• Title/Summary/Keyword: Digital Space

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RFM-based Image Matching for Digital Elevation Model (다항식비례모형-영상정합 기법을 활용한 수치고도모형 제작)

  • 손홍규;박정환;최종현;박효근
    • Proceedings of the Korean Society of Surveying, Geodesy, Photogrammetry, and Cartography Conference
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    • 2004.04a
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    • pp.209-214
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    • 2004
  • This paper presents a RFM-based image matching algorithm which put constraints on the search space through the object-space approach. Also, the detail procedure of generating 3-D surface models from the RFM is introduced as an end-user point of view. The proposed algorithm provides the PML (Piecewise Matching Line) for image matching and reduces the search space to within the confined line-shape area.

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BER Analysis of Coherent Free Space Optical Systems with BPSK over Gamma-Gamma Channels

  • Lim, Wansu
    • Journal of the Optical Society of Korea
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    • v.19 no.3
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    • pp.237-240
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    • 2015
  • We derived the average bit error rate (BER) of coherent free-space optical (FSO) systems with digital binary phase shift keying (BPSK) modulations over atmospheric turbulence channels with a gamma-gamma distribution. To obtain a generalized derivation in a closed-form expression, we used special integrals and transformations of the Meijer G function. Furthermore, we numerically analyzed and simulated the average BER behavior according to the average SNR for different turbulence strengths. Simulation results are demonstrated to confirm the analytical results.

A Study on the Digital Architectural Form expressed on the Movement, Force and Time - focused on the works based on the Deleuze.Guattari's idea of 'Simulacre' - (힘과 움직임 그리고 시간을 표현하는 디지털건축형태에 관한 연구 - 들뢰즈.가타리의 시뮬라크르 사유를 표출하는 사례를 중심으로 -)

  • Kang, Hoon
    • Journal of The Korean Digital Architecture Interior Association
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    • v.8 no.2
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    • pp.5-12
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    • 2008
  • Since the past, an attempt of figuration which is for movement, time and force has existed constantly. A process of representative from expressed on the movement, time and force creates events, and the process through the events expresses the idea of a simulacre. Furthermore, Architectural works for potentiality to give a demonstration are in common with hybrid characteristics, and have lasting creation of flux architecture. Ignoring the gravity of the floating figuration, so it appears unrealistic hyperphysical virtual space that easily could make the life of creation. For this reason, the form generation based on the digital design method is expressed the important method. In conclusion, actualizing the virtual is the suitable way for 'devenir architecture' based upon the Deleuze Guattari's idea of 'simulacre' and creating the from generation on the contemporary digital architecture design in a similar way.

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DEM generation of Rock Slope using Laser Scanning and Digital Stereo Photogrammetry (3D laser scanning 및 수치사진측량을 이용한 암반 사면의 DEM 추출 기법)

  • 정창엽;박형동
    • Tunnel and Underground Space
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    • v.13 no.3
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    • pp.207-214
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    • 2003
  • To obtain Digital Elevation Model(DEM) from an exposed rock mass, techniques such as laser scanning and digital stereo photogrammetric technique are recently applied. We have obtained the DEM of the rock slope using above techniques in this study, and examined a suitability and improvement of the photogrammetry for the rock slope by overlapping the DEM. This study can be applied to the measurement of fracture orientations, the prediction of rock joint network, and the analysis on the change of the rock slope.

Digital image processing techniques of digital holographic PTV measurement (디지털 holographic PTV 측정을 위한 디지털 영상처리기법에 관한 연구)

  • Kim, Seok;Lee, Sang-Joon
    • 한국가시화정보학회:학술대회논문집
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    • 2005.12a
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    • pp.1-5
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    • 2005
  • The digital HPTV velocity field measurement consists of four steps: recording, numerical reconstruction, particle extraction and velocity extraction. In the velocity extraction process, we improved PTV algorithm to extract the displacement of particle each placed in 3D space. Because a digital recording device was used, some factors such as a spatial resolution, numerical aperture, and particle concentration can affect the performance of the digital HPTV. Especially, a particle concentration ($C_{o}$) affected tile reconstruction efficiency in numerical reconstruction and particle extraction process. In this paper, the reconstruction efficiency was analyzed experimentally with different particle concentration. Optimal reconstruction efficiency was shown in the range of $C_{o}$=$13\∼15$ particles/$mm^{3}$.

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A Study on the Non-representational Architecture in Comparing between Perspectiva artificialis and Digital Modelling Method (투시도법과 디지털 표현방식의 비교를 통한 비표상적 건축에 관한 연구)

  • Jung, In-Ha
    • Journal of architectural history
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    • v.12 no.2 s.34
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    • pp.21-39
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    • 2003
  • After a digital modelling method has been introduced into architectural design in 1990s, a radical change was taken place in generating architectural form and space. Many architects have a view that digital modelling method is the most Important invention in the visual presentation since the moment that architect Philippo Brunelleschi experimented initially the linear perspective. Therefore, in this study, comparing between perspectiva artificialis and digital modelling method, we clarify 1) the relationship of architectural design and presentation method, 2) the practical and philosophical background inherent in digital modelling method which played key role in developing non-representational architecture, 3) and the principles of non-representational architecture like diagram, folding, and trace.

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Effect of Particle Concentration on Digital Holographic PTV Measurement (입자 농도가 Digital Holographic PTV 측정에 미치는 영향에 관한 연구)

  • Kim Seok;Lee Sang-Joon
    • Transactions of the Korean Society of Mechanical Engineers B
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    • v.30 no.10 s.253
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    • pp.929-934
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    • 2006
  • The digital HPTV(holographic particle tracking velocimetry) velocity field measurement system consists of four steps: recording, numerical reconstruction, particle extraction and velocity extraction. In the velocity extraction process, we improved the two frame PTV algorithm to extract 3-D displacement information of each particle located in 3D space. Because a digital CCD camera was used, some factors such as spatial resolution, numerical aperture, and particle concentration influenced on the performance of the developed digital HPTV. Especially, the particle concentration $(C_o)$ affected the reconstruction efficiency and recovery ratio in the numerical reconstruction and particle extraction procedure. In this paper, the effect of particle concentration reconstruction efficiency and recovery ratio were analyzed experimentally. Optimal particle concentration was found to be in the range of $C_o=11{\sim}17\;particles/mm^3$.

Development of Digital Surface Model and Feature Extraction by Integrating Laser Scanner and CCD sensor

  • Nagai, Masahiko;Shibasaki, Ryosuke;Zhao, Huijing;Manandhar, Dinesh
    • Proceedings of the KSRS Conference
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    • 2003.11a
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    • pp.859-861
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    • 2003
  • In order to present a space in details, it is indispensable to acquire 3D shape and texture simultaneously from the same platform. 3D shape is acquired by Laser Scanner as point cloud data, and texture is acquired by CCD sensor. Positioning data is acquired by IMU (Inertial Measurement Unit). All the sensors and equipments are assembled on a hand-trolley. In this research, a method of integrating the 3D shape and texture for automated construction of Digital Surface Model is developed. This Digital Surface Model is applied for efficient feature extraction. More detailed extraction is possible , because 3D Digital Surface Model has both 3D shape and texture information.

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A Study on Directions in Research on User Behavior in Space Design - With a focus on Interactions between space and the user- (공간디자인에서의 이용자 행태 연구 방향에 관한 연구 - 공간과 이용자의 상호작용을 중심으로 -)

  • Kim, Hyung-Sook;Park, Boo-Mee
    • Proceedings of the Korean Institute of Interior Design Conference
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    • 2006.05a
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    • pp.202-205
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    • 2006
  • Space design is a process of solving spatial problems to create and construct all kinds of human lives. It also bestows new values to a medium to induce human perception based on the relationships between 'human and space' surrounding people. Research on user behavior has several ultimate goals including understanding both individual behavior and the relations between the user and space from a more scientific and systematic perspective, predicting various phenomena that can happen between space and humans, and reflecting the results in space design. As user behavior that's once limited within given space is going through some changes due to the introduction of digital technologies, research on user behavior in today's space design should be newly illuminated in the aspects of organic relations. Space now works as a receptor communicating with the user and responding to user behavior, and user behavior once under one-sided influences from space becomes more diverse and active. The influences of user behavior, in turn, cause changes to space itself. Thus this study set out to suggest new directions in research on user behavior based on interactions between space and the user in space design.

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A Study on the Traditional Expressions in Hotel VIP Lounge Space - Focused on Imperial Palace Hotel - (호텔 귀빈라운지에서의 전통성 표현에 관한 연구 - 임피리얼 팰리스호텔 프로젝트 -)

  • Byun, Jay-Young
    • Proceedings of the Korean Institute of Interior Design Conference
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    • 2006.11a
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    • pp.201-204
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    • 2006
  • With development of digital technology and globalization after Seoul Olympic in 1988, Korea has recklessly accepted western culture, thus causing damages to Korean identity The purpose of this study is to design Imperial Palace Hotel VIP lounge space applying traditional Korean style. This study analyzed traditional expression according to its element and method taken out from the prior researches related to it. The method of traditional expressions divided into the method of prototype reappearance, prototype transformation, reinterpretation, and abstract. This study aimed at get the understanding on traditional Korean architecture, space planning and furniture arrangement. As a result, the plan represent traditional Korean style including the space planning and furniture, the colors and patterns, and the building materials. The Imperial Palace VIP lounge Is not tile space for eating and social activities, but also provide the space for introducing traditional Korean culture and life.

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