• Title/Summary/Keyword: Digital Production

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Growth Monitoring for Soybean Smart Water Management and Production Prediction Model Development

  • JinSil Choi;Kyunam An;Hosub An;Shin-Young Park;Dong-Kwan Kim
    • Proceedings of the Korean Society of Crop Science Conference
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    • 2022.10a
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    • pp.58-58
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    • 2022
  • With the development of advanced technology, automation of agricultural work is spreading. In association with the 4th industrial revolution-based technology, research on field smart farm technology is being actively conducted. A state-of-the-art unmanned automated agricultural production demonstration complex was established in Naju-si, Jeollanam-do. For the operation of the demonstration area platform, it is necessary to build a sophisticated, advanced, and intelligent field smart farming model. For the operation of the unmanned automated agricultural production demonstration area platform, we are building data on the growth of soybean for smart cultivated crops and conducting research to determine the optimal time for agricultural work. In order to operate an unmanned automation platform, data is collected to discover digital factors for water management immediately after planting, water management during the growing season, and determination of harvest time. A subsurface drip irrigation system was established for smart water management. Irrigation was carried out when the soil moisture was less than 20%. For effective water management, soil moisture was measured at the surface, 15cm, and 30cm depth. Vegetation indices were collected using drones to find key factors in soybean production prediction. In addition, major growth characteristics such as stem length, number of branches, number of nodes on the main stem, leaf area index, and dry weight were investigated. By discovering digital factors for effective decision-making through data construction, it is expected to greatly enhance the efficiency of the operation of the unmanned automated agricultural production demonstration area.

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Evaluation Criteria for Student-Centered University Education Programs

  • Lim, Hong-Tak
    • International Journal of Contents
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    • v.14 no.3
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    • pp.69-74
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    • 2018
  • A new breed of universities equipped with student-centered education programs and advanced digital technologies is changing the face of higher education. "Flipped learning" is heralded as a new model of education, yet its effect is underexplored. The purpose of this study is to provide evaluation criteria to assess and understand the merit of student-centered education programs and apply them to actual cases. Discussion on the nature of knowledge, its production mechanism and system, and possible contribution of digital technology to user-centered programs are discussed to produce five key criteria; initiative of students, interaction in class, interaction in field, customization of courses, and automated personal service. They are applied to evaluation of Minerva and Ecole 42.

The Aging-time change by the plasma-treatment of MgO film in AC-Plasma Display Panels

  • Seo, Gi-Weon;Kim, Jong-Bin;Park, Seung-Tea;Seo, Young-Woo;Kim, Sung-Gyu;Lee, Sang-Han;Lee, Chang-Joon;Kim, Dae-Young;Park, Min-Soo;Kim, Je-Seok;Ryu, Byung-Gil
    • 한국정보디스플레이학회:학술대회논문집
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    • 2005.07a
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    • pp.721-723
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    • 2005
  • We applied the Atmospheric Pressure Plasma (AP-plasma) to the MgO film to try to control the Aging-time on the PDP production-line. The MgO film surface and the discharge characteristics of AC-PDPs were investigated, using the plasma-treated MgO film. The Aging-time change can be achieved by treating the MgO film with plasma. This method can be adapted to the mass production-line.

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Application and Technology of Voice Synthesis Engine for Music Production (음악제작을 위한 음성합성엔진의 활용과 기술)

  • Park, Byung-Kyu
    • Journal of Digital Contents Society
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    • v.11 no.2
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    • pp.235-242
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    • 2010
  • Differently from instruments which synthesized sounds and tones in the past, voice synthesis engine for music production has reached to the level of creating music as if actual artists were singing. It uses the samples of human voices naturally connected to the different levels of phoneme within the frequency range. Voice synthesis engine is not simply limited to the music production but it is changing cultural paradigm through the second creations of new music type including character music concerts, media productions, albums, and mobile services. Currently, voice synthesis engine technology makes it possible that users input pitch, lyrics, and musical expression parameters through the score editor and they mix and connect voice samples brought from the database to sing. New music types derived from such a development of computer music has sparked a big impact culturally. Accordingly, this paper attempts to examine the specific case studies and the synthesis technologies for users to understand the voice synthesis engine more easily, and it will contribute to their variety of music production.

JOINT POSITION COMTROL SYSTEM FOR FARA ROBOTS OF SAMSUNG ELECTROICS

  • Kim, Hyo-Kyu;Kim, Dong-Il;Kim, Sungkuwn
    • 제어로봇시스템학회:학술대회논문집
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    • 1990.10b
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    • pp.913-916
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    • 1990
  • In this paper, attempts have been made to control AC synchronous servo motor used as actuators of joints of the FARA robot with high dynamic performance and precise positioning. The AC synchronous servo motors used in FARA robots have resolves as position sensors. Resolver to digital converters are used in order to obtain the information of rotor speed and position from resolver outputs. The proposed joint position control system consists of four speed controller and one position controller. Analog methods are used in the position controller, while digital methods are used in the position controller. For precise position control, PID control algorithm and interpolation functions are executed in two 16 bit microprocessors with sampling rate 2ms. Experimental results show that the proposed joint position control system can be effectively applied to industrial robots in order to obtain high dynamic performance and precise positioning. The proposed joint position control system is being used in the control of FARA robots of Samsung Electronics.

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A Study on Management and Promotion Policy of Broadcasting Contents Production Support (방송프로그램 제작지원 사업 운영개선과 발전방안 정책연구)

  • Yu, Seung-Yeob
    • Journal of Digital Convergence
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    • v.9 no.5
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    • pp.21-30
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    • 2011
  • Broadcasting contents market is changing back of a smart TV appearance recently. This study proposed a contents industry view and government policy direction. We accomplished an depth interview with expert of Broadcasting Content Production Support. The data analysis method executed the content analysis. The research results presented in a three direction.

BIM-based Digital Engineering Modeling Process Proposal for Prefabricated Bridges (BIM 기반 디지털엔지니어링 모델을 활용한 프리팹 교량모델 작성 프로세스)

  • Choi, Jae-Woong;Kim, Hyun-Min;Hong, Sa-Hoon
    • Journal of KIBIM
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    • v.13 no.4
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    • pp.36-44
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    • 2023
  • Recently in Korea, efforts are underway to enhance smart construction by implementing Building Information Modeling (BIM) comprehensively across all sectors of the construction industry. This study focused on the adoption of BIM for prefab bridges currently executed in the industry and It examined the process of creating a BIM-based prefab bridge model that can support production. Additionally, it explored how prefab products made by manufacturers can be integrated with road alignments using BIM technology and how the DfMA (Design for Manufacturing and Assembly) approach, which supports production based on designed information, can be adopted. The process of creating the prefab bridge model aims to shorten production time, reduce costs, and enhance quality by leveraging digital information related to design and manufacturing within the BIM framework

A Study on the Media Treatment Technology of the High-Coloured Digital Textile Printing (고발색 디지털 프린팅을 위한 미디어 전처리 기술)

  • Hong, Min-Gi;Lee, Ha-Na;Kim, Ji-Young;Zhang, Lian-Ping;Yoon, Seok-Han;Kim, Mi-Kyung;Kim, Sam-Soo
    • Textile Coloration and Finishing
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    • v.19 no.4
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    • pp.1-9
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    • 2007
  • In recent years, the application of digital textile printing has increased. The benefits of using this method include the ease of sampling and the production of printed textiles. However, the production process of digital textile printing differs from that of conventional printing. For successful digital textile printing by ink-jet technology, the pretreatment of fabrics is very important in order to overcome the following problems. Low viscosity ink can spread easily on the textile surface leading to poor resolution. As a result, the combination of ink and pretreatment chemicals is still impractical and consequently most fabrics used in digital textile printing will require a pre treated coating in order to prevent the ink colours from bleeding on the fabric. Research presented in this paper shows some preliminary attempts to establish the relationship between the pre treatment and the digital textile printing quality. Various cotton fabrics were treated with pre treatment agents including ingredients like thickener, alkali and humectant, and then ink spread effect and colour yield of printed fabrics by reactive ink were analysed by using an optical microscope and K/S value. The results show that digital textile printing quality on cotton fabrics can be optimized with appropriate pre treatments.

A Design of Digital Laser Theodolite (레이저를 이용한 거리센서의 디지털 회로의 설계)

  • Choi, In-Won;Kim, Hyun-Chul;Yoo, Soo-Yeub;Yun, Hee-Sang
    • Proceedings of the KIEE Conference
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    • 2006.04a
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    • pp.330-332
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    • 2006
  • A short distance laser range detector was developed on digital circuit. The circuit changed the analog circuit to digital circuit as possible as. The currently available laser range circuit one uses analog circuit mainly. But this ranger design targeted mass production with digital reporting function. So digital circuits replaced the analog circuit except amplifier and remained minor circuits those are hard to replace with digital circuit. The simulation shows that it is possible to make a reasonable distance measuring circuit on a digital circuit for very low price compare to analog circuit one.

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A Study on the Gaming Experience of the Movie <1917> - Focused on the Digital Moving Long Take Shot (영화 <1917>의 게임적 체험 연구 - 디지털 무빙 롱테이크 쇼트를 중심으로)

  • Ryu, Woo Hyun;Jung, Won Sik
    • Journal of Korea Multimedia Society
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    • v.25 no.2
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    • pp.411-420
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    • 2022
  • Entering the digital cinema era, movies and games are remediating each other. The shots of digital movies are being transformed into realistic content through digital Moving long-take shots that transcend time and space and move smoothly. At this time, the digital Moving long take shot that continuously captures the space in all directions without an external screen induces a game experience. In addition, the camera that constantly accompanies the person enhances the sense of immersion in the game in a way similar to the point of view of the game. While various immersive device contents represented by VR, AR and XR are emerging, the advent of <1917> suggests significant implications for post-cinema in that it creates a game experience while maintaining the traditional screen environment and cinematic paradigm.