• Title/Summary/Keyword: Digital audio

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DCT and DWT Based Robust Audio Watermarking Scheme for Copyright Protection

  • Deb, Kaushik;Rahman, Md. Ashikur;Sultana, Kazi Zakia;Sarker, Md. Iqbal Hasan;Chong, Ui-Pil
    • Journal of the Institute of Convergence Signal Processing
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    • v.15 no.1
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    • pp.1-8
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    • 2014
  • Digital watermarking techniques are attracting attention as a proper solution to protect copyright for multimedia data. This paper proposes a new audio watermarking method based on Discrete Cosine Transformation (DCT) and Discrete Wavelet Transformation (DWT) for copyright protection. In our proposed watermarking method, the original audio is transformed into DCT domain and divided into two parts. Synchronization code is applied on the signal in first part and 2 levels DWT domain is applied on the signal in second part. The absolute value of DWT coefficient is divided into arbitrary number of segments and calculates the energy of each segment and middle peak. Watermarks are then embedded into each middle peak. Watermarks are extracted by performing the inverse operation of watermark embedding process. Experimental results show that the hidden watermark data is robust to re-sampling, low-pass filtering, re-quantization, MP3 compression, cropping, echo addition, delay, and pitch shifting, amplitude change. Performance analysis of the proposed scheme shows low error probability rates.

A Study on the Error Correction Algorithm for Digital Audio Systems (디지탈 오디오 시스템에서의 오류정정 알고리듬에 관한 연구)

  • Jun, Kyong-Il;Kim, Nam-Wook;Kim, Yong-Deak
    • Journal of the Korean Institute of Telematics and Electronics
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    • v.26 no.7
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    • pp.90-97
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    • 1989
  • In this paper, we have taken the formation of two-dimension codeword named doubly-encoded code using the Reed-Solomon code, C1(32, 28) with minimum distance 5 and C2(32, 26) with minimum distance 7 and we have had computer simulation of these error correcting processes using modeled R-DAT (Rotationary Digital Audio Tape). As the result, the error rate per symbol has been decreased about 0.05 and on these processes, the newly developed digital signal processing technology such as erro correction using Berlekamp-Massey algorithm in frequency domain have been proven.

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An Interpolation Filter Design for the Full Digital Audio Amplifier (완전 디지털 오디오 증폭기를 위한 보간 필터 설계)

  • Heo, Seo-Weon;Sung, Hyuk-Kee
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.16 no.2
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    • pp.253-258
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    • 2012
  • A computationally efficient interpolation filter with a low-distortion performance is a key component to utilize the naturally-sampled pulse width modulation (NPWM) in a digital domain. To realize the efficient interpolation filter, we propose a novel design based on the recently-proposed modified Farrow filter. The proposed filter shows a better pass-band distortion performance maintaining similar degree of complexity compared with the conventional Lagrange interpolation filter. We achieve the maximum distortion deviation of 10-3 dB to 20-kHz audible frequency range and distortion reduction of 1/6 times compared with the Lagrange interpolation filter.

Cooperative Diversity using Cyclic Delay for OFDM systems (OFDM 시스템을 위한 순환 지연을 사용하는 협력 다이버시티 기법)

  • Lee, Dong-Woo;Jung, Young-Seok;Lee, Jae-Hong
    • Journal of Broadcast Engineering
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    • v.13 no.2
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    • pp.172-178
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    • 2008
  • Orthogonal Frequency Division Multiplexing (OFDM) is one of the most promising technologies for high data rate wireless communications. OFDM has been adopted in wireless standards such as digital audio/video broadcasting. The combination of OFDM and cooperative diversity techniques can provide the diversity gain and/or increased capacity. In this paper, the cooperative coding using cyclic delay diversity (CDD) for multiuser OFDM systems is introduced. To improve the beneficial effects of relays's cooperation, CDD is adopted in cooperative transmission of relays. Simulation results show the bit error rate (BER) for various consideration. The proposed scheme provides improved performance compared to delay.

Analysis and Improving Suggestions for Knowledge and Lecture Podcasts (지식과 강의 팟캐스트의 현황 분석과 발전방향)

  • Han, Seong Won;Hur, Gi Taek;Kim, Eun Seok
    • Proceedings of the Korea Contents Association Conference
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    • 2008.05a
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    • pp.121-125
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    • 2008
  • As the ability and technology develops for mobile devices, it now is possible to play audio files that are downloaded from the internet on the mobile devices. The audio and video files that are provided through the internet became 'podcast,' which has an auto-update service system. The major broadcasts and universities in Europe and America are using podcasts as one of their major service. Therefore large amount of Knowledge and Lecture podcasts are actively being provided. In this paper, we will analyze the Knowledge and Lecture podcasts, and suggest improving solutions.

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A Research on the Digital Restoration of the Analog by Removing Hiss Noise (Using X-NOISE Based on Hiss-Noise Reduction) (히스 노이즈제거를 통한 아날로그의 디지털 복원에 대한 연구 - X-NOISE를 활용한 히스 노이즈리덕션을 중심으로 -)

  • Byun, Jung Min;Doo, Ill Chul
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.10 no.4
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    • pp.161-170
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    • 2014
  • Analog cassette tapes are easily changed due to environmental factors. To digitize is the best way to preserve a sound source. The way to digitize is to deal with the original sound to be enhanced to a variety of sources by playing through the audio card after recording. In this process to occur, it's the most important to remove various noise and equalizing sound in a method for preserving. It's studied about how to remove noise by using one of softwares, Cubase 5. 5, to remove hiss noise, which happens changing analog tape into digitalization. A amount of hiss noise is reduced to use X-Noise software of Wave which uses in Cubase 5.0, one of PLUG-IN. The noise is removed changing value of threshold and reduction every 10 times in no change of origin sound. To keep regular condition, the experiment to remove the hiss noise is conducted based on sound meondle, which is one of sound Nonmaegi. The noise is removed easily when the value of threshold is getting high in spite of giving a little value of reduction. However, as it gives a amount of reduction high, the damage rate of the sound source gets high.

Representative Melodies Retrieval using Waveform and FFT Analysis of Audio (오디오의 파형과 FFT 분석을 이용한 대표 선율 검색)

  • Chung, Myoung-Bum;Ko, Il-Ju
    • Journal of KIISE:Software and Applications
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    • v.34 no.12
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    • pp.1037-1044
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    • 2007
  • Recently, we extract the representative melody of the music and index the music to reduce searching time at the content-based music retrieval system. The existing study has used MIDI data to extract a representative melody but it has a weak point that can use only MIDI data. Therefore, this paper proposes a representative melody retrieval method that can be use at all audio file format and uses digital signal processing. First, we use Fast Fourier Transform (FFT) and find the tempo and node for the representative melody retrieval. And we measure the frequency of high value that appears from PCM Data of each node. The point which the high value is gathering most is the starting point of a representative melody and an eight node from the starting point is a representative melody section of the audio data. To verity the performance of the method, we chose a thousand of the song and did the experiment to extract a representative melody from the song. In result, the accuracy of the extractive representative melody was 79.5% among the 737 songs which was found tempo.

LED Communication based Multi-hop Audio Data Transmission Network System (LED 통신 기반 멀티 홉 오디오 데이터 전송네트워크시스템)

  • Jo, Seung Wan;Le, The Dung;An, Beongku
    • Journal of the Institute of Electronics and Information Engineers
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    • v.50 no.6
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    • pp.180-187
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    • 2013
  • In this paper, we propose a LED communication based multi-hop audio data transmission network system. The main contribution and features of the proposed system are as follows. First, the contribution of this research is to develope the LED communication based multi-hop transmission network system which can transmit audio data signal with long distance via multi-hops. Second, the developed system has the following features: In transmitter, audio data is transmitted after encoding with S/PDIF format via a general LED. The relay receives digital audio signal by using photo diode and then transmits the signal to receiver after error checking and amplifying. The receiver receives the encoded audio data via photo diode and then converts to analog audio signal by using decoding and amplifying. The performance evaluation of the proposed system is conducted in the laboratory with fluorescent light source. The results of the performance evaluation confirm that the system can provide high quality audio transmission from transmiter to receiver via multi-hop relays in a long distance while we can see there are differences in the transmitted audio quality according to the used LED colors.

Copyright Protection for Digital Image by Watermarking Technique

  • Ali, Suhad A.;Jawad, Majid Jabbar;Naser, Mohammed Abdullah
    • Journal of Information Processing Systems
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    • v.13 no.3
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    • pp.599-617
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    • 2017
  • Due to the rapid growth and expansion of the Internet, the digital multimedia such as image, audio and video are available for everyone. Anyone can make unauthorized copying for any digital product. Accordingly, the owner of these products cannot protect his ownership. Unfortunately, this situation will restrict any improvement which can be done on the digital media production in the future. Some procedures have been proposed to protect these products such as cryptography and watermarking techniques. Watermarking means embedding a message such as text, the image is called watermark, yet, in a host such as a text, an image, an audio, or a video, it is called a cover. Watermarking can provide and ensure security, data authentication and copyright protection for the digital media. In this paper, a new watermarking method of still image is proposed for the purpose of copyright protection. The procedure of embedding watermark is done in a transform domain. The discrete cosine transform (DCT) is exploited in the proposed method, where the watermark is embedded in the selected coefficients according to several criteria. With this procedure, the deterioration on the image is minimized to achieve high invisibility. Unlike the traditional techniques, in this paper, a new method is suggested for selecting the best blocks of DCT coefficients. After selecting the best DCT coefficients blocks, the best coefficients in the selected blocks are selected as a host in which the watermark bit is embedded. The coefficients selection is done depending on a weighting function method, where this function exploits the values and locations of the selected coefficients for choosing them. The experimental results proved that the proposed method has produced good imperceptibility and robustness for different types of attacks.

Same music file recognition method by using similarity measurement among music feature data (음악 특징점간의 유사도 측정을 이용한 동일음원 인식 방법)

  • Sung, Bo-Kyung;Chung, Myoung-Beom;Ko, Il-Ju
    • Journal of the Korea Society of Computer and Information
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    • v.13 no.3
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    • pp.99-106
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    • 2008
  • Recently, digital music retrieval is using in many fields (Web portal. audio service site etc). In existing fields, Meta data of music are used for digital music retrieval. If Meta data are not right or do not exist, it is hard to get high accurate retrieval result. Contents based information retrieval that use music itself are researched for solving upper problem. In this paper, we propose Same music recognition method using similarity measurement. Feature data of digital music are extracted from waveform of music using Simplified MFCC (Mel Frequency Cepstral Coefficient). Similarity between digital music files are measured using DTW (Dynamic time Warping) that are used in Vision and Speech recognition fields. We success all of 500 times experiment in randomly collected 1000 songs from same genre for preying of proposed same music recognition method. 500 digital music were made by mixing different compressing codec and bit-rate from 60 digital audios. We ploved that similarity measurement using DTW can recognize same music.

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