• Title/Summary/Keyword: Distributed objects

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DOORAE : A Concurrent Computation Model for Distributed Systems (두레 : 분산시스템을 위한 병행연산모델)

  • Kim, Dae-Gwon;Park, Choong-Shik;Lee, Im-Geun;Lee, Yong-Surk;Park, Kyu-Tae
    • Journal of the Korean Institute of Telematics and Electronics B
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    • v.31B no.11
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    • pp.1-10
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    • 1994
  • A concurrent computation model Doorae and its description language DL are developed to model problems of parallel and distributed systems. Doorae model has simple and uniform concepts of object and message passing for problem modeling and computation. A method for detecting parallelism implicitly. with no exact description of parallelism in program. is proposed. Furthermore, the method assures the maximum parallelism in dynamic environment by creating concurrent objects. Also a concept of Waiting Variable to insure maximum computation efficiency of objects is proposed.

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Implementation of OpenGIS-based middleware using CORBA (CORBA를 이용한 OpenGIS 기반 미들웨어 구현)

  • An, Kyoung-Hwan;Cho, Dae-Soo;Hong, Bong-Hee
    • Journal of Korea Spatial Information System Society
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    • v.1 no.1 s.1
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    • pp.19-28
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    • 1999
  • The focus is moving from the problem of building data to the problem of accessing and efficient utilization of data fitting to the purpose of a user. A distributed technology and a standard of geodata and geoprocessing is needed to satisfy these needs. This paper suggests an implementation method of a standard interface defined by OpenGIS with CORBA which is a distributed object technology. A client can invoke Open API of the middleware implemented with CORBA through IIOP. CORBA server objects which provide a client with Open API is the essence of an interoperability. CORBA server objects wrap the data formats and access methods of different GIS engines, and translate the data formats of different data servers to a standard data format.

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A Technique for Distributed Media Object Live Streaming (분산 미디어 객체 실시간 스트리밍 기법)

  • Seo Bong-Kun;Kim Yun-Ho
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.10 no.1
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    • pp.74-79
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    • 2006
  • In this paper, we present a technique for distributed media object live streaming using RMI and JMF. Then, we handle technique that simplify complex control of distributed objects using RMI and do one-to-many live streaming in network environment that do not support multicast using JMF. It can separate transmission and control to use RMI and JMF based on Java. Consequently the technique is available in development of multimedia service application that is independent to platform.

Human-Tracking Behavior of Mobile Robot Using Multi-Camera System in a Networked ISpace (공간지능화에서 다중카메라를 이용한 이동로봇의 인간추적행위)

  • Jin, Tae-Seok;Hashimoto, Hideki
    • The Journal of Korea Robotics Society
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    • v.2 no.4
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    • pp.310-316
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    • 2007
  • The paper proposes a human-following behavior of mobile robot and an intelligent space (ISpace) is used in order to achieve these goals. An ISpace is a 3-D environment in which many sensors and intelligent devices are distributed. Mobile robots exist in this space as physical agents providing humans with services. A mobile robot is controlled to track a walking human using distributed intelligent sensors as stably and precisely as possible. The moving objects is assumed to be a point-object and projected onto an image plane to form a geometrical constraint equation that provides position data of the object based on the kinematics of the intelligent space. Uncertainties in the position estimation caused by the point-object assumption are compensated using the Kalman filter. To generate the shortest time trajectory to track the walking human, the linear and angular velocities are estimated and utilized. The computer simulation and experimental results of estimating and trackinging of the walking human with the mobile robot are presented.

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Multi-Object Tracking using the Color-Based Particle Filter in ISpace with Distributed Sensor Network

  • Jin, Tae-Seok;Hashimoto, Hideki
    • International Journal of Fuzzy Logic and Intelligent Systems
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    • v.5 no.1
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    • pp.46-51
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    • 2005
  • Intelligent Space(ISpace) is the space where many intelligent devices, such as computers and sensors, are distributed. According to the cooperation of many intelligent devices, the environment, it is very important that the system knows the location information to offer the useful services. In order to achieve these goals, we present a method for representing, tracking and human following by fusing distributed multiple vision systems in ISpace, with application to pedestrian tracking in a crowd. And the article presents the integration of color distributions into particle filtering. Particle filters provide a robust tracking framework under ambiguity conditions. We propose to track the moving objects by generating hypotheses not in the image plan but on the top-view reconstruction of the scene. Comparative results on real video sequences show the advantage of our method for multi-object tracking. Simulations are carried out to evaluate the proposed performance. Also, the method is applied to the intelligent environment and its performance is verified by the experiments.

A design of object croup model in open distributed processing environments (개방형 분산 환경에서 객체그룹 모델의 설계)

  • 이승용;정창원;신영석;주수종
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.23 no.9A
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    • pp.2258-2270
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    • 1998
  • Recently, the distributed processing environments provide various open multimedia serivces through telecommunication network and have been developing into information networking structure based on object oriented concepts and distributed systems which can apply new services with a few changes the existing networks. This paper proposes the object group model which is the collection of objects and can functionally and efficiently manage the individual object. this paper presents the analysis of the requirement and the function specifications to propose the object group model, and depicts the functional structure in details using its analysis. The goal of this paper is to decrease the complexity of the object's management and to voercome the limitations of among the components of object group for management and service functions based on our proposed the object group model and show interaction procedures to eTD (event tracing diagram)s and finally we design the object group model by TINA-ODL.

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Fault Tolerance System running on Distributed Multimedia (분산 멀티미디어에서의 결함 허용 시스템)

  • Hong, Sung-Ryong;Ko, Eung-Nam
    • Journal of Digital Contents Society
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    • v.16 no.1
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    • pp.123-126
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    • 2015
  • This paper described fault tolerance system running on distributed multimedia. We implemented the error manager service so that the users participated in distribute multimedia collaborative work may refer synchronized error objects as the same view to others. distributed multimedia environment are based on IP-USN(Internet Protocol - Ubiquitous Sensor Network) and M2M(Machine to machine). This is a system that is suitable for detecting, sharing and recovering software error in distribute multimedia CSCW(Computer Supportes Cooperated Work) environment. With error synchronization system, a group cooperating users can synchronize error applications.

Modeling and Implementation of A Dynamic Reconfiguration Framework (동적 형상조정 프레임워크의 모델링 및 구현)

  • 윤태웅;민덕기
    • Proceedings of the Korea Society for Simulation Conference
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    • 2003.06a
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    • pp.115-119
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    • 2003
  • It requires a great deal of efforts to maintain a distributed system. What is important here is that we should be able to upgrade/maintain a distributed system without stopping the system in operation. For this, what we need is a dynamic reconfigurable framework for highly available distributed systems. In this paper, we propose objects-hot-swapping methods as a solution to our problem. These methods permit us to dynamically upgrade/expand a system without stopping the system in operation. In addition, we analyze these methods and show that an approach based on proxy is the most efficient. Furthermore, we propose two proxy-based approaches: the first one based on the static proxy provides for a fast execution time but it is difficult to implement. The second one based on the dynamic proxy provides for a slow execution time but it is easier to implement. Finally, we propose a hot swapping framework for these static and dynamic proxy.

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Study of Process Model Using CAD System and Distributed Building Component Database (CAD 시스템과 분산형 건축부품 데이터베이스를 이용한 프로세스 모델에 관한 연구)

  • 박현수
    • Korean Journal of Computational Design and Engineering
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    • v.7 no.1
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    • pp.66-73
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    • 2002
  • The purpose of this study is to propose a new process model for architects and suppliers in AEC(Architectural, Engineering and Construction) industry, which comes from its utilization of a distributed database. Information used by participants of this process is not held in one singular application sewer, but in tile databases of multiple participants. This study addresses the problem of coping with dynamic information changes that architects face when designing with increasingly time-sensitive product information from multiple suppliers. It also describes the new distributed architecture for design representation, and outlines a corresponding process model to address the needs architectural designers during design and procurement phases. The feasibility of the process was tested in a prototype system that combines existing technologies, which allows for an objects transfer from the Web to the CAD application.

Hierarchical Structured Multi-agent for Distributed Databases in Location Based Services

  • Mateo Romeo Mark A.;Lee Jaewan;Kwon Oh-Hyun
    • The Journal of Information Systems
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    • v.14 no.3
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    • pp.17-22
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    • 2005
  • Location management is very important in location-based services to provide services to the mobile users like banking, city guides and many more. Ubiquitous and mobile devices are the source of data in location management and its significant operations are update and search method. Some studies to improve these were presented by using optimal sequential paging, location area scheme and hierarchical database scheme. In addition, not all location services have the same access methods on data and it lead to difficulties of providing services. A proposed location management of multi-agent architecture is presented in this study. It shows the coordination of the agents on the distributed database of location-based services. The proposal focuses on the location management of the mobile object presented in a hierarchical search and update. Also, it uses a nearest neighbor technique for efficient search method of mobile objects.

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