article also alerts the relevant stakeholders of software craftsmanship about the dynamic challenges that traditional Software Engineering (SE) with purely "Engineering mind-set" is not capable to respond. Hence, some new thoughts to overcome such challenges are shared. Fundamentally, based on the historical evidences, this article presents the authors' observation about continuous shift from traditional "Engineering-based" software development approaches to disruptive approaches - "Vibrant Softology". The authors see the cause of this shift as disruptive transformational force, which is so powerful that it is uncontrollably diminishing the "Engineering-based" approach from software development environments. The authors align it with climate change analogy. Based on this analogy, the authors feel the need to theoretically re-coin the notion of SE to some new term; perhaps Vibrant/Dynamic Softology (VS or DS). Hence, the authors suggest "a new (disruptive and dynamic) way of thinking is required to develop software". It is worth mentioning that the purpose of article and this new theory is not to disparage the notion of software engineering altogether, rather the aim is to highlight the importance of transformation from SE to its next level (perhaps VS/DS) due to the emerging needs in the software craftsmanship environment.

Multiagent-based Distance Learning Framework using CORBA (CORBA를 이용한 멀티에이전트 기반 원격 학습프레임워크)

  • Jeong, Mok-Dong
    • The Transactions of the Korea Information Processing Society
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    • v.6 no.11
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    • pp.2989-3000
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    • 1999
  • Until now, most Intelligent Tutoring Systems are lacking in the modularity, the extensibility of the system, and the flexibility in the dynamic environment due to the static exchanges of knowledge among modules. To overcome these flexibility in the dynamic due to the static exchanges of knowledge among modules. To overcome these problems, we will suggest, in this paper, a Distance Intelligent Tutoring Framework, called DELFOM, based on the multiagent to cope with the various and complicated learner's requests. We could make different types of learning systems by simply changing the contents of DELFOM External that is variant part of DELFOM. This framework, therefore, provides software reuse and the extensibility based on object-oriented paradigm. And we will propose two different distance learning systems using DELFOM. Therefore this framework gives the developer/the learner the effective and easy development/learning environment. DELFOM is implemented using CORBA and Java for the network transparency and platform independence.

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Multi-Agent based Negotiation Support Systems for Order based Manufacturers

  • Choi Hyung Rim;Kim Hyun Soo;Park Young Jae;Park Byung Joo;Park Yong Sung
    • Proceedings of the Korea Association of Information Systems Conference
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    • 2003.05a
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    • pp.1-20
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    • 2003
  • In this research, we developed a Multi-Agent based Negotiation Support System to be able to increase the competitive power of a company in dynamic environment and correspond to various orders of customers by diffusion of electronic commerce. The system uses the agent technology that is being embossed as new paradigm in dynamic environment and flexible system framework. The multi-agent technology is used to solve these problem through cooperation of agent. The system consists of six sub agents: mediator, manufacturability analysis agent, process planning agent, scheduling agent, selection agent, negotiation-strategy building agent. In this paper, the proposed Multi-Agent based Negotiation Support System takes aim at the automation of transaction process from ordering to manufacturing plan through the automation of negotiation that is the most important in order-taking transaction.

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Effective Task Scheduling and Dynamic Resource Optimization based on Heuristic Algorithms in Cloud Computing Environment

  • NZanywayingoma, Frederic;Yang, Yang
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.11 no.12
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    • pp.5780-5802
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    • 2017
  • Cloud computing system consists of distributed resources in a dynamic and decentralized environment. Therefore, using cloud computing resources efficiently and getting the maximum profits are still challenging problems to the cloud service providers and cloud service users. It is important to provide the efficient scheduling. To schedule cloud resources, numerous heuristic algorithms such as Particle Swarm Optimization (PSO), Genetic Algorithm (GA), Ant Colony Optimization (ACO), Cuckoo Search (CS) algorithms have been adopted. The paper proposes a Modified Particle Swarm Optimization (MPSO) algorithm to solve the above mentioned issues. We first formulate an optimization problem and propose a Modified PSO optimization technique. The performance of MPSO was evaluated against PSO, and GA. Our experimental results show that the proposed MPSO minimizes the task execution time, and maximizes the resource utilization rate.

Emotion - Based Control (제어 기반 감성)

  • Ko, Sung-Bum;Lim, Gi-Young
    • Proceedings of the IEEK Conference
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    • 2001.06e
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    • pp.227-230
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    • 2001
  • We, Human beings, use both powers of reason and emotion simultaneously, which surely help us to obtain flexible adaptability against the dynamic environment. We assert that this principle can be applied into the general system. That is, it would be possible to improve the adaptability by covering a digital oriented information processing system with an analog oriented emotion layer. In this paper. we proposed a vertical slicing model with an emotion layer in it. And we showed that the emotion-based control allows us to improve the adaptability of a system at least under some conditions.

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Reconstruction of HDR Environment Map using a Single LDR Environment Map (단일 LDR 환경 맵을 이용한 HDR 환경 맵 복원)

  • Yoo, Jae-Doug;Cho, Ji-Ho;Lee, Kwan H.
    • Proceedings of the Korea Information Processing Society Conference
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    • 2010.04a
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    • pp.550-553
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    • 2010
  • 최근 영화, 광고 그리고 증강현실과 혼합현실 등 다양한 분야에서 실제 영상에 가상의 객체를 합성하는 기법이 자주 사용되고 있다. 보다 사실적인 합성 결과를 생성하기 위해서는 실제 배경영상의 광원정보를 그대로 적용해야 한다. 이러한 실 세계의 광원 정보를 이용하기 위해서는 HDR(High Dynamic Range) 영상을 생성해야 한다. 일반적으로 HDR 영상을 생성하기 위해서는 고가의 HDR 카메라를 사용하거나 LDR(Low Dynamic Range) 카메라를 사용하여 노출 시간을 달리한 일련의 LDR 영상을 촬영하여 이를 기반으로 HDR 영상을 생성해야 한다. 본 논문에서는 이러한 단점을 보완하기 위해 한 장의 LDR 환경 맵을 HDR 환경 맵으로 복원하는 방법에 대해 제안한다. 제안하는 방법을 통해 LDR 환경 맵을 HDR 환경 맵으로 복원할 수 있으며 결과에서 볼 수 있듯이 HDR 영상을 이용했을 때와 유사한 렌더링 결과를 생성할 수 있다.