• Title/Summary/Keyword: Dream Society

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Technology, Morality and Modern Ideal Cities: Arcadia and Science Fiction (기술(技術)과 윤리(倫理)와 근대(近代) 이상도시(理想都市) Arcadia and Science Fiction)

  • Chung, Jin-Soo
    • Journal of architectural history
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    • v.7 no.1 s.14
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    • pp.93-108
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    • 1998
  • The threads of this thesis are several theoretical issues of modern urban ideals. Modern architects and urban designers conceived their individual artifacts, which assumed to be laid out on the new settings totally different from the existing urban fabrics derived from inherently medieval ones. In the discussion of modern ideal society, the Industrial Revolution and the Enlightenment was a pivotal point. Innovations in technology and expanded living territories since the double revolution have been critical factors in the evolution of new ideas of urbanism. The tremendous success in science and technology led a way to the 'science-fiction' environment as a destined apocalyptic world. The dream, whether it was socialist or in any other believes, to a pastoral utopia beyond the capitalist society was represented through the ideal cities, which were modern versions of arcadia in the other approaches. Two sides of revolutionary ideas are presented as a futurist city and a garden city, which are on the separate notions but co-existed or overlapped in a single urban project such as in Le Corbusier urban schemes or even Tchumi's recent work, Parc de la Villette. Urban ideas in the twentieth century are based on urban naturalism, the notion of which was consistant from abbe Laugier to Le Corbusier, as well as machine aesthetics interpreted in terms of archeological research and modern technology.

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A Study on the Girlish Fashion as a Romanticism of the 21st Century (21 세기 로맨티시즘, 걸리쉬 패션)

  • 이효진
    • Journal of the Korean Society of Costume
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    • v.53 no.7
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    • pp.111-123
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    • 2003
  • The purpose of this study was to investigate girlish fashion as a contemporary as well as Romanticism of the 21st century. The background of girlish fashion is regarded as a hot blast of restoration and a appearance of kidults, such characteristics of these factors, that is, the moderns's longing for the memory of old days and kidult's concerns for the dream of their childhood, have a direct influence on the Romanticism. So the plasticity of girlish fashion was analyzed as a results: 1) This plasticity named Recurrent Romanticism as 21st New Look, especially the plasticity represented in a princess style fashion. The princess style fashion of girlish fashion means not only a expression of the moderns's self-confidence but also nostalgia toward old days. 2) Sweet Romanticism developed into angel style fashion, which the style expressed the moderate cuteness with clothing construction and detail etc and the innocence with white color. 3) The plasticity of girlish fashion called a feast of color named Fantastic Romanticism. Fantastic Romanticism of girlish fashion means not only a expression of a lovely girlie's image but also hope toward 21st century. Throughout the study, Romanticism as a cultural code of 21st century was considered to reflected in the whole livelihood as well as contemporary fashion, especially, girlish fashion.

Sam Shepard's True West Ideal and actuality (샘 셰퍼드의 "진짜 서부" : 이상과 현실)

  • Kim, In-Pyo
    • English Language & Literature Teaching
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    • v.10 no.3
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    • pp.143-157
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    • 2004
  • Sam Shepard is one of the leading American playwrights who represented Off-Off Broadway in the l960s and 1970s. In his early days, he wrote many experimental plays but later he turned to realism. However, under the superficial realism in his later plays, we find that they contain experimental devices and themes. True West (1980) is the last play of ills realistic family trilogy. This play shows that the tradition of Old West, which is symbolized and replaced by desert, disappeared in the industrialized clues of modern West. The Old West is compared which the modern West through the struggle of two brothers, Lee and Austin. Their father, 'Old Man', ran out on his family and went to the desert but did not succeed there. He shows that he failed in achieving the American Dream. The family appears unusual and demolished The relationships of the characters are not based on love and belief. The family symbolizes the negative aspects of modern American society. After Austin recognizes the actual situation finding that there is no real life in the modern West, he tries to leave the city and his family. He wants to go to the desert in search of a new life. However, in the last tableau Lee blocks the exit and the two brothers square off. It implies that they are doomed to continue their struggle. The message Implies that American society today is lacking the same positive values they once had in the Old West.

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Development and Proposal of Korean Character Based on the Story of Shim Cheong as a Motif (심청전을 모티브로한 한국형 캐릭터 개발 및 제안)

  • Lee, Young-suk
    • Journal of Korea Multimedia Society
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    • v.18 no.12
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    • pp.1578-1585
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    • 2015
  • This study aimed to develop and propose a Korean character group with the story of Shim Cheong applied as a motif. By borrowing the four stories (a dream of the birth of a child, filial behavior, regeneration and eyesight-gaining) presented in the story of Shim Cheong which has been passed on orally, the study designed the Korean character group and set up types of characters' roles to visualize these other characters seen in the content such as Shim Cheong the heroine, goblins, a baby dragon, Mr. Shim the blind and others. As a next step, the study applied the types to the seven essential types of Vogler's original characters. A process of how to visualize the group of those characters appearing in the story including Shim Cheong the heroine was offered. In particular, the study concentrates on figuring out how to expand and develop the Shim Cheong character to be this image of one of the most popular Korean princess characters. What this study had discussed will contribute to the field of character production when they try to commercialize characters and develop Korean characters with unique Korean features included.

Fun Motifs Represented in Walter Van Beirendonck's Fashion (Walter Van Beirendonck 패션에 재현된 펀 모티프)

  • Lee, Sangrye
    • Journal of Fashion Business
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    • v.18 no.5
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    • pp.171-183
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    • 2014
  • In general, the idea of fun is understood to be associated with interesting things, playfulnesses, joy, pleasure, etc. The "fun culture," which seeks enjoyment and pleasure through life, is a characteristic of elements observed in today's society and culture. This exerts a powerful impacts on the business operation, marketing, and product manufacturing. Moreover, it is accepted as one of remarkable phenomena representing the changing trends of fashion in the 21st century. The objectives of this study were to analyze and categorize the fun motifs observed in fashion designer Walter Van Beirendonck 's collections, to examine their formative characteristics, and to establish academic approaches and analytic framework in studying the fun phenomenon emerging in fashion. As to research methods, this study laid a theoretical ground by reviewing the related literature and previous studies, and conducted a positive case study using the data on Walter Van Beirendonck's collections and exhibitions. According to the results of this study, the fun motifs represented in Walter Van Beirendonck's collections are largely categorized into "deviation from rules," "humorous and obscene graphic images," "introduction and transformation of heterogeneous elements," "women with male gender' etc. On the other side of Walter Van Beirendonck's fashion are sex, sexual humors, sexuality, fetishism, love, form, body, language, social phenomena, harmony between nature and life, consumerism, race, shamanism, tribal rituals, nation, cultural collision, transcendent things, science fictions, cyber Space, dream, alien, future, fairytale, fantasy etc. which are expressed by using fun motifs. Moreover, these themes are led to masculinity and fantasy.

Design and Implementation of Real-Time Information Appliance Control Simulator Based on TMO Scheme (TMO 스키마 기반의 실시간 정보가전 제어 시뮬레이터의 설계 및 구현)

  • Jung, Eun-Jae;Shin, Chang-Sun;Joo, Su-Chong
    • Proceedings of the Korea Information Processing Society Conference
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    • 2003.05a
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    • pp.149-152
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    • 2003
  • 본 논문에서는 분산 실시간 서비스를 지원하는 TMO(Time-triggered Message-triggered Object) 객체를 기반으로 정보가전 기기들을 관리하기 위한 실시간 정보가전 제어 시뮬레이터를 설계 및 구현한다. TMO객체는 기존 객체를 확장한 실시간 특성을 자체적으로 가지는 객체를 UCI의 DREAM연구소에서 제안한 분산 실시간 객체이다. 이러한 TMO 객체를 기반으로 TMOSM(TMO Support Middelware) 상에서 실시간 정보가전 제어를 위한 TMO 객체들의 상호 동작과 실시간 속성을 설계하여 보장된 실시간 서비스를 지원하도록 한다. 본 시뮬레이션 모델은 온도제어, 조도제어, 방법제어 서비스를 지원하는 컴포넌트들로 구성된다. 온도제어 서비스를 위해 Fan_TMO와 Air_Conditioner_TMO, Heater_TMO가 상호 작용하여 적정 실내 온도를 유지하도록 하며, 조도제어 서비스를 위해 Light_TMO가 조도의 변화에 따라 동작하여 일상생활에 적당한 조명 환경을 제공한다. 또한 방범제어서비스를 위해 Camera_TMO가 정해진 시간을 주기적으로 동작하여 방범 활동을 수행한다. 그리고, 각각의 TMO 정보가전 객체들의 동작을 관리하고 서비스 수행 결과를 모니터링 하는 Home_Server_TMO가 존재한다. 마지막으로 설계된 시뮬레이션 환경을 구현하여 본 모델의 실시간 정보가전 제어 서비스를 정확하게 지원하는지를 검증한다. 제안한 시뮬레이션 환경은 일반 정보가전기기를 추가 작업 없이 실시간 서비스 지원 객체로 적용할 수 있는 모델이다.

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New Science Opportunities with X-Ray Free Electron Laser (X-선 자유전자 레이저를 위한 새로운 과학)

  • Koo, Tae-Yeong
    • Journal of the Korean Magnetics Society
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    • v.21 no.6
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    • pp.231-236
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    • 2011
  • X-ray Free Electron Laser (XFEL) has been known to be a dream X-ray source opening an epoch in X-ray science with the characteristics of femtosecond pulse, perfect transverse coherence, and ultra-high brightness. Here we introduce the XFEL source shortly and report the status of the worldwide XFEL facilities, and then the experimental instrumentations for XFEL are reviewed in their conceptual classification scheme. Scientific examples and applications proposed in the research area of magnetism for XFEL are briefly mentioned. Finally are summarized the facility overview and the scientific proposals for PAL-XFEL project.

Directed Identification, Synchronization by Aesthetic Recognition of Animation Field (애니메이션 분야의 심미적 인식에 의한 동일시와 동기화 연출)

  • Lee, Hyun Woo;Ryu, Chang Su
    • Journal of Korea Multimedia Society
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    • v.25 no.10
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    • pp.1475-1482
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    • 2022
  • Mickey Mousing perfect match between animation sound and image was an aesthetic in the field of animation, but since the 2000s, works such as and released by producers such as DreamWorks and Pixar have expanded the perfection of synchronization to irony. It also influenced the identification system of sentiment. It is time to view the directing attempt of these elements as a factor that changed the new paradigm of narrative, and related research is needed. In this study, the scene of was analyzed as a case study for the synchronization of animation sound and image components and the boundary direction on the recognition of identification between reality and fiction. Aesthetic recognition of the research work is based on the premise of real time and space perception, and the audience can recognize in the conceptual world as an integrated art by playfully producing fictional time and space. The direct antithesis of synchronization and identification was drawn to maintain the curiosity of the next scene by repeating selective concealment and disclosure of information in the direction of conveying an unfamiliar and heterogeneous feeling to the audience.

The Validation of Korean Version of Five Facet Mindfulness Questionnaire Short Form (한국판 5요인 마음챙김 단축형 척도 타당화 연구)

  • Cheong, Moon Joo;Chae, Eun Young;Lyu, Yeoung Su;Kang, Hyung Won
    • Journal of Oriental Neuropsychiatry
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    • v.28 no.3
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    • pp.207-216
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    • 2017
  • Objectives: To simplify the mindfulness scale and to ensure reliability and validity of the scale. Methods: To develop scale items using the original scale and to identify factor structure of the scale, exploratory factor analysis was conducted based on results of factor analysis, the short-form 5-factor mindfulness scale item was selected. Internal consistency coefficient was calculated and confirmatory factor analysis was conducted to verify reliability of the short-form scale. Finally, to verify validity of the abbreviated scale, we conducted correlation analysis with the abbreviated scale and the mindfulness scale (FFMQ). Results: As with the original scales, scaled scales were composed of 5 factors and consisted of 15 items in total. Factor analysis revealed factor loadings were adequate and reliability and validity were secured. Conclusions: It provided that mindfulness shortening scale validation can be used more simply to measure mindfulness in the clinical scene.

Invader Detection System Using the Morphological Filtering and Difference Images Based on the Max-Valued Edge Detection Algorithm

  • Lee, Jae-Hyun;Kim, Sung-Shin;Kim, Jung-Min
    • Journal of Advanced Marine Engineering and Technology
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    • v.36 no.5
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    • pp.645-661
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    • 2012
  • Recently, pirates are infesting on the sea and they have been hijacking the several vessels for example Samho Dream and Samho Jewelry of Korea. One of the items to reduce the risk is to adopt the invader detection system. If the pirates break in to the ship, the detection system can monitor the pirates and then call the security alarm. The crew can gain time to hide to the safe room and the report can be automatically sent to the control room to cope with the situation. For the invader detection, an unmanned observation system was proposed using the image detection algorithm that extracts the invader image from the recording image. To detect the motion area, the difference value was calculated between the current image and the prior image of the invader, and the 'AND' operator was used in calculated image and edge line. The image noise was reduced based on the morphology operation and then the image was transformed into morphological information. Finally, a neural network model was applied to recognize the invader. In the experimental results, it was confirmed that the proposed approach can improve the performance of the recognition in the invader monitoring system.