• 제목/요약/키워드: Digital University

검색결과 22,156건 처리시간 0.045초

A Study on University Students' Use and Assesment with Digital Devices and Services for Realizing Smart Campus (스마트 캠퍼스 실현을 위한 대학생의 디지털 기기/서비스 활용성 및 유용성 조사)

  • Lee, Jin-Myong;Jo, Eun-Bit;Li, Hua-Yu;Rha, Jong-Youn
    • Journal of Digital Convergence
    • /
    • 제15권7호
    • /
    • pp.27-39
    • /
    • 2017
  • To grasp the current status of smart campus and look for future directions, this study investigated the usage rate and perceived usefulness of digital devices and services by conducting online survey of 580 university students. The main results are as follows. First, smartphones have the highest ownership rate, followed by laptops, desktops, and digital cameras. Purchase intention of virtual reality devices is highest followed by smart watches/bands, and tablets. Second, mobilization in campus life is almost realized, however the usage of desktops is still high in education and administration context. Digital devices have been perceived particularly useful when searching and sharing information. Third, students use digital services such as search engines, messengers, and online libraries in their learning, and they use messengers, music and video services in their lives. Service usage rate and perceived usefulness are not proportional.

Characteristics of Design Process on the Digital Architecture (디지털 건축에 나타난 디자인 프로세스의 특성)

  • Lee, So-Youn;Lee, Nak-Woon
    • Journal of Industrial Technology
    • /
    • 제25권B호
    • /
    • pp.107-114
    • /
    • 2005
  • Digital media was realized by two-dimensional design backup. But, digital medium decides form of architecture, and act as a design tool that can expand area of thinking. With such social change, investigate for digital architecture. And, wish to analyze design process of digital architecture and search the characteristics. Through comparison of digital and analogue, clear up that the digital world had complex and ambivalent attribute. Define digital design process as "Digital continuum" with characteristic of digital architecture and divided in 3-steps of concept - development - representation. Analyzed digital design process of Frank O, Ghery, Peter Eisenman and Greg Lynn on th assumption division. As a result, design concept is starting from three-dimensional thinking instead of existent two-dimensional thinking. And because general work of process was gone by digital media, "mass costomization" was possible. Also, it gave architect new role. Differ with former days, select various variables, should tuning and cording, and emphasize role as coordinator who must select the result. Digital is summoning very radical and epoch-making change in architecture. At center of these change, digital design process asks architect complex thinking and creative concept.

  • PDF

The Study on the Development Trend of the Times toward Digital Clothing (디지털 의류[Digital Clothing]의 시대적 개발 경향 연구)

  • Kwak, Tai-Gi
    • Journal of the Korean Society of Costume
    • /
    • 제59권4호
    • /
    • pp.111-125
    • /
    • 2009
  • The period from the early years of the 21st Century, when the birth of Digital Clothing received as a kind of digital cultures in the modern information society, to the present time, the period is studied on as a social transition in the revolutionary digital technology in parallel with the fashion changes which have an effect on our thoughts and our life style. After the 2000's, when digital was perceived as a culture, information technology came into being owing to the technological development in the network and informative and communicative technology. This study tried to grasp the tendency of the times to Digital Clothing, which occurred in the new situation of Digital Technology, and then on the base of it, tried to classify the expressive characteristics in the Digital Clothing as the Cyberspace, Global Network, high functionality Smart Textiles and digital technology. The social reformation by the revolutionary digital technology is coming forth in the New Fashion of the digital Clothing, with the development of technology and network in the Cyberspace and real space. the Digital Clothing which led to the revolutionary change in New Fashion occurred, and by the same time, gradually the phenomena of Digital Consuming Culture is expansive.

Formulating a Conceptual Model of Digital Service Transformation Based on a Systematic Literature Review

  • Sawung Murdha, Anggara;Agus, Hariyanto;Novianto Budi, Kurniawan;Arry Akhmad, Arman;Suhardi, Suhardi
    • Journal of Information Science Theory and Practice
    • /
    • 제11권1호
    • /
    • pp.31-48
    • /
    • 2023
  • Digital service transformation study is a part of research in the field of digital transformation, which is devoted to exploring the transformations that occur in digital service products, which have been intensely explored in recent years to address digital disruption. Several concepts and definitions of digital service transformation have emerged as a result of an approach from the point of view of digital transformation and digital services concepts. This paper is organized to provide a foundational understanding of digital service transformation terminology. This paper uses the systematic literature review method to compile 52 qualified articles from previous studies. We conduct an analysis and synthesis of articles to answer research questions. The results of this study are a descriptive summary of research in the digital service transformation field, determining digital service transformation terminology and components, and also a proposed digital service transformation model to explain the position of transformation in digital service products in the overall transformation process. We construct this model using the findings of previously determined components synthesis.

Development Method of Digital Content Finance-Focused on by Technical Value Evaluation (디지털 콘텐츠 금융 활성화 방안-기술가치 평가를 중심으로)

  • Lee, MyounJae;Khoe, Kyung-Il
    • Journal of the Korea Convergence Society
    • /
    • 제6권6호
    • /
    • pp.111-117
    • /
    • 2015
  • Digital content industry is expected to grow due to the development of new devices and technologies, convergence between genres and technologies. However, Financial support system for the field of digital content has not been activated due to the digital content industry has the characteristics of a lot of initial investment costs and an uncertain profitability. This paper deals with the financial plan of activation of digital content businesses using technology evaluation. For this purpose, first, examine status of digital content businesses(status and sales financing, etc). Second, discuss development methods of digital contents finance based on the analysis of the digital content industry. This study is useful for deriving the development methods of digital contents finance using the technology valuation.

A Study on the Emotionality of Digital Culture in Modern Fashion Design (현대 패션디자인에 나타난 디지털 문화의 감성성에 관한 연구)

  • Kim, Ji-Heui;Yoo, Tai-Soon
    • Journal of the Korean Society of Costume
    • /
    • 제57권8호
    • /
    • pp.1-13
    • /
    • 2007
  • The cold image of digital culture and its realistic limits force modern people to yearn for an emotional world characterized by a warm humanity. The kind of digital technology that appeals to such a human emotion is accepted as a new digital concept in the 21st century. The purpose of this study was to examine the characteristics of emotionality, which was a new trend in digital culture, and to discuss its form and meaning in fashion sector. It's basically meant to figure out a major trend in the 21st century's digital culture, to delve into its relationship with fashion reflecting sociocultural phenomena, and ultimately to describe in which direction future fashion would be led. Emotionality was highlighted as a reaction against an absolute pursuit of speed and cold digital technology. Emotionality of digital culture in fashion design were inserting of funology, Zen-based design and development of a clothing mixture. The emphasis of emotionality in digital culture is a new sociocultural trend that stresses the recovery of human nature. As futurologists predict that a human-centered and humanistic culture will reappear in the 21st century, fashion also will be in pursuit of human-oriented design.

A Digital Design Curriculum Model in Architectural Design Studio (건축 설계교육에서 디지털 설계 커리큘럼 모델 제안)

  • Kim, Myung-Sun;Choi, Soon-Yong
    • Journal of the Korea Academia-Industrial cooperation Society
    • /
    • 제12권11호
    • /
    • pp.5314-5320
    • /
    • 2011
  • The purpose of this study is to draw the digital design curriculum in architectural design studio. For this study, works using digital design process in professional and academic projects were investigated. Digital design curriculum is consisted of 3 steps; fundamental, intensive and advanced courses. The fundamental course acquires capability for raising architectural thought through digital media. The intensive course acquires capability for raising architectural design process. Finally, the advanced course acquires capability for raising synthesis design works and professional abilities in architectural design. It is also a urgent need of unified roadmap about digital design curriculum for architectural design education in Korea.

The Effects of Digital Signage on Flow and Brand Attitudes: The Mediating Role of Pleasure

  • Ji, Kyoungha;Kim, Hanna
    • Journal of Fashion Business
    • /
    • 제22권6호
    • /
    • pp.53-69
    • /
    • 2018
  • In recent years, digital media providing entertainment and information have become an important channel of customer experience. The aim of this study is to evaluate the effects of digital signage's characteristics on flow and brand attitudes and to verify the mediating role of pleasure in digital signage and flow. The stimuli were developed for a sports brand stores using 3D and video editing software. The survey was conducted on 544 subjects from both gender aged 20 to 49 years old, i.e. the population that constitutes the major target group for sports brands. The data collected was analyzed using IBM SPSS 24.0. Specifically, frequency analysis, factor analysis, reliability analysis, t-test, and regression analysis were performed on the data. Based on the results, we can draw the following conclusions; First, the dimension of digital signage was classified into aesthetic and functional attributes. Additionally, we found out that women highly value aesthetic attributes of digital signage while the customers in their 40s pay more attention to functional attributes than their counterparts aged 20-30 years. Second, our results suggest that pleasure has a mediating effect in the relationship between digital signage attributes and flow; specifically, both sub-dimensions of digital signage features (aesthetic attributes and functional attributes) affect flow by means of pleasure. Third, our results demonstrated that the flow of digital signage had a significant impact on brand attitudes.

A Study on the Acceptability of Digital Transformation in the Port Logistics (항만물류분야의 디지털 전환 수용성에 관한 연구)

  • Hyeon-Deok Song;Myung-Hee Chang
    • Proceedings of the Korean Institute of Navigation and Port Research Conference
    • /
    • 한국항해항만학회 2022년도 추계학술대회
    • /
    • pp.298-299
    • /
    • 2022
  • Digital Transformation in the maritime transportation sector means "by utilizing digital technologies such as artificial intelligence, big data, Internet of Things, block chain, and cloud to create new business models, products, and services for maritime transportation-related companies. It can be defined as a continuous process that adapts to or drives disruptive changes in the market" (Chang, 2021). In a situation where various digital conversion technologies are applied and started to be used in the domestic port logistics field, active acceptance by members can bring about the success of digital conversion. Therefore, in this study, in order to investigate the acceptability of digital transformation in the domestic port logistics sector,

  • PDF

A Study for Digital Transformation Based on Collaboration Master Plan for Shipbuilding & Marine Engineering Industry

  • Seung-Uk So;Myeong-Ki Han;Young-Hun Kim;Jun-Soo Park
    • Journal of Ocean Engineering and Technology
    • /
    • 제37권5호
    • /
    • pp.190-197
    • /
    • 2023
  • In the shipbuilding and marine industry, digital transformation activities are promoted primarily by large shipyards. However, bottlenecks are observed across value chains, and digital transformation effects are reducing because of the cost and technical challenges encountered by supplies. In this study, we proposed a win-win cooperation model for large, small, and medium-sized companies using digital transformation based on the characteristics of the shipbuilding and marine industry through case studies. We investigated the digital transformation progress in German and Korean small and medium-sized enterprises (SMEs). In addition, we identified information-sharing methods and management challenges encountered in enterprise resource planning and manufacturing execution systems in the collaboration process of pipes, panels, blocks, etc. of SMEs that are suppliers of a Korean shipyard, and clarified communication by building a platform based on a common format between shipyards and suppliers. Further, we proposed a standard model of a digital transformation system for enhancing the collaboration between large companies and suppliers and proposed a basic plan including strategies to efficiently and effectively build a digital transformation system based on the standard model.