• 제목/요약/키워드: Digital mapping

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Panoramic Image Generation for the Virtual Environment (가상환경을 위한 파노라마 생성에 관한 연구)

  • Kim, Tae-Eun
    • Journal of Digital Contents Society
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    • v.8 no.3
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    • pp.365-370
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    • 2007
  • This paper proposes a new algorithm that generates a panorama image for reconstruction of image-based virtual environment. Proposed algorithm can generate panorama image from input images using the projective transform based on the feature model and a fully immersive image-based virtual environment according to the user's view point by the sphere mapping. Especially, proposed algorithm supports robust methods of camera rotation and is applied to various images to estimate ist performance.

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A Study of System Log and Volatile Information Collection for Computer Forensics (컴퓨터 포렌식스 지원을 위한 시스템 로그 및 휘발성 정보 수집에 관한 연구)

  • Gho, Eun-Ju;Oh, Se-Min;Jang, Eun-Gyeom;Lee, Jong-Sub;Choi, Yong-Rak
    • The Journal of Information Technology
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    • v.10 no.4
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    • pp.41-56
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    • 2007
  • In Digital Computing Environment, volatile information such as register, cache memory, and network information are hard to make certain of a real-time collection because such volatile information are easily modified or disappeared. Thus, a collection of volatile information is one of important step for computer forensics system on ubiquitous computing. In this paper, we propose a volatile information collection module, which collects variable volatile information of server system based on memory mapping in real-time.

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MAPPING SOIL ORGANIC MATTER CONTENT IN FLOODPLAINS USING A DIGITAL SOIL DATABASE AND GIS TECHNIQUES: A CASE STUDY WITH A TOPOGRAPHIC FACTOR IN NORTHEAST KANSAS

  • Park, Sunyurp
    • Spatial Information Research
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    • v.10 no.4
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    • pp.533-550
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    • 2002
  • Soil organic matter (SOM) content and other physical soil properties were extracted from a digital soil database, the Soil Survey Geographic (SSURGO) database, to map the amount of SOM and determine its relationship with topographic positions in floodplain areas along a river basin in Douglas County, Kansas. In the floodplains, results showed that slope and SOM content had a significant negative relationship. Soils near river channels were deep and nearly level, and they had the greatest SOM content in the floodplain areas. For the whole county, SOM content was influenced primarily by soil depth and percent SOM by weight. Among different slope areas, soils on mid-range slopes (10-15%) and ridgetops had the highest SOM content because they had relatively high percent SOM content by weight and very deep soils, respectively. SOM content was also significantly variable among different land cover types. Forest/woodland had significantly higher SOM content than others, followed by cropland, grassland, and urban areas.

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BUILDING EXTRACTION FROM LIDAR DATA USING DEVIRED NORMALIZE DIGITAL SURFACE MODEL

  • Nguyen, Dinh-Tai;Lee, Seung-Ho;Cho, Hyun-Kook;Kim, Cheon
    • Proceedings of the KSRS Conference
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    • 2009.03a
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    • pp.286-290
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    • 2009
  • In recent years, LiDAR technology has been becoming more popular and important. Its applications are completely replacing the traditional remote sensing technique. One of these applications is creating Digital City Models in urban areas, which is essential for many others such as disaster management, cartographic mapping, simulation of new buildings, updating and keeping cadastral data. In most of these cases the building outlines is the primary feature of interest. In this paper, a method of extracting building outlines from LiDAR data will be performed.

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A Studyt on the soft-proofing method on Monitor using characteristics of printing device (출력장치의 인쇄특성을 고려한 모니텅상의 컬러교정)

  • 송경철;강상훈
    • Proceedings of the Korean Printing Society Conference
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    • 2000.04a
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    • pp.45-55
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    • 2000
  • Recently, as the prepress mainstream is changed to the digital wolkflow, various digital proofing systems such as high price dye sublimation printers and low price ink jet printers are widely used in printing industry. Generally, CRT monitors are also often used as a soft proofing device for hard-copy image output. However, displayed color image on CRT monitor does not match to the actual color printing sheets. Because, the color space of CRT monitor used RGB color space, and it is differ with printing device color space, CMY. Therefore, proper color compensations are needed to match the colors between hard-copy proofs on the printing device and soft copy proofs on the monitor. For the proper compensation, we used LUT and gamut mapping method for color space transformation between device dependent color space and device independent color space, vis a vis. This paper shows the application method and the usefulness of CRT monitor for the soft-copy proofing using the output characteristics of printing device.

The Generation of True Orthophotos from High Resolution Satellites Images

  • Chen, Liang-Chien;Wen, Jen-Yu;Teo, Tee-Ann
    • Proceedings of the KSRS Conference
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    • 2003.11a
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    • pp.885-887
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    • 2003
  • The purpose of this investigation is to generate true orthophotos from high resolution satellite images. The major works of this research include 4 parts: (1) determination of orientation parameters, (2) generating traditional orthophotos using terrain model, (3) relief correction for buildings, and (4) process for hidden areas. To determine the position of satellites, we correct the onboard orientation parameters to fine tune the orbit. In the generation of traditional orthophotos, we employ orientation parameters and digital terrain model(DTM) to rectify tilt displacements and relief displacements for terrain. We, then, compute relief displacements for buildings with digital building model (DBM). To avoid double mapping, we detect hidden areas. Due to the satellite’s small field of view, an efficient method for the detection of hidden areas and building rectification will be proposed in this paper. Test areas cover the city of Kaohsiung in southern Taiwan. Test images are from the QuickBird satellite.

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GML-based Strategic Approach and Its Application for Geo-scientific Infrastructure Building

  • Moon, Sun-Hee;Lee, Ki-Won;Kwon, Byung-Doo
    • Proceedings of the KSRS Conference
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    • 2003.11a
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    • pp.235-237
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    • 2003
  • GIS became increasingly important in information-oriented society as social indirect capital and many GIS data are developed. To use these data effectively standard format that enables easy to transport and store is needed. For this purpose, OGC developed GML based on XML as web standard format of geographical information. In this study, web based mapping with respect to digital geologic map and gravity anomaly map was accomplished using GML. While, styling methods were implemented in XSLT to make the visualizing suitable for the character of each layer, so it is possible to make dynamic maps in the SVG. GML-base map produced in this study can be transferred and represented without loss of the meaning and degrading on the web.

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Addressing the Cold Start Problem of Recommendation Method based on App (초기 사용자 문제 개선을 위한 앱 기반의 추천 기법)

  • Kim, Sung Rim;Kwon, Joon Hee
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.15 no.3
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    • pp.69-78
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    • 2019
  • The amount of data is increasing significantly as information and communication technology advances, mobile, cloud computing, the Internet of Things and social network services become commonplace. As the data grows exponentially, there is a growing demand for services that recommend the information that users want from large amounts of data. Collaborative filtering method is commonly used in information recommendation methods. One of the problems with collaborative filtering-based recommendation method is the cold start problem. In this paper, we propose a method to improve the cold start problem. That is, it solves the cold start problem by mapping the item evaluation data that does not exist to the initial user to the automatically generated data from the mobile app. We describe the main contents of the proposed method and explain the proposed method through the book recommendation scenario. We show the superiority of the proposed method through comparison with existing methods.

Supermassive Black Hole Masses of ~500k QSOs from the Sloan Digital Sky Survey

  • Taak, Yoon Chan;Im, Myungshin
    • The Bulletin of The Korean Astronomical Society
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    • v.44 no.2
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    • pp.77.2-77.2
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    • 2019
  • Measurements of supermassive black hole (SMBH) masses are crucial in studying the co-evolution of SMBHs and their host galaxies. Although reverberation mapping is the most accurate method known to date, this requires spectroscopic monitoring over long periods. Thus, the current sample barely reaches three digits. The virial method, on the other hand, uses emission-line and continuum properties from a single spectrum to estimate the SMBH mass; hence the name single-epoch method. The Sloan Digital Sky Survey (SDSS) has observed spectra of almost all quasi-stellar objects (QSOs) discovered so far. Building on previous studies, using the single-epoch method, we estimate the SMBH masses of more than 500,000 QSOs from the SDSS DR14 Quasar Catalog. This increases the mass-estimated SMBH sample almost by a factor of two, and especially more for the low-mass regime, which was the main target of SDSS-IV (eBOSS).

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A Research on AI Generated 2D Image to 3D Modeling Technology

  • Ke Ma;Jeanhun Chung
    • International Journal of Internet, Broadcasting and Communication
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    • v.16 no.2
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    • pp.81-86
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    • 2024
  • Advancements in generative AI are reshaping graphic and 3D content design landscapes, where AI not only enriches graphic design but extends its reach to 3D content creation. Though 3D texture mapping through AI is advancing, AI-generated 3D modeling technology in this realm remains nascent. This paper presents AI 2D image-driven 3D modeling techniques, assessing their viability in 3D content design by scrutinizing various algorithms. Initially, four OBJ model-exporting AI algorithms are screened, and two are further evaluated. Results indicate that while AI-generated 3D models may not be directly usable, they effectively capture reference object structures, offering substantial time savings and enhanced design efficiency through manual refinements. This endeavor pioneers new avenues for 3D content creators, anticipating a dynamic fusion of AI and 3D design.