• Title/Summary/Keyword: Digital planning

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A Simulation of City Viewscape Using Digital Photogrammetry and GIS (수치사진측량 및 GIS에 의한 도시경관 시뮬레이션)

  • 최병길
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.20 no.3
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    • pp.323-329
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    • 2002
  • This paper aims at three dimensional simulation and quantitative analysis fer city height planning using digital photogrammetry and GIS. Land view has been neglected while the cities in Korea have been developed rapidly and quantitatively It is, however recognized that Land viewscape is an important factor to achieve a high quality of life. Land viewing is shape and subjective, which makes quantitative and objective analysis of urban viewscape not easy. In this study, a spatial database was constructed by aerial color photographing and digital photogrammetry. The analysis of photographic image were performed using 3-D simulation. Numerical and quantitative analysis for the height planning of building was carried out by producing the vertical profiles of existing buildings and terrain at sight lines. As the result of this study, it was found that the hight planning in a city could be made quantitatively and objectively using 3-D viewscape analysis.

A Study for Digital Transformation Based on Collaboration Master Plan for Shipbuilding & Marine Engineering Industry

  • Seung-Uk So;Myeong-Ki Han;Young-Hun Kim;Jun-Soo Park
    • Journal of Ocean Engineering and Technology
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    • v.37 no.5
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    • pp.190-197
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    • 2023
  • In the shipbuilding and marine industry, digital transformation activities are promoted primarily by large shipyards. However, bottlenecks are observed across value chains, and digital transformation effects are reducing because of the cost and technical challenges encountered by supplies. In this study, we proposed a win-win cooperation model for large, small, and medium-sized companies using digital transformation based on the characteristics of the shipbuilding and marine industry through case studies. We investigated the digital transformation progress in German and Korean small and medium-sized enterprises (SMEs). In addition, we identified information-sharing methods and management challenges encountered in enterprise resource planning and manufacturing execution systems in the collaboration process of pipes, panels, blocks, etc. of SMEs that are suppliers of a Korean shipyard, and clarified communication by building a platform based on a common format between shipyards and suppliers. Further, we proposed a standard model of a digital transformation system for enhancing the collaboration between large companies and suppliers and proposed a basic plan including strategies to efficiently and effectively build a digital transformation system based on the standard model.

A Study on the Heuristics Algorithm for a establishing Vehicle Scheduling Plan under dynamic environments - With the emphasis on the GPS and Digital Map - (동적인 환경하에서의 차량경로계획 수립을 위한 발견적 기법에 관한 연구 - GPS와 전자지도의 활용을 중심으로 -)

  • 박영태;김용우;강승우
    • Proceedings of the Korean DIstribution Association Conference
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    • 2003.05a
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    • pp.55-70
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    • 2003
  • The most transport companies are placing increasing emphasis on powerful new techniques for planning their vehicle operations. They have tried to improve their vehicle control and customer service capability by adopting tile advanced information technology, such as GPS(Global Position System) and Using Digital Map. But researches on the VRSP(vehicle routing St schedule problem) in this situation were very few. The purpose of this research is to develop vehicle scheduling heuristics for making a real-time dynamic VRSP under the situation that GPS and using Digital Map are equipped to the transport company. Modified savings techniques are suggested for the heuristic method and an insertion technique is suggested for the dynamic VRSP. The urgent vehicle schedule is based on the regular vehicle schedule. This study suggest on VRSP system using GPS and Digital Map and the performance of the suggested heuristics is illustrated through an real case example.

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Practical Use of Contents Distribution Models on the Basis of UCI (UCI 기반 콘텐츠유통모형 활용)

  • Park, Sungbum;Baek, Seungik;Lee, Sangwon
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2013.07a
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    • pp.35-37
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    • 2013
  • UCI is contributing to establishing and administrating CMS to improve the quality of contents efficiently and effectively. In these days, enterprises are also making a new try to manage copyrights of digital contents by use of DRM(Digital Right Management). UCI would be a good solution to solve this overburden. The objective of our research is to study on practical uses of various digital contents models on the basis of UCI. We introduce two business cases; one is publishment of digital contents and the other is DB service of digital contents.

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Digital Manufacturing Strategy & Case study of Automotive General Assembly (자동차 조립 라인의 디지털 생산 구축 사례연구)

  • Choi M.W.;Han S.T.;Seo J.H.;Woo J.H.;Lee C.J.;Choi Y.R.
    • Korean Journal of Computational Design and Engineering
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    • v.10 no.3
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    • pp.199-209
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    • 2005
  • In this paper, a digital simulation model for an automotive assembly line is constructed by adapting a digital manufacturing methodology. Applied methodology is a simulation for a plant level of the assembly production line. The first significance of this methodology is a validation of the production planning based on various scenarios. The second is pre-verification for the new production plan or production method. The third is a visualization of the production process. Several models were implemented and those models were verified. Then, it was possible to find a most efficient production scenario and production method.

A Frequency Assignment Heuristic for the Efficient Deployments of Digital TV Systems (디지털 TV로의 효율적 전환을 위한 주파수할당 근사해법 연구)

  • Paik, Chun-Hyun
    • IE interfaces
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    • v.13 no.4
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    • pp.694-702
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    • 2000
  • For the graceful transition from the analog to digital TV systems, a systematic frequency assignment scheme must be incorporated into the transition planning procedure. In this study, we have studied the frequency assignment methodology for the efficient management of the limited spectrum resources. By applying the graph-theoretic approach, this study developed a new solution method for additional frequency assignment problem whose objective is to assign available frequencies for newly generated requirements (digital TV stations) with minimum reassignment of the preassigned frequencies to LPTV stations while meeting the interference-related constraints. The proposed algorithm can be effectively applied not only to the current digital TV introduction phase but also to the development phase with some further development. This study can be utilized as the basis for the future study on frequency assignments that aims at graceful transition from analog TV to digital TV.

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The strategy for securing leadership in digital contents distributing platform Focusing on open innovation theory (디지털 콘텐츠 유통 플랫폼에서의 리더십 확보 전략 - 개방형 혁신 이론을 중심으로 -)

  • Choi, Hun;Lee, Yong-Seol
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2022.05a
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    • pp.612-614
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    • 2022
  • The prolonged untact era, which has continued since the end of 2019, further accelerated the spread of distribution platforms that provide cultural contents in digital form. Digital content distribution platforms are fiercely competing in the market as the central axis of cultural content planning, production and distribution. In this study, we apply the open innovation theory as a competitive element of digital content distribution platforms to assess whether competitiveness can be secured in terms of multilingualization of content.

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A Study on Establishing a Digital Twin Model for Automated Layout Robots (먹매김 시공 자동화 로봇의 디지털 트윈 모델 구축 방안 연구)

  • Park, Gyuseon;Lee, Dohyeon;Jang, Minho;Kim, Taehoon;Lim, Hyunsu;Cho, Kyuman
    • Proceedings of the Korean Institute of Building Construction Conference
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    • 2022.11a
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    • pp.155-156
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    • 2022
  • In the process of developing an industrial robot, various simulations should be conducted to evaluate the driving, movement, and performance of the robot. Space and time constraints exist to manufacture existing robots and implement various simulations, and efficiency is reduced due to high costs. To solve this problem, many simulations can be conducted by implementing the same movement and working environment as the real environment in virtual reality using digital twin technology. This study proposes a process for establishing a digital twin model of automated layout robots. Using the digital twin model, it is expected that it will not only evaluate the hardware performance of the robot in the future, but also verify the robot's algorithms such as motion planning and work process, identify and solve potential problems in advance, and prevent problems caused by software.

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The Creative Education for Digital Contents Production (창의적인 디지털 컨텐츠 개발을 위한 교육)

  • 김혜경
    • Archives of design research
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    • v.16 no.4
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    • pp.335-344
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    • 2003
  • Creativity has become a buzzword in the 21s1 century to the extent that it is considered as one of the criteria for a nation's competitiveness. In the cultural industry, one of the industries with the highest growth potential, creativity is the decisive factor Nevertheless, we have to admit that there is a serious lack of this quality in the planning area. Everyone is born with creativity and creative way of looking at things can be developed through training and education. Most of universities now classify digital contents within the realm of design, therefore, emphasizing only the formal or the artistic side of it. However, the study of digital contents requires creative thinking processes that are oriented to problem-solving, for which one needs to put together his/her planning (socio-cultural), expressive (artistic) and technological (scientific) capabilities at the same time. Also, the education of digital contents should be focused not only on acquiring the knowledge and skills, but also on developing individual creativity and learning to increase one's creativity working in a team of an organization. For the environmental aspect, education for creativity should take into account social and cultural specificities of Korea. Therefore, continuous studies must be done to explore more concrete ways of developing creativity on the individual, organizational and environmental levels.

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Earthwork Volume Computation by Digital Terrain Model (Digital Terrain Model을 이용(利用)한 토공량산정(土工量算定))

  • Lee, Suk Chan;Shin, Bong Hoo;Lee, Jae Hyo
    • KSCE Journal of Civil and Environmental Engineering Research
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    • v.5 no.1
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    • pp.83-90
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    • 1985
  • According to development of the areial photogrammetry, it is uneconomical to acquire the terrain information and compute the earthwork volume of each building site by a field surveying which is used recently because it is acquired much money and time. The aim in the this thesis is to acquire the terrain information using the Digital Terrain Model (DTM) to gain in the aerial photograph and compute the rapid and economical earthwork carrying out digital test. Because of being little difference between the digital test and field (site) surveying in the earthwork volume, that result is fitter in preliminary planning than in practical planning to the extent.

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