• Title/Summary/Keyword: Digital Space

Search Result 2,376, Processing Time 0.028 seconds

Association Between the Addiction of SNS and Ego-Identity of Youth's in Both Reality and Cyber Space (청소년의 SNS중독과 현실공간 및 가상공간에서의 자아정체감의 관계)

  • Shin, Hye-Sun;Yun, Seok-Hee
    • Journal of Digital Convergence
    • /
    • v.15 no.8
    • /
    • pp.225-234
    • /
    • 2017
  • This study was conducted with male/female teenagers to examine the interaction between their attachment to social media and their self-identity in both real space and cyberspace. Among the subjects, male teenagers tended to use social media more than female teenagers. Also, the more friends/followers they have, the more they would use the service itself. In the subordinate correlation of the subjects' self-identity in both cyberspace and real space, most areas showed positive correlation. And each subregion of the areas of real-space ego-identity and social media addiction showed positive correlation with them as well. On the other hand, in areas of social media addiction and cyberspace ego-identity, all areas showed negative correlation except the area of dominance. Through this experiment, it was proven apparent that there needs to be proper management of teenagers that are overusing and are addicted to social media, and that programs should be developed to mediate the subjects in regards to each subregion of real space and cyberspace ego-identity.

A Study on the Process of Estimating the Amount of Materials for Client's Decision-Making Support in Space Programming Stage of Pre-design BIM -focusing on Building Interior Finishing- (건축 기획 BIM의 공간 프로그래밍 단계에서 발주자 의사결정지원을 위한 물량예측 방법론에 관한 연구 -건축마감을 중심으로-)

  • Jun, Yeong-Jin;Kim, Ju-Hyung;Kim, Jae-Jun
    • Journal of The Korean Digital Architecture Interior Association
    • /
    • v.10 no.3
    • /
    • pp.19-28
    • /
    • 2010
  • The construction projects are recently having changes in their magnitude and complexity. Therefore, the amount of information created and managed by participants over project phases is enormous and this may cause difficulties in consistent and integrated data management. Because of the change in construction projects, there is a need to apply more logical and systematic ways to deal integrated data management. For the solution to this, BIM(Building Information Modeling), a new paradigm for integrated management of the information over project life-cycle, has been seriously considered. Also, the Korean Public Procurement Service announced that project over 50 billion Korean Won should introduce BIM into procurement starting from 2012. However, the studies and development have lack on studies of applying BIM and managing the data made using BIM in pre-design and maintenance stage. In pre-design stage, the concept of schematic design model is made to support for making major decisions concerning the size, shape and cost of the project. To decide the cost for the building in this stage by making use of BIM, estimating the amount of building materials used for constructing should be preceded. In this study, the pre-design BIM is explained to gain a better understanding of its process, since this paper focused on space programming stage. Finally, the paper suggests the concept process of estimating the amount of materials in building interior finishing from selecting the type for the elements of each space made to support the client for making decisions in space programming stage based on pre-design BIM.

The narrative space of sound design in films (영화 사운드디자인의 내러티브 공간 연구)

  • Lee, Dong-Hwan
    • Journal of Digital Contents Society
    • /
    • v.17 no.5
    • /
    • pp.391-400
    • /
    • 2016
  • The purpose of this study is to reassert the important role of sound design in creating narrative space in films. The main focus is on re-interpreting Chion's sound space composition as a narrative structure. The sound design process has been analyzed to find that the physical properties of sound are purposely manipulated to create the layers of sound to be perceived by the audience in the same way as human perception and cognition of the actual reality work, eventually to create the cinematic reality. The hierarchy of the layers is determined by the importance of the narrative information contained in each sound, with the higher layers being appropriate to convey the information of the narrative, and the lower layers being efficient to deliver the emotion to the audience. With this idea, each of the Chion's space composition is explained as a distinctive area in telling a story with the separate narrative role from the others.

Analysis on Preferred Element on Constructing Creative Play Space Design (창의적 놀이 공간 구축을 위한 디자인 선호 요소 분석)

  • Han, Hyun-Suk
    • Journal of Digital Convergence
    • /
    • v.18 no.10
    • /
    • pp.389-396
    • /
    • 2020
  • The purpose of this study is to investigate the various perspectives that children can provide by utilizing specific physical spaces for play, and to study how to effectively apply them to surrounding spaces and environments. AHP was used to analyze the preferred elements for effectively designing a play area. The main keywords were derived through case studies of various domestic and foreign play space designs, and each keyword was grouped and a keyword of a higher concept was derived. The results of the comparison of 14 keywords that were finally drawn using AHP for each element were used to derive the priority for the preferred elements. As a result, preference was derived in the order of "Openness", "Safety", and "Diversity" in the morphological properties of the play space, and "Adventure", "Five senses elements", "Visual elements" and "Interactivity" in the content properties of the play space.

A Study on the Direction of Ubiquitous Space Development through the Analysis on Case Studies (연구 사례 분석을 통한 유비쿼터스 공간 개발 방향에 관한 연구)

  • 홍관선;이혁수
    • Archives of design research
    • /
    • v.16 no.3
    • /
    • pp.391-400
    • /
    • 2003
  • As the change of information and digital technology progresses, ubiquitous space is attracting attention as a new space concept in which the physical and digital spaces are connected to each other. As its meaning in latin itself - 'there exist everywhere at the same time'- implies, however, the ubiquitous space has been mostly discussed in a non-physical aspect, such as in a technological area, rather than its physical intrinsic property until now. Although theories regarding a ubiquitous city have been rarity suggested, in most cases, technological aspects such as the systemization or networking of individual information service have been the focus. However, one of the intentions induced in the concept that scholars including Mark weiser and Sakamura Ken introduced was to place humans in the center of the space in which the technology has been placed instead of humans. For this purpose, the renovation of human interface must be required. As technology develops, the achievement of ubiquitous space may be possible, and efforts to apply this to real space are making an appearance. The examples of the present research are the spaces that have a characteristic of the laboratory separated from life in the city, and the construct scale is in the level of an individual facility; therefore, further studies should functionally and spaciously connect all subjects existing in space and effectively relate this to real world. The present research is intended to demonstrate the investigation on several projects that are currently underway and the developmental direction of new, ubiquitous space.

  • PDF

The Effect of Function of the Complex Cultural Space on the Intention to Revisit (복합문화공간의 기능이 재방문의도에 미치는 영향)

  • Ko, Youngsun;Heo, Chul-Moo
    • Journal of Digital Convergence
    • /
    • v.18 no.7
    • /
    • pp.57-71
    • /
    • 2020
  • According to industrialization and urbanization, the complex cultural space have been developed for residents within a region. Focusing on these changes, we wanted to find out what functions the complex cultural space have and how these functions affect the customer's perceived value and revisit intention of customers. This study have a purpose to help the local government and the corporation who manage the complex cultural space to build operation strategy by utilizing the function of the complex cultural space. To this end, a questionnaire was compiled based on a literature study related to a complex cultural space, and data was collected. It was analyzed using SPSS Win Ver. 22.0 and PROCESS macro v3.4. As a result, it was found that the function of the complex cultural space had some significant influence on customer's perceived value and intention to revisit. and showed how each function had a an influence on customer's perceived value and on re-visiting intention. This study has significance in that it can contribute to the local government and the corporations' operation strategy and management direction of the complex cultural space. And it will contribute to the study of the complex cultural space's macro role as e tool of regional revitalization.

A Study on Spatial Application of Digital Modulation Patterns - Focusing on generating digital patterns - (디지털 패턴의 생성과 공간적용방법 연구 - 디지털패턴의 생성을 중심으로 -)

  • Park, Jeong-Joo
    • Korean Institute of Interior Design Journal
    • /
    • v.19 no.6
    • /
    • pp.100-111
    • /
    • 2010
  • 'Pattern' is the term that is frequently used in the aspects of history, society, and science. It always appears in the remains or relics of the age of civilization when recording was started, and its evaluation and value differ by time. Patterns in the ancient civilization were symbolic, social, and spatially crucial. However, after the modernization, they were considered to be immoral and unnecessary, so the range of their significance came to reduce. Due to the development of science, ornament patterns lost the limitation of its range of use along with new interpretation of them. Especially with the advent of new scientific theories such as the evolution theory from the biological aspect, quantum mechanics, and super string theory, morphological possibilities more than the human scale perceived by men came to be discovered. Living organisms maintain their lives through patterns, structures, and processes in order to produce a system alive. Among them, patterns are the organization of relations determining the characteristics of the system. The present patterns may correspond to this meaning. The pattern in a space is the matter of how to relate the components after all. In a space, however, there are numerous components mingled with one another. If these tasks are conducted as analogue work, it will take a lot of time and effort. However, if digital media are utilized to perform the tasks like analysis, generation, or fabrication, it will produce a result with higher precision and efficiency. In this sense, parametric modeling is quite useful media. Opening morphological variation, it realizes more possibilities, connects conveniently the relations between complex components composing a space, and helps produce creative patterns.

A study on the effects of home appliances to home furnishing -Focused on millennials- (생활가전제품이 홈퍼니싱에 미치는 영향 연구 -밀레니얼 세대를 중심으로-)

  • Jung, Mi-Kyung;Kim, Seung-In
    • Journal of Digital Convergence
    • /
    • v.18 no.4
    • /
    • pp.389-395
    • /
    • 2020
  • This study is about finding effects of home appliances to home furnishing. Recently, home appliances go beyond smart by technology development to show design integrated with furniture. Accordingly, this study is First, from the perspective of home furnishing, I examined the meaning of living space for millennial. Second, I investigated home appliances that recently released for millennial, and analyzed appliances trends, focused on product concepts and styling keyword. Third, conducted in-depth interview focusing on four parts : meaning of space, experience of home- furnishing, appliance and interior, feeling of current appliances. Research has shown that design considered space relevance can make home appliances the main of interior. Future studies will need to validate quantified statistical data. Through this study, I hope that will help to set the role and design direction of home appliances in the future.

Study on Esthetical Experiment of Virtual Reality Cinema with Rotoscoping Technique (로토스코핑 기법을 통한 가상현실 영화의 미학적 활용 연구)

  • Kang, Jiyoung
    • Journal of Digital Contents Society
    • /
    • v.18 no.2
    • /
    • pp.275-282
    • /
    • 2017
  • With the development of digital technology, a cinematic content has been changed into various forms. Web and mobile platforms bring new forms of cinematic contents. However despite of fast growing of VR(Virtual Reality) technology, they haven't applied to cinematic contents yet. This research focused on the esthetical use of rotoscoping technique for the Virtual Reality Cinema based on the (HMD) Head Mounted Display. First, we look though on VR films 'Notes on Blindness' and 'Pearl' to find how these films express esthetical virtual space. Through this, we found out graphical space provide new esthetical experience to viewers in virtual space. Also, we analyze fantastical usages and successful cases of rotoscoping technique with the 'Waking Life' and 'Scanner Darkly' that utilize rotoscoping technique to live action image. Lastly, we utilize rotoscoping technique esthetically to the VR film 'Girl on a swing' to fulfill the viewers experience and desire.

A New Hardening Technique Against Radiation Faults in Asynchronous Digital Circuits Using Double Modular Redundancy (이중화 구조를 이용한 비동기 디지털 시스템의 방사선 고장 극복)

  • Kwak, Seong Woo;Yang, Jung-Min
    • Journal of Institute of Control, Robotics and Systems
    • /
    • v.20 no.6
    • /
    • pp.625-630
    • /
    • 2014
  • Asynchronous digital circuits working in military and space environments are often subject to the adverse effects of radiation faults. In this paper, we propose a new hardening technique against radiation faults. The considered digital system has the structure of DMR (Double Modular Redundancy), in which two sub-systems conduct the same work simultaneously. Based on the output feedback, the proposed scheme diagnoses occurrences of radiation faults and realizes immediate recovery to the normal behavior by overriding parts of memory bits of the faulty sub-system. As a case study, the proposed control scheme is applied to an asynchronous dual ring counter implemented in VHDL code.