• Title/Summary/Keyword: Disparity estimation

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Stereo Matching Using Robust Estimators and Line Masks (강건추정자와 직선마스크를 이용한 스테레오 정합)

  • Kim, Nak-Hyeon;Kim, Gyeong-Beom;Jeong, Seong-Jong
    • Transactions of the Korean Society of Mechanical Engineers A
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    • v.24 no.4 s.175
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    • pp.991-1000
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    • 2000
  • Previous area-based stereo matching algorithms find the disparity by first computing the sum of squared differences (SSD) between corresponding points using a rectangular window, and then searching the position of the minimum SSD within the disparity range. These algorithms generate relatively many matching errors around depth discontinuities, since the SSD function may fail to search for the minimum because of varying disparity profiles in such areas. In this paper, in order to improve the matching accuracy around the depth discontinuities, a new correlation function based on robust estimation technique is proposed for stereo matching. In addition, while previous stereo algorithms utilize a single rectangular window for computing the correlation function, the proposed matching algorithm utilizes 4-directional line masks additionally to reduce the matching errors further. It has been turned out that the proposed algorithm reduces matching errors around depth discontinuities significantly. Experimental results are presented in this paper, comparing the performance of the proposed technique with those of previous algorithms using both synthetic and real images.

A 3D Modeling System Using Multiple Stereo Cameras (다중 스테레오 카메라를 이용한 3차원 모델링 시스템)

  • Kim, Han-Sung;Sohn, Kwang-Hoon
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.44 no.1
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    • pp.1-9
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    • 2007
  • In this paper, we propose a new 3D modeling and rendering system using multiple stereo cameras. When target objects are captured by cameras, each capturing PC segments the objects and estimates disparity fields, then they transmit the segmented masks, disparity fields, and color textures of objects to a 3D modeling server. The modeling server generates 3D models of the objects from the gathered masks and disparity fields. Finally, the server generates a video at the designated point of view with the 3D model and texture information from cameras.

Position Estimation of Object Based on Vergence Movement of Cameras (카메라의 vergence 운동에 근거한 물체의 위치 추정)

  • 정남채
    • Journal of the Institute of Convergence Signal Processing
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    • v.2 no.4
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    • pp.59-64
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    • 2001
  • In this paper it was proposed method that solve problems of method to segment region of zero disparity and algorithm that extract binocular disparity to estimate position of object by vergence movement of moving stereo cameras experimented to compare those. There was not change of density value almost in region that change of critcal value was not found almost in image, because a high critical value was set so that critical value may be kipt changelessly about all small regions in studied treatise so far. The corresponding points were extracted wrongly by the result. By because the characteristics of small region was evaluated by autocorrelation and the critical value was established that may be proportional to the autocorrelation value, it was confirmed that corresponding points are not extracted almost by mistake and binocular disparity could by extracted with high speed.

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Stereo Object Tracking and Multiview image Reconstruction System Using Disparity Motion Vector (시차 움직임 벡터에 기반한 스데레오 물체추적 및 다시점 영상복원 시스템)

  • Ko Jung-Hwan;Kim Eun-Soo
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.31 no.2C
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    • pp.166-174
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    • 2006
  • In this paper, a new stereo object tracking system using the disparity motion vector is proposed. In the proposed method, the time-sequential disparity motion vector can be estimated from the disparity vectors which are extracted from the sequence of the stereo input image pair and then using these disparity motion vectors, the area where the target object is located and its location coordinate are detected from the input stereo image. Being based on this location data of the target object, the pan/tilt embedded in the stereo camera system can be controlled and as a result, stereo tracking of the target object can be possible. From some experiments with the 2 frames of the stereo image pairs having 256$\times$256 pixels, it is shown that the proposed stereo tracking system can adaptively track the target object with a low error ratio of about 3.05$\%$ on average between the detected and actual location coordinates of the target object.

Reliable State Estimation Method using Stereo Vision-Based Virtual Model Extended Kalman Filter (스테레오 비전 기반 가상 모델 확장형 칼만 필터를 이용한 안정된 상태 추정 방법)

  • Lim, Young-Chul;Lee, Chung-Hee;Lee, Jong-Hoon
    • Journal of the Institute of Electronics Engineers of Korea SC
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    • v.48 no.3
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    • pp.21-29
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    • 2011
  • This paper presents a method that estimates distance and velocity of an object with reliability regardless of maneuver status of the target in stereo vision system. A stereo vision system can calculate a distance with disparity from left and right images. However, the distance estimation error may occur due to quantization error of image pixel. A sub-pixel interpolation method minimizes the quantization error and estimates accurate disparity with real value. Extended Kalman filter (EKF) was used to minimize the error covariance and estimate the object's velocity. However, divergence problem occurs due to model uncertainty when a target maneuvers highly, which makes the estimation error increase. In this paper, we propose a virtual model extended Kalman filter (VMEKF) method that minimizes the processing time and provides reliable estimation ability regardless of maneuver status. Computer simulations and experimental results in real road environments demonstrate that the proposed method gives a reliable estimation performance and reduces processing time under various maneuver status while comparing other estimation filters.

LASPI: Hardware friendly LArge-scale stereo matching using Support Point Interpolation (LASPI: 지원점 보간법을 이용한 H/W 구현에 용이한 스테레오 매칭 방법)

  • Park, Sanghyun;Ghimire, Deepak;Kim, Jung-guk;Han, Youngki
    • Journal of KIISE
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    • v.44 no.9
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    • pp.932-945
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    • 2017
  • In this paper, a new hardware and software architecture for a stereo vision processing system including rectification, disparity estimation, and visualization was developed. The developed method, named LArge scale stereo matching method using Support Point Interpolation (LASPI), shows excellence in real-time processing for obtaining dense disparity maps from high quality image regions that contain high density support points. In the real-time processing of high definition (HD) images, LASPI does not degrade the quality level of disparity maps compared to existing stereo-matching methods such as Efficient LArge-scale Stereo matching (ELAS). LASPI has been designed to meet a high frame-rate, accurate distance resolution performance, and a low resource usage even in a limited resource environment. These characteristics enable LASPI to be deployed to safety-critical applications such as an obstacle recognition system and distance detection system for autonomous vehicles. A Field Programmable Gate Array (FPGA) for the LASPI algorithm has been implemented in order to support parallel processing and 4-stage pipelining. From various experiments, it was verified that the developed FPGA system (Xilinx Virtex-7 FPGA, 148.5MHz Clock) is capable of processing 30 HD ($1280{\times}720pixels$) frames per second in real-time while it generates disparity maps that are applicable to real vehicles.

Fast Algorithm for Disparity Estimation in ATSC-M/H based Hybrid 3DTV (ATSC-M/H 기반의 융합형 3DTV를 위한 양안시차 고속 추정 알고리즘)

  • Lee, Dong-Hee;Kim, Sung-Hoon;Lee, Jooyoung;Kang, Dongwook;Jung, Kyeong-Hoon
    • Journal of Broadcast Engineering
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    • v.19 no.4
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    • pp.521-532
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    • 2014
  • ATSC-M/H based hybrid 3DTV, which is one of the service compatible 3DTV system, has considerable quality gap between the left and right views. And CRA(Conditional Replenishment Algorithm) has been proposed to deal with the issue of resolution mismatch and improve the visual quality. In CRA, the disparity vectors of stereoscopic images are estimated. The disparity compensated left view and simply enlarged right view are compared and conditionally selected for generating the enhanced right view. In order to implement CRA, a fast algorithm is strongly required because the disparity vectors need to be obtained at every layer and the complexity of CRA is quite high. In this paper, we adopted SDSP(Small Diamond Search Pattern) instead of full search and predicted the initial position of search pattern by examining the spatio-temporal correlation of disparity vectors and also suggested the SKIP mode to limit the number of processing units. The computer simulation showed that the proposed fast algorithm could greatly reduce the processing time while minimizing the quality degradation of reconstructed right view.

Stereo Image Blind Watermarking Scheme based-on Discrete Wavelet Transform and adaptive Disparity Estimation (웨이블릿 변환과 적응적 변이 추정을 이용한 스테레오 영상 블라인드 워터마킹)

  • Ko Jung-Hwan;Kim Sung-Il;Kim Eun-Soo
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.31 no.2C
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    • pp.130-138
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    • 2006
  • In this paper, a new stereo image watermarking scheme based-on adaptive disparity estimation algorithm is proposed. That is, a watermark image is embedded into the right image of a stereo image pair by using the DWT and disparity information is extracted from this watermarked right image and the left image. And then, both of this extracted disparity information and the left image are transmitted to the recipient through the communication channel. At the receiver, the watermarked right image is reconstructed from the received left image and disparity information through an adaptive matching algorithm. a watermark image is finally extracted from this reconstructed right image. From some experiments using CCETT's 'Manege' and 'Friends' images as a stereo image and English alphabet '3DRC' as a watermark image, it is found that the PSNRs of the watermarked image from the reconstructed right images through the adaptive matching algorithm & DWT is improved 2.03 dB, 3.03 dB and robusted against various attacks. These experimental results also suggest a possibility of practical implementation of an adaptive matching also-rithm-based stereo imagewatermarking scheme proposed in this paper.

Model-Based Plane Detection in Disparity Space Using Surface Partitioning (표면분할을 이용한 시차공간상에서의 모델 기반 평면검출)

  • Ha, Hong-joon;Lee, Chang-hun
    • KIPS Transactions on Software and Data Engineering
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    • v.4 no.10
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    • pp.465-472
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    • 2015
  • We propose a novel plane detection in disparity space and evaluate its performance. Our method simplifies and makes scenes in disparity space easily dealt with by approximating various surfaces as planes. Moreover, the approximated planes can be represented in the same size as in the real world, and can be employed for obstacle detection and camera pose estimation. Using a stereo matching technique, our method first creates a disparity image which consists of binocular disparity values at xy-coordinates in the image. Slants of disparity values are estimated by exploiting a line simplification algorithm which allows our method to reflect global changes against x or y axis. According to pairs of x and y slants, we label the disparity image. 4-connected disparities with the same label are grouped, on which least squared model estimates plane parameters. N plane models with the largest group of disparity values which satisfy their plane parameters are chosen. We quantitatively and qualitatively evaluate our plane detection. The result shows 97.9%와 86.6% of quality in our experiment respectively on cones and cylinders. Proposed method excellently extracts planes from Middlebury and KITTI dataset which are typically used for evaluation of stereo matching algorithms.

Stereo-To-Multiview Conversion System Using FPGA and GPU Device (FPGA와 GPU를 이용한 스테레오/다시점 변환 시스템)

  • Shin, Hong-Chang;Lee, Jinwhan;Lee, Gwangsoon;Hur, Namho
    • Journal of Broadcast Engineering
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    • v.19 no.5
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    • pp.616-626
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    • 2014
  • In this paper, we introduce a real-time stereo-to-multiview conversion system using FPGA and GPU. The system is based on two different devices so that it consists of two major blocks. The first block is a disparity estimation block that is implemented on FPGA. In this block, each disparity map of stereoscopic video is estimated by DP(dynamic programming)-based stereo matching. And then the estimated disparity maps are refined by post-processing. The refined disparity map is transferred to the GPU device through USB 3.0 and PCI-express interfaces. Stereoscopic video is also transferred to the GPU device. These data are used to render arbitrary number of virtual views in next block. In the second block, disparity-based view interpolation is performed to generate virtual multi-view video. As a final step, all generated views have to be re-arranged into a single image at full resolution for presenting on the target autostereoscopic 3D display. All these steps of the second block are performed in parallel on the GPU device.