• Title/Summary/Keyword: Distributed environment

Search Result 3,693, Processing Time 0.031 seconds

Distributed FTP Server for Log Mining System on ACE (분산 FTP 서버의 ACE 기반 로그 마이닝 시스템)

  • Min, Su-Hong;Cho, Dong-Sub
    • Proceedings of the KIEE Conference
    • /
    • 2002.11c
    • /
    • pp.465-468
    • /
    • 2002
  • Today large corporations are constructing distributed server environment. Many corporations are respectively operating Web server, FTP server, Mail server and DB server on heterogeneous operation. However, there is the problem that a manager must manage each server individually. In this paper, we present distributed FTP server for log mining system on ACE. Proposed log mining system is based upon ACE (Adaptive Communication Environment) framework and data mining techniques. This system provides a united operation with distributed FTP server.

  • PDF

InterCom : Design and Implementation of an Agent-based Internet Computing Environment (InterCom : 에이전트 기반 인터넷 컴퓨팅 환경 설계 및 구현)

  • Kim, Myung-Ho;Park, Kweon
    • The KIPS Transactions:PartA
    • /
    • v.8A no.3
    • /
    • pp.235-244
    • /
    • 2001
  • Development of network and computer technology results in many studies to use physically distributed computers as a single resource. Generally, these studies have focused on developing environments based on message passing. These environments are mainly used to solve problems for scientific computation and process in parallel suing inside parallelism of the given problems. Therefore, these environments provide high parallelism generally, while it is difficult to program and use as well as it is required to have user accounts in the distributed computers. If a given problem is divided into completely independent subproblems, more efficient environment can be provided. We can find these problems in bio-informatics, 3D animatin, graphics, and etc., so the development of new environment for these problems can be considered to be very important. Therefore, we suggest new environment called InterCom based on a proxy computing, which can solve these problems efficiently, and explain the implementation of this environment. This environment consists of agent, server, and client. Merits of this environment are easy programing, no need of user accounts in the distributed computers, and easiness by compiling distributed code automatically.

  • PDF

An Internet-based computing framework for the simulation of multi-scale response of structural systems

  • Chen, Hung-Ming;Lin, Yu-Chih
    • Structural Engineering and Mechanics
    • /
    • v.37 no.1
    • /
    • pp.17-37
    • /
    • 2011
  • This paper presents a new Internet-based computational framework for the realistic simulation of multi-scale response of structural systems. Two levels of parallel processing are involved in this frame work: multiple local distributed computing environments connected by the Internet to form a cluster-to-cluster distributed computing environment. To utilize such a computing environment for a realistic simulation, the simulation task of a structural system has been separated into a simulation of a simplified global model in association with several detailed component models using various scales. These related multi-scale simulation tasks are distributed amongst clusters and connected to form a multi-level hierarchy. The Internet is used to coordinate geographically distributed simulation tasks. This paper also presents the development of a software framework that can support the multi-level hierarchical simulation approach, in a cluster-to-cluster distributed computing environment. The architectural design of the program also allows the integration of several multi-scale models to be clients and servers under a single platform. Such integration can combine geographically distributed computing resources to produce realistic simulations of structural systems.

Development of a Distributed Road Traffic Simulation System

  • Keawmanee, T.;Seubpradit, K.;Tandayya, P.
    • Proceedings of the IEEK Conference
    • /
    • 2002.07b
    • /
    • pp.1324-1326
    • /
    • 2002
  • This paper concerns the development of distributed interactive simulation of a road traffic system. The simulation involved models of multiple and distributed road vehicles running on different locations. The simulation system represented a traffic system as if the distributed simulation models were in the same environment. The development of the distributed road traffic simulation was based on High Level Architecture (HLA), a state-of-the-art IEEE standard for the distributed and real-time simulation. Other work concerned modeling and simulating the road vehicles and building the map database for the virtual distributed shared environment. The information used in the simulation system was only in X-axis and Y-axis as the insignificant data in the Z-axis was omitted to simplify the simulation. However, the traffic system has visualized a 3-D coordinate system. The road vehicle models were able to avoid collision. The next direction of a vehicle can be chosen from the provided choices of further paths.

  • PDF

Design of a ParamHub for Machine Learning in a Distributed Cloud Environment

  • Su-Yeon Kim;Seok-Jae Moon
    • International Journal of Internet, Broadcasting and Communication
    • /
    • v.16 no.2
    • /
    • pp.161-168
    • /
    • 2024
  • As the size of big data models grows, distributed training is emerging as an essential element for large-scale machine learning tasks. In this paper, we propose ParamHub for distributed data training. During the training process, this agent utilizes the provided data to adjust various conditions of the model's parameters, such as the model structure, learning algorithm, hyperparameters, and bias, aiming to minimize the error between the model's predictions and the actual values. Furthermore, it operates autonomously, collecting and updating data in a distributed environment, thereby reducing the burden of load balancing that occurs in a centralized system. And Through communication between agents, resource management and learning processes can be coordinated, enabling efficient management of distributed data and resources. This approach enhances the scalability and stability of distributed machine learning systems while providing flexibility to be applied in various learning environments.

A Study on the Implementation of PDM Integration Environment in Heterogeneous Distributed Environment (이기종 분산환경에서 PDM 통합환경 구현에 관한 연구)

  • 김형선
    • Journal of Korean Society of Industrial and Systems Engineering
    • /
    • v.21 no.45
    • /
    • pp.33-45
    • /
    • 1998
  • The typical characteristic of PDM(Product Data Management) System seperates the databases to store the meta data and applications. Therefore, meta data contains the information for the location of file, user profiles, relationships between the files, and process. PDM utilizes these information efficiently and does file management, configuration management, and process management. In this view, the integration strategy of PDM is to merge data and process. In the view of architecture, the interface between data and application and the actions of each application execute seamlessly. This architecture is viewed as integrated data and process among enterprises and implemented with client/server technology in distributed process environment that interfaced with open object-oriented technology which is developed with business object in the object-oriented infrastructure. In this paper, we studied the definition, function, and scope of PDM and researched the core technologies to implement the PDM integration environment. We also researched the PDM utilization in distributed enterprise environment and implementation of PDM integration environment with this technical background.

  • PDF

Construction of Distributed Web Development Environment using 4-Legged Robot and MSRS (4족 보행로봇 및 MSRS를 이용한 분산 웹 개발환경 구축)

  • Yang, Tae-Kyu;Seo, Yong-Ho
    • Journal of the Korea Institute of Information and Communication Engineering
    • /
    • v.13 no.9
    • /
    • pp.1964-1972
    • /
    • 2009
  • This paper proposed a distributed web environment for developing robot services using a 4-legged robot and MSRS. The proposed development environment of the robot services enabled a high-level complicated robot application to operate in a distributed web environment by implementing robot functions as services which can be run on network nodes using Microsoft MSRS. The environment has been also implemented using a 4-legged robot, Genibo as a robot platform. In experiment, we showed the developed robot services are enable to be executed and configured dynamically and support a remote monitoring in a distributed web environment. Finally the feasibility and the effectiveness of the proposed environment has been verified by creating a robot application using the developed robot services in Visual Program Language which helps student to create a complicated robot application system easily.

A Design of Distributed Programing Tool in support of Programming Transparency (프로그래밍 투명성을 지원하는 분산 프로그래밍 도구의 설계)

  • 이상윤;김승호
    • Journal of KIISE:Information Networking
    • /
    • v.31 no.3
    • /
    • pp.259-268
    • /
    • 2004
  • According to the increasing demand of application software that must be applied to the distributed computing environment, the various tools are proposed to write distributed softwares. But, if using these tools, programmers have to know the usage of each tool requisite for writing distributed softwares. If programmers can write distributed software without additional knowledge, they can get better concentration of the functions of software itself to develop, because it reduces burden for distributed programming. In this paper. we introduce new distributed programming tool, named TORB(Transparent Object Request Broker). With TORB, thanks to programming transparency that is supported by TORB, we can write the distributed software with java more easily. After postprocessing, this software can run in the distributed processing environment that is supported by TORB.

Design of Distributed Processing Framework Based on H-RTGL One-class Classifier for Big Data (빅데이터를 위한 H-RTGL 기반 단일 분류기 분산 처리 프레임워크 설계)

  • Kim, Do Gyun;Choi, Jin Young
    • Journal of Korean Society for Quality Management
    • /
    • v.48 no.4
    • /
    • pp.553-566
    • /
    • 2020
  • Purpose: The purpose of this study was to design a framework for generating one-class classification algorithm based on Hyper-Rectangle(H-RTGL) in a distributed environment connected by network. Methods: At first, we devised one-class classifier based on H-RTGL which can be performed by distributed computing nodes considering model and data parallelism. Then, we also designed facilitating components for execution of distributed processing. In the end, we validate both effectiveness and efficiency of the classifier obtained from the proposed framework by a numerical experiment using data set obtained from UCI machine learning repository. Results: We designed distributed processing framework capable of one-class classification based on H-RTGL in distributed environment consisting of physically separated computing nodes. It includes components for implementation of model and data parallelism, which enables distributed generation of classifier. From a numerical experiment, we could observe that there was no significant change of classification performance assessed by statistical test and elapsed time was reduced due to application of distributed processing in dataset with considerable size. Conclusion: Based on such result, we can conclude that application of distributed processing for generating classifier can preserve classification performance and it can improve the efficiency of classification algorithms. In addition, we suggested an idea for future research directions of this paper as well as limitation of our work.

Design and Implementation of Client-Server Model on Virtual Real-time Interactive Distributed Simulation Environment Using Web (웹을 이용한 가상 실시간 상호작용 분산 시뮬레이션 환경엣 클라이언트-서버 모델의 설계 및 구현)

  • Jeong, Jin-Rip;U, Yeong-Je;Jeong, Chang-Seong
    • The Transactions of the Korea Information Processing Society
    • /
    • v.6 no.1
    • /
    • pp.57-65
    • /
    • 1999
  • The simulation which is larger scale, complex and interactive with clients treat a lot of messages. It can be thinking more efficient distributed simulation than sequential one. The training simulation with multi-users is geographically distributed, and required high cost to operate and maintain system as increasing user requirements. The adaptation of web technology to the simulation can be a way to solves it without cost added. But dynamic web environment can causes causality error of events. This paper is concerned with client-server model, which supports interaction between distributed simulation server and web browser, and it is implemented by Java distributed object model. the result have shown that the distributed simulation is performed correctly on dynamic environment.

  • PDF