• Title/Summary/Keyword: Digital Design Modeling

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Data Base Design Methods for Railway Facility Information using 3D Spatial (3차원 공간에서의 철도시설정보 데이터베이스 설계방안)

  • Yeon, Sang-Ho
    • Proceedings of the KSR Conference
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    • 2009.05a
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    • pp.1003-1009
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    • 2009
  • The Spatial Image contents of Geomorphology 3-D environment is focused by the requirement and importance in the fields such as, national land development plan, telecommunication facility management, railway construction, general construction engineering, Ubiquitous city development, safety and disaster prevention engineering. The currently used DEM system using contour lines, which embodies geographic information based on the 2-D digital maps and facility information has limitation in implementation in reproducing the 3-D spatial city. Moreover, this method often neglects the altitude of the rail way infrastructure which has narrow width and long length. This As the results, We confirmed the solutions of varieties application for railway facilities management using 3-D spatial image contents and database design. Also, I suggested that U-city using railway modeling about matching methods of high density elevation value using 3-D aerial photo with laser data are best approach for detail stereo modeling and simulation.

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3-D modeling and Application Methods for Urban Areas by Convergence of Topographical Spatial Contents (지형공간 콘텐츠 융합에 의한 도시 및 지역의 3차원 모델링 및 활용기법 연구)

  • Yeon, SangHo;Lee, Youngwook
    • Proceedings of the Korea Contents Association Conference
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    • 2009.05a
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    • pp.488-490
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    • 2009
  • The Spatial Image contents of Geomorphology 3-D environment is focused by the requirement and importance in the fields such as, national land development plan, telecommunication facility management, railway construction, general construction engineering, Ubiquitous city development, safety and disaster prevention engineering. The currently used DEM system using contour lines, which embodies geographic information based on the 2-D digital maps and facility information has limitation in implementation in reproducing the 3-D spatial city. Moreover, this method often neglects the altitude of the rail way infrastructure which has narrow width and long length. This As the results, We confirmed the solutions of varieties application for railway facilities management using 3-D spatial image contents and database design. Also, I suggested that U-city using topographical modeling about matching methods of high density elevation value using 3-D aerial photo with laser data are best approach for detail stereo modeling and simulation. There for of this, Using of rapid spatial information generation by various images and laser data through matching methods for the make of Spatial data base management inplementation are very powerful and much application of our life and real worlds.

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Modeling and Experimental Verification on Static Landing Accuracy of Droplets from Magnetostrictive Inkjet Head (자기변형잉크젯헤드에서 토출된 액적의 정적 착지정확도 모델링 및 실험적 검증)

  • Yoo, Eun Ju;Park, Young Woo
    • Journal of the Korean Society for Precision Engineering
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    • v.30 no.1
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    • pp.77-84
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    • 2013
  • Most research on the inkjet printing technology has focused on the development of inkjet head itself, and of process, not on the landing accuracy of the droplets to a target. Thus, this paper presents the modeling and experimental verification on the static landing accuracy and precision of the droplets from the magnetostrictive inkjet head. A simple model based on the angle deviation of a nozzle tip and on a distance to a substrate is considered, assuming that there is no ambient effect. The angle deviation of the nozzle tip is determined by using its digital image with the aid of a pixel calculation program, and the distance to the substrate is set to 1 mm. Three experiments have planned and preformed. The first experiment is to collect the initial data for the landing distribution of the droplets. The second experiment is to collect the repeatability data of the stage used. Then, these data are used to rederive the equation for the final landing position of the droplet. The final experiment is to verify the equation and to show the calibration results. The respective landing accuracy of the droplet after calibration on the x-axis and on y axis has improved from $338.51{\mu}m$ and $-133.63{\mu}m$ to $7.06{\mu}m$ and $13.11{\mu}m$. The respective percent improvement on the x-axis and on y axis reaches about 98 and about 90. The respective landing precision of the droplet after calibration on the x-axis and on y axis has improved from ${\pm}182.6{\mu}m$ and ${\pm}182.88{\mu}m$ to ${\pm}24.64{\mu}m$ and ${\pm}42.76{\mu}m$. The respective percent improvement on the x-axis and on y axis reaches about 87 and about 77.

A Study on Developing a Design for the Uniform of Traditional Restaurants - Focusing on Modernizing Soo·Bok Pattern - (전통음식점 유니폼 디자인 개발에 관한 연구 - 수(壽)·복(福)문양의 현대화를 중심으로 -)

  • Ham, Eun-Jung;Kim, Soon-Ku
    • Fashion & Textile Research Journal
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    • v.8 no.1
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    • pp.25-33
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    • 2006
  • As the cultures of the world are getting diverse and plural, many trials to find their own unique culture of their own national and racial characteristics are made where fashion and traditional culture is used as good materials; in Korea, this trend is also studied by many authors. To achieve this goal, this study recognized the importance of tourism industry by inviting hosting of international event like '2005 APEC Summit Conference and Economical Ministers' Conference', and invented a uniform design that can make identification in the world market including Korea 'Gust' and 'Emotion' in developing uniforms for employees of regular traditional restaurant or hotels that contribute to tourism industry. As a material of this study from this perspective, Soo Bok pattern among many other Korean traditional patterns were chosen, and used them to design uniforms by applying diverse expressions methods through modernization task. This study tried to suggest ideas in creating new designs with a modeling sense of our people, by emphasizing on tradition motive through analysis of conditions and problem regarding the current uniforms worn in traditional restaurants. The development of uniform that modernly reinterprets traditional patterns and design that uses tradition on modern design shows endless possibility of development of our uniform, and even shows the possibility of mixture between tradition and modernity. By applying traditional beauty not only in traditional restaurants but also in many places and businesses that foreigners frequently visit can allow to spread the excellency our culture; and the Korean uniform can be successful in the international market as Korean will have pride in our tradition by wearing this new uniform.

A review of 3D printing technology for piezoresistive strain/loadcell sensors (3D 프린팅 센서 연구 동향 소개-전왜성 변형/로드셀 센서 중심으로)

  • Cho, Jeong Hun;Moon, Raymond Hyun Woo;Kim, Sung Yong;Choi, Baek Gyu;Oh, Gwang Won;Joung, Kwan Young;Kang, In Pil
    • Journal of Sensor Science and Technology
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    • v.30 no.6
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    • pp.388-394
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    • 2021
  • The conventional microelectromechanical system (MEMS) process has been used to fabricate sensors with high costs and high-volume productions. Emerging 3D printing can utilize various materials and quickly fabricate a product using low-cost equipment rather than traditional manufacturing processes. 3D printing also can produce the sensor using various materials and design its sensing structure with freely optimized shapes. Hence, 3D printing is expected to be a new technology that can produce sensors on-site and respond to on-demand demand by combining it with open platform technology. Therefore, this paper reviews three standard 3D printing technologies, such as Fused Deposition Modeling (FDM), Direct Ink Writing (DIW), and Digital Light Processing (DLP), which can apply to the sensor fabrication process. The review focuses on strain/load sensors having both sensing material features and structural features as well. NCPC (Nano Carbon Piezoresistive Composite) is also introduced as a promising 3D material due to its favorable sensing characteristics.

Structural Model of health status in Rural Community: Social Trust, Medical Communication, and Health Information (사회적 자본과 건강정보, 의료 커뮤니케이션 요인이 농어촌 지역의 건강상태에 미치는 영향에 대한 구조모델)

  • Jang, Han-Jin;Noh, Ghee-Young
    • Journal of Digital Convergence
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    • v.13 no.8
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    • pp.483-493
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    • 2015
  • Industrialization and urbanization have caused health inequality between rural areas and cities. Health care in rural area is insufficient comparing to urban areas. This study examined the effects of social capital, Health Information, and medical communication factors on Health status in rural community using structural equation modeling. First, social capital has an effect on medical communication with physicians and medical communication impacts on health status. Second, health information orientation has an impact on health behavior and Internet health information. Lastly, health information orientation influenced by Internet health information as a mediator affects health status. As a whole, this study contributes to theoretical explanation about determinants of health status in communities by examining structural path of the effects of social factors and communication factors on health status in rural area.

Realistic 3-dimensional using computer graphics Expression of Human illustrations (컴퓨터그래픽스를 이용한 사실적인 3D 인물 일러스트레이션의 표현)

  • Kim, Hoon
    • Archives of design research
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    • v.19 no.1 s.63
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    • pp.79-88
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    • 2006
  • A human face figure is a visual symbol of identity. Each different face per person is a critical information differentiating each person from others and it directly relates to individual identity. When we look back human history, historical change of recognition for a face led to the change of expression and communication media and it in turn caused many changes in expressing a face. However, there has not been no time period when people pay attention to a face more than this time. Technically, the advent of computer graphics opened new turning point in expressing human face figure. Especially, a visual image which can be produced, saved, and transferred in digital has no limitation in time and space, and its importance in communication is getting higher and higher. Among those visual image information, a face image in digital is getting more applications. Therefore, 3d (3-dimensional) expression of a face using computer graphics can be easily produced without any professional techniques, just like assembling puzzle parts composed of the shape of each part ands texture map, etc. This study presents a method with which a general visual designer can effectively express 3d type face by studying each producing step of 3d face expression and by visualizing case study based on the above-mentioned study result.

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Design of a Web Based Virtual Operating System for Sound Equipment (웹 기반 음향기기의 가상 운용 시스템 설계)

  • 이에스더
    • Journal of the Korea Computer Industry Society
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    • v.4 no.10
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    • pp.599-610
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    • 2003
  • Sound equipment has developed rapidly as digital technology has quickly matured. Due to this fact, the necessary knowledge and skills are new. Moreover, improvements in digital surrealism in acoustical modeling have increased the challenges facing future audio engineers. Therefore, the necessity of Instruction in the use of sound equipment is needed for the specialist and amateur, alike. However, it is not easy to loam all kinds of sound equipment and systems which are upgraded often. It is necessary to offer a virtual environment that accurately simulates the manipulation and experiences of new sound recording technologies. The purpose of this study was to design a web based virtual operating system for sound equipment technologies which guide user to learn basic principles of usage and production techniques. The virtual simulation system was designed to aggressively implement an actual equipments so that user manipulation will accurately reflect current equipment usage and behavior.

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CGS System based on Three-Dimensional Character Modeling I (Part1:About Non-Digital Process) (3차원 캐릭터 모델기반 CGS System 구축 I (Part1:Non-Digital Process에 관하여))

  • Cho, Dong-Min
    • Journal of Korea Multimedia Society
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    • v.11 no.11
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    • pp.1592-1600
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    • 2008
  • This study is to help creative idea generation based on the theory of the 'reconstruction of character shape image elements', and aims to extrusion of creative and diverse shapes with combination of image elements upon computing creative image generation. In order to suggest the design generation methodology for the maximization of idea generation ability and to overcome restriction of thinking out of existing idea generation methodology, it has suggested the CGS(Character Generation System) that is a creative idea generation methodology identified and complemented the problem of the existing computerized idea generation(PDS with Proportion) method out of the preceded studies on the creative idea generation methodologies. this study is expected to have effectives as one method for idea generation or creative image generation assistance during the 3D character development process, and to serve as an assistance to overcome the restriction of the character shape image generation through diverse idea generations.

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Effective Decision of the Route Alignment with Digital Terrain (수치지형모형을 이용한 효율적인 노선결정)

  • Kang, Joon-Mook;Yoon, Hee-Cheon;Lee, Hyung-Seok;Lee, Sung-Soong
    • Journal of Korean Society for Geospatial Information Science
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    • v.4 no.2 s.8
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    • pp.195-203
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    • 1996
  • The 3-D analysis of terrain for route design and selection is being used as important basic data for effective judgement of political draft. This study is to decide efficient alignment of the entry route and design bridge by modeling, analyzing and displaying surface with digital terrain data. In this study we analyze slope, aspect, shaded-relief, line of sight and watershed on the base of DTM such as contour, TIN and grid. And we can not only esti mate end-area volume for road construction by calculating cut and fill and displaying mass-curve but also recognize the scene after execution with simulation of road and terrain. The result of this study reveals that visual effects of the 3-D terrain data are very effective for designer and decisionmaker to select and review alternative route with regard to terrain characteristics.

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