Browse > Article
http://dx.doi.org/10.6109/jkiice.2010.14.8.1950

Serious Game : A Study on Aware of Protection for Rights of Software and Digital Contents  

Yoon, Sun-Jung (동서대학교)
Park, Hee-Sook (부경대학교)
Abstract
There are scattered various kinds of software and digital contents around modern peoples. Most of peoples do not realize the importance of the problem related with rights protections of software and digital contents that most of peoples are acting illegal use or illegal copy of software or digital contents without any sense of guilt. In this paper, we carry out a survey targeting IT department majors and non-IT department majors about their aware of rights of software and digital contents and then we suggest a problem from the results of a survey and study a solution for advancing problem of aware of rights. The most effective solution of aware improvement of rights is continuous and repetitive education concerning rights. Also, Reasonable prices that should makes for paying cost of copyrights by users.
Keywords
Software; Digital Contents; Rights Protection; Serious Game;
Citations & Related Records
연도 인용수 순위
  • Reference
1 김태하,신형덕, 박성희,"디지털 저작권 관리를 통한 효과적인 소프트웨어 보호전략 : 한국 기업의 사례를 중심으로", 인터넷전자상거래연구 논문지, 제 9권 1호, 2009
2 http://www.spc.or.kr/,한국소프트웨어 저작권협회
3 컴퓨터프로그램보호위원회, "2008년도 SW정품 사용실태 및 의식조사 연구", 조사 연구 2008-07, 2008
4 한국소프트웨어진흥, "디지털콘텐츠산업백서", Jinhan M&B, 2007
5 한국저작권단체연합회 저작권보호센터, '2009 저작권 보호 연차 보고서', 2009
6 김호영, "디지털콘텐츠권리자보호에 관한 법률적 연구", 부산대학교 법학연구, 제 47 권 1호, 2006
7 한국콘텐츠진흥원, "2009 하반기 콘텐츠산업 동향 분석 보고서",한국콘텐츠진흥원, 2009