• Title/Summary/Keyword: Digital Product Definition

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Southeast Asianist in the Digital Age

  • Hyun, Sinae
    • SUVANNABHUMI
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    • v.10 no.2
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    • pp.215-228
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    • 2018
  • The paper provides an appreciation and critical commentary on Stephen Keck's fictional product, the SEABOT. It examines the problems of regional definition, given Southeast Asia's diversity, and provides a positive gloss on this diversity. It also considers certain conceptual and methodological issues raised by SEABOT, and the advantages and disadvantages of this online platform.

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The Development of a Financial Product Factory System

  • Park, Seong-cheol;Koo, Sang-hoe
    • Proceedings of the KAIS Fall Conference
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    • 2003.11a
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    • pp.191-194
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    • 2003
  • Product factory is a real-time financial product design system for the Internet customers. Recently, as the number of the Internet customers increases, the importance of the product factory becomes more emphasized. However, there is not much research performed regarding its definition, properties, requirements, nor implementation. In this research, we make a clear definition of product factory, and analyze the requirements of the system from the perspectives of functions and services, and we propose an architecture that reflects the analyzed requirements. In additions, we implemented a prototypical system based on the proposed architecture to prove the usefulness of this research.

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Product development for Digital Video Recorder Design Analysis (영상저장장치(DVR)디자인 개발을 위한 제품 분석)

  • Choi, Jong-Woon
    • The Journal of the Korea Contents Association
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    • v.12 no.12
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    • pp.135-145
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    • 2012
  • This study is a research development case study on the free-standing Network based camera video recording DVR. The DVR devices till now have recorded data by converting and compressing analogue video to digital, but in the future, digital videos will be recorded directly through the network camera. Also, digital compressing methods are progressing from MPEG-4, MJPEG, to H.264 method, with products considering high definition compression efficiency, minimized data size, network compatibility, and fast pending time. According to this, in 2012, it is predicted that network camera and video devices throughout the world will outrun the current analogue devices. With this transition of technological environment and fast product pending speed, a new, quality focused design is required for product development including technical realization, reliability, high-definition, compression technology, will be essential. Manufacturers are researching a new direction for the product appearance. This study considers the actual end-users as the design target and through consumer survey on preferences, design needs and required elements necessary in the design development process are extracted. Furthermore, usability and preferred images were explored through literature study and market research. Through this research process, appropriate forms for the network based DVR were analyzed, and applied into the design development process. This product will take into consideration its competitiveness and the significance of USP(Unique Selling Proposition) which is the design supremacy and professional technical skills.

Application of data mining techniques for finding customer-oriented product market segments (고객지향 세분시장 획득을 위한 데이터 마이닝 기법 적용방안)

  • Kim, Jong-Ho
    • Journal of Digital Contents Society
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    • v.13 no.3
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    • pp.385-392
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    • 2012
  • The definition of the product market in a supplier's point of view can cause various problems in the market activities of companies because specific situations are excluded and the consideration for discontinuity is lacking by identifying segmented markets with processes, raw materials, the similarity of product functions and so forth. Furthermore, as this definition is static and general, it is difficult to express and predict the dynamic market changes. Meanwhile, customer-oriented market segment can be obtained by grouping substitutable products and related customers in the situation pursuing specific benefits. This definition of the product market enables us to find threats and opportunities emerging in markets and promotes effective performance assessments and resource allocation. The purpose of this paper is suggesting a framework to select data mining techniques proper for the customer data characteristics to identify customer oriented product market.

Digital Human Modeling for Human-centered CAD System (인간 친화적 설계 시스템을 위한 디지털 인체 모델 구성 연구)

  • Jung, Moon-Ki;Lee, Kun-Woo;Cho, Hyun-Deok;Kim, Tae-Woo;Yanzhao, Ma;Lee, Sang-Hun
    • Korean Journal of Computational Design and Engineering
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    • v.12 no.6
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    • pp.429-440
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    • 2007
  • The purpose of this research is to develop the Human-centered CAD system in which human factors can be considered during the design stage. For this system there are several issues to research, like the digital human modeling technology, the definition of interactions between human and product, the simulation of human motion when using the product, and the bio-mechanical analysis of human, etc. This paper introduces how to construct the kinematical structure of the digital human model. For our digital human model H-ANIM, the international specification of humanoid animation is referenced. And we added the skeleton geometry and the skin surfaces to our model. And it can manipulate its joints by forward kinematics. Also the IKAN inverse kinematics algorithm is adopted to support the posture prediction of the digital human model in the product environment. All of these ideas are implemented using CAD API so that we can apply these functions to the current commercial CAD systems. In this manner, the human factor issues can be effectively taken into account at the early design phase and the costs of bio-mechanical evaluation will be significantly reduced.

Organizational Design for New Product Architecture Development: Comparative Analysis of Sharp and Casio on PDA Development (신규 제품아키텍처 개발을 위한 기업조직의 설계: PDA 개발에 있어 샤프와 카시오의 개발조직 비교 분석)

  • Wi John-H.
    • Journal of Technology Innovation
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    • v.14 no.1
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    • pp.1-30
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    • 2006
  • The purpose of this paper is to analyze the organizational design and management of product development in creating new product architecture by an established firm. For the purpose, the paper put up the organizational design in the process of PDA(Personal Digital Assistant) development of Sharp and Casio which were Japanese major PDA firms in 1990s. PDA is the product born through architectural change from Electronic Organizer. Prior research on the product architecture change and organizational adaptation emphasized that an established firm is difficult to adapt to new product architecture due to the restriction of prior technology or organizational inertia. For overcoming these problems and successful development of new product architecture, organizational design and management in the process of product development becomes essential. In case of Sharp, corporate development project team had been used to overcome the restrictions from architectural knowledge accumulated through previous product. After launching first new PDA by corporate development project team, Sharp created a new division and pushed an evolution of PDA, when new PDA market start to grow up rapidly toward a major market segmentation. As a result, Sharp was able to build up stable PDA project trajectory. However, Casio was late for three years in launching of new PDA architecture because previous division charging of Electronic Organizer tried to develop first new PDA. Casio's PDA development was prohibited by engineers of previous division because new PDA architecture was inferior on user interface and display definition. That is, Casio's first PDA development was restricted by architectural knowledge of previous product.

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신규제품 아키텍처 개발을 위한 기업조직의 설계 -PDA 개발에 있어 샤프와 카시오의 개발조직 비교 분석-

  • Wi, Jeong-Hyeon
    • Proceedings of the Technology Innovation Conference
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    • 2005.06a
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    • pp.44-68
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    • 2005
  • The purpose of this paper is to analyze the organizational design and management of product development in creating new product architecture by an established firm. For the purpose, the paper put up the organizational design in the process of PDA(Personal Digital Assistant) development of Sharp and Casio which were Japanese major PDA firms in 1990s. PDA is the product born through architectural change from Electronic Organizer. Prior research on the product architecture change and organizational adaptation emphasized that an established firm is difficult to adapt to new product architecture due to the restriction of prior technology or organizational inertia. For overcoming these problems and successful development of new product architecture, organizational design and management in the process of product development becomes essential. In case of Sharp, corporate development project team had been used to overcome the restrictions from architectural knowledge accumulated through previous product. After launching first new PDA by corporate development project team, Sharp created a new division and pushed an evolution of PDA, when new PDA market start to grow up rapidly toward a major market segmentation. As a result, Sharp was able to build up stable PDA project trajectory. However, Casio was late for three years in launching of new PDA architecture because previous division charging of Electronic Organizer tried to develop first new PDA. Casio's PDA development was prohibited by engineers of previous division because new PDA architecture was inferior on user interface and display definition. That is, Casio's first PDA development was restricted by architectural knowledge of previous product.

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The Theory of Linguistic Semantic Interpretation Rule using Fuzzy Definition (퍼지 논리를 이용한 컴퓨터 언어해석 구현 규칙의 이용법)

  • 진현수
    • Proceedings of the IEEK Conference
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    • 2003.11b
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    • pp.227-230
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    • 2003
  • We can not distinguish semantism of the feature of the current language “big”, “small”, “beautiful”. But we study artificial linguistic interface work and convert natural language to digital binary linguistic theory, we should define the basical conversion process. When we utilize the sum of product fuzzy theory and the visible numerical value, we can establish reasoning rule of input language. Fuzzy theory should be converted to general resulting rule.

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Accurate Assembly and Concurrent Design of Airframe Structures (항공기체구조의 정밀조립 및 동시설계 기술)

  • Park, Mun-Sik
    • Transactions of the Korean Society of Mechanical Engineers A
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    • v.24 no.4 s.175
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    • pp.811-823
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    • 2000
  • In design and manufacturing airframe structures which are composed of a lot of sub-assemblies and large complex profile shapes it is difficult to reduce so called hardware variations. Accordingly cost increasing factors for manufacturing airframe parts are much more than other machine parts because of the variability of fabricated details and assemlies. To improve cost and quality, accurate assembly methods and DPD techniques are proposed in this paper which are based upon using CAD/CAM techniques, the concept of KC's and the coordinated datum and index throughout the design, tooling, manufacturing and inspection. The proposed methods are applied to produce fuselage frame assemblies and related engineering aspects are described regarding the design of parts and tools in the context of concurrent digital definition. First articles and consequent mass production of frame assemblies shows a great improvement of the process capability ratio from 0.7 by the past processes to 1.0 by the proposed methods in addition to the cost reduction due to the less number of tools, reduced total assembly times and the space compaction needed by massive inventory. The need to achieve better Cpk, however, and future studies to be investigated will be addressed briefly.

Digital Manufacturing based Modeling and Simulation of Production Process in Subassembly Lines at a Shipyard (디지털 생산을 기반으로 한 조선 소조립 공정 모델링 및 시뮬레이션)

  • 이광국;신종계;우종훈;최양렬;이장현;김세환
    • Proceedings of the Korea Society for Simulation Conference
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    • 2003.11a
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    • pp.185-192
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    • 2003
  • Digital Manufacturing-based production could be very effective in shipbuilding in order to save costs and time, to increase safety for workers, and to prevent bottleneck processes in advance. Digital shipbuilding system, a simulation-based production tool, is being developed to achieve such aspects in Korea. To simulate material flow in a subassembly line at a shipyard, the product, process and resources was modeled for the subassembly process which consisted of several sub-processes such as tack welding, piece alignment, tack welding, and robot welding processes. The analysis and modeling were carried out by using the UML(Unified Modeling Language), an object-oriented modeling method as well as IDEF(Integration DEFinition), a functional modeling tool. Initially, the characteristics of the shop resources were analyzed using the shipyard data, and the layout of the subassembly line was designed with the resources. The production process modeling of the subassembly lines was performed using the discrete event simulation method. Using the constructed resource and process model, the productivity and efficiency of the line were investigated. The number of workers and the variations In the resource performance such as that of a new welding robot were examined to simulate the changes in productivity. The bottleneck process floated according to the performance of the new resources. The proposed model was viewed three-dimensionally in a digital environment so that interferences among objects and space allocations for the resources could be easily investigated

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