• Title/Summary/Keyword: Digital Space Modeling

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A Study on optimal Digital design Process of spatial Form Modeling (공간 모델링에 있어서 디지털 디자인 프로세스의 최적화 방안 연구)

  • Ahn, Youn;Lyu, Ho-Chang
    • Proceedings of the Korean Institute of Interior Design Conference
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    • 2006.11a
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    • pp.54-57
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    • 2006
  • The digital modeling process is visualization of designer's specific intension in digital virtual space by constructing computer and information system that fits the designer's intension and morphological characteristic of the space that to be modeled. Digital Modeling Process has been brought to attention for it's design efficiency and potentialities as new creative tool. The effect of DMP, in spacial design process has been grown from simply providing a ways to visualize designer's idea toward utilizing modeling data for real construction which includes architectural and constructional material. The purpose of this study is to find optimal methodological answers to spatial design process that is improved and specialized due to rapid improvement of digital media.

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A Study on the Application of 3D Digital Technology for Fashion Design (3D 디지털 기술을 활용한 패션 디자인 개발에 관한 연구)

  • Kim, Ji-Eon
    • Journal of the Korean Society of Costume
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    • v.57 no.2 s.111
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    • pp.45-58
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    • 2007
  • This study shows that clothes are made just the same as the real thing in the virtual space through 3D digital technology. This study is significant to expand the area of fashion design in the virtual space. This study analyzes the practical use of the third dimension computer graphics in the aspect of fashion, and it is proposed the 3D fashion design simulation in the virtual space used on 3D studio max, poser, photoshop program according to fashion design process. The main design concept is "temporary bridge" from rainbow. "Temporary bridge" is a rainbow bridge which connects nature, man and technology, and also the past, present, and future. This study is supposed six fashion design in accordance with three sub-theme under main concept by changing rotor and texture used on 3D simulation. The conclusion are as follows : First fashion design process, which consists of design conceptualization, design definition, and computer design process, composed of body modeling, clothing modeling, texture mapping, rendering by lighting and camera establishing are compared. Second, fashion design process is applied to digital technology. Third, the method of body modeling is both that of direct modeling in 3D Studio Max and that of importing DXF file from poser. And the method of direct clothing modeling in 3D Studio Max are two methods, polygon modeling and nurbs modeling. Polygon modeling is more satisfied than nurbs modeling in the aspect of expression to clothing and round face. Forth, this study applies textures and colors transformed by photoshop on manufactured 3D Clothes. According to this result, fashion designers are able to confirm a customer or client in their design minds viewing 3D simulation by various textures. colors and angles. It is able to advance digital fashion show in the future.

A Study on the Application of the Digital Architecture Model Fabrication for Digital Design Education (디지털 설계교육을 위한 디지털 건축모형제작 기술 적용에 대한 연구)

  • Ha, Seung-Beom;Lee, Kang-Bok
    • Journal of The Korean Digital Architecture Interior Association
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    • v.12 no.1
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    • pp.25-33
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    • 2012
  • Ever since the local interior and architecture design industry adopted Digital fabrication modeling tool for its design operation in early 1990's, working environment has been changing. The Purpose of study is to analyze the digital Architecture fabrication modeling for digital design education in academy course. Digital Design Tools, Digital Space and Form, Digital Materiality and Digital Production. The Digital fabrication modeling is and important role in a traditional design process and digital design process. It is comprised of digital input devices(3D digitizer, 3D design tools) and digital output devices(cutting plotters, laser cut, CNC machines, 3D printers). Digital input devices can be shift a traditional design process to digital design process. Digital output devices are the principle of digital fabrication by CAD/CAM. Also, the result of this study provide the fundamental data for physical resources and digital design curriculum in KAAB.

Efficient 3D Modeling Automation Technique for Underground Facilities Using 3D Spatial Data (3차원 공간 데이터를 활용한 지하시설물의 효율적인 3D 모델링 자동화 기법)

  • Lee, Jongseo
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.25 no.11
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    • pp.1670-1675
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    • 2021
  • The adoption of smart construction technology in the construction industry is progressing rapidly. By utilizing smart construction technologies such as BIM (Building Information Modeling), drones, artificial intelligence, big data, and Internet of Things technology, it has the effect of lowering the accident rate at the construction site and shortening the construction period. In order to introduce a digital twin platform for construction site management, real-time construction site management is possible in real time by constructing the same virtual space. The digital twin virtual space construction method collects and processes data from the entire construction cycle and visualizes it using a 3D model file. In this paper, we introduce a modeling automation technique that constructs an efficient digital twin space by automatically generating 3D modeling that composes a digital twin space based on 3D spatial data.

A Study on the Utilization of Digital Design by Three Dimensional Modeling (3차원 모델링을 이용한 디지털 디자인의 활용에 관한 연구)

  • Han, Sang-Ho
    • Journal of Digital Convergence
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    • v.10 no.10
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    • pp.447-456
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    • 2012
  • In space design or form design step, recognized necessity of digital design practical use. Also, deduced systematized analysis method that can use various function of CAD system actively. These method can promote the practical use because third dimensional digital design escapes plan and design process in concept that get presentation result after is completed, establishes role of effective and systematic digital design at planning and design of space or form. This uses by a design tool that ease designer's judgment and space and form analysis in architectural planning and design process that third dimension digital design is not part by a simplicity design tool. Share and takes advantage of digital design process method that is deduced in this study, need continuance of connection study for more effective and systematic digital design methodology deduction. Need public ownership of teaching material development and teaching method that can deliver extended third dimension digital design process.

A Basic Study on the Method of Building Energy Management Based on Digital Space Modeling and Ubiquitous IT Technology (디지털 공간모델링 기법과 유비쿼터스 IT 기술을 접목한 빌딩 에너지 관리방법에 관한 기초연구)

  • Park, Yong-Jun;Park, Nam-Hee;Choi, Jin-Won
    • Proceeding of Spring/Autumn Annual Conference of KHA
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    • 2009.04a
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    • pp.181-186
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    • 2009
  • Recently, the consuming efficiency of energy and natural resources has been a hot issue because of the continuous increasing of energy consumption and soaring of international oil prices. We tried to seek an action plan for the government's new paradigm 'Low-Carbon, Green Growth' by consuming energy efficiently and improving in energy management based on ubiquitous IT technologies. In this study, the library survey method is adopted for this study and IP-USN(internet protocol based ubiquitous sensor network) is considered as a core technology among various ubiquitous IT technologies. The purpose of this study is to deliver a method of energy management through integrating the context information gathered from sensors with digital space models and visualizing them together. The details are to survey the technologies of digital space modeling, USN based monitoring, building energy management and to integrate these technologies all together. This study will contribute to the enhancement of efficient building energy management by grasping the accurate situation of energy consuming in the building in realtime and minimizing unnecessary energy wastes.

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Delay Characteristics and Sound Quality of Space Based Digital Waveguide Model (공간 기준 디지털 도파관 모델의 지연 특성과 합성음의 음질)

  • 강명수;김규년
    • The Journal of the Acoustical Society of Korea
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    • v.22 no.8
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    • pp.680-686
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    • 2003
  • Digital waveguide model is a general method that is used in physical modeling of musical instruments. Wave motion is analyzed by time or by space in digital waveguide model. Because sampling is made via time, it is general that musical instrument model is described by wave motion of time. In this paper, we synthesized the musical instrument sound by adding instrument body model to the spatial based string model. In this way, we could improve sound quality and process musical instrument model's tone control variables effectively. We explained about delay error that happens in string and body in space based sampling and showed method to process fractional delay using FD (Fractional Delay)filter. Finally, we explained the relation between tone quality and number of delays. And we also compared the result with time base digital waveguide model.

Spatial Information Based Simulator for User Experience's Optimization

  • Bang, Green;Ko, Ilju
    • Journal of the Korea Society of Computer and Information
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    • v.21 no.3
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    • pp.97-104
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    • 2016
  • In this paper, we propose spatial information based simulator for user experience optimization and minimize real space complexity. We focus on developing simulator how to design virtual space model and to implement virtual character using real space data. Especially, we use expanded events-driven inference model for SVM based on machine learning. Our simulator is capable of feature selection by k-fold cross validation method for optimization of data learning. This strategy efficiently throughput of executing inference of user behavior feature by virtual space model. Thus, we aim to develop the user experience optimization system for people to facilitate mapping as the first step toward to daily life data inference. Methodologically, we focus on user behavior and space modeling for implement virtual space.

Hybrid State Space Self-Tuning Fuzzy Controller with Dual-Rate Sampling

  • Kwon, Oh-Kook;Joo, Young-Hoon;Park, Jin-Bae;L. S. Shieh
    • 제어로봇시스템학회:학술대회논문집
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    • 1998.10a
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    • pp.244-249
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    • 1998
  • In this paper, the hybrid state space self-tuning control technique Is studied within the framework of fuzzy systems and dual-rate sampling control theory. We show that fuzzy modeling techniques can be used to formulate chaotic dynamical systems. Then, we develop the hybrid state space self-tuning fuzzy control techniques with dual-rate sampling for digital control of chaotic systems. An equivalent fast-rate discrete-time state-space model of the continuous-time system is constructed by using fuzzy inference systems. To obtain the continuous-time optimal state feedback gains, the constructed discrete-time fuzzy system is converted into a continuous-time system. The developed optimal continuous-time control law is then convened into an equivalent slow-rate digital control law using the proposed digital redesign method. The proposed technique enables us to systematically and effective]y carry out framework for modeling and control of chaotic systems. The proposed method has been successfully applied for controlling the chaotic trajectories of Chua's circuit.

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Fusion of LIDAR Data and Aerial Images for Building Reconstruction

  • Chen, Liang-Chien;Lai, Yen-Chung;Rau, Jiann-Yeou
    • Proceedings of the KSRS Conference
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    • 2003.11a
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    • pp.773-775
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    • 2003
  • From the view point of data fusion, we integrate LIDAR data and digital aerial images to perform 3D building modeling in this study. The proposed scheme comprises two major parts: (1) building block extraction and (2) building model reconstruction. In the first step, height differences are analyzed to detect the above ground areas. Color analysis is then performed for the exclusion of tree areas. Potential building blocks are selected first followed by the refinement of building areas. In the second step, through edge detection and extracting the height information from LIDAR data, accurate 3D edges in object space is calculated. The accurate 3D edges are combined with the already developed SMS method for building modeling. LIDAR data acquired by Leica ALS 40 in Hsin-Chu Science-based Industrial Park of north Taiwan will be used in the test.

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