• Title/Summary/Keyword: Digital structure design

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A Study on the Application of New developed Digital CDI for small 2-stroke Gasoline Engine (소형 2행정 가솔린엔진용 디지털 콘덴서 스파크 방식 적용에 관한 연구)

  • 황재원;박재근;갈한주;김만호;채재우
    • Transactions of the Korean Society of Automotive Engineers
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    • v.7 no.5
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    • pp.9-15
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    • 1999
  • A digital CDI(Capacitive Discharge Ignition) system on small two stroke motorcycle engine was developed in this paper, This CDI system with microprocessor as its main part has more flexible spark timing than the conventional CDI system because of its programmable characteristics. The principle of this digital CDI system and the design methods of hardware and software were presented in this paper, Two stroke small engine was tested to investigate the performance of digital CDI system And also this system was investigated to optimize the engine performance. Also comparison between conventional CDI can provide better spark timing variation than the conventional system. The part and full load test results show that the engine power was increased about 10-20% and fuel consumption was decreased about 10-20% simultaneously. Furthermore, this digital CDI system has simple structure, low cost and very little modification are required. It is a promising technology to substitute for the widely used conventional CDI system.

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The methods of error detection at Digital circuit using the FPGA 2-dimensional array (FPGA 2 차원 배열을 사용한 디지털 회로에서 오류 검출의 방법)

  • Kim, Soke-Hwan;Hur, Chang-Wu
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2012.05a
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    • pp.202-206
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    • 2012
  • In this paper, we proposed on the direction of self-repairing mimicking the cell on the digital system design. Three-dimensional array of cells rather than using the original structure of FPGA, an array of blocks for efficient error detection methods were investigated. With a certain regularity, so the design method in detail by dividing the full array. The digital circuits can be detected fault location easily and quickly.

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The methods of error detection at Digital circuit using the FPGA 2-dimensional array (FPGA 2차원 배열을 사용한 디지털 회로에서 오류 검출의 방법)

  • Kim, Soke-Hwan;Hur, Chang-Wu
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.16 no.6
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    • pp.1306-1311
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    • 2012
  • In this paper, we proposed on the direction of self-repairing mimicking the cell on the digital system design. Three-dimensional array of cells rather than using the original structure of FPGA, an array of blocks for efficient error detection methods were investigated. With a certain regularity, so the design method in detail by dividing the full array. The digital circuits can be detected fault location easily and quickly.

Digital State Feedback Control for a Single/Parallel Module Buck Converter Using the Pole Placement Technique

  • Bae, Hyun-Su;Yang, Jeong-Hwan;Lee, Jae-Ho;Cho, Bo-Hyung
    • Proceedings of the KIPE Conference
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    • 2007.11a
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    • pp.31-33
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    • 2007
  • In this paper, a simple digital control scheme for the single/parallel module buck converters is proposed using a digital state feedback control method. The discrete state feedback controller structure for the robust tracking control is derived by using the error state. The proposed control system can precisely achieve the interleaved current sharing and the output regulation, and can achieve the systematical controller design for a given converter specification using the pole placement technique. For a design example, the single module buck converter is simulated using the MATLAB Simulink software and two 100W parallel module buck converters with a TMS320F2812 DSP is implemented.

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A Study on Digital Synectics for The Recomposition of Architectural space (공간 재구성을 위한 Digital Synectics에 관한 연구)

  • 이철재
    • Korean Institute of Interior Design Journal
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    • no.41
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    • pp.266-274
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    • 2003
  • Synectics is one of several techniques used to enhance brainstorming by taking a more active role and introducing metaphor and structure into the process. It is unclear at what level of specificity this should be formulated as a pattern. This thesis reviews recent computational as well as experimental work on analogical reasoning based on synectics. New results regarding information processing of analogical reasoning stages, major computational models and recent attempts to compare these models are reviewed. Computational models are also discussed in the computational as well as cognitive psychology perspectives. Future directions in analogical reasoning research are proposed. The following import is the need to accommodate the typology and normal assessment in the concrete circumstances where actual reasoning and problem solving take place. In order to get to this end, we used computational models by Thagard who take the stand of ‘Computational Philosophy of Science’, which assumes ‘Weak AI’ to explicate what constitute the very pecularity of Analogical Reasoning.

A Study on the Vehicle Digital Broadcasting System of Active Electronic Control Method using Phase Shifter (위상변위기를 이용한 능동전자제어방식의 차량용 디지털 위성방송 시스템에 관한 연구)

  • 김기열;이상호;박종국
    • The Transactions of the Korean Institute of Electrical Engineers A
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    • v.48 no.7
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    • pp.903-908
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    • 1999
  • In this paper, it is proposed the phase shifter array active system to receive digital satellite broadcasting for vehicle. To receive satellite broadcasting data in vehicle, it is inevitable to have active antenna system, which traces the satellite in real time. Also if it is used in vehicle, it must be thin and light structure. To develop this type of antenna system, several techniques should be integrated properly. These are the design and manufacturing technique of high gain antenna, algorithm for tracking satellite and its manufacturing technique, controller design and manufacturing technique, system integration technique and so on. The validity of the proposed AVDBS system was confirmed by simulation and experimental results.

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A Study on the Direction of Smart Furniture by Changes in Ubiquitous Technology-Based Residential Environment

  • Han, Jung-Yeob
    • Journal of the Korea Furniture Society
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    • v.19 no.4
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    • pp.283-293
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    • 2008
  • This study is intended to forecast changes in Ubiquitous technology-based residential environment since the digital revolution so as to suggest the direction of furniture design in the near future. Among Ubiquitous technologies, the intelligent digital technology applied to a residential environment is defined as "Smart Digital Technology." Ministry of Commerce, Industry and Energy named the residential environment where such technology is applied "Smart Home." Smart Home is strategically creating intelligent residential environment where interactivity is made between human, furniture and residential environment, based on home automation, home network and intelligent sensor technology. Smart furniture is based on strategic characteristics of smart home. Its convergence with IT equipments is being made. Largely, smart furniture has three characteristics as below: First, smart furniture provides users with information on home management, health management, education and fashion. not just functioning as storage space. Second, smart furniture that is a new lifestyle pattern will suggest a new aesthetic standard based on unsettled shapes and innovative structure. Finally, it gives convenience to users intelligently. Namely, smart furniture, "intelligent informative furniture", will be suggested as a new paradigm.

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Dynamic Level Design with Wandering Agent (배회 에이전트에 의한 동적 레벨 디자인)

  • Kim, Jong-Ho;Cho, Hyung-Je;Han, Sung-Ho
    • Journal of Korea Game Society
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    • v.5 no.3
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    • pp.25-30
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    • 2005
  • Until now, the level design for games has played a very important role in the process of developing games since it has been mapped out and applied so the game players have fun to certain level in playing games. So as game becomes more complex the number of game designers also grow and to make diverse levels, work force and working hours also should grow larger. In this treatise, it suggest a way where level's structure is changing dynamically so with only one level you can experience diverse levels by introducing wandering agent to the level structure. Also, I am trying to show the possibility of balance between the players by wandering agent.

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Design of Broad Band RF Components for Partial Discharge Monitoring System (부분방전 모니터링 시스템을 위한 광대역 RF 소자설계 연구)

  • Lee, Je-Kwang;Ko, Jae-Hyeong;Kim, Koon-Tae;Kim, Hyeong-Seok
    • The Transactions of The Korean Institute of Electrical Engineers
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    • v.60 no.12
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    • pp.2286-2292
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    • 2011
  • In this paper we present the design of Low Noise Amplifier(LNA), mixer and filter for RF front-end part of partial discharge monitoring system. The monitoring system of partial discharge in high voltage power machinery is used to prevent many kinds of industrial accidents, and is usually composed of three parts - sensor, RF front-end and digital microcontroller unit. In our study, LNA, mixer and filter are key components of the RF front-end. The LNA consists of common gate and common source-cascaded structure and uses the resistive feedback for broad band matching. A coupled line structure is utilized to implement the filter, of which size is reduced by the meander structure. The mixer is designed using dual gate structure for high isolation between RF and local oscillator signal.

Interactive Control of Geometric Shape Morphing based on Minkowski Sum (민코프스키 덧셈 연산에 근거한 기하 도형의 모핑 제어 방법)

  • Lee, J.-H.;Lee, J. Y.;Kim, H.;Kim, H. S.
    • Korean Journal of Computational Design and Engineering
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    • v.7 no.4
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    • pp.269-279
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    • 2002
  • Geometric shape morphing is an interesting geometric operation that interpolates two geometric shapes to generate in-betweens. It is well known that Minkowski operations can be used to test and build collision-free motion paths and to modify shapes in digital image processing. In this paper, we present a new geometric modeling technique to control the morphing on geometric shapes based on Minkowski sum. The basic idea develops from the linear interpolation on two geometric shapes where the traditional algebraic sum is replaced by Minkowski sum. We extend this scheme into a Bezier-like control structure with multiple control shapes, which enables the interactive control over the intermediate shapes during the morphing sequence as in the traditional CAGD curve/surface editing. Moreover, we apply the theory of blossoming to our control structure, whereby our control structure becomes even more flexible and general. In this paper, we present mathematical models of control structure, their properties, and computational issues with examples.