• 제목/요약/키워드: Driver-vehicle interface

검색결과 76건 처리시간 0.041초

차내 경험의 디지털 트랜스포메이션과 오디오 기반 인터페이스의 동향 및 시사점 (Trends and Implications of Digital Transformation in Vehicle Experience and Audio User Interface)

  • 김기현;권성근
    • 한국멀티미디어학회논문지
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    • 제25권2호
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    • pp.166-175
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    • 2022
  • Digital transformation is driving so many changes in daily life and industry. The automobile industry is in a similar situation. In some cases, element techniques in areas called metabuses are also being adopted, such as 3D animated digital cockpit, around view, and voice AI, etc. Through the growth of the mobile market, the norm of human-computer interaction (HCI) has been evolving from keyboard-mouse interaction to touch screen. The core area was the graphical user interface (GUI), and recently, the audio user interface (AUI) has partially replaced the GUI. Since it is easy to access and intuitive to the user, it is quickly becoming a common area of the in-vehicle experience (IVE), especially. The benefits of a AUI are freeing the driver's eyes and hands, using fewer screens, lower interaction costs, more emotional and personal, effective for people with low vision. Nevertheless, when and where to apply a GUI or AUI are actually different approaches because some information is easier to process as we see it. In other cases, there is potential that AUI is more suitable. This is a study on a proposal to actively apply a AUI in the near future based on the context of various scenes occurring to improve IVE.

운전 경력에 따른 차량 내 디스플레이 정보표시 요구사항 비교 (Comparative Analysis of Requirements for Information Presentation on In-vehicle Display Systems by Driving Career)

  • 구보람;주다영
    • 한국자동차공학회논문집
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    • 제24권6호
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    • pp.668-676
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    • 2016
  • The accelerated convergence of automobiles and ICT has led to an increase in in-vehicle electronic devices designed to enhance the safety and convenience of drivers. Consequently, the information presentation on in-vehicle display systems for drivers and passengers need to be taken into account in order to guarantee driving stability while satisfying the needs of UX-based design users. This study compared and evaluated requirements for information items shown on in-vehicle displays regarding driving safety and convenience by groups according to driving career. A total of 38 information items related to safety and convenience that can be displayed while driving and pulling over were collected. Their level of necessity was tested and evaluated by 234 drivers. Using the results, we conducted a comparative analysis on the requirements for information presentation on in-vehicle display systems by groups according to driving career.

차내 정보 시스템의 시각적 요구 평가를 위한 사용자 주도의 시각 차폐 기법 (A User-driven Visual Occlusion Method for Measuring the Visual Demand of In-Vehicle Information Systems (IVIS))

  • 박정철
    • 대한인간공학회지
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    • 제28권3호
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    • pp.49-54
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    • 2009
  • Visual occlusion method is a visual demand measuring technique which uses periodic vision/occlusion cycle to simulate driving environment. It became one of the most popular techniques for the evaluation of in-vehicle interfaces due to its robustness and cost-effectiveness. However, it has a limitation in that the vision/occlusion cycle forces the user to use the IVIS at a predetermined pace, while a driver decides when to use the device on his/her own in actual driving. This paper proposes a user-driven visual occlusion method for measuring the visual demand of in-vehicle interfaces. An experiment was conducted to examine the visual demand of an in-vehicle interface prototype using both the existing (system-driven) occlusion method and the proposed (user-driven) one. Two in-vehicle tasks were evaluated: address input and radio tuning. The results showed that, for the radio tuning task, there were significant differences in total shutter open time and resumability ratio between the methods. The user-driven visual occlusion method not only allows a better representation of drivers' behavior, but it also seems to provide more information on the chunkability of a task.

DYNAMIC SIMULATION MODEL OF A HYBRID POWERTRAIN AND CONTROLLER USING CO-SIMULATION - PART I: POWERTRAIN MODELLING

  • Cho, B.;Vaughan, N.D.
    • International Journal of Automotive Technology
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    • 제7권4호
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    • pp.459-468
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    • 2006
  • The objective of this paper is the development of the forward-looking dynamic simulation model of a hybrid electric vehicle(HEV) for a fuel economy study. The specification of the vehicle is determined based on two factors, engine peak power to curb weight ratio and specific engine power. The steady state efficiency models of the powertrain components are explained in detail. These include a spark ignition direct injection(SIDI) engine, an integrated starter alternator(ISA), and an infinitely variable transmission(IVT). The paper describes the integration of these models into a forward facing dynamic simulation diagram using the AMESim environment. Appropriate vehicle and driver models have been added and described. The controller was designed in Simulink and was combined with the physical powertrain model by the co-simulation interface. Finally, the simulation results of the HEV are compared with those of a baseline vehicle in order to demonstrate the fuel economy potential. Results for the vehicle speed error and the fuel economy over standard driving cycles are illustrated.

적응 순항 제어 시스템에서의 모드 혼동에 관한 연구 (A Study on Mode Confusions in Adaptive Cruise Control Systems)

  • 안대룡;양지현;이상헌
    • 대한기계학회논문집A
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    • 제39권5호
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    • pp.473-482
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    • 2015
  • 최근 과학 기술의 발전으로 첨단 자율 기능을 탑재된 차량의 출현이 가능하게 되었으며, 기존 차량에 추가된 첨단 운전자 지원 시스템(Advanced Driver Assistance Systems: ADAS)은 기존 차량에 추가된 이러한 자율 시스템들의 좋은 예라 할 수 있다. 이러한 시스템은 다수의 작동 모드를 가지는데 운전자들이 현재 수행중인 작동 모드를 잘못 인지하게 되면 교통사고가 일어날 수 있음이 관찰되고 있다. 본 연구에서는 적응 순항제어(Adaptive Cruise Control: ACC) 시스템을 장착한 자동화된 자동차의 운전자 인터페이스를 설계하고 이를 정형 기법을 통한 분석과 피실험자를 이용한 실험을 통해 모드 혼동 발생 여부를 검증하고 이를 개선하는 연구를 수행하였다. 이를 통해 모드 혼동을 방지하기 위해서는 시스템에 대한 심성 모델의 정확성과 간결성뿐만 아니라 인터페이스 구현시 디스플레이의 명확성이 또한 매우 중요하다는 것을 확인하였다.

운전패턴 검출 알고리즘을 적응한 텔레매틱스 단말기 구현 (Implementation of Telematics System Using Driving Pattern Detection Algorithm)

  • 김기석;정희석;윤기방;정경훈;김기두
    • 전자공학회논문지 IE
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    • 제45권4호
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    • pp.33-41
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    • 2008
  • 텔레매틱스 시스템의 기능 중 현실적으로 상품성 있는 기능으로 "차량 원격 진단 기능", "운전 패턴 분석 기능"이 있으며 이를 구현하기 위한 기술로는 차량 신호 인터페이스 기술, 자가 진단 인터페이스 기술, 가속도/자이로 센서 인터페이스 기술, PS 신호 처리 기술, 운전 패턴 분석 기술, 무선통신(CDMA) 처리 기술 등이 사용된다. 이러한 기술을 기반으로 본 논문에서는 차량 주행 중에 자각의 EMS(Engine Management System), TMS(Transmission Management System), ABS/TCS, A/BAG 능에서 진단된 차량의 이상 유무를 실시간으로 분석하고, 운전자 주행 패턴 및 차량 관리에 대한 사항을 점검하여 무선통신(CDMA)을 통해 정보센터로 전송하여 이를 DB화함으로써 효율적 차량 관리 및 운전자 관리가 가능하다. 본 연구는 이러한 차량 원격진단 및 운전 패턴 분석기능을 구현하는 H/W와 S/W를 설계 및 제작하고 실차 시험을 통해 이를 검증한다.

윈도우즈 GUI 환경을 이용한 자동차의 주행성능 측정.분석용 CAT 시스템의 개발 (Development of a CAT System for Measuring and Analysing the Ride and Handling Performances of Vehicle under Windows GUI Environment)

  • 양희구;김석일;김동룡;김건상
    • 한국자동차공학회논문집
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    • 제5권4호
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    • pp.21-28
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    • 1997
  • The vehicle handling performances have a close relation with the driver's safety. And the CAT(Computer aided testing) system has been introduced as a powerful tool for improving the handling performances. In this study, a CAT system for effectively measuring and analysing the handling performances is developed based on the windows GUI(Graphic user interface) environment. Especially, in order to derive a lot of significant handling performance parameters from a series of proving ground tests, the CAT system has various functions related to real time measurement, time domain analysis, frequency domain analysis, steady state analysis and so on.

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Screen Size를 고려한 최적 Menu Structure에 관한 연구 (A Study on the Navigation Menu Structure with Screen Size)

  • 김성민;최재호;정의승;최광수;전명훈;박준호;안정희
    • 한국HCI학회:학술대회논문집
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    • 한국HCI학회 2008년도 학술대회 2부
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    • pp.380-385
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    • 2008
  • 자동차 환경에서 운전자가 주행 Workload라는 Main Task의 제약조건 하에서 Navigation의 효율적인 수행을 위해서는 Navigation에서 제공하는 기능들에 대한 빠른 이해가 필요하며, 이에 부합하는 Navigation Interface 설계를 위해 Navigation의 Screen Size의 제약 조건 하의 Menu Structure의 Width와 Depth 기반의 정보량의 수준과 이에 따른 Menu Structure Type의 연구가 중요한 Issue로 여겨지고 있다. 따라서 본 연구에서는 운전 상황과 유사한 환경을 구축하여 Navigation의 7인치와 4인치의 터치 스크린 기반의 Interface 환경에서 운전자에게 각각 다른 Menu Structure를 제시하고, 수행도와 선호도를 비교하였다.

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속도제한 지원장치에 대한 운전자 인식도 및 도로환경 분석 (A study on Korean drivers' acceptance and traffic sign conditions assessment for Speed Assistance Systems)

  • 이화수;조재호;임종현;이홍국;장경진;유송민
    • 자동차안전학회지
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    • 제7권3호
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    • pp.30-34
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    • 2015
  • This study examined the Korean drivers' acceptance of SAS(Speed Assistance systems) and traffic sign conditions in Korea roads for SLIF(Speed Limit Information Function) that is a part of SAS. Exceeding the speed limit is a factor in the severity of many road accidents and SAS would help the driver to observe a speed limit by warning and/or effectively limiting the speed of the vehicle. SAS are in the initial phase in Korea, Korean drivers could not be familiar with automatical speed limiting during driving, SAS interface design would be considered to be more readily acceptable to the public. And advanced SAS have been introduced onto the market which are able to inform the driver of the current speed limit based on camera and/or digital maps based SLIF. These systems are based on external data using sensors, so environmental conditions are an important factor which could cause malfunction of SLIF functions.

Hardware-in-the Loop Simulation 을 통한 차간거리 제어시스템의 제어 성능 연구 (An Investigation of Vehicle-to-Vehicle Distance Control Laws Using Hardware-in-the Loop Simulation)

  • 이경수;이찬규
    • 대한기계학회논문집A
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    • 제26권7호
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    • pp.1401-1407
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    • 2002
  • This paper represents an investigation of the vehicle-to-vehicle distance control system using Hardware-in-the-Loop Simulation(HiLS). Control logic is primarily developed and tested with a specially equipped test vehicle. Establishment of an efficient and low cost development tool is a very important issue, and test vehicle approach is costly and time consuming. HiLS method is useful in the investigation of driver assistance and active safety systems. The HiLS system consists of a stepper motor for throttle control, a hydraulic brake system with an electronic vacuum booster, an electronic controller unit, a data logging computer which are used to save vehicle states and signals of actuator through a CAN and a simulation computer using mathematical vehicle model. Adaptation of a CAN instead of RS-232 Serial Interface for communication is a trend in the automotive industry. Since this environment is the same as a test vehicle, a control logic verified in laboratory can be easily transferred to a test vehicle.