• 제목/요약/키워드: Digital Solution

검색결과 1,029건 처리시간 0.022초

스테레오 비전 기반 Light Drawing 시스템 구현 (Implementation of Digital Light Drawing System based on Stereo Vision)

  • 박원배;박창범;백두원
    • 한국콘텐츠학회논문지
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    • 제10권2호
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    • pp.130-137
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    • 2010
  • Light Drawing은 사진 촬영 기법 중 하나로, 어두운 방이나 밤에 빛이 나는 물체의 움직임을 노출 기법을 이용하여 촬영 한 것이다[1]. 사용자가 Light Drawing을 만들려 한다면 장 노출 카메라가 필요하고, 어두운 환경이 필요함으로 제한사항이 따르며 사용자는 3차원 공간에 그림을 그리는 것에 어려움을 느낀다. 반면에 포토�斌� 같은 컴퓨터 드로잉 툴을 사용하여 Light Drawing 효과를 낼 수 있다. 그러나 마우스나, 타블렛과 같은 입력 장치는 실제로 그림을 그리는 행위와 차이가 나기에 사용자들의 흥미를 반감시킨다. 본 논문에서는 Light Drawing을 손쉽게 제작 가능한 디지털 컨텐츠를 제안한다. 스테레오 비전을 이용하여 빛의 3차원 위치 정보를 계산하고 Drawing Effect를 이용하여 3차원 가상 공간에 Light Drawing을 구현하였다.

디지털 제조기술 기반의 차체 사이드패널 조립시스템 구현 (Implementation of an Assembly System for Automobile Side Panel Based on Digital Manufacturing Technologies)

  • 박홍석;최흥원
    • 한국정밀공학회지
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    • 제23권11호
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    • pp.68-77
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    • 2006
  • Nowadays, the increasing global competition forces automobile manufacturer to increase quality and to reduce the cost and time for manufacturing planning. To solve these problems, automobile manufacturers try to apply digital manufacturing technologies. In this paper, a concept of method for planning the digital assembly system is proposed. Based on the requirements of assembly tasks obtained through product analysis, the function and sequence modeling for assembly process is executed using the IDEF0 and UML model. For implementation of digital assembly system, the selected components are modeled by using 3D CAD tools. According to the system configuration strategy, lots of the alternative solutions for the assembly system are generated. Finally, the optimal assembly system is chosen by the evaluation of the alternative solutions with TOPSIS(Technique for Order Preference by Similarity to Ideal Solution) method. According to proposed procedure, digital laser welding system is implemented in DELMIA.

Design and Implementation of the Ensemble Remultiplexer for DMB Service Based on Eureka-147

  • Bae, Byung-Jun;Yun, Joung-Il;Cho, Sam-Mo;Hahm, Young-Kwon;Lee, Soo-In;Sohng, Kyu-Ik
    • ETRI Journal
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    • 제26권4호
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    • pp.367-370
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    • 2004
  • A new transmission system is necessary for the Digital Multimedia Broadcasting (DMB) service in Korea. Therefore, in this paper, we propose a new architecture for the implementation of a DMB transmission system based on Eureka-147. We describe the design and implementation of the Ensemble remultiplexer, which is essential to the proposed system for remultiplexing ETI frames and MPEG-2 transport streams. The proposed system provides a solution with high flexibility and low cost for multimedia broadcasting service. The functions of this transmission system have been verified by using our DMB receiver and other related systems.

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Digital타원 필터의 Computer-Aided Design (Computer-Aided Design of Dgital Elliptic Filters)

  • 李鍾寅;金東龍
    • 대한전자공학회논문지
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    • 제24권1호
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    • pp.123-132
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    • 1987
  • In this paper, we studied on the design of elliptic digital filters using the bilinear z transformation method, and proposed a design procedure satisfying prescribed specifications. The magnitude characteristics of digital filters are compared with its of analog filiters by computer simulation. Finaly we considered the quantization effects of digital filters. In cascader realization of fixed-point digital filters under dynamic range constraints, the outpout noise for IIR digital filters depends on the pole-zero pairing and ordering of the second order sections. Therfore an optmization procedure to finding a good ordering and pairing is very desirable. Thus, we proposed a sub-optimization procedure for finding "near optimal" solution.

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Digital Watermarking using Color Space Conversion

  • Kim, Hee-Soo;Jin-woo park;Eui-Yoon chung;Ha, Yeong-Ho
    • 대한전자공학회:학술대회논문집
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    • 대한전자공학회 2000년도 ITC-CSCC -1
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    • pp.470-473
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    • 2000
  • Digital watermarking is a technical solution to the copyright problem and is a necessary technique to protect copyright of multimedia content. Recently, there are many digital watermarking methods that deal in grey scale still images. However, only a few researchers are interested in digital watermarking fro video and color images. In this paper, we focus on digital watermarking for color images. At first, in order to embed the watermark signal in color image, we converted RGB color space to YCbCr color space which is a world-wide digital component video standard. In addition, we adopted the acceptable degree of color difference in order to keep the invisibility.

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Prediction of Cognitive Ability Utilizing a Machine Learning approach based on Digital Therapeutics Log Data

  • Yeojin Kim;Jiseon Yang;Dohyoung Rim;Uran Oh
    • International journal of advanced smart convergence
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    • 제12권2호
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    • pp.17-24
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    • 2023
  • Given the surge in the elderly population, and increasing in dementia cases, there is a growing interest in digital therapies that facilitate steady remote treatment. However, in the cognitive assessment of digital therapies through clinical trials, the absence of log data as an essential evaluation factor is a significant issue. To address this, we propose a solution of utilizing weighted derived variables based on high-importance variables' accuracy in log data utilization as an indirect cognitive assessment factor for digital therapies. We have validated the effectiveness of this approach using machine learning techniques such as XGBoost, LGBM, and CatBoost. Thus, we suggest the use of log data as a rapid and indirect cognitive evaluation factor for digital therapy users.

Future Challenges and Perspectives of Digital Dance Interventions for Depression in Older Adults

  • Zhiting Zhang;Qingfeng Zhang
    • International Journal of Advanced Culture Technology
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    • 제12권2호
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    • pp.72-89
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    • 2024
  • Depression is a common disorder among the elderly, significantly affecting their quality of life. Traditional dance interventions, although beneficial, have limitations in convenience, personalization, and retention. With the advent of digital technology, digital dance interventions have emerged as a potential solution to these limitations. This paper involves an extensive review of literature on digital dance interventions. Research databases were searched for studies that focus on the use of digital dance in treating depression among older adults. The review also includes analyses of the advancements in digital dance technology, its application in therapeutic settings, and the evaluation of its efficacy. The paper identifies three main challenges in the current digital dance intervention research: real-time dynamic assessment, multimodal dance generation, and improving compliance. Despite these challenges, digital dance interventions show promise in addressing the limitations of traditional dance therapy. The research suggests that the integration of human-computer interaction and personalized approaches in digital dance interventions could significantly improve outcomes in elderly patients with depression. Digital dance interventions represent a novel and promising approach to treating depression in older adults. Future research should focus on overcoming the identified challenges and enhancing the effectiveness of these interventions.

기능성 게임 : 소프트웨어 및 디지털콘텐츠 저작권 보호 인식에 관한 고찰 (Serious Game : A Study on Aware of Protection for Rights of Software and Digital Contents)

  • 윤선정;박희숙
    • 한국정보통신학회논문지
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    • 제14권8호
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    • pp.1950-1956
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    • 2010
  • 현대인들의 주변에는 다양한 종류의 소프트웨어와 디지털콘텐츠들이 산재해 있다. 대부분의 사람들은 소프트웨어 및 디지털콘텐츠 저작권 보호 문제의 중요성을 인식하지 못하고 있으며, 어떠한 범죄 의식도 느끼지 못한 채 소프트웨어나 디지털콘텐츠를 불법적으로 사용하거나 복제 행위를 하고 있는 실정이다. 본 논문에서는 IT계열 전공자와 비-IT계열 전공자들을 대상으로 소프트웨어 및 디지털콘텐츠 저작권 인식에 대한 설문조사를 실시한 다음 그 결과분석을 통하여 문제점을 제시하고 저작권 관련 인식 문제를 개선하기 위한 방안을 모색한다. 가장 효과적인 저작권 인식 개선 방법은 지속적이고 체계적으로 저작권 관련 교육을 실시하는 것이다. 또한, 이용자가 저작권 비용으로 지불할 수 있는 적정한 수준의 가격이 형성되어야만 할 것이다.

Design and Implementation of Digital Jikin using Smartphone Application

  • Hong, Daewon;Kang, Miju;Chun, Junchul
    • 인터넷정보학회논문지
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    • 제18권5호
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    • pp.87-94
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    • 2017
  • Due to the recent advances of IT industry, many companies and institutions have been used electronic documents rather than original paper copies. However, the characteristic of electronic document allows it to be readily damaged from proscribed copying, counterfeit, and falsification. These can cause the serious security problems for electronic documents. Conventional security methods for digital documents involve adding a separated image or marker, but these methods can reduce the readability of document. Therefore, we proposed a digital Jikin (Korean traditional stamp) which is normally used to identify the source or author of a document in asia. The proposed digital Jikin can preserve the readability of electronic document while protecting the document from proscribed copying, counterfeit, or falsification using image processing approach. In this paper, a digital Jikin application is designed and implemented under android platform and it converts the critical information of document onto the digital Jikin. The proposed digital Jikin contains important information in the boundary of Jikin not only about the author of documents or source, but also keywords, number of images, and many more. Therefore, the authenticity of document or whether the document has been altered or not by other person can be evaluated by the server. The proposed digital Jikin can be sent to a server through the wireless networks and can be stored using PHP and MySQL. We believe that the proposed method can offer the better and simple solution for strengthening the security of electronic document.

해상 디지털 포렌식의 필요성에 대한 연구 (A Study on Maritime Digital Forensic with Necessity)

  • 이규안
    • 한국전자통신학회논문지
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    • 제3권4호
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    • pp.204-209
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    • 2008
  • 3면이 바다로 덮여있는 해양국가인 우리나라에서 해난 사고는 다양한 원인과 결과를 보여준다. 매년 600-700건씩 발생하는 해난 사고는 소형선박인 어선이 대부분을 차지하고 있으며, 연안에서 발생하는 선박과 조업하는 어선과의 충돌, 유조선의 침몰등으로 인한 인명손실과 대규모의 환경오염에 대한 책임, 실종선박에 대한 수색 등은 반복되는 해난 사고의 유형이다. 21세기가 시작되면서 대형화된 선박과 선원들의 감소로 인하여 디지털 선박이 등장하게 되었고, 선박에 설치된 장비들에 대하여 디지털 데이터가 저장되고, 저장된 데이터 속에서 필요한 정보를 추출하고 분석하는 해상 디지털 포렌식이 필요하게 되었다. 해난 사고에 대한 원인 규명과 책임, 손해 배상 등을 다투기 위한 증거를 수집하는 방안으로 해상 디지털 포렌식을 제안하며 이를 이용하여 디지털 증거를 수집하는 방안을 제시한다.

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