• Title/Summary/Keyword: Digital age

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디지털 하이브리드 이미지 존재론에 관한 연구 (A Study on the Aesthetic Ontology of Digital Hybrid Image)

  • 정헌
    • 한국콘텐츠학회논문지
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    • 제19권1호
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    • pp.117-124
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    • 2019
  • 이 논문은 디지털 테크놀러지가 영화 이미지의 미학적 존재론을 어떻게 변화시키고 있는지에 대해 다룬다. 영화 예술의 물질적 기초로서 셀룰로이드 필름을 통한 이미지 생산과 소비의 시대는 이미 막을 내렸다. 컴퓨터와 인터넷 시대의 도래는 영화의 세계에 새로운 이미지 존재론의 출현을 불가피하게 만든다. 오늘날 디지털 시네마 시대에 벤야민의 기계 복제 개념을 재해석할 필요가 있다. 필름 이미지의 기계 복제는 컴퓨터 시뮬레이션에 기초한 디지털 합성 개념으로 변형된다. 또한, 디지털 테크놀러지는 영화의 몽타주 미학에 중대한 변화를 초래한다. 쇼트들의 시간적 연결에 기초한 필름의 몽타주 미학은 컴퓨터 데이터와 픽셀 이미지의 공간적 시뮬레이션에 기초한 '디지털 꼴라주' 미학으로 변화한다. 이 논문은 영화적 환영과 표현의 미학이 확장되는 디지털 하이브리드 이미지 존재론을 탐구함으로써 기존 연구와의 차별성을 제시한다.

여성 노인의 디지털 정보활용능력이 우울에 미치는 영향: 사회적 지지의 매개 효과를 중심으로 (The effect of digital literacy on depressive symptoms among older Korean women: a mediation analysis focusing on the role of social support)

  • 이아영;정순둘
    • 여성건강간호학회지
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    • 제29권3호
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    • pp.200-207
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    • 2023
  • Purpose: The purpose of this study was to investigate the relationship between digital literacy and depressive symptoms, as well as the mediating role of social support in this relationship, among older women (60 years and older) in Korea. Methods: This study analyzed data from the User Experience Evaluation Survey, which was conducted by the Ewha Institute for Age Integration Research to improve the accessibility of digital information for older adults research from May to September 2020. Survey data on depressive symptoms, digital literacy, and social support were analyzed using descriptive statistics, Pearson correlation coefficients, and multiple regression. Results: The factors influencing depressive symptoms among older women included work status (B=-.19, p=.01), social support (B=-.17, p<.001), self-rated health (B=-.13, p=.003), and digital literacy (B=-.10, p=.005), which had an explanatory power of 33%. In addition, social support played a mediating role in the relationship between digital literacy and depressive symptoms (B=-.05, SE=.02; 95% CI, -.09 to -.02). Conclusion: The findings of this study support the need to develop and apply interventions that promote digital literacy among older women to mitigate depressive symptoms by increasing social support.

IMPLEMENTATION OF STRUCTURAL DIAGRAM FOR INTELLECTUAL PROPERTY MANAGEMENT AND PROTECTION(IPMP)

  • Park, Jung-Hee;Lee, Ki-Dong;Lee, Sang-Jae
    • 한국디지털정책학회:학술대회논문집
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    • 한국디지털정책학회 2004년도 International Conference on Digital Policy & Management
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    • pp.435-448
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    • 2004
  • While Internet promises ubiquitous access, it also creates a fundamental challenge to the traditional ownership toward digital assets traded in e-commerce market. Sharing digital information freely through shared networks leads to many untapped business opportunities, but uncontrolled digital asset transaction undermines many electronic business models. Thus, in this Internet age, proper protection and safe delivery of Intellectual Property (IP) and its representation as digital assets would be a crucial ingredient of building trust in upcoming e-business environment. In this paper, we give a general structural diagram of Intellectual Property Management and Protection (IPMP) and implement an IPMP prototype based on the RSA encryption algorithm and XrML (eXtensible rights Markup Language) WORK tags to show how proper protection and safe delivery of the intellectual property is achieved. This study concludes that IPMP mechanism may contribute significantly to the volume and quality of e-commerce market.

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ICT 시대의 디지털 여가 역기능과 교육대책 (Dysfunction of Digital Leisure of ICT Age and Educational Measurement)

  • 김명미
    • 한국전자통신학회논문지
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    • 제8권12호
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    • pp.1979-1984
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    • 2013
  • 최근에 디지털 여가 활동이 늘어나면서 순기능 이외에 부작용에 대한 우려가 현실로 발생하고 있다. 본 논문에서는 여가의 중요성, 여가에 참여할 때의 참가 효과, 역기능을 살펴보고 정보화 사회에서 디지털 기기의 사용을 중심으로 한 디지털 여가의 역기능을 알아본다. 또한 이러한 역기능을 해결하기 위한 방법으로서 교육을 통한 대책과 융 복합화를 통한 대책을 제시한다.

Digital Image의 미학적 해석 (A Study on the esthetic analysis for the Digital Image)

  • 최성원
    • 디자인학연구
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    • 제15권4호
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    • pp.169-176
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    • 2002
  • All kinds of artwork, including multimedia and digital image that has been subliminated into an af mediating two numbers 0 and 1 in recent age, are self-sufficient and autonomous in themselves. Nevertheless, each of those artworks can be realized as a real entity only if its appreciator is capable enough to explore some potential meaning out of it through his or her own perceptual work. According to Mikel Dufrenne, an artwork is composed of three existential tiers: "le sensible" or the sensible material; "fe representation" or the subject(le sujet), and "1′expression." Dufrenne contends that our esthetic perception can be realized by way of three steps that are comparable to those three tiers: perception of the presence of the body("le sensible"), contemplative perception by way of imagination("le representation"), and reflective perception ("1′expression") as a result of dialectics of sense and sensibility. This paper argues on the aesthetic perception with regard to digital image expressed by two numbers 0 and 1, putting focus on the epistemological role of sensibility(감) that explores "1′expression" a la Dufrenne.

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낙후농촌 정보 격차 현황조사 및 대응 정책 (A Survey on the Digital Divide of Remote Rural Areas and the Policy of Digital Inclusion in Korea)

  • Kyung-Hoon Yang;Byung-Hee Song;Do-ll Kim
    • Journal of Information Technology Applications and Management
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    • 제9권1호
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    • pp.45-60
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    • 2002
  • The development of information technology has been expected to change the living style and upgrade the living environment. These expectations are somewhat realized, but there are certain groups that will be less benefitted by these upgrades compared to other groups. These phenomena are called digital divide, which is the latest Issue around the world these days. There are several factors that raise digital divide such as gender, education, job, age, income and region. In Korea, the most critical factor may be considered as region but so far this has only been assumed and there has been no empirical surveys about this. This study is proposed to survey the remote rural areas to find out the actual situations of digital divide compared to the urban areas in Korea. And the results will be used as a basic data to make strategies and policies in order to improve the rural living environments.

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HDD를 이용한 저장ㆍ재생기의 구현 및 디바이스 드라이버 프로그래밍 (The Implementation of Recording and Replaying System and Its Device Driver Programming)

  • 최효정;이중호;김대진
    • 대한전자공학회:학술대회논문집
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    • 대한전자공학회 2003년도 통신소사이어티 추계학술대회논문집
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    • pp.382-385
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    • 2003
  • Introduction of digital broadcasting service does not only mean the change of information transmission method but also the change of total broadcasting system. In past day, Television was only received one-sided information from broadcasting station, but digital broadcasting means that digital television becomes the most important means of information transmission by the introduction of new programming, lots of channels, data service, multi communication. In the age of the digital broadcasting, the recording and replay medium's interest is getting higher. The medium is able to record more than 24 hours' digital broadcasting programs without additional tapes. In this paper the recording and replay device using HDD was implemented and device driver based on linux was programmed. It has Intel PXA250 processor and hard disk is used as storage equipment. And transport Stream is saved on hard disk through PXA250's data bus. FIFO is added to solve the different saving speed and FPGA is also added to display the saved data.

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디지털 홈 디자인을 위한 거주자 요구조사 (Housing Needs of the Residents for Digital Home Design)

  • 오찬옥
    • 한국실내디자인학회:학술대회논문집
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    • 한국실내디자인학회 2004년도 추계학술발표대회 논문집
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    • pp.147-148
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    • 2004
  • Our society is rapidly digitalizing. The effects of his digitalization are very diverse and one of them is that our living environments are changing. Many routine places which certain activities have been taken places are changing. For example, home office, education at home using internet, home shopping, internet banking, and so on. These facts cause the home to be extended and digitalized. That is, as our living patterns are changing, the housing needs are also changing. The purpose of this study is to graspe the digital related housing needs of the residents and suggest the directions of the digital home design. The subjects were 400 housewives who lived in 85m2 sized multi-family houses in Busan. They were relatively young in their age, had high education level, and middle income. On the base of their demands, the digital home designed as follows would be desirable: 1) safe and secure design and digital system, 2) design to improve residents' health and encourge family interaction, 3) human, warm, and soft interior mood, 4) the space composition different from the existing one.

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공공도서관 디지털서비스의 현황분석 (An Overview and Analysis of Digital Services in Public Libraries)

  • 정현태
    • 정보관리연구
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    • 제34권1호
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    • pp.77-98
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    • 2003
  • 본고는 우리나라 공공도서관 전산화 과정의 현황을 분석하고, 홈페이지를 통한 디지털서비스의 몇 가지 문제점들을 검토하였다. 검토결과 디지털서비스의 기술수준은 매우 우수하지만, 지역간 격차가 심한 것으로 지적되었다. 본고는 지역특성에 근거한 특성화된 자원개발을 인터넷시대 공공도서관 디지털서비스의 생존전략으로 강조하였다.

A Balance of Primary and Secondary Values: Exploring a Digital Legacy

  • Cushing, Amber L.
    • International Journal of Knowledge Content Development & Technology
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    • 제3권2호
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    • pp.67-94
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    • 2013
  • This exploratory research explores the concept of a digital legacy as a general concept and as a collection of digital possessions with unique characteristics. The results reported in this article are part of a larger study. In Cushing (2013), the author identified the characteristics of a digital possession. In this study, these characteristics of a digital possession were utilized to explore how the characteristics of several digital possessions could form a collection, or a digital legacy. In addition to being explored as a collection of digital possessions, data was collected about the general concept of a digital legacy. In part I of the study, 23 participants from three age groups were interviewed about their general concept of a digital legacy. Five general characteristics describing a digital legacy were identified. In part II of the study, interview data from Cushing (2013) was used to create statements describing digital possessions. The statements were classified utilizing the archival concept of primary and secondary values, as well as the consumer behavior concepts of self extension to possessions and possession attachment. Primary value refers to the purpose for which the item was created, while secondary value refers to an additional value that the participants can perceive the item to hold, such as a perception that an item can represent one's identity. Using standard Q method procedure, 48 participants were directed to rank their agreement with 60 statements (written on cards), along a distribution of -5 to +5, according to the characteristics of the digital possession they would most like to maintain for a digital legacy. The ranked statements were analyzed using Q factor analysis, in order to perceive the most common statements associated with maintaining digital possessions for a digital legacy. Q method results suggested that most individuals described the digital possessions they wanted to maintain for a digital legacy using various combinations of characteristics associated with primary and secondary values. This suggests that while some participants will respond to personal archiving based on the concept of preserving identity (a perceived secondary value), this will not appeal to everyone. Information professional could consider this difference in appeal when marketing personal archiving assistance to patrons.