• Title/Summary/Keyword: Digital Information Display

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Three-Dimensional Automatic Target Recognition System Based on Optical Integral Imaging Reconstruction

  • Lee, Min-Chul;Inoue, Kotaro;Cho, Myungjin
    • Journal of information and communication convergence engineering
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    • v.14 no.1
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    • pp.51-56
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    • 2016
  • In this paper, we present a three-dimensional (3-D) automatic target recognition system based on optical integral imaging reconstruction. In integral imaging, elemental images of the reference and target 3-D objects are obtained through a lenslet array or a camera array. Then, reconstructed 3-D images at various reconstruction depths can be optically generated on the output plane by back-projecting these elemental images onto a display panel. 3-D automatic target recognition can be implemented using computational integral imaging reconstruction and digital nonlinear correlation filters. However, these methods require non-trivial computation time for reconstruction and recognition. Instead, we implement 3-D automatic target recognition using optical cross-correlation between the reconstructed 3-D reference and target images at the same reconstruction depth. Our method depends on an all-optical structure to realize a real-time 3-D automatic target recognition system. In addition, we use a nonlinear correlation filter to improve recognition performance. To prove our proposed method, we carry out the optical experiments and report recognition results.

A Study on the ultrasonic signals analysis for scan fish schools and seabed targets (어군 및 해저 목표물 탐지를 위한 초음파 신호분석에 관한 연구)

  • Kim Jae-Gab;Kim Won-Jung;Yang Hwa-Sup;Jeong Chan-Ju
    • Management & Information Systems Review
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    • v.2
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    • pp.95-106
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    • 1998
  • Color Echo-sounder display signals reflected from underwater objects in eight colors according to the strength of the signal. When the sea bottom is hard due to the presence of rocks, etc, the trailing on the reflection become strong signal and soft to presence of mud, etc the trailing on the reflection become weak signal. Strong signals are displayed in the color range, reddish brown, orange and yellow, in descending order of intensity. Weak signals are displayed in the range blue, light blue, cyan and green, in ascending order of intensity. Image of fish schools at or near the sea bottom vary according to the characteristics of the beam angle setting. When the angle is wide, even fish not near the bottom may be recorded as being on the seabed. A narrow angle should, therefore, be selected when you want to get an accurate recording of fish at or near the sea bottom. The condition of the sea bottom can be determinded more easily when the beam angle is wide and pulse with is long. Though the objects could be verified by the type of reflected signals which have been transformed into digital signals strong middle and weak ones, the experiments have in continue under various condition. Futhermore, the methode of measuring temperature inside the sea ought to be examined.

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Irrational Factors Affecting the Purchase of Online Game Items

  • Lee, Jongwon;Lee, Jemin Justin;Park, Ji Min
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.12 no.2
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    • pp.626-642
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    • 2018
  • Recently, a number of studies have drawn attention to purchasing online game items. Most of the studies are based on the assumption that consumers behave rationally. Accordingly, TRA- or value-based approaches have been mainly employed to understand the online purchases of game items. However, the purchasing behavior of consumers involves not only making rational decisions, but also making irrational decisions. Hence, their purchase behavior is affected by propensities for conspicuous consumption, impulsive consumption, and habitual consumption. Playing games can be highly addictive, and players often display such addictive behaviors. Our study explored both the rational and irrational factors in purchase behavior to understand how they are associated with purchasing game items. A total of 366 pieces of data were collected from Korean online game users through a survey. Regression analyses of the collected data showed that the behavior of buying game items was influenced not only by the intention to purchase which is a rational factor in consumption, but also by such irrational factors as habit, impulse, and ostentation which should be further emphasized in future studies.

HF Data Communication Service Using SSB Modems for Maritime Applications (SSB 모뎀을 이용한 해상용 HF 데이터 통신 서비스)

  • Choo, Young-Yeol;Jung, Da-Un
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.15 no.12
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    • pp.2549-2554
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    • 2011
  • This paper describes on development of integrated interface and applications to support stable digital data communication service for small and midium sized crafts exploiting SSB modems and HF wireless sets. Firstly, integrated interface module between GPS (Global Positioning System) and communication devices was developed. Secondly, maritime map was implemented into a display terminal to provide location tracking service and voyage planning function. In addition, condition monitoring service of crafts and fishing report functions as well as alarm functions were developed to support secure fishery. Results of performance measure on developed application services shows that error rate was less than 3% and communication delay was shorter than 1 second when a message length was less than 1 Kbyte along with one-to-many communication type.

Research on Robustness of 2D DWT-Based Watermarking in Intermediate Viewpoint by 3D Warping

  • Park, Scott;Choi, Hyun-Jun;Yang, Won-Jae;Kim, Dong-Wook;Seo, Young-Ho
    • Journal of information and communication convergence engineering
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    • v.12 no.3
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    • pp.173-180
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    • 2014
  • This paper investigates the robustness of watermarking techniques for stereo or multi-view images generated from texture and depth images. A three-dimensional (3D) warping technique is applied to texture and depth images to generate stereo or multi-view images for a 3D display. By using the 3D warping technique, in this paper, we developed watermarking techniques and evaluated the robustness of these techniques that can extract watermarks from texture images even when the viewpoints are moved. A depth image is used to generate a stereo image with the largest viewpoint difference to the left and right. The overlapping region in the stereo image that does not disappear after warping is then obtained, and DWT is applied to this region to embed a watermark in the LL sub-band. The proposed watermarking techniques were found to yield bit error rates of about 3%-16% when they were applied to stereo images generated from texture and depth images. Furthermore, the results showed that the copyright could be seen when the extracted watermark was visually confirmed.

Implementation of a Portable Breathalyzer Using MEMS Sensor (MEMS 센서를 활용한 휴대용 음주 측정기 구현)

  • Ju, Yong-Wan;Park, Jang-Sik;Kim, Hyun-Tae;Yu, Yun-Sik
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2011.05a
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    • pp.779-781
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    • 2011
  • Drinking is one of most prominent causes for social problems like domestic violence, drinking and driving, and health problems. If who drunken can check promptly how much blood alcohol content, abstain from drunken driving or successive drinking schedule. In this paper, implementation of digital portable breathalyzer using semiconductor gas sensor based on MEMS were suggested. A small size micro controller with low power and surface mountable, ATMEGA48 can control semiconductor gas sensor digitally and display the value of alcohol concentration on LED.

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Development of 3-D Stereo PIV and Its Application to a Delta Wing

  • Kim, Beom-Seok;Lee, Hyun;Choi, Jang-Woon;Kadooka, Yoshimasa;Tago, Yoshio;Lee, Young-Ho
    • Proceedings of the KSME Conference
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    • 2003.11a
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    • pp.658-663
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    • 2003
  • A process of 3-D stereo particle image velocimetry(PIV)was developed for the measurement of an illuminated sliced section field of 3-D complex flows. The present method includes modeling of camera by a calibrator based on the homogeneous coordinate system, transformation of the oblique-angled image to the right-angled image, identification of 2-D velocity vectors by 2-D cross-correlation equation, stereo matching of 2-D velocity vectors of two cameras, accurate calculation of 3-D velocity vectors by homogeneous coordinate system, removal of error vectors by a statistical method followed by a continuity equation criteria, and finally 3-D display as the post processing. An experimental system was also used for the application of the proposed method. Two high speed digital CCD cameras and an Argon-Ion Laser for the illumination were adopted to clarify the time-dependent characteristics of the leading edge extension(LEX) in a highly swept shape applied to a delta wing found in modern air-fighters.

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A Development of Thin Client based Video Guide Service Using Video Virtualization and WebRTC (영상 가상화와 WebRTC를 이용한 고사양 저가 단말 기반 화상 안내 서비스 개발)

  • Kim, Kwang-Yong;Jung, Il-Gu;Ryu, Won
    • Journal of the Korean Institute of Intelligent Systems
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    • v.23 no.6
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    • pp.500-504
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    • 2013
  • In this paper, we have developed the application of a remote multi-lingual video guide that allows interaction with Set Top Box of a thin client by using the WebRTC, an web browser-based communication method. A server accesses a web camera in conjunction with digital information display of a thin client connected remotely and is exchanged guide information with user. This server can be played in thin client STB using virtualization based the high-quality video compression technology. Further, it is not dependent on the performance of the STB and provides a video guide remotely.

A Synchronization Scheme for Hierarchical Video Streams over Heterogeneous Networks

  • Sohn, Yejin;Cho, Minju;Seo, Minjae;Paik, Jongho
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.9 no.8
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    • pp.3121-3135
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    • 2015
  • Owing to the increase in consumption of multimedia content and the improvement of device capacity, user demand for high-quality content has increased. However, it is difficult to transport such large amounts of content over the existing broadcasting network with limited bandwidth. To provide high-definition broadcasting, some studies suggest methods of transporting multimedia over heterogeneous networks after encoding content hierarchically. MPEG Media Transport (MMT), standardized by Moving Picture Experts Group (MPEG), is a solution that enables large-volume media transport over heterogeneous networks such as digital broadcasting networks and packet-switched networks. In the case of delivering a scalable encoded video over different networks, synchronization of each stream is an important issue. MMT defines a synchronization scheme, but does not contain sufficient functions to implement it. In this paper, we propose a synchronization scheme for media streams that are encoded hierarchically, divided into layers, and transported over heterogeneous networks. We implement our scheme using MMT and HTTP, and experimented using three encapsulated video streams with different durations. As a result, we show that the proposed scheme can reduce the waiting time to display high-quality video, relative to Dynamic Adaptive Streaming over HTTP-Scalable Video Coding (DASH-SVC) by requesting segments of enhanced layers after calculating the transmission time. Additionally, we find out that the selection of durations have a relation to the characteristics of the video.

Use of Support Vector Machines for Defect Detection of Metal Bellows Welding (금속 벨로우즈 용접의 결점 탐지를 위한 서포터 벡터 머신의 이용)

  • Park, Min-Chul;Byun, Young-Tae;Kim, Dong-Won
    • Journal of the Korea Society of Computer and Information
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    • v.20 no.1
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    • pp.11-20
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    • 2015
  • Typically welded bellows are checked with human eye and microscope, and then go through leakage test of gas. The proposed system alternates these heuristic techniques using support vector machines. Image procedures in the proposed method can cover the irregularity problem induced from human being. To get easy observation through microscope, 3D display system is also exploited. Experimental results from this automatic measurement show the welding detection is done within one tenth of permitted error range.