• Title/Summary/Keyword: Displayed in real-time

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VMS Emulator System with Real-Time Scheduling

  • Kim, Jung-Sook
    • Journal of Multimedia Information System
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    • v.1 no.2
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    • pp.95-100
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    • 2014
  • Variable message signs (VMS) have the different sizes and a specific type according to the city scene and it has to be displayed by different message on the display panel in real-time. And VMS manufacturers must produce the different products in order to give a customized product to each order. In addition that, they should test and check the correct operation to each VMS product using the different message frame. That is very time and workers consuming and VMS emulator with an automatic variable message generator system is necessary. Also, the automatic message generator system is needed to real-time scheduling in order to display the message on the VMS panel like real world. In this paper, we design and implement the VMS emulator embedded the automatic message frame generator system with real-time scheduling which can set several parameters easily on the windows dialog.

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Application Study on Real-time X-band Radar based on GIS Web-site (GIS 웹사이트 기반 실시간 X-band 레이더 응용연구)

  • Youngjun Yang;Yukyung Lee
    • Proceedings of the Korean Institute of Navigation and Port Research Conference
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    • 2022.11a
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    • pp.321-322
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    • 2022
  • In this study, the marine environment is measured and analyzed in real time through the X-band radar installed on the rooftop of the Sokcho Beach administrative Welfare Center and Ulleungdo. Afterwards, the goal is to transmit the analysis results to the client PC. Using electronic maps and electronic navigational charts, the measurement results are overlaid on GIS (spatial information system), real-time data are shared through a website, and information is displayed through a web server. Currently, CCTV information and marine environment information are displayed on the website, but various application studies such as the use of Open AP I will be conducted in the future.

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Realization of Field Surveying on AutoCAD Using RTK-GPS (RTK-GPS와 CAD 결합에 의한 현지측량의 구현)

  • 강준묵;김홍진;조성호
    • Proceedings of the Korean Society of Surveying, Geodesy, Photogrammetry, and Cartography Conference
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    • 2004.04a
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    • pp.145-150
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    • 2004
  • In this paper, development of automation system for real time cadastral surveying and mapping is studied. This system is composed of interface between pc and GPS receiver, input-output-store of positioning information by RTK-GPS surveying. Also coordinates of surveying is displayed on CAD. As a results of this application on the field, transformed coordinates of points are displayed on the map at the real time as surveying. This system is applied to construct coordinate information for a parcel of land, and this could be specially used to realize the information of boundary points in the field.

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A New Algorithm Design for the Real-time Electrochemical Impedance Monitoring System

  • Chang, Byoung-Yong
    • Journal of Electrochemical Science and Technology
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    • v.3 no.4
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    • pp.154-158
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    • 2012
  • It is generally known that electrochemical impedance spectroscopy is a powerful technique and its real-time application has been demanded for prompt observations on instantaneous electrochemical changes. Nevertheless, long measurement time and laborious analysis procedures have hindered development of it. Solving the problems, here I report of a new algorithm design for development of a real-time electrochemical impedance monitoring system, which potentially provides a guideline in developing monitoring systems of electric vehicles batteries and other electrochemical power plants. The significant progress in this report is employment of the parallel processing protocol which connects independent sub functions to successfully operate with avoiding mutual interruptions. Therefore, all the processes required to monitor electrochemical impedance changes in realtime are properly operated. To realize the conceptual scheme, a Labview program was coded with sub functions units which conduct their processes individually and only data are transferred between them through the parallel pipelines. Finally, measured impedance spectra and analysis results are displayed, which are synchronized according to the time of change.

Development of a Sensor System to Measure Real Time Vibro Displacement of Civil Structure

  • Sungjun Bum;Kim, Hiesik
    • 제어로봇시스템학회:학술대회논문집
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    • 2001.10a
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    • pp.94.3-94
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    • 2001
  • A sensor system was developed to measure displacement of civil structure at a long distance. A He-Ne Laser tube and photodiodes ware used for non-contact measurement. This system allows real time vibration displacement measurement of bridges. The measured displacement data is displayed on computer monitor graphically and also in digit. The accuracy of the displacement measurement shows 2mm in vertical vibration. It shows remote inspection of the vibration of long bridges and buildings.

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Development of Real-time TMS Video Monitoring System (TMS용 실시간 영상 모니터링 시스템의 개발)

  • Kwak, Doo-Sung;Kim, On;Cho, Ki-Ryang
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.13 no.6
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    • pp.1072-1076
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    • 2009
  • This paper proposes a real time TMS real-time video monitoring system that emphasizes environmental accident precautions. In order to make up for the problems of the existing system, the digital numeric values of air pollution materials and video signals are displayed on the screen in this system. And through this process, air pollution can be monitored in real time. In tile system proposed in this paper, other relevant parts, as well as the managers and field operators of environmental parts, can also monitor the real time changes of air pollution.

Development of a Real-time Voice Recognition Dialing System; (실시간 음성인식 다이얼링 시스템 개발)

  • 이세웅;최승호;이미숙;김흥국;오광철;김기철;이황수
    • Information and Communications Magazine
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    • v.10 no.10
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    • pp.22-29
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    • 1993
  • This paper describes development of a real-time voice recognition dialing system which can recognize around one hundred word vocabularies in speaker independent mode. The voice recognition algorithm is implemented on a DSP board with a telephone interface plugged in an IBM PC AT/486. In the DSP board, procedures for feature extraction, vector quantization(VQ), and end-point detection are performed simultaneously in every 10msec frame interval to satisfy real-time constraints after the word starting point detection. In addition, we optimize the VQ codebook size and the end-point detection procedure to reduce recognition time and memory requirement. The demonstration system is being displayed in MOBILAB of Korea Mobile Telecom at the Taejon EXPO '93.

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Real Time Linux System Design (리얼 타임 리눅스 시스템 설계)

  • Lee, Ah Ri;Hong, Seon Hack
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.10 no.2
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    • pp.13-20
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    • 2014
  • In this paper, we implemented the object scanning with nxtOSEK which is an open source platform. nxtOSEK consists of device driver of leJOS NXJ C/Assembly source code, TOPPERS/ATK(Automotive real time Kernel) and TOPPERS/JSP Real-Time Operating System source code that includes ARM7 specific porting part, and glue code make them work together. nxtOSEK can provide ANSI C by using GCC tool chain and C API and apply for real-time multi tasking features. We experimented the 3D scanning with ultra sonic and laser sensor which are made directly by laser module diode and experimented the measurement of scanning the object by knowing x, y, and z coordinates for every points that it scans. In this paper, the laser module is the dimension of $6{\times}10[mm]$ requiring 5volts/5[mW], and used the laser light of wavelength in the 650[nm] range. For detecting the object, we used the beacon detection algorithm and as the laser light swept the objects, the photodiode monitored the ambient light at interval of 10[ms] which is called a real time. We communicated the 3D scanning platform via bluetooth protocol with host platform and the results are displayed via DPlot graphic tool. And therefore we enhanced the functionality of the 3D scanner for identifying the image scanning with laser sensor modules compared to ultra sonic sensor.

Real-Time Measurement of Fry in the Cultivation Field Using a Line-Image Sensora

  • Ishimatsu, T.;Kawasue, K.;Kumon, T.;Ochiai, T.
    • 제어로봇시스템학회:학술대회논문집
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    • 1988.10b
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    • pp.822-825
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    • 1988
  • In this paper, we present a system which enables a real-time measurement of the number and also the body length of the fry (baby fish) using a line image sensor. Here, we consider a situation that fry are transported from a pond to another, pond through a pipe. At one position of the pipe a transparent rectanglar channel is mounted. The images of the fry, which run through this rectanglar channel, are detected by a line image sensor. The image signals are digitized to binary ones and the contour of the fry are detected. After that, a real-time image analysis is executed with a digital signal processor. Labeling program analyses the connection of every pixel. The results are transfered to a personal computer and displayed on the online monitor graphically.

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Development of Game Environment System based on Spatial Augmented Reality using a Real Creature

  • Yun, Chang-Ok;Kim, Jung-Hoon;Jo, Jae-Ik;Yun, Tae-Soo;Lee, Dong-Hoon
    • Journal of Korea Multimedia Society
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    • v.12 no.6
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    • pp.856-866
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    • 2009
  • Recent development in game technologies has offered various game environments, but the existing games have not provided realistically felt game environments because the element of the game is virtually generated in most of the games. Therefore, we propose a mixed game environment based on spatial augmented reality by using a creature that really exists. In the proposed game environment, tracking based on camera images created in real-time enables the provision of information about the real creature that is both still and moving. The game environment is presented with virtual object by using the coordinate of a real creature. Then, spatial augmented reality technology is applied for mixing a real creature and virtual game elements. Thus, the game scene is displayed by the spatial augmented reality technique based on the real-time coordinate of real creatures. Moreover, by providing the realistic game environment based on the spatial augmented reality, our system can be applied to various game contents that are actually felt as real. Most importantly, our system arouses the players' interest in a new kind of game environment.

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