• Title/Summary/Keyword: Distributed object

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Integrated Modeling of Distributed Object-Oriented Systems (다수모델을 이용한 객체지향적 분산처리 시스템의 디자인 방법)

  • Lee, Sang-Bum
    • The Transactions of the Korea Information Processing Society
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    • v.3 no.5
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    • pp.1103-1111
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    • 1996
  • The design of distrbuted systems is difficult to achieve as the execution patterns of distrbuted systems are typically more complex than those of non- distributed systems. Thus, research toward the development of design methods for distributed systems is quitely needed. As object-oriented systems and distrbuted systems share similar properties, the combination of these two is somehow natural. In this work, a design of distributed systems is introduced. The goal of the method in this paper is to provide assistance to the process of specifying a formal object- oriented specification from graphical representation specification inputs such as data flow diagrams, state transition diagrams and Petri nets. It addresses the extraction of objects, operations and reationshipsfrom the problem domain with emphasis on the specification of the characteristics of distributed systems. This object identification method is supported by a knowledge base that provides for the automated analysis and reasoning about objects and their relationsships. The final object model is represented in a format which provides a formal mechanism for reprsenting the object information.

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Static Allocation of C++ Objects to CORBA-based Distributed Systems (C++ 객체의 CORBA 기반 분산 시스템으로의 정적 할당)

  • 최승훈
    • Journal of Internet Computing and Services
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    • v.1 no.2
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    • pp.69-88
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    • 2000
  • One of the most important factors on the performance of the distributed systems is the effective distribution of the software components, There have been a lot of researches on partitioning and allocating the task-based system, while the studies on the allocating the objects of the object-oriented system into the distributed object environments are very little relatively. In this paper. we defines the graph model for partitioning the existing C++ application and allocating the C++ objects into CORBA-base distributed system, In addition, we propose a distributed object allocation algorithm based on this graph model. The performance of distributed systems is determined by the concurrency between objects, the load balance among the processors and the communication cost on the networks. To search for the solutions optimizing the above three factors simultaneously, the object allocation algorithm of this paper is based on the Niched Pareto Genetic Algorithm (NPGA). We performed the experiment on the typical C++ application and CORBA system to prove the effectiveness of our graph model and our object allocation algorithm.

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A Development of Proactive Application Service Engine Based on the Distributed Object Group Framework (분산객체그룹프레임워크 기반의 프로액티브 응용서비스엔진 개발)

  • Shin, Chang-Sun;Seo, Jong-Seong
    • Journal of Internet Computing and Services
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    • v.11 no.1
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    • pp.153-165
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    • 2010
  • In this paper, we proposed a Proactive Application Service Engine (PASE) supporting tailor-made distributed application services based on the Distributed Object Group Framework (DOGF) efficiently managing distributed objects, in the viewpoint of distributed application, composed application on network. The PASE consists of 3 layers which are the physical layer, the middleware layer, and the application layer. With the supporting services of the PASE, the grouping service manages the data gathered from H/W devices and the object's properties for application by user's request as a group. And the security service manages the access of gathered data and the object according to user's right. The data filtering service executes the filtering function to provide application with gathered data. The statistics service analysis past data. The diagnostic service diagnoses a present condition by using the gathered data. And the prediction service predicts a future's status based on the statistics service and the diagnostic service. For verifying the executability of the PASE's services, we applied to a greenhouse automatic control application in ubiquitous agriculture field.

Design and Implementation of Distributed Active Object System(DAOS) for Manufacturing Control Applications (공정 제어 응용을 위한 분산 능동 객체 시스템(DAOS)의 설계 및 구현)

  • Eum, Doo-Hun;Yoo, Eun-Ja
    • Journal of KIISE:Computing Practices and Letters
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    • v.7 no.2
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    • pp.141-150
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    • 2001
  • Manufacturing conb'ol applications consist of concurrent active components such as robots, AGV's (Automatic Guided Vehicles), and conveyors. Running of manufacturing control programs is interactions among those components. We can enhance the productivity and extendability of manufacturing control applications by using the object-oriented teclmology that models those components as reusable objects. But the objects in current object-oriented technology that encapsulate state and behavior infonnation are passive in a sense that those respond only when messages are sent to them. In this paper, we introduce the Distributed Active Object Systems (DAGS) approach that SUPPOltS active objects. Since active objects encapsulate control infonnation in addition to state and behavior information under COREA/Java-based distributed environment, they can represent manufacturing control components better than the objects in ordimuy object-oriented technology. TIus control infonnation provides an object with a featme that can monitor its own status as well as other object's status connected by intelface valiables. Active objects can initiate a behavior according to the change of those status. Therefore, we can sb-uctmally assemble self-initiating active objects by using intelface variables to construct a system without describing bow to control distributed objects by using message passing. As the DAOS approach supports object composability, we can enhal1ce the productivity and extendability of disbibuted manufactming control applications even better than the ordil1alY object-oriented approach. Also, the DAOS approach supports better component reusability with active objects that encapsulate control information .

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An Implementation of Web-based Client/Server Architecture using Distributed Objects (분산 객체를 이용한 웹기반 클라이언트 / 서버 구조의 구현)

  • 박희창;이태공
    • Journal of the military operations research society of Korea
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    • v.23 no.2
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    • pp.25-44
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    • 1997
  • Internet users been rapidly increased due to the convenient GUI environment. Current Web-based HTTP/CGI client/server architecture has several problems such as the CGI bottleneck, no maintaince of state, and no load balancing. However, with Java and CORBA technologies called“Object Web technology”, we can solve them because Java is not only a mobile code but also a platform-independent code, and CORBA has ability to build distributed object and language-independent object model. The goal of “Object Web technology”is to create multivendor, multiOS, multilanguage“legoware”using objects. This paper implement“Book Search System”which is Web-based client/server architecture using distributed objects. Environments of this implementation are Hangul Windows NT(included IIS) server, Hangul Windows 95 client, Visigenic's VisiBroker for Java 1.2 which is a product of CORBA 2.0, HTTP protocol on TCP-IP-based, Sybase SQL Anywhere 5.0 database server, and the interface between application server and database is JDBC-ODBC bridge middleware.

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Modeling and Verification of A data registry-based Management System for Network Object (데이타 레지스트리에 기반한 네트워크 객체 관리 시스템의 모델링 및 검증)

  • 최오훈;백두권
    • Proceedings of the Korea Society for Simulation Conference
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    • 2002.05a
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    • pp.61-65
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    • 2002
  • These days, in order to satisfy the complex and various demands of the customers, the telecommunication networks must provide rapid and flexible services, with the support of efficient service and network management systems. To satisfy these requirements, many objects for management have been released to manage network services and elements. But there are no efficient ways to manage these newly managed objects in object-oriented software. Therefore, we study several problems, when a subsystem using object-oriented technique is implemented. The first problem is that interface works between realized application programs using its technique. The second problem is that reusability of internal managed objects is difficult. In this paper, we will point out some problems and to solve these problems, we have proposed the Object Management System (OMS) architecture, which supports a transparent interface between object-oriented applications and the distributed data repositories. Also in order to manage efficient business objects stored in the different repositories, we suggest a method for integrating dynamic information resources in heterogeneous and distributed network environments. Finally, we applied OMS to TINA(Telecommunication Information Network Architecture) domain, implemented OMS, and verified it with SMV(Symbolic Model Verifier) which is model checking technology.

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Development of an Object Consistency Maintenance Framework for Group Systems in Distributed Computing Environments (분산 환경에서 그룹시스템에서의 객체 일관성 유지를 위한 체계의 개발)

  • Huh, Soon-Young;Kim, Hyung-Min
    • Asia pacific journal of information systems
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    • v.8 no.3
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    • pp.21-36
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    • 1998
  • Group collaborative systems are recently emerging to support a group of users engaged in common tasks such as group decision making, engineering design, or collaborative writing. Simultaneously, as communications networks and distributed database systems become core underlying architecture of the organization, the need of collaborative systems are gaining more attentions from industry. In such collaborative systems, as the shared objects may evolve constantly or change for operational purposes, providing the users with synchronized and consistent views of the shared object and maintaining the consistency between shared object and replicated objects are important to improve the overall productivity. This paper provides an change management framework for the group collaborative systems to facilitate managing dependency relationships between shared objects and dependents, and coordinating change and propagation activities in distributed computing environments. Specifically, the framework adopts an object-oriented database paradigm and presents several object constructs capturing dependency management and change notification mechanisms. And the proposed framework accommodates both persistent dependents such as replicated data and transient dependents such as various user views in a single formalism. A prototype system is developed on a commercial object-oriented database management system called OBJECTSTORE using the C++ programming language.

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제어 응용에 있어서 CORBA, DCOM 및 TSPACE의 시간 특성 연구

  • 박홍성;강원준;김형육;김경식;강정모
    • 제어로봇시스템학회:학술대회논문집
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    • 2000.10a
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    • pp.548-548
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    • 2000
  • This paper measures and compares time delays between CORBA, DCOM, TSpaces Objects designed for distributed control systems. To compare time delay for each object, this paper implements the ball and beam control system. And the reasons of delay have been studied.

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Design and Implementation of Distributed Object Framework Supporting Audio/Video Streaming (오디오/비디오 스트리밍을 지원하는 분산 객체 프레임 워크 설계 및 구현)

  • Ban, Deok-Hun;Kim, Dong-Seong;Park, Yeon-Sang;Lee, Heon-Ju
    • Journal of KIISE:Computing Practices and Letters
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    • v.5 no.4
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    • pp.440-448
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    • 1999
  • 본 논문은 객체지향형 분산처리 환경 하에서 오디오나 비디오 등과 같은 실시간(real-time) 스트림(stream) 데이타를 처리하는 데 필요한 소프트웨어 기반구조를 설계하고 구현한 내용을 기술한다. 본 논문에서 제시한 DAViS(Distributed Object Framework supporting Audio/Video Streaming)는, 오디오/비디오 데이타의 처리와 관련된 여러 소프트웨어 구성요소들을 분산객체로 추상화하고, 그 객체들간의 제어정보 교환경로와 오디오/비디오 데이타 전송경로를 서로 분리하여 처리한다. 분산응용프로그램 작성자는 DAViS에서 제공하는 서비스들을 이용하여, 기존의 분산프로그래밍 환경이 제공하는 것과 동일한 수준에서 오디오/비디오 데이타에 대한 처리를 표현할 수 있다. DAViS는, 새로운 형식의 오디오/비디오 데이타를 처리하는 부분을 손쉽게 통합하고, 하부 네트워크의 전송기술이나 컴퓨터시스템 관련 기술의 진보를 신속하고 자연스럽게 수용할 수 있도록 하는 유연한 구조를 가지고 있다. Abstract This paper describes the design and implementation of software framework which supports the processing of real-time stream data like audio and video in distributed object-oriented computing environment. DAViS(Distributed Object Framework supporting Audio/Video Streaming), proposed in this paper, abstracts software components concerning the processing of audio/video data as distributed objects and separates the transmission path of data between them from that of control information. Based on DAViS, distributed applications can be written in the same abstract level as is provided by the existing distributed environment in handling audio/video data. DAViS has a flexible internal structure enough to easily incorporate new types of audio/video data and to rapidly accommodate the progress of underlying network and computer system technology with very little modifications.

Implementing Network Management Repository From Distributed Object Technology Perspective (네트워크 관리 리파지토리 구축: 분산 객체 기술 중심으로)

  • 신재호;이희석
    • Proceedings of the Korea Database Society Conference
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    • 1998.09a
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    • pp.475-505
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    • 1998
  • With rapid progresses in information technologies, managing enterprise network resources as a whole becomes more important. Telecommunication Management Network (TMN) has been used to integrate network elements. TMN is complex to develop and manage because it has a centralized management service. Common Object Request Broker Architecture (CORBA) can overcome this complexity by the use of transparent distributed object processing mechanism. Therefore, the main objective of this paper is to integrate TMN service with CORBA. A network management repository is built for this integration. In addition, a prototype that can partially support network management service is implemented to illustrate the usefulness of this repository.

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